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Roleplaying Alignment

Roleplaying Alignment


How can you make alignment more useful and meaningful in your roleplaying games? Roleplaying Alignment presents a system for using the traditional nine-point alignment system to enrich your game. It presents alignment as a means for customizing your character's personality, goals, and beliefs. Simple mechanics reward characters who embody the tenets of their alignment, and...   [click here for more]
Dancing Lights Press  $3.00

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Roleplaying Theme

Roleplaying Theme


How can you use the literary concept of theme in a roleplaying game adventure? Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting...   [click here for more]
Dancing Lights Press  $3.00

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The New Epoch - Equipment Codex

The New Epoch - Equipment Codex


A revolution of clockworks, steamworks, combustion and phlogiston. Stoke your furnace, fill your boilers and wind your clocks. The New Epoch heralds the arrival of wondrous industrial age gear that will kick start your game. Weapons: Hundreds of never-seen-before weapons Armor: Fifty suits of armor and shields Gear: Tools, Kits, Gadgets, Stims, Toxins Style:...   [click here for more]
Flightless Terror Games  $19.95 $9.95

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The New Epoch - Adventure Codex

The New Epoch - Adventure Codex


Forward! Brave the ironwastes, rule the skies, explore the arteries of the world and beyond! Ambush your enemy, defend your airship, scout the borderlands, delve into mythic ruins and combat mighty foes! The complete rules of The New Epoch await you within. Campaigns: Four great campaign ideas arranged into manageable chunks. Campaigns, Quests, Chapters, Encounters,...   [click here for more]
Flightless Terror Games  $19.95 $9.95

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Midlands Low Magic Sandbox Setting

Midlands Low Magic Sandbox Setting


THE MIDLANDS The Midlands PDF is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system (free PDF at the LFG site), a d20 variant under the OGL, but is easily adapted to any fantasy RPG. The Midlands is half setting, half DIY toolkit (per the Contents in the preview);...   [click here for more]
Low Fantasy Gaming  $10.00

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The New Epoch - Character Codex

The New Epoch - Character Codex


A new age of industry, endeavor and unrest is upon the world. From the ashes of yesteryear arise a primed and ready breed of adventurers skilled in swordplay, sorcery and science. The New Epoch is an immense, action-packed role playing game set in a mechanical world fallen from grace. 13 Races: High fantasy bloodlines that have survived till the industrial age. 10 Classes:...   [click here for more]
Flightless Terror Games  $19.95 $11.95

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MDI: MENU (And Services)

MDI: MENU (And Services)


Pretty much anything for price. The Moon Dragon Inn (MDI) Menu Includes a Breakfast menu, Dinner menu, a Drink Menu, and variety of services that might be available at any major Tavern/Inn existing upon most fantasy worlds. The Breakfast menu doesn’t include anything more exotic then turtle eggs and/or buffalo steak. But the dinner and drink menus include some (optional) choices that range...   [click here for more]
Stainless Steel Dragon   FREE 

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MDI: LIZARDS ON THE LOOSE! (Dungeon Module)

MDI: LIZARDS ON THE LOOSE! (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and wonderous treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 4th-7h in level. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger, much...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: UNWELCOME VISITORS (Dungeon Module)

MDI: UNWELCOME VISITORS (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 1st-4th level. (Novice Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual, but not unbalancing for lower level characters.)...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: NIGHT OF THE WIGHT (Dungeon Module)

MDI: NIGHT OF THE WIGHT (Dungeon Module)


This module features horrific undead monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 3rdst-6th level. (Novice Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part...   [click here for more]
Stainless Steel Dragon  $1.00

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The Pirate GM's Right Fist

The Pirate GM's Right Fist


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. Do you want to run a detailed and interesting pirate-themed game that your players will remember for years to come? Well, then you're in luck, Matey. Within these guarded pages are the tables and charts a GM needs to run fun and detailed nautical adventures in any RPG,...   [click here for more]
Black Shark Enterprises  $2.00

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The Pirate GM's Taste of the Treasures

The Pirate GM's Taste of the Treasures


This GM Accessory is compatible with both Pathfinder and Every Editon of the Worlds Most Popular Fantasy RPG. The Pirate GM's Taste of the Treasures Contained within is but a small sampling of the tables and information to be had in The Pirate GM's Right Fist 6 Encounters At Sea 6 Encounters On Land 5 “Unexplored Island” Adventure Hooks...   [click here for more]
Black Shark Enterprises   FREE 

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Roleplaying Emotion

Roleplaying Emotion


How can you express your character’s feelings without embarrassing yourself? Sometimes the hardest thing to do in a tabletop roleplaying game is engage with the roleplaying part. It's not that we have a shortage of ideas on how our characters would behave. Their abilities aren't a mystery to us, and we know how to use them to our tactical advantage. Things break down when we have to...   [click here for more]
Dancing Lights Press  $3.00

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Elements of Evil: Gnolls

Elements of Evil: Gnolls


They're hairy. They're mean. They have really bad breath, and they're a great choice for you next PC race...Gnolls, the bane of gnomes everywhere! Only gnomes and gnolls know how much gnolls hate gnomes! Elements of Evil: Gnolls is a race supplement for evil PCs. Compatible with 5th Edition! ...   [click here for more]
5Realms Publishing  Pay What You Want

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GM Mastery: Inns & Taverns Essentials

GM Mastery: Inns & Taverns Essentials


The best guide for designing story-filled locations Where do the PCs go when they enter town? Inns, taverns and restaurants of course! But after dozens of such encounters in your games, these places have lost their novelty and excitement. It's time to shake things up. Make it impossible for your players to take the table in the back corner by designing a round tower tavern. Tired of characters doing...   [click here for more]
RoleplayingTips.com  $10.00 $7.00

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Yet Another Fantasy RPG

Yet Another Fantasy RPG


This is a free and fan made RPG game by people who wanted some extra features added to their classic sword and sorcery games. In this document you will find a d20 system that uses the minimum amount of dice and only 4 classes. Interesting mechanics such as roleplay awards, milestones, invokes and compels, and character backgrounds have been implemented in an attempt to capture a nostalgia feeling....   [click here for more]
Meridian Arc Studio   FREE 

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Critical Hit and Fumble Cards pdf

Critical Hit and Fumble Cards pdf


Critical Hit and Fumble Cards Do you find your current critical hit and fumble system a bit boring? Do you tire of rolling a critical hit or fumble only to have to roll again to refer to a chart? Do you want to give your players a visual description of their critical hit or fumble? Then this critical hit and fumble deck is for you. With 30 unique critical hit and 30 unique fumble...   [click here for more]
Geek Corps Productions  Pay What You Want

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MDI: NIGHT OF THE ZOMBIES (Dungeon Module)

MDI: NIGHT OF THE ZOMBIES (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 0-3nd in level. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger,...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: NIGHT OF THE NINJA (Dungeon Module)

MDI: NIGHT OF THE NINJA (Dungeon Module)


This module features evil rogues to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 7th-10th in level.. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger,...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: LADIES NIGHT (Dungeon Module)

MDI: LADIES NIGHT (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 3-6 hours of play for 4-8 adventurers 7th-9th level. (Expert Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual, the kind of stuff high-level adventurers...   [click here for more]
Stainless Steel Dragon  $1.00

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On the Non-player Character

On the Non-player Character


"Problems with your players being frustrated at your non-player characters? Looking for the hidden social combat system that's been part of classic fantasy role-playing for over 30 years? Do you want your social encounters to be navigated by player skill, rather than by what's on the character's sheet or how good the player's personal charisma is? Are you looking for the fast way to generate memorable...   [click here for more]
Hack & Slash Publishing  $21.99 $19.99

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The Pirate GM's Ships to Plunder

The Pirate GM's Ships to Plunder


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. This is a collection of 10 different merchant ships available for plundering, adventure seeds, or whatever you want to use them for Inside You Will Find 10 Ships With . . . Ship Names, Histories and Descriptions Captains with Both Personalities and Stats Crews...   [click here for more]
Black Shark Enterprises  $2.00

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Core Rule Book + Game Board Adventure Module0001c

Core Rule Book + Game Board Adventure Module0001c


(Section 1: Theme and setting of the game) The theme of the game is to give existing battle hardened characters who possess god-like status or powers a real challenge where they have to depend on each other to survive. Characters are abducted by way of one-way Tele-Port cubes from their respective (gaming) worlds and thrust into a high tech alien setting where even the laws of known physics...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0002

Game Board Adventure Module0002


Your characters will encounter the following on this Game Board Adventure Module: Clear Acid Men: 1,087 Drones: 211 Black Death: 204 Lift Racks: 170 The Game Board has two floors. The first floor is spaceous with 50 foot steel walls. Access to the sub-floor is not directly granted. If your characters have teleportation powers or can slip between planes of existence or dimensions they may be...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0003

Game Board Adventure Module0003


Your characters will encounter the following on this Game Board Adventure Module: Underwater Robots: 136 Shatter Bugs: 133 Mini-Robots: 113 Drones: 120 Black Water Tanks: 1 White Water Tanks: 1 Water Chambers: 1 Lift Racks: 135 Down Ladder Port Up Ladder Port Ladder Port Ends Standard Security Doors The Game Board has two floors. The first floor is spacious with 50 foot steel and titanium walls....   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0004

Game Board Adventure Module0004


Your characters will encounter the following on this Game Board Adventure Module: Drones: 88 Clear Acid Men: 1,039 X-433 (aka god killers): 106 Acid Tanks: 230 Treads of Death: 104 Lift Racks: 138 Down Ladder Ports Up Ladder Ports Ladder Port Ends The Game Board has three floors. The first floor has 20 foot steel walls. Access to the sub-floor is directly granted. (Section 1: Theme and...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0005

Game Board Adventure Module0005


Your characters will encounter the following on this Game Board Adventure Module: Anoid Tele-Ports: 170 Anoids: 263 Down Ladder Port Ladder Port End This Game Board has desert covering its floor. Each Anoid Tele-Port is one-way. Once an Anoid has appeared their Tele-Port will vanish. Anoid Tele-Ports can only send one Anoid to the Game Board. These Anoids are trained warriors who will disable...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0006

Game Board Adventure Module0006


Your characters will encounter the following on this Game Board Adventure Module: Walking Splat Guns: 61 Treads of Death: 126 Flying Death: 121 This Game Board has one floor. It has 40 foot steel walls. It is broken into several free floating platforms that hover one thousand feet over a gigantic pool of liquid nitrogen. Between the two largest free floating platforms are many smaller nearly...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0008

Game Board Adventure Module0008


Your characters will encounter the following on this Game Board Adventure Module: Suction Discs: 8 Drones: 128 Spinner: 93 Gripping Bars Down Ladder Ports Ladder Port Ends The Game Board is a free floating platform. The first floor has 30 foot steel walls. Access to the bottom of the Game Board is directly granted. The Exits are affixed to the bottom of the Game Board. There are no GM Gates...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0009

Game Board Adventure Module0009


Your characters will encounter the following on this Game Board Adventure Module: Spinners: 159 Needle Hoppers: 293 Lift Racks:152 The Game Board has two floors. The first floor has 30 foot steel walls. Access to the sub-floor is directly granted. (Section 1: Theme and setting of the game) The theme of the game is to give existing battle hardened characters who possess god-like status...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0010

Game Board Adventure Module0010


Your characters will encounter the following on this Game Board Adventure Module: Blue Acid Men: 1,825 Ticks: 95 Suction Discs: 5 AIDS Bombs: 11 Voids: 12 Aging Men: 857 Cruise Cards: 9 Smashers 1: 78 Arrow Poles: 24 Hideaway Lasers: 16 Lift Racks: 12 Up Ladder Ports Ladder Port Ends The Game Board has three floors. The first floor has 80 foot steel walls. (Section 1: Theme and setting of...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0011

Game Board Adventure Module0011


Your characters will encounter the following on this Game Board Adventure Module: Underground Bombs: 226 Hideaway Lasers: 8 Ceiling Lasers: 23 Voids: 3 Ground Machine Guns: 26 Arrow Poles: 39 Aging Men: 1,865 Wall Lasers: 12 Tele-Ports to Sun's Core: 11 Hanging Exit Tele-Ports: 4 Exit Tele-Ports: 4 Gripping Bars: 166 Underground Smashers 1: 23 Laser Net Launchers: 47 Gold: 405,069 Platinum: 73,704...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0013

Game Board Adventure Module0013


Your characters will encounter the following on this Game Board Adventure Module: Flying Death: 418 Treads of Death: 56 Suction Discs: 13 Tele-Ports to Sun's core: 23 Spinners: 109 Ticks: 200 Toilet Room (Males): 1 Toilet Room (Females): 1 Co-Ed Showers: 4 Create-A-Mates: 1 Food Tables: 8 Gold: 111,501 Silver: 111,901 Copper: 111,501 Platinum: 111,901 Electrum: 11,208,121 Up Ladder Ports Down Ladder...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0012

Game Board Adventure Module0012


Your characters will encounter the following on this Game Board Adventure Module: Magic Blocks / Magic Pits: 1,596 Tele-Porting Slab: 1 The Game Board is in the form of a gigantic pyramid. (Section 1: Theme and setting of the game) The theme of the game is to give existing battle hardened characters who possess god-like status or powers a real challenge where they have to depend on each...   [click here for more]
Games by Bruce Berryhill  $10.00

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Game Board Adventure Module0007 (1 of 2)

Game Board Adventure Module0007 (1 of 2)


I split this in two parts. The first part covers the first 12 floors. The second part covers the remaining floors plus its monsters, weapons systems, traps, etc. Your characters will encounter the following on this Game Board Adventure Module: Smashers3: 248 Sound Discs: 19 Anoids: 419 Shatter Bugs: 871 Spinners: 37 Black Tanks: 81 Walking Splat Guns: 85 Needle Hoppers: 50 Underground Bombs: 96...   [click here for more]
Games by Bruce Berryhill  $5.00

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Game Board Adventure Module0007 (2 of 2)

Game Board Adventure Module0007 (2 of 2)


I split this in two parts. The first part covers the first 12 floors. The second part covers the remaining floors plus its monsters, weapons systems, traps, etc. Your characters will encounter the following on this Game Board Adventure Module: Smashers3: 248 Sound Discs: 19 Anoids: 419 Shatter Bugs: 871 Spinners: 37 Black Tanks: 81 Walking Splat Guns: 85 Needle Hoppers: 50 Underground Bombs: 96...   [click here for more]
Games by Bruce Berryhill  $5.00

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Phase One: The Test Monster Manual (102 entries)

Phase One: The Test Monster Manual (102 entries)


Here is a list of the monsters, weapons system, and other assorted nastiness contained within this edition: (Index) PG 4 "coil" Freeze Tank_LX15 PG 6 A-B Tele-Port_SR 2 PG 8 Acid Tank_XP 2 PG 11 Aging Creature_Aging Men PG 12 AIDS Bomb_B5 PG 14 Anti-Change Gate_K1 PG 15 Bed_SLP 1 PG 16 Black Acid Creature_Acid Men PG 18 Black Beetle_LX 3 PG 22 Black Death_LX22 PG 25 Black Empty Enemy...   [click here for more]
Games by Bruce Berryhill  $10.00

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New World: First Era

New World: First Era


New World: First Era takes place in a fictional world that’s based on ours during the mid-to-late 18th century, with a fantastical twist that draws heavily from European and North American mythology. An exciting new era has started for humanity, as an unknown continent has appeared across the Deep Blue Expanse. Players will assume the role of blessed-by-god mercenaries out to make it big;...   [click here for more]
Jesse Woodward & Co.  $10.00

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The Burning Goblins (Bonus Content)

The Burning Goblins (Bonus Content)


This bonus content version includes the village of Greenfork! A small bastion of civilization lost in the vast wilderness and dark forests common in many RPG settings. It can fit with a pre existing campaign or become the start your own fantasy world. This bonus content enables the GM to start the adventure in a detailed and fleshed out fantasy village and once the burning goblins is finished, bring...   [click here for more]
Blue Sword Games  $4.99

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20 Quick Half-Orc NPCs

20 Quick Half-Orc NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?...   [click here for more]
The Grinning Frog  $1.00

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Fringeworthy d20 edition

Fringeworthy d20 edition


Fringeworthy, the original RPG of Inter Dimensional exploration, presents this d20 edition, filled with information, scenarios, friends and foes, aliens, equipment and artifacts. Secrets of the Tehrmelern, history of the Mellor, and the ultimate purpose of the Fringepath System are here for you. Illustrated by such talented artists as Otto Blix, Tom Dow, Ben Rodriguez, William Askel Kuehl, Peter...   [click here for more]
Tri Tac Talents LLC  $19.95

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20 Quick Drow NPCs

20 Quick Drow NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! DROW NPCs - culturally insular, xenophobic and vicious... What happens when they are stranded far from home and have to get jobs and make their way in the world? The NPCs inside will show you how 21 of them turned out. Released just prior to...   [click here for more]
The Grinning Frog  $1.00

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Von Star System - Campaign Setting - Primer

Von Star System - Campaign Setting - Primer


The Dark Gate. Just what is it? And who is it that guards it? All of your previous adventures have brought you to this place and moment. Will you enter the Gate? CAN you enter the Gate? What lies beyond it? Another monster? Another challenge? Another war? Or is it... another life entirely? Brave adventurers, if you have the courage, I shall open the Dark Gate and we will find out together....   [click here for more]
Dark Gatekeeper Gaming  $10.00

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Character Theory

Character Theory


Any System! Any Setting! Characters are the First Pillar of Fantasy Adventure! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s back story ended up as the storytelling...   [click here for more]
Dancing Lights Press  $10.00 $8.00

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20 Quick Aasimar NPCs

20 Quick Aasimar NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! December - Christmas time ... so have some Angelic Aasimar ... except some have fallen! QUICK NPCS Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important?...   [click here for more]
The Grinning Frog  $1.20

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Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals

Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals


Kefitzat Haderech - Incunabulum of the Uncanny Gates and Portals is a generic RPG supplement about portals and dimensional gates. The topics covered are like why are portals cool?, what should I do with them? and how do I build them? It also comes with a muleload of tables to generate portals and everything related, including PORTATRON, the one-stop-system...   [click here for more]
Lost Pages  $4.99

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Roleplaying Tips Omnibus #6

Roleplaying Tips Omnibus #6


Level up your GMing with over 120 pages of GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#647-650, plus a bonus article. Table of Contents: Brief Word From Johnn Dresden Files & Fairy Tales How to Make Mythical Monsters Focusing...   [click here for more]
RoleplayingTips.com  $5.00

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Roleplaying Tips Omnibus #1

Roleplaying Tips Omnibus #1


Level up your GMing with 131 pages of GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. And now you can take Roleplaying Tips with you wherever you go, whether it's to the game table or the bathroom! In Roleplaying Tips Omnibus #1 you get the complied issues #626-629, plus an exclusive article...   [click here for more]
RoleplayingTips.com  $5.00

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Roleplaying Tips Omnibus #2

Roleplaying Tips Omnibus #2


Level up your GMing with 118 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter for game masters hitting inboxes since 1999. It's focused on actionable tips and techniques for tabletop GMs. In this great omnibus are issues #630-633, plus an exclusive article previously only released to Patrons. Some of what's in this issue: How to master initiative...   [click here for more]
RoleplayingTips.com  $5.00

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Roleplaying Tips Omnibus #3

Roleplaying Tips Omnibus #3


Level up your GMing with 151 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#634-638, plus a bonus article about a cool underground magic item market: The Bale Ghoul Bazaar. Some of what's in this issue: How...   [click here for more]
RoleplayingTips.com  $5.00

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