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Beneath an Opal Moon

Beneath an Opal Moon


Beneath and Opal Moon is an introductory scenario for Samurai of Legend characters. It takes place in an isolated village in a southern Honshu province and is designed for between three and five characters, which can be samurai, sōhei, a mixture of the two and include a priest. The scenario should provide a couple of strong sessions of play and produce ideas for future adventures. ...   [click here for more]
Mongoose   FREE 

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Creature - Gahual (Legend)

Creature - Gahual (Legend)


Download a new creature for use in your games! The Gahual is a hound like creature from the Plane of Shadow that can turn victims into shadow creatures by using its Shadow Bolt attack. Also a fearsome combatant, the Gahual serve at their shadow masters whim in another plane. Make sure your Resilience rolls pass, or the Plane of Shadow will be your new home! ...   [click here for more]
Solace Games  Pay What You Want

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Creature of the Week - Aberrant Hound (Legend)

Creature of the Week - Aberrant Hound (Legend)


Download a new creature for use in your games!   The Aberrant Hound is a hound like aberration with four tentacles that can do a dance to mesmerize their foes. Becareful when mesmerized however because if there is more than one of them around, the others will attack you and there will be nothing that you can do about it!   Traverse those forests carefully, you never know when an Aberrant Hound...   [click here for more]
Solace Games  Pay What You Want

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Creature of the Week - Death Bull (Legend)

Creature of the Week - Death Bull (Legend)


Download a new creature for use in your games! The Death Bull is an undead minotaur that has taken on the curse of undeath in a quest for power. Using the full arsenal of weapons they can cause a lot of mayhem on the battlefield as they can cause fear and chaos all around an enemy.  Make sure you pass that Perception check, that isn't just any regular minotaur approaching you! ...   [click here for more]
Solace Games  Pay What You Want

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Spirit Magic

Spirit Magic


A free, 100% Open Content add-on module for Legend, introducing Spirit Magic into the game. ...   [click here for more]
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The Blood Path

The Blood Path


The Blood Path Of all the enemies player characters love to engage in roleplaying games, no more popular enemy exists than orcs. A default enemy, an excuse to have the characters make use of their combat moves, orcs are a staple monster in many tabletop fantasy roleplaying games. Modern MMORPGs such as World of Warcraft have begun to challenge this attitude, making orcs over as the honourable...   [click here for more]
Abbott & Greene  Pay What You Want

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Adventurers Journal 1: Stone Orcs (Legend)

Adventurers Journal 1: Stone Orcs (Legend)


Adventurers encounter all kinds of strange and wonderful things. In this new supplement, adventurers encounter the society and culture of the stone orcs along with racial stats and some new equipment options. ...   [click here for more]
Solace Games  $1.00

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Adventurers Journal 2: Holy Fount (Legend)

Adventurers Journal 2: Holy Fount (Legend)


Adventurers encounter all kinds of strange and wonderful things. In this supplement adventurers will discover the mystery and serenity of the holy fount. Receive 11 different blessings and 11 different holy items to help you in your war against evil. Along with 7 new divine spells and 5 new heroic abilities. Take up the cause of goodness with new backgrounds such as the Parishioner and Puritan...   [click here for more]
Solace Games  $1.00

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Adventurers Journal 3: Elven Way (Legend)

Adventurers Journal 3: Elven Way (Legend)


Adventurers encounter all kinds of strange and wonderful things. In this supplement adventurers will discover the militant Elven Way a guild obsessed with defending the elven way of life. Included are full cult stats and 4 new divine spells! ...   [click here for more]
Solace Games  $1.00

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Adventurers Journal 4: Holy Vindicator (Legend)

Adventurers Journal 4: Holy Vindicator (Legend)


Adventurers encounter all kinds of strange and wonderful things. In this supplement adventurers will discover the holy assassins: The Holy Vindicators. This mysterious race infiltrates evil hideouts and eliminates dangerous, demonic or undead creatures that threaten the very world. Included are new racial stats, three new armours, four new weapons, six new heroic abilities and a new cult! ...   [click here for more]
Solace Games  $1.00

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Adventurers Journal 5: Rise of the Goat-Beasts (Legend)

Adventurers Journal 5: Rise of the Goat-Beasts (Legend)


Adventurers encounter all kinds of strange and wonderful things. In this supplement adventurers will discover the Goat-Beasts. These dangerous monsters seek to corrupt and destroy the world all in honour of the Corruptor god. Included are new racial stats, a new weapon ability, 4 new Divine Spells, 2 new Sorcery Spells and 2 new horrific goat creatures! ...   [click here for more]
Solace Games  $1.00

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Legend

Legend


The Legend RPG - for just $1! Using the core rules from RuneQuest II, Legend is a new fantasy roleplaying game that serves as the basis for a multitude of settings and worlds. 100% compatible with all previous RuneQuest II books, including Elric of Melnibone, Deus Vult and Wraith Recon, Legend repackages the rules into a new digest-sized format. RPG fans will not be dissappointed in the attention...   [click here for more]
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Systematic Guides #02: The Burning Crow

Systematic Guides #02: The Burning Crow


Deep within the northern highlands of Wisconsin prowls the Burning Crow cult. Dedicated to the proliferation of supernatural beasts, they are said to be the creators of new species. One often wonders how so many were-creatures are able to exist and the Burning Crow is just one explanation. The Burning Crow represents a modern, fantasy horror cult. The Burning Crow dedicates their...   [click here for more]
Mystical Throne Entertainment  $2.00

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Undead Evolution Series: Skeletons (Legend)

Undead Evolution Series: Skeletons (Legend)


Enter the world of undead skeletons with rules that allow you to make regular skeletons more unique to even play them as player characters! Choose from new backgrounds such as the Dead Lands Survivor or a Death Cult Upbringing. Start with a unique profession like the cultist, dead hunter, death priest, death scout or the harbinger. Choose from 29 unique heroic abilties that are for skeletons...   [click here for more]
Solace Games  $2.00

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Undead Evolution Series: Zombies (Legend)

Undead Evolution Series: Zombies (Legend)


Want to bring the fear of zombies back to your gamers? Undead Evolution Series allows you to do just that with new rules to level up zombies. Additionally are sections covering: Dozens of New Zombie Special Abilities Four New Zombies Four New Spells Bring the fear of the undead back to your games with this valuable resource to any Legend game! ...   [click here for more]
Solace Games  $2.00

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Bedlam in Blackcliffe

Bedlam in Blackcliffe


Blackcliffe, the Fortress City, capital of Anglsea, a city whose rugged beauty rivals that of Danzipa, the City of Trances, is under threat. Deathsinger cultists plot to weaken the city from within by fomenting a war amongst the merchants, leaving Blackcliffe ripe for invasion. The streets will run with the blood of the innocent unless the adventurers are able to defeat the cultists. Bedlam in Blackcliffe...   [click here for more]
Abbott & Greene  $2.50

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Inhabitants of the Woods: Elves (Legend)

Inhabitants of the Woods: Elves (Legend)


In this Legend Compatible supplement you will find: Three new Elven races that are both playable and usable as NPC's. Three new weapons and three new armours specifically for the elven race. Sixteen new common magic spells. Nine new cults and factions. There is a lot of background information that makes this very easy to fit into any campaign. Take your adventures into the woods and encounter...   [click here for more]
Solace Games  $2.50

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Systematic Adventures #03: Dogs of War

Systematic Adventures #03: Dogs of War


Over a century ago, the kingdom of Unaya was embroiled in a bitter war with a neighboring nation, Caldar. Though the squabble that started the war soon became forgotten, the war raged on for many years. One of Unaya’s prized weapons in this conflict was its dogs of war – tenacious beasts with a fear-inducing howl and jaws like bear traps. The dogs were trained in a great compound, but little...   [click here for more]
Mystical Throne Entertainment  $2.50

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Systematic Adventures #05: Community Service

Systematic Adventures #05: Community Service


Community Service provides the GM with the chance to get his players into a novel situation. How they are dropped into this mess, I’ll leave to your imagination. The crux of the matter comes after the heroes have been incarcerated and are left in their cells, wondering what their fate may be. Community Service is a location-based adventure module usable with any fantasy or dark fantasy...   [click here for more]
Mystical Throne Entertainment  $2.50

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Systematic Settings #01: Underhome

Systematic Settings #01: Underhome


An abandoned dwarven city, Underhome is completely submerged. A poorly placed mining shaft tapped an underwater lake that flooded the city, forcing the inhabitants to suddenly flee, leaving most of their wealth behind. The majority of their crafts remaining intact, since they were made out of metal or stone, Underhome now contains technology and knowledge lost to the remaining inhabitants of the...   [click here for more]
Mystical Throne Entertainment  $2.50

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Systematic Settings #03: Realm of Lord Bane

Systematic Settings #03: Realm of Lord Bane


The Castle of The Mountain, located in the realm of Lord Bane, is situated atop a large hill with a commanding view of the surrounding countryside. Accessible by a well-maintained path, it’s a formidable structure to gaze upon. The castle derives its name from being constructed using hard stone, a rarity in this land. The Mountain, as it’s often called, was constructed using a local, grey rock...   [click here for more]
Mystical Throne Entertainment  $2.50

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Systematic Settings #04: Temple of St. Benjamin

Systematic Settings #04: Temple of St. Benjamin


Along the rocky cliffs, an ancient temple stands proud, casting an ominous shadow on the village below. It’s an empty structure from a forgotten time; or at least it’s supposed to be empty. The temple once offered religious services to the villagers and provided a resting place for their deceased. Now, it’s plagued by the undead and their necromantic master. Temple of St. Benjamin...   [click here for more]
Mystical Throne Entertainment  $2.50

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Book of Beasts: Legendary Monsters 1 (Legend/RuneQuest)

Book of Beasts: Legendary Monsters 1 (Legend/RuneQuest)


Every Legendary game requires new Legendary Monsters for players to fight or befriend. you do not have time to come up with them all. Book of Beasts: Legendary Monsters 1 bring you 7 fully fleshed out monsters that you can torture your players with. These monsters, initially posted free on JonBrazer.com are bundled up together for easy reference for...   [click here for more]
Jon Brazer Enterprises  $2.95

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Legendary Factions: Common Factions 1 (Legend/RuneQuest)

Legendary Factions: Common Factions 1 (Legend/RuneQuest)


Every Legendary game requires some Legendary Factions for players to join or to oppose and you do not have time to come up with them all. Legendary Factions: Common Factions 1 bring you 5 fully fleshed out factions that you can use in your game. These factions, initially posted free on JonBrazer.com are bundled up together for easy reference for your and your players....   [click here for more]
Jon Brazer Enterprises  $2.99

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Undead Evolution Series: Wights (Legend)

Undead Evolution Series: Wights (Legend)


Explore the world of wights in this new supplement. Discover the horror of the wight along with three of its variations from the harbinger wight, the wild wight and the tomb wight. Also included are 10 new heroic abilities, 15 new spells (5 common, 5 divine and 5 sorcery) and 5 new special magic items that will bring the horror of the wights to your games. Also included are stats for the wight...   [click here for more]
Solace Games  $2.99

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Inhabitants of the Dark: Savage Drow (Legend)

Inhabitants of the Dark: Savage Drow (Legend)


Enter the brutal world of the Savage Drow in this new supplement. The savage drow are a civilized race that favour strength above all else. Those that are weak are not fit to live and are dealt with as shameful by their families. Fighting is encouraged and games of subtly are seen as shameful. This does not mean that these typical actions of the drow do not happen they are just less frequent....   [click here for more]
Solace Games  $3.00

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Systematic Adventures #02: Once and Once and a Long Time Ago

Systematic Adventures #02: Once and Once and a Long Time Ago


Once upon a time, the Witch of the Wild felt her heart drawn to a handsome and valiant Knight Errant, but his eyes and his heart were only for the king's daughter, the princess. This became all too apparent when the witch approached the knight and offered herself to him. Bitter and scornful at being rebuffed, the witch cursed the knight; his heart became twisted, and his love turned to lust. His...   [click here for more]
Mystical Throne Entertainment  $3.50

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Systematic Settings #02: Norlynn

Systematic Settings #02: Norlynn


Norlynn is a very old village, north of the Sparkling Sea, south of the Great Riverlands, and east of the Wildlands. It is populated by around three hundred villagers, and to passersby would appear to be nothing more than a hub for the local farmers and fishermen. Those who know of the local lore, however, know that Norlynn is anything but a simple trading hub. While most of the villagers who live...   [click here for more]
Mystical Throne Entertainment  $3.50

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Rogue Handler

Rogue Handler


Rogue Handler Solo Roleplaying in a World of Conspiracy and Cosmic Horror This supplement makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. This as-you-play method means that you will not know what is going on until your...   [click here for more]
Parts Per Million  $4.95

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Sole Survivor

Sole Survivor


Sole Survivor Solo RPG Rules for Apocthulhu Apocthulhu is probably my favorite Cthulhu Mythos RPGs. Too many CoC games ended with my investigator dead and the mystery unsolved. Apocthulhu is different. It takes place after the bad guys won. The cultists were right and possibly R'yleh has risen. We are then into a post-apocalyptic game but rather than zombies or a nuclear wasteland we are dealing with...   [click here for more]
Parts Per Million  $4.95

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Tabletop Gaming Guide to the: Celts

Tabletop Gaming Guide to the: Celts


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** The wind swept isles of Albion have long held the popular imagination, and legends are still being invented about the Celtic peoples. In modern times, the Cornish, Welsh, Scottish, Irish, and Manx are the heirs to the Celtic line. In ancient...   [click here for more]
Mystical Throne Entertainment  $5.00

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Tabletop Gaming Guide to the: Fey Realm

Tabletop Gaming Guide to the: Fey Realm


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Imagine a land where fantastic beings dwell. Imagine a land where grand adventures await. Imagine a land where perils and magic reside together. Now imagine this land is next to our own, but its entrance can only be seen by those who know...   [click here for more]
Mystical Throne Entertainment  $5.00

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Tabletop Gaming Guide to the: Knights Templar

Tabletop Gaming Guide to the: Knights Templar


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Everyone who has ever played a fantasy tabletop RPG has heard of the holy warriors known as paladins. Paladins are holy knights that wade into battle armed with sword, shield, and faith. They obediently go wherever they are needed to protect...   [click here for more]
Mystical Throne Entertainment  $5.00

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Tabletop Gaming Guide to the: Roman Legions

Tabletop Gaming Guide to the: Roman Legions


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Few words conjure up as much grandeur and splendor as the Roman Legions. For 900 years they marched across Europe, Africa, and Asia, laying low any opposition set before them and adding vast swaths of new lands to the Republic and later...   [click here for more]
Mystical Throne Entertainment  $5.00

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Tabletop Gaming Guide to: Renaissance France

Tabletop Gaming Guide to: Renaissance France


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** The world of Renaissance France spans from around the turn of the century in 1500 to the beginning of Louis XIV’s personal reign in the mid-1660s. While this covers only a little more than 150 years, the changes that occurred during...   [click here for more]
Mystical Throne Entertainment  $5.00

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Tabletop Gaming Guide to: Three Kingdoms China

Tabletop Gaming Guide to: Three Kingdoms China


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** The Three Kingdoms period of ancient China was born from the decentralization of the Chinese government and the rise of regional warlords. With the fall of the Han Dynasty, these warlords ruled their over their provinces and battled...   [click here for more]
Mystical Throne Entertainment  $5.00

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TDM111: Mythras Companion

TDM111: Mythras Companion


The Mythras Companion provides Mythras Games Masters with additional mechanics for their games, expanding the scope of the acclaimed d100 system. A collection of material published in previous supplements, and new material written specially for this book, the Mythras Companion includes: Tactical Combat Social Conflict Sanity & Corruption Vehicle Rules Race...   [click here for more]
Design Mechanism  $5.99

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Tabletop Gaming Guide to the: Mongol Empire

Tabletop Gaming Guide to the: Mongol Empire


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Throughout history there have been few armies that can truly say they have conquered. Most nations embark on petty squabbling with neighbors, attempting to expand and consolidate their lands in tiny morsels. Only a few Empires, the great nations...   [click here for more]
Mystical Throne Entertainment  $6.00

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Tabletop Gaming Guide to: Pirates and Privateers

Tabletop Gaming Guide to: Pirates and Privateers


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Throughout history the term privateer and pirate were as closely related as freedom fighter and rebel. That is, depending on which view one looks from, the distinction is not always apparent. This was never truer as during...   [click here for more]
Mystical Throne Entertainment  $6.00

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Tabletop Gaming Guide to: Psionics

Tabletop Gaming Guide to: Psionics


***If purchasing the printed copy, make sure you choose the Print + PDF option, otherwise you won't get the How to Use supplements.*** Tabletop Gaming Guide to: Psionics guides you through the world of psionic abilities, open up new psionic areas to explore, and broaden the psionic characters many players bring to the table. For GMs it also presents a psionic bestiary,...   [click here for more]
Mystical Throne Entertainment  $6.00

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Legend: Cults of Sheoloth - The Dark Mother

Legend: Cults of Sheoloth - The Dark Mother


The world below is a vast and complex place. Buried beneath layers of dangerous tunnels, caverns and labyrinths the likes of which the common folk have never seen, are cities of the dark elves layered with intrigue and danger. One such city is that of Sheoloth, also known as the Sprawling City, and the central power base of these dangerous and malign elves. However, what really drives the city and...   [click here for more]
Mongoose  $7.99

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Legend/Deus Vult: Lord of Misrule

Legend/Deus Vult: Lord of Misrule


This adventure follows on from The Heresiarch of Troyes. The spirit, still in the body of the leper Jacques Taillebois, escaped from the Chateau du Paynes via the secret tunnel. Instead of returning to Troyes, the Joyous One set off for the coast. The Joyous One needs Magic Points to survive. In Troyes, it was able to feed off its cult. It created the new Heresiarch to provide it with a constant...   [click here for more]
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Legend/Deus Vult: Sacerdos Custos Training Guide

Legend/Deus Vult: Sacerdos Custos Training Guide


In Deus Vult, players are members of a highly secretive order of the Church at the end of the 12th century, dedicated to fighting supernatural evils that would otherwise corrupt God's divine plan for humanity. From hunting ghouls and werewolves in the forests of the Holy Roman Empire, from tracking down diabolic cults in Rouen, to quests across the Holy Land for powerful relics that may save humanity,...   [click here for more]
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Legend/Deus Vult: The Hoffman Legacy

Legend/Deus Vult: The Hoffman Legacy


Brother Hoffman is far and away the most talented inventor to have passed through the ranks of The Order. As a Prior Artifex, he was without equal. His devices have aided countless hieromonks to overcome supernatural foes that would otherwise have bested them. News, therefore, of a lost device – of a machine Hoffman was working on when his mind failed him – is of the utmost importance. Agents...   [click here for more]
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Legend/Deus Vult: The Tomb of Solomon

Legend/Deus Vult: The Tomb of Solomon


Legend holds that Solomon, son of David and king of the Jews, had in his possession a magical ring that gave him power over demons and spirits. He imprisoned these spirits and sealed them away forever, so they would trouble humanity no more – and every word of this legend is true. King Solomon was indeed a mighty sorcerer and he mastered a spell of binding that could contain even the most powerful...   [click here for more]
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Legend: Citadel Beyond the North Wind

Legend: Citadel Beyond the North Wind


The follow-on from the acclaimed Spider-God's Bride and Song of the Beast-Gods, Citadel Beyond the North Wind contains a sandbox setting for classic sword & sorcery adventures. In the World of Xoth, there is a land far to the north, past the black hills of Lamu and beyond the frozen moors of Tharag Thule. It is a dreary land of mist and thunder, and the white people of Yg have dwelt there since...   [click here for more]
Mongoose  $8.99

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Legend: Houses of Sheoloth

Legend: Houses of Sheoloth


Now you can tread the fabled halls of the dark elf nobility and learn what makes them function, what religions they follow and what kind of power they wield in the treacherous depths below the sunlit lands. The life of nobility in the dark elven houses is fraught with danger and players can use the rules from Sheoloth: The Sprawling City to create dark elf characters, then join the myriad of...   [click here for more]
Mongoose  $8.99

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Legend: Song of the Beast-Gods

Legend: Song of the Beast-Gods


The follow-on from the acclaimed Spider-God's Bride, the Song of the Beast-Gods contains another set of thrilling sword & sorcery adventures. The land of Yar-Ammon is old, and even older are its gods. From the dawn of time, when bands of hunter-gatherers roamed the land, men and women shared a sacred bond with the beasts they hunted. The primal people bowed before colossal statues of wild beasts,...   [click here for more]
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Betrayal at Shadewood Keep

Betrayal at Shadewood Keep


An adventure for The Design Mechanism's Mythras and Classic Fantasy books! Raiding parties have been emerging from the dark Shadewood Forest to attack local villages. The paladin responsible for protecting the area is unable to stem the tide of destruction. Can you protect the helpless villages while uncovering the mastermind behind the attacks? Or will you fall prey to Betrayal at Shadewood Keep?...   [click here for more]
Vanishing Goblin  $9.98

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Eternity Realms

Eternity Realms


Eternity Realms is a game based on a realm that connects to every world imaginable. It sits at a magical epicenter where all kinds of people and monsters converge. There are great realms of wonder and realms of dread. Majestic forests, snowy mountains and dreaded undead deserts and demon haunted lands all make up the Eternity Realm. Although based off another popular d100 system, Eternity Realms offers...   [click here for more]
Solace Games  $9.99

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