To Celebrate the Andreas' birthday, from now until Nov 30 our core products will be 50% off!Creating NPCs Like Never Before
From the sucessfully Non-Player Cards Kickstarter comes the first installment of the NPC series, the Non-Player Compendium. A hanbook containing everything you need to create a unique and engaging character with little to... [click here for more]
Develop Settings, Character Backgrounds, and Adventures
Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting... [click here for more]
Most likely, if you’re reading this, you’re a gamer. And I hope a dictionary of every term in gaming interests, and even helps you. But it isn’t really for you, it’s for your friend. That one who is a little interested in playing, and has tried a few sessions but has never been able to get into it. It’s written for your partner, who you always ask to join you in that next... [click here for more]
Dimensions is a rules-light role-playing game designed to get a session up and running in minutes. Its features:
Players don't need to stat out their characters before play.
Dice and other randomizers can be introduced slowly.
The system is friendly to new role-players.
This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders.... [click here for more]
Do you want to play a big, bold space opera story? Have you ever had the story go off the rails, or had players not take it seriously?
What if the players only had 15 minutes for each scene?Stories of the Lens is a big, bold science fiction tabletop RPG built to create characters very quickly (it takes about 15 minutes for the entire... [click here for more]
Do you have casual times between your big games? Times when you want to tell a story as a group, but you don't need or want a full-scale rule book? Times when you just want to tell a story as a group?
And let's be honest: a lot of tabletop RPG systems force the story to stop far more often than they facilitate the story. Especially if you trust the other players.
Would... [click here for more]