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CypherCaster Magazine - Issue 010 (Winter 2017)

CypherCaster Magazine - Issue 010 (Winter 2017)


The original magazine of all things Cypher System presents:  Festival Season All over the world and throughout all of human history, people have celebrated the passing of the seasons with ritual and ceremony. Festivals and faires provided an opportunity for people to gather together in these times of remembrance and passing. And sometimes they created a magic all their own. In this issue we present...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 011

CypherCaster Magazine - Issue 011


The original magazine of all things Cypher System presents: All That Glitters Treasure glitters, but so does the edge of a blade...In this eleventh issue we present a variety of shiny new game material suitable for inclusion in any of the many game worlds created by Monte Cook Games. The eleventh issue of the CypherCaster Magazine includes: From Sharang Biswas comes an sandbox style Unmasked...   [click here for more]
CypherCast Network  $2.95

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D-Cypher

D-Cypher


If you like the Cypher System  and want a handy reference sheet or if you want to learn more about it but rather have a more bite-size experience or if you just want a more functional character sheet to play the system, this is for you. All main rules are here. If you know nothing else, you can just use this and wing the rest or add more rules if dim appropriate with...   [click here for more]
Deep Light Games  $2.99

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The Sun Below [BUNDLE]

The Sun Below [BUNDLE]


This special bundle product contains the following titles. The Sun Below: City on the Edge Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible. ...   [click here for more]
Dread Unicorn Games, LLC  $8.90 $7.95

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The Sun Below: Sleeping Lady

The Sun Below: Sleeping Lady


A banished power fights to return to the Ninth World. A fallen moon of The Sun Below begins to stir. The Knocker at the Door begins to awake. A Numenera adventure for all tiers. 49 page adventure for all tiers, 16 page bestiary, new numenera, dozens of GM Intrusions, and player handouts. Who is the Sleeping Lady? What’s in the numenera mines? What is knock, knock, knocking at the door? Hang...   [click here for more]
Dread Unicorn Games, LLC  $9.95 $3.95

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Slot Mode 3.5

Slot Mode 3.5


I finished and published my first official ttrpg work. It is a little pdf for Cypher System, based on its open license. It is totally free, but it has a pay-what-you-want for those who want to support me. My work's title is "Slot Mode": It allows the creation of characters without Type, Descriptor, and Focus, giving expendable Slots usable to gain Skills e Special Abilities. The Update has the...   [click here for more]
Francesco Alessandro Pizzino  Pay What You Want

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The Bridges we Burn - a Numenera Adventure

The Bridges we Burn - a Numenera Adventure


The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm, how many ancient tombs unearth? And while doing so, will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures, knowledge and glory? This campaign consists of 5 linked scenarios that can be also played...   [click here for more]
Janek Sielicki  $9.99 $7.99

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Blood and Chrome Preview Edition

Blood and Chrome Preview Edition


The Big Easy A light drizzle falls on the surface of The Dome, rivulets of water distorting the city below. On the river side, The Dome's portal gapes open, an entitled crowd of the wealthy debark their heavily-armed luxury steamboat. The crowd mills briefly on the docks before spilling into the old city, entranced by sweet, savory and spicy aromas from almost every building. Elliot's ocular processor...   [click here for more]
Marlowe House Games  $14.99 $3.99

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Ninth World Assassins

Ninth World Assassins


Legacy Product This product was created in the early publishing days and may not be of the quality many expect us to produce today. Ninth World Assassins is the first release of many to come from Knowledge of the Ninth Publishing. This (6x9) 102 page book contains more than just the methods and philosphy of a Ninth World Assassin. Rather, this book provides much much more...   [click here for more]
Metal Weave Games  $1.99

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A Breath of Fresh Air

A Breath of Fresh Air


Descent into a mysterious crack in the ground and survive in an alien world beneath! This Cypher System Adventure comes from the author of "The Bridges we Burn – a Numenera Adventure” and is designed for Tier 2 characters. It takes about 3-5 hours to complete and can be easily adapted for any of the official Cypher System settings. Discover an ancient, mysterious and gigantic machine, battle vicious...   [click here for more]
Monte Cook Games  $3.99

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A Cold and Distant Hunger

A Cold and Distant Hunger


It is the year 3058. Around this quiet corner of the galaxy, forces mobilize for war. With whom or for what reason, no one quite knows, but what is certain is that war is coming. In a desperate bid to bolster their defenses before the inevitable onslaught arrives, the Interplanetary Union has dispatched survey teams to half-forgotten battlegrounds and fabled strongholds of ancient humanity. Their hope,...   [click here for more]
Monte Cook Games  $0.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39

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Best Leave Them Ghosts Alone

Best Leave Them Ghosts Alone


A terrible death long ago leads to terrible choices now… Attending the funeral of a childhood friend is never an easy thing, but when it’s the funeral of someone you accidentally killed and then brought back to life years ago, well . . . you all have owes, and this one’s about to come due. Best Leave Them Ghosts Alone is an Old Gods of Appalachia horror adventure set in a small town...   [click here for more]
Monte Cook Games  $4.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon it swear they heard...   [click here for more]
Monte Cook Games  $3.19

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Bug Hunt Pregenerated Characters

Bug Hunt Pregenerated Characters


Inside you will find six pregenerated characters for Bug Hunt, a Cypher System series of adventures launching in 2019, plus guidelines for creating your own characters for Bug Hunt. Currently released adventures: The Children of Argent What is Bug Hunt? A decade has passed since the bug-pocalypse. Humans slid down the food chain, making way for giant mutant insects to devour and enslave...   [click here for more]
Monte Cook Games  Pay What You Want

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Bug Hunt: The Children of Argent

Bug Hunt: The Children of Argent


Huge mutant alien bugs have swarmed the planet. Mankind has been reduced to a few stragglers eking out a meager existence in the wild, avoiding all cities lest they end up on the menu, or worse… converted into bug zombies. Our last hope depends on the few brave survivors willing to take the fight to bugs. In The Children of Argent, deep in the swamps of Bayou Sauvage, the Roughnecks discover...   [click here for more]
Monte Cook Games  $4.99

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CB01 Simple Cypher System Character Sheets

CB01 Simple Cypher System Character Sheets


What it says on the tin. Simple character sheets with a little bit of the old-school aesthetic tweaked for modern players. These are landscape format character sheets. You get one universal Cypher System character sheet and over twenty-five more type-specific sheets ready to print and play with at your table. These sheets cover every existing Character Type from the Revised Cypher System Rulebook,...   [click here for more]
Monte Cook Games  $0.50

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Cryptids and Creatures Compilation: Multiverse Madness

Cryptids and Creatures Compilation: Multiverse Madness


Monsters and villains hailing various dimensions, from Gods of the Fall to Naphtha, are collected here in our first Cryptids and Creatures compilation. Even if you’ve bought our other critter guides, there are new things to discover. We’ve “rewound” a few monsters back to their Gods of the Fall versions (straight from Ganza Gaming's own GotF campaign) before...   [click here for more]
Monte Cook Games  $3.50

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Cryptids and Creatures I

Cryptids and Creatures I


We have more than just monsters for your Cypher game. Armed with suggestions on how to use them in a variety of genres, Cyptids and Creatures I are tied to the Phasic Realm, some are natives that can phase between their reality and ours. Others are invaders using the Phasic as a beachhead before setting their sights on us. We aim for Genre Friendly, instead of Genre Neutral, offering suggestions on...   [click here for more]
Monte Cook Games  $1.49

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Cryptids and Creatures II: Masterminds and Minions

Cryptids and Creatures II: Masterminds and Minions


There are the ones that conquer and those who obey. Cryptids and Creatures: Masterminds and Minions is a Genre Friendly, offering lots suggestions on how to fit these critters in your Fantasy, SciFi, Steampunk and Modern settings. These antagonists come in pairs. One creature bent on manipulating and mutating the unsuspecting. The other half are the poor souls who are now under their master’s sway....   [click here for more]
Monte Cook Games  $1.99

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Cryptids and Creatures III: Where's The Flour?

Cryptids and Creatures III: Where's The Flour?


A good cook always shares their favorite recipes. Here you’ll find a particular brand of bizarre that we’re proud of. Each of these monstrosities will have your players stopping in their tracks and saying “What the …” flour? This 12-page PDF of 13 monsters offers Genre Friendly advice on how to fit these critters into your SciFi, Urban Fantasy and Fantasy game. Get ready for your crew to...   [click here for more]
Monte Cook Games  $1.99

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CyForge: Cypher Creator Cards

CyForge: Cypher Creator Cards


Over one and a half MILLION cyphers! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! I love giving my players cyphers that are at least a little bit randomized, but are...   [click here for more]
Monte Cook Games  $3.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39

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Cypher System Bestiary FREE PREVIEW

Cypher System Bestiary FREE PREVIEW


This is a free preview. The full version of Cypher System Bestiary will be available in April. Scores of awe-inspiring creatures in an amazing presentation Mystify, frighten, and challenge your PCs with this stunningly illustrated collection that gives you an almost infinite array of encounters. Dozens and dozens of inspiring creatures familiar and new are detailed within these pages, along...   [click here for more]
Monte Cook Games   FREE 

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Cypher System Character Portfolio

Cypher System Character Portfolio


A Printable and Digital Character Portfolio Requires the Cypher System Rulebook from Monte Cook Games. Customize your character! This six page Character Portoflio is made double-sided to contain all your information for your Cypher System character - no matter what genre you are playing. A Print version. Just print it out on an 8 1/2 x 11 sheet of paper,...   [click here for more]
Monte Cook Games  $1.49

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Cypher System Foci Handouts

Cypher System Foci Handouts


If you need to look up a rule, the revised Cypher System Rulebook is laid out perfectly. If you're trying to quickly see what abilities a Focus offers, it becomes a little less convenient. Hope this resource can save you, your players, or your GM a little time! Use the PDF during character creation. Print your Focus out for easy reference at the table.  I will be updating this PDF when more Foci...   [click here for more]
Monte Cook Games  $3.00

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Deciphering #2, Prepare to Die!

Deciphering #2, Prepare to Die!


Deciphering is a Brand-New Fanzine that Adds Cool New Content for all your Cypher System adventuring needs. This first number is focused on soulslike content. Including: - New Rules for bringing the Soulslike vibe to your campaign. - 6 new Character Types fully built for this kind of world: Fugitive, Exiled, Deserter, Swindler, Madman and Pariah....   [click here for more]
Monte Cook Games  Pay What You Want

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GM Intrusion Deck

GM Intrusion Deck


Unleash your GMing creativity! GM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously,...   [click here for more]
Monte Cook Games  $7.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Isle of Shadows

Isle of Shadows


On a fantastical ocean voyage, a crew of privateers is shipwrecked on a mysterious island occupied by forces of an enemy nation. While an enemy's flag flies over the fort, something more insidious and hungry rules the land. This Cypher System adventure makes for a great one shot and includes seven pregens.  This scenario requires the Cypher System Rulebook for play. ...   [click here for more]
Monte Cook Games  $0.99

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Literature & Legends: Gothic

Literature & Legends: Gothic


From following in the footsteps of Dr. Frankenstein, to being an alumnus of Count Dracula's Alma Mater, this supplement has everything you need to make your Cypher System games a little more gothic. Within these pages you will find the means to inject a touch of gothic mystique into your games with elements drawn forth from within this genre. Among the contents of this book you will...   [click here for more]
Monte Cook Games  $3.50

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to...   [click here for more]
Monte Cook Games  $2.39

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Mal'Vandal's Mythic Vade Mecum Remix

Mal'Vandal's Mythic Vade Mecum Remix


A magical resource for the Cypher System role-playing game. This further expands upon the already flexible game system. This product brings a spell-casting system to the game that fits perfectly in the bounds with the rest of the game mechanics. Furthermore, this is an updated version of the product I put out a couple of years ago. If you have the old one this is a far superior product with more guidance...   [click here for more]
Monte Cook Games  $9.50

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Naphtha - Thora: Island of Bone

Naphtha - Thora: Island of Bone


Be thankful the dead are restless. The three undead races of Thora island, Ghouls, Vampires and Lichs, are constantly undermining and outright attacking each other. As long as the stalemate holds, the world can breath easier. Thora, Island of Bone, is part of the modular Naphtha setting. Use it as is or drop the island near your favorite homebrewed coastline to terrorize the villagers until...   [click here for more]
Monte Cook Games  $1.99

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Naphtha: Islands on Fire

Naphtha: Islands on Fire


Welcome to your new playgroud, Naphtha: Islands on Fire. A new world built from the ground up for the Cypher System that can stand alone or be dropped into your current campaign. Aremed with Genre Friendly tips on how to tweak the world for Steampunk, Lovecraftian and SciFi, your crew could explore new lands every week in this modular setting. (Keep what you want, what you don't want never gets discovered.)...   [click here for more]
Monte Cook Games  $1.99

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Nightfall (high school supernatural drama with the cypher system)

Nightfall (high school supernatural drama with the cypher system)


Dark forces are descending on a small rural town. Unnatural creatures prowl the woods. Things stir about in the graveyard. In the heart of town, a wicked witch conspires to become Homecoming Queen. And you have a test in the morning. Meanwhile, you and your friends are in the woods trying to catch a dead body. It runs surprisingly fast. As you start to catch up with it, you hope that noise you hear...   [click here for more]
Monte Cook Games  $4.99

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Of Lambs and Slaughter

Of Lambs and Slaughter


In Of Lambs and Slaughter, players investigate the disappearance of a college student with a troubled past who may not be as innocent as she appears. This is a single investigative horror scenario for the Cypher System, and requires the Cypher System Rulebook for play. Six pregenerated characters are provided, using the character types found in Modern Types.  ...   [click here for more]
Monte Cook Games  $0.99

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Old Gods of Appalachia Campaign Journal

Old Gods of Appalachia Campaign Journal


An amazing GM’s journal for building amazing campaigns The Old Gods of Appalachia Roleplaying Game is built for rich, deep, and gripping campaigns. The Old Gods of Appalachia Campaign Journal is built for crafting and managing them! This journal is filled with prompts and spaces for recording your campaign details. Write up or even sketch sites and places your characters...   [click here for more]
Monte Cook Games  $9.99

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Old Gods of Appalachia GM Screen

Old Gods of Appalachia GM Screen


Keep your focus on your story! The Old Gods of Appalachia Roleplaying Game is streamlined, elegant, and narrative-oriented. The mechanics stay out of the way—but even so, sometimes it’s handy for the GM to have key game info at their fingertips. And a way to keep their notes out of the players’ view! This screen gives the GM quick access to things like the damage track and special...   [click here for more]
Monte Cook Games  $3.99

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Old Gods of Appalachia Player's Guide

Old Gods of Appalachia Player's Guide


A handy and inexpensive way for every player to have their own overview of the setting and key game rules. This 32-page book gives you a detailed look at the alternate Appalachia setting of the Old Gods of Appalachia Roleplaying Game; guides you through character creation and the basic rules of the game; and includes other information commonly referenced by players. It even includes...   [click here for more]
Monte Cook Games  $7.99

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Old Gods of Appalachia Prop-Crafting Kit

Old Gods of Appalachia Prop-Crafting Kit


Make your own Old Gods of Appalachia props! RPGs are immersive, and tangible props contribute to that immersion. An old letter that holds a clue; a newspaper clipping that introduces an adventure prompt; a business card for a mysterious NPC; a train ticket, a handbill for a theatre show or revival meeting—elements like these make the game feel real, and draw the players ever deeper into the world....   [click here for more]
Monte Cook Games  $6.99

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Old Gods of Appalachia Railroad Guide

Old Gods of Appalachia Railroad Guide


Travel the rails of an alternate Appalachia In the early and mid twentieth century, railways were the primary means of long-distance transportation in America—and they were a critical part of piercing the isolation of the central Appalachians and enabling the growth of coal mining and logging. For small-town Appalachia, the railroad was a lifeline to other communities in the region and to the larger...   [click here for more]
Monte Cook Games  $3.99

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Old Gods of Appalachia Resource Deck

Old Gods of Appalachia Resource Deck


Bring the beasts, NPCs, cyphers, and artifacts of an alternate Appalachia to your game table! In an alternate Appalachia, where beings of immeasurable madness and malice have begun to stir, objects of power, unusual magics, and strange creatures are sometimes encountered. This 100-card deck puts a selection of them at your fingertips, giving you convenient and easy access to cyphers, artifacts, creatures,...   [click here for more]
Monte Cook Games  $7.99

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Old Gods of Appalachia Roleplaying Game

Old Gods of Appalachia Roleplaying Game


In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them. These are the oldest mountains in the world. How dare we think we can break the skin of a god and dig out its heart without also calling blood and darkness?...   [click here for more]
Monte Cook Games  $22.99

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Old Gods of Appalachia Roleplaying Game FREE PREVIEW

Old Gods of Appalachia Roleplaying Game FREE PREVIEW


This is a free preview. The Old Gods of Appalachia Roleplaying Game will be available in August. In the mountains of Central Appalachia, blood runs as deep as these hollers and just as dark. Since before our kind wandered into these hills, hearts of unknowable hunger and madness have slumbered beneath them. These are the oldest mountains in...   [click here for more]
Monte Cook Games   FREE 

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Room Service: A Harkness' Monsters Adventure

Room Service: A Harkness' Monsters Adventure


The guests of the Hotel Valmont have been losing track of time. Sometimes they don't even remember how they got there. Worse, they don't seem to recall how to leave. Guests head out for a night on the town and return a few minutes later ready to check in again for the first time. The staff have been handling the situation in a professional manner but now it is starting to affect them too. End of shift...   [click here for more]
Monte Cook Games  $3.99

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Stay Alive!

Stay Alive!


good scare makes for a great game. It’s the abandoned corridor, the flickering light never quite reaching the deeper shadows. It’s that cry in the distance—a child’s wail, or some weird animal bleating? It’s the gentle breath on the neck, or that slithering motion just past the edge of the light. It’s horror, and whether it’s a terrifying one-shot...   [click here for more]
Monte Cook Games  $18.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79

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The 13th Floor

The 13th Floor


On the 13th floor of the most expensive property in town, there resides a very special firm whose reach is as vast as its client list is small. It’s said that they can get you whatever your heart desires, for the right price. Unfortunately for them, they’ve gone one step too far tonight: they’ve crossed people with nothing to lose. The 13th Floor is Cypher System scenario and requires the Cypher...   [click here for more]
Monte Cook Games  $2.99

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The Haunting of Creedmore Asylum

The Haunting of Creedmore Asylum


Hold On To Your Sanity! Requires the Cypher System Rulebook from Monte Cook Games. Welcome to Creedmore Asylum! The year is 1935. Violent storms clash along the eastern seaboard, when you and your companions receive a mysterious invitation from a particularly eccentric uncle who has made a SHOCKING discovery at the old, abandoned asylum in upstate New York....   [click here for more]
Monte Cook Games  $3.99

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