This product is designed to expand upon the premise of a single Professional Edge representing a profession by creating a tree of Edges from that base profession, allowing for a more direct concept and development focus as the character progresses while still allowing for adaptability and wide variation by still accommodating unrelated Edges. These so-called “profession trees” represent... [click here for more]
Do you want to live forever? When you undergo the transformation to become a cyborg, your old life is over. You become a war machine. Better. Faster. Stronger. Balancing on a thin line between the remnants of humanity and the efficiency of a machine.
This expansion contains the long-awaited rules on creating 'true cyborgs', a description of their role in society, some new sample bodies, and GM tips... [click here for more]
Bring the Known Races to your table!
Featuring brilliant art by Bryan Syme and MK Ultra, and with a cover by Chris Malidore, The Last Parsec Archetypes brings a baker’s dozen of full-color, ready-to-play archetypes representing iconic JumpCorp crew members from all the core races of the Known Worlds. These may be used with The Last Parsec miniatures (coming soon) or with the... [click here for more]
Ultimate Characters Guide: Psionics is designed to guide you through the world of psionic talents, open up new psionic areas to explore, and broaden the psionic characters many players bring to the table. This is done through character options and the supporting content that allows you to stylize your psionic character.
For GMs, Ultimate Characters Guide: Psionics presents a psionic... [click here for more]