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GURPS Horror
by Steve Jackson Games
It's back . . . and the fear has grown!

GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it's been given a new lease on unnatural life by horror master Kenneth Hite.

GURPS Horror
 
 Hottest GURPS, English
 
 Newest Titles in This Section
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GURPS Banestorm: Abydos

GURPS Banestorm: Abydos


Abydos: The merest whisper of the name sends shivers down the spines of the God-fearing people of Yrth. What lurks in the forbidden city of Abydos is so great a heresy, the Church suppresses all mention of its very existence. But such loathing has no meaning for the shambling, silent bodies who roam the streets of Abydos. The undead are the greatest resource of the necromantic priests who practice...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Big Lizzie

GURPS Big Lizzie


There's trouble right here in Nobles, Arizona. That's trouble with a capital "T," and that rhymes with "D," and that stands for . . . dinosaurs?! Yeah. It's a long story, pardner. This here's a yee-haw yarn involving a band of bandits, a chest-pounding chase, and the final fate of a fetching filly named Donna Nesbitt. Oh, and barrels of bullets graciously given new homes in roving...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Classic: Creatures of the Night

GURPS Classic: Creatures of the Night


Terror In The Darkness Huge buildings that eavesdrop on unsuspecting guests. Hideous fish whose songs drive villages insane. Obscene voices whispering madness through the Net. Gruesome gardens full of living human organs. Crystalline creatures floating between our atmosphere and the starry depths of outer space. And things that look like vampires - but aren't . . . This book describes a host of...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Creatures of the Night, Vol. 1

GURPS Creatures of the Night, Vol. 1


The creatures encountered in an adventure set the tone for the game. They should be appropriate to the genre, but still a surprise for players. GURPS Creatures of the Night, Vol. 1 provides the GM with an assortment of monsters, animals, and unnatural beings that are both versatile and specific, designed to create unforgettable conflicts and unexpected alliances with the characters....   [click here for more]
Steve Jackson Games  $7.99

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GURPS Creatures of the Night, Vol. 2

GURPS Creatures of the Night, Vol. 2


The creatures encountered in an adventure set the tone for the game. They should be appropriate to the genre, but still a surprise for players. GURPS Creatures of the Night, Vol. 2 provides the GM with an assortment of territorial monsters, animals, and unnatural beings. (Also, check out Volume 1!) They defend their nests, build magic patterns...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Creatures of the Night, Vol. 3

GURPS Creatures of the Night, Vol. 3


In the sea, the pets of mermaids surround a boat and pull it to pieces. In the forest, a green guru slips from place to place. On the plains, super-intelligent cows stand placidly, chewing their cud, and then vanish, to reappear a continent away. In the shadows, giant spiders spin webs that drag their victims through time. In this installment of Creatures of the Night, Scott...   [click here for more]
Steve Jackson Games  $2.99

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GURPS Creatures of the Night, Vol. 4

GURPS Creatures of the Night, Vol. 4


Serpents with human faces whisper enticingly, beckoning you to investigate. Bat-like monstrosities with reptilian skin blot the sky, making their victims fade away. Fleshy skulls with legs skitter toward water, driven by the same thirst that claimed the lives of their unwitting creators. In this installment of Creatures of the Night, the eerie entities are linked by their...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Creatures of the Night, Vol. 5

GURPS Creatures of the Night, Vol. 5


The darkness lurks, waiting, under the sea. It hides in riverbeds and lakes, judging its victims. Even the streets of civilization are not safe from perilous forces that pervert the expected. Beware. In this installment of Creatures of the Night, the elements of evil hide in plain sight, corrupting the familiar and turning seemingly safe situations into reason for panic....   [click here for more]
Steve Jackson Games  $4.99

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GURPS Crusades

GURPS Crusades


The Crusades lasted nearly two centuries, and their effects are felt to this day. These wars were a time of conflict, an era of secular and religious crisis, and an age of adventure. GURPS Crusades presents all the information you need to bring this exciting period to the gaming table: A description of the world at the time of the Crusades, which lays the groundwork to...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Tales of the Solar Patrol

GURPS Tales of the Solar Patrol


Journey now to the thrilling days of . . . tomorrow! After the terrifying war with the Overlord of Jupiter, the Solar Patrol was commissioned to police the interplanetary space lanes, protecting traffic from pirates and the insidious Red Hive! Drawing inspiration from the films, novels, comic books, and radio shows of the '30s, '40s, and '50s, GURPS Tales of the Solar Patrol...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Locations: Worminghall

GURPS Locations: Worminghall


An Institute of Flyer Learning The university represents the formative years in the lives of many -- and that can go doubly so for mages! GURPS Locations: Worminghall describes one such institution, ready to serve as the focus for adventure and excitement in any fantasy world. Learn about the real-world historical workings of a medieval university -- where classes...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Locations: The Tower of Octavius

GURPS Locations: The Tower of Octavius


The Tower of Octavius -- is this mysterious fortress a foreboding place of knowledge, a place of dread requiring brave heroes to cleanse, or a base of operations for a band of adventurers and their unusual patron? That's up to you. Locations: The Tower of Octavius is a complete kit for incorporating this mighty stronghold and its occupants into your GURPS...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Locations: St. George's Cathedral

GURPS Locations: St. George's Cathedral


A Spire to Godliness The church: so central to medieval times, it can be difficult to grasp today. Communities poured great resources into monuments built in awe and fear of God. Now perhaps viewed as stone skeletons from a pious past, cathedrals were the most impressive structures of their era . . . GURPS Locations: St. George's Cathedral presents a grand example of such...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Locations: Metro of Madness

GURPS Locations: Metro of Madness


On the streets above, humanity serves as the pulsing blood that flows through the city, keeping it alive and vibrant. Below the streets is a separate pulse . . . one that beats just as loudly, echoing in the darkness. Welcome to Samuel Luke Subway Station. GURPS Locations: Metro of Madness describes an unusual subway station where the shadows harbor strange secrets,...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Locations: Hellsgate

GURPS Locations: Hellsgate


Go To Hell . . . And Back! Hellsgate! The name strikes fear in mortal minds and hellish hearts alike. Ruled by demons, this city seems to exist in violation of natural laws. Hellsgate does not care. For those who live here, Hellsgate serves as a prison for some and a respite from the wars of Hell to others. For those who visit, it's equal parts danger and opportunity. Hellsgate is many things . ....   [click here for more]
Steve Jackson Games  $7.99

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GURPS Lands Out of Time

GURPS Lands Out of Time


Humans and dinosaurs go together like gamers and pizza. That tens of millions of years separated the last of the dinosaurs from the first of the humans is a mere inconvenience, easily ignored. GURPS Lands Out of Time is a sourcebook for human/dino adventuring, providing all you need to know to place man and giant reptile side-by-side, whether it's a "Lost World"...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Lair of the Fat Man

GURPS Lair of the Fat Man


Every so often, there comes an adventure so grim and gritty, so revolutionary, and so serious that it elevates the super-spy thriller genre to new levels of sophistication. GURPS Lair of the Fat Man is not that adventure. This espionage tale, set in the early 1980s, pits the heroes against each other as part of a multinational team called UNISTOMP. Can these super-spies...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Hot Spots: The Silk Road

GURPS Hot Spots: The Silk Road


Trek across thousands of miles of adventure. For centuries, East met West along the Silk Road. With GURPS Hot Spots: The Silk Road, this time and place comes alive for your campaigns, with details about the region's people, food, religions, languages, and architecture. Travel with rare goods through bandit country, navigate micro-wars for dominance, or quest for holy lore...   [click here for more]
Steve Jackson Games  $10.00

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GURPS Hot Spots: Renaissance Florence

GURPS Hot Spots: Renaissance Florence


Intrigue and politics. Artistry and adventure. Festivals and food. Welcome to the center of the world -- Florence! Hot Spots: Renaissance Florence is your tour guide through one of the most exhilarating locations in history, the cradle of the most explosive intellectual and artistic era the world has seen. Florence! For fans of history, the name conjures dozens of adventure...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Hot Spots: Constantinople, 527-1204 A.D.

GURPS Hot Spots: Constantinople, 527-1204 A.D.


Get Lost in the Heart of the Byzantine Empire! Constantinople . . . one of the greatest cities of all time. GURPS Hot Spots: Constantinople, 527-1204 A.D. presents the jewel of the eastern Roman empire, detailed through more than 600 years of history. This gamer-geared guidebook brings the city to life in a hundred ways: Discover the breathtaking sights as you approach...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Fantasy-Tech 2: Weapons of Fantasy

GURPS Fantasy-Tech 2: Weapons of Fantasy


Never Settle For The Ordinary Fantasy and realism are two great tastes that don't always taste great together. Consider low-tech melee weapons such as axes, swords, and whips: Many gloriously fantastic designs wouldn't work well – or at all – in reality. GURPS Fantasy-Tech 2: Weapons of Fantasy embraces the far-fetched. It presents eight crazy weapons...   [click here for more]
Steve Jackson Games  $5.00

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GURPS Supporting Cast: Age of Sail Pirate Crew

GURPS Supporting Cast: Age of Sail Pirate Crew


It's time to raise anchors and rig the topmasts; adventure awaits! GURPS Supporting Cast: Age of Sail Pirate Crew presents you with a new group of "friends" who are perfect for all your maritime mercantile machinations. This seafaring supplement includes: A look at the pirate's life, including shipboard organization and the logistics of a less-than-legitimate lifestyle. Full...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Thaumatology: Age of Gold

GURPS Thaumatology: Age of Gold


"I'm an alchemist," snarled the masked mystery man. "You crooks try to shoot me" -- he thumped his fist into his palm -- "and I'll turn your lead bullets into gold teeth." In the world of the 1930s, costumed crimefighters clash with cunning criminals. The eldritch forces that empowered Merlin and Circe have emerged anew. With two-fisted research and fearless forays to far lands, a new generation...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Thaumatology: Alchemical Baroque

GURPS Thaumatology: Alchemical Baroque


Welcome to a land that's as familiar as history and as fanciful as a fairy tale. GURPS Alchemical Baroque presents the Known Lands, a place existing between the old history of magical tales and the new realities of exploration and enlightenment. It's a time of ghosts and giants, of spirits and spellcraft, of charm-slinging cunning-men and chubby sly cats. Yet even in these...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Underground Adventures

GURPS Underground Adventures


Look Out Below! Some adventurers are down-to-earth . . . and some go even further! With GURPS Underground Adventures, you'll explore the dark downward domains like never before. In this well-grounded supplement, you will . . . Discover a sampling of what people around the world have thought about Earth, from early legends to modern speculations. It has an overview of...   [click here for more]
Steve Jackson Games  $7.99

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GURPS MacGuffin Alphabet

GURPS MacGuffin Alphabet


T is for the Twisted Mind of Stefan Jones . . . Twenty-six ways to get get into trouble in a variety of science fiction settings! Whether it involves deciphering intelligence reports disseminated in comic books or being brainwashed by the most comfortable bed in the world, you'll find over two dozen adventure seeds within, each more unusual than the last. A MacGuffin is an object of desire for someone,...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space Classic: Fifth Wave

Transhuman Space Classic: Fifth Wave


The Third Wave was information. The Fourth Wave was biotech. The Fifth Wave is a combination of nanotechnology, memetics, and artificial intelligence, and it's changing mankind more than the first four waves put together. Transhuman Space: Fifth Wave is an overview of our home planet at the end of the 21st century. Most humans (and other sapient life) still live on Earth,...   [click here for more]
Steve Jackson Games  $9.99

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Transhuman Space Classic: In The Well

Transhuman Space Classic: In The Well


In the Inner System, the worlds are closer together. Hotter. Full of promise and adventure. This book includes: A detailed history of Mars, from the robot probes of the early 21st century, to the first manned landing in 2026, through the illegal terraforming plagues created by the Ares Conspiracy. The uneasy truce on Mercury, where precious metal and abundant energy draw greedy eyes. The stifling...   [click here for more]
Steve Jackson Games  $9.99

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Transhuman Space Classic: Deep Beyond

Transhuman Space Classic: Deep Beyond


The Edge of Nowhere The Deep Beyond is the solar system's final frontier. A vast zone stretching from the asteroid belt to the edge of interstellar space, its siren call has drawn researchers, pioneers, visionaries -- and outlaws. Deep Beyond includes: Expanded descriptions of the asteroids, gas giants, moons, and comets of the outer system. Visit the gas mines of Saturn...   [click here for more]
Steve Jackson Games  $11.99

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Transhuman Space Classic: High Frontier

Transhuman Space Classic: High Frontier


"One giant leap for mankind . . ." In the year 2100, Earth-Lunar space is the most densely populated area of the solar system outside Earth itself. Come visit: Earth orbit, buzzing with busy space factories, bustling spaceports, under the watchful eye of rival orbital weapons platforms. But the biggest danger is not the threat of war but the ravages of 150 years of space junk, moving at 25,000...   [click here for more]
Steve Jackson Games  $9.99

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Transhuman Space Classic: Orbital Decay

Transhuman Space Classic: Orbital Decay


Vandegrift Station, a top-secret orbital research lab, has suddenly stopped all transmissions. Why has the station gone silent? Where did all the bio-tech researchers go? What's that clawing at the airlock? Transhuman Space: Orbital Decay includes maps and stats of a typical orbital facility, character descriptions, and an adventure for up to six 200-point Transhuman...   [click here for more]
Steve Jackson Games  $2.99

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Transhuman Space Classic: Spacecraft of the Solar System

Transhuman Space Classic: Spacecraft of the Solar System


Need a Lift? Spacecraft of the Solar System describes the interplanetary and orbital craft of Transhuman Space, from the mighty Angel-class Space Dominance Vehicles of the USAF to the swift Sunlance couriers used by Solar Express. Here you'll find: An overview of the space forces of China, the European Union, and the United...   [click here for more]
Steve Jackson Games  $7.99

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Transhuman Space Classic: Broken Dreams

Transhuman Space Classic: Broken Dreams


Stay and Fight . . . On Earth in 2100, some are reaching for the stars . . . but others struggle just to survive. Much of the home world remains mired in war and intrigue, as powerful corporations and high-tech armies fight over resources, markets, and ideas. Cities on the edge of chaos are battlegrounds for covert operations and high-stakes diplomacy, and the developing nations see themselves falling...   [click here for more]
Steve Jackson Games  $9.99

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Transhuman Space Classic

Transhuman Space Classic


It's the year 2100. Humans have colonized the solar system. China and America struggle for control of Mars. The Royal Navy patrols the asteroid belt. Nanotech has transformed life on Earth forever, and gene-enhanced humans share the world with artificial intelligences and robotic cybershells. Our solar system has become a setting as exciting and alien as any interstellar empire. Pirate spaceships hijacking...   [click here for more]
Steve Jackson Games  $16.99

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Transhuman Space Classic: Under Pressure

Transhuman Space Classic: Under Pressure


The Other Frontier As mankind reaches to the planets, a last frontier remains on Earth . . . the oceans. Governments, corporations, political idealists, and outlaws are staking their claims. There are oceans on other worlds, too: Europa, Mars, Titan – all unique and full of possibilities. Transhuman Space: Under Pressure describes the oceans of the 22nd century, from...   [click here for more]
Steve Jackson Games  $9.99

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Transhuman Space Classic: Personnel Files

Transhuman Space Classic: Personnel Files


2100 A.D.: Heroes Wanted? The universe of Transhuman Space is vast, and cool, and challenging. Complete your party with these ready-to-go characters fit to adventure there. There's a detective agency with an unusual boss and even stranger legmen; a pack of high-tech newshounds for whom no story is too dangerous; a crew of orbital debris-recovery specialists; and a security...   [click here for more]
Steve Jackson Games  $2.99

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Transhuman Space Classic: Toxic Memes

Transhuman Space Classic: Toxic Memes


Believe It Or Not . . . Although you might not have a choice. In 2100, memetics rules – the science of analyzing, engineering, and manipulating ideas. Memeticists know how to get into your head, and will do so for power, money, and religion. Sometimes they'll do it just for the fun of it. Transhuman Space: Toxic Memes explores cults, conspiracies, urban legends,...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Spaceships 8: Transhuman Spacecraft

GURPS Spaceships 8: Transhuman Spacecraft


The Future Is Sooner Than You Think If you're planning an interplanetary trip to a transhuman tomorrow, there's no time like the present! GURPS Spaceships 8: Transhuman Spacecraft updates the vessels and spacefaring information from the Transhuman Space setting to the GURP S Spaceships system. It includes dozens of new...   [click here for more]
Steve Jackson Games  $7.99

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Transhuman Space: Singapore Sling

Transhuman Space: Singapore Sling


In this introductory adventure for Transhuman Space, the players must dig through a mountain of disinformation to find out which of Singapore's elite is ready to sell out his country to the Transpacific Socialist Alliance. But in an era where the truth can be manipulated as easily as pixels on a computer screen, who can you trust? ...   [click here for more]
Steve Jackson Games  $5.99

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Transhuman Space: Polyhymnia

Transhuman Space: Polyhymnia


At the dawn of the 22nd century, Polyhymnia is the coolest nightclub anywhere. In a world where entertainment fads rise and fall so fast that you can't even call them Flavors of the Month anymore, Polyhymnia has been around for more than a decade. It's never in the same place - or even the same experience - twice, thanks to the brilliance of Julian Cressida, one of the greatest memeticists ever. But...   [click here for more]
Steve Jackson Games  $5.99

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Transhuman Space: Changing Times

Transhuman Space: Changing Times


Welcome to the Future . . . In the coming decades, genetic engineering, artificial intelligences, and nanotechnology will transform humanity. Earth will no longer confine us. Space tourism, Moon and asteroid mining, a permanent settlement on Mars: all are dreams poised to take flight. A strange new world will unfold - a nightmare to some, a paradise to others. Transhuman Space...   [click here for more]
Steve Jackson Games  $9.99

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Transhuman Space: Shell-Tech

Transhuman Space: Shell-Tech


You're Hardware! Cybershells are everywhere in the world of Transhuman Space. Some of them are player characters, while others are faithful allies or dangerous opponents. Shell-Tech lets you fill your games with these robotic marvels and monstrosities. GURPS Third Edition supplements for Transhuman Space...   [click here for more]
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Transhuman Space: Personnel Files 2 - The Meme Team

Transhuman Space: Personnel Files 2 - The Meme Team


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy. Transhuman Space: Personnel Files 2 – The Meme Team presents a group of...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space: Personnel Files 3 - Wild Justice

Transhuman Space: Personnel Files 3 - Wild Justice


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But its rich in detail can make it difficult to know what to do with it. That's where Personnel Files come in handy. When the assassins killed Steve Hollick and blasted his house apart, they made one mistake: They left two beings...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space: Personnel Files 4 - Martingale Security

Transhuman Space: Personnel Files 4 - Martingale Security


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy. In the world of Transhuman Space, some people still feel the need for personal...   [click here for more]
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Transhuman Space: Personnel Files 5 - School Days 2100

Transhuman Space: Personnel Files 5 - School Days 2100


Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy. Transhuman Space: Personnel Files 5 – School Days 2100 presents a group...   [click here for more]
Steve Jackson Games  $4.99

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Transhuman Space: Cities on the Edge

Transhuman Space: Cities on the Edge


Go to Town! The future has an old joke: "No one lives in the cities anymore; they're too crowded!" Tomorrow's towns in Transhuman Space have certainly evolved from eras past, and there's no doubt that they're still vibrant, exciting places. Cities on the Edge is your guide to the dangers and delights to be discovered downtown. Written by noted...   [click here for more]
Steve Jackson Games  $12.99

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Transhuman Space: Transhuman Mysteries

Transhuman Space: Transhuman Mysteries


Investigate the Future! The world of 2100 is a bright and exciting place. But among the dazzle of LED screens and the glitter of cybershell casings linger shadows – and within shadows lurk mysteries. Transhuman Mysteries brings nail-biting noir and heart-pounding whodunits to the world of Transhuman Space: The types of mystery tales suitable...   [click here for more]
Steve Jackson Games  $7.99

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Transhuman Space: Martial Arts 2100

Transhuman Space: Martial Arts 2100


Get a Kick Out of Tomorrow! Sure, humanity may have evolved beyond the need for face-to-face contact – but that doesn't mean we're not still interested in hand-to-hand combat! Transhuman Space: Martial Arts 2100 is your guide to bringing the power and possibilities of GURPS Martial Arts into the world of Transhuman Space....   [click here for more]
Steve Jackson Games  $7.99

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Transhuman Space: Wings of the Rising Sun

Transhuman Space: Wings of the Rising Sun


Make a Difference Saving Lives! The NKKC (Japan Emergency Rescue Agency) is renowned as the "Wings of the Rising Sun" – first-responders dedicated to saving lives anywhere, from Earth to Luna. When disaster strikes, these heroes deploy from fixed bases and orbital drop ships to provide aid to any country that will accept their help. Transhuman Space: Wings of the Rising...   [click here for more]
Steve Jackson Games  $5.99

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