Dusty ruins on a distant planet -- the kind of abandoned alien cities investigators are likely to explore... or to be inexplicably lead to by the machinations of cruel gods. Nothing in such an environment sounds right. Footsteps echo strangely. The wind howls overhead and at times seems to speak with the voice of the city's long dead builders. Ancient alien technology, or perhaps the residue of faded... [click here for more]
The Sorcerer's Scrolls returns! The first issue in 19 years features scenarios and NPCs for Dungeons & Dragons 4th Edition, new worlds and aliens for Traveller, horror characters and plot ideas for GURPS, new kindred for Tunnels & Trolls 7.5, reviews of Mutant Future, T&T 7.5, and Killer... [click here for more]
The Sorcerer's Scrolls Issue 45 is here!
This issue features new campaign settings, game material, fiction, industry interviews, PDF product reviews and more! This issue's articles include:
Ad Astra: A detailed campaign setting with new races and gear for Traveller
The Jungle Kingdoms of Gochikono: a setting for any edition of Dungeons & Dragons
Temple Encounter: 100 unusual... [click here for more]
The Sorcerer’s Scrolls Issue 43
Featuring:
Exploitation! A complete role playing game about seventies’ style exploitation adventures New spells and monsters for D&D 4th edition!A scenario of fantastic historical horror in Tarrascon, France for use with any game systemThe... [click here for more]
The Sorcerer's Scrolls #44 is here! This issue features: For Dungeons & Dragons 4th Edition:Bloody Good Gear - new magical devices
Feats of the Water Goddess - new feats for seafaring adventurers
The Bagheera - A strange, pantherine vampiric race
For D&D 4E, Castles & Crusades and other older... [click here for more]
When someone dies, this is the first point of their journey. It is here that they are judged. Here it is decided where they go next. It's also a place where those who travel between the worlds can go. A highway, or a hiding place. Sometimes people fall into it by accident in dreams, or in times of severe trauma. If they aren't guided somehow, they may wake up madmen... or not at all. It's not an evil... [click here for more]
Friar's Almanac an independent Roleplaying magazine!
Contents this month
PRINCESS FOUND ALIVE IN MINISTRY Copyright Information Copyright Information BRYNRYFE CAMPAIGN DOMESDAY BOOK (REPRISED) THE KEEP BETTER BARRELS ECONOMICS IN A D&D PERSPECTIVE Dvergar A Historical Flourish Interested in Having Your Article in Print? Interested in Getting the Word Out? ... [click here for more]
Here is the next issue of Friar's almanac. This issue we take a look at what inspires us to play role playing games in the first place from obscure internet video to how people know about the game. ... [click here for more]
Its Steampunk month at the Friar's Almanac! Here is what we have this month:
GOING STEAMPUNK BAD
ALBREKTS GUIDE TO GATE TRAVEL
THE MARK OF A CIVILIZATION
A YELLOWDINGO ATE MY BABY
REDPHAGE POISONS THE CAPITOL
THE BRYNRYFE CAMPAIGN PART 3: WORLDBUILDING
The Teloren Duchy Murders
Side Effects
Implements versus Weapons
Comparison: Warlock vs. Sorcerer
THE POWER OF PROPHAGANDA
MAKING... [click here for more]