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Fragged Empire - Core Rule Book

Fragged Empire - Core Rule Book


"Betrayed by your creators, you are a genetically engineered remnant emerging from the ruin of genocidal war…" Set in a far future 'post, post-apocalypse', four non-human races seek to build a new society for themselves after barely surviving a genocidal war. Has EVERYTHING you need to play. 384 pages 4 Playable races (The Corporation, Kaltoran,...   [click here for more]
Design Ministries  $29.00 $22.00

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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too....   [click here for more]
Onyx Path Publishing  $14.99 $10.34

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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
d20pfsrd.com  $14.95

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Dragon Slayers RPG

Dragon Slayers RPG


A game of epic adventure and dragon slaying! The heroes are traveling adventurers who boldly explore dark dungeons, hunt ferocious monsters, and loot ancient treasures. The darkest dungeons and most ancient treasures belong to dragons – the most ferocious monsters. Dragon Slayers RPG is a smart, lean, action-packed role-playing system over three years in the making. Playtested rigorously,...   [click here for more]
Beast Box Publishing  $2.99

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Big List of RPG Plots

Big List of RPG Plots


Over the last two decades, The Big List of RPG Plots has been cited, quoted, thanked and excerpted in articles for computer-game design, a book on Hollywood screenwriting, and more than a few pen-and-paper RPGs. I wrote it in 1993 as an article submission for Pyramid magazine (they rejected it). I later tried to shop it to Dragon and Shadis and others...   [click here for more]
Cumberland Games & Diversions   FREE 

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Darwin's World 2: Campaign Guide

Darwin's World 2: Campaign Guide


Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new edition is focused on separating the mechanics from the setting, making Darwins World the definitive guide to building post-apocalyptic campaigns, whether you are playing in the...   [click here for more]
RPG Objects  $10.00

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HYPERLANES Corebook

HYPERLANES Corebook


Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls. Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines. HYPERLANES is the gaming technology...   [click here for more]
Scrivened, LLC  $20.00

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The GM's Planet-Building Handbook

The GM's Planet-Building Handbook


So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on: Host star Planet orbit Planet size Axial tilt Moons Planet rotation Magnetosphere Geological activity Atmosphere Hydrosphere Climate Plus,...   [click here for more]
Draken Games  $3.95

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Equinox Match System Guide (English)

Equinox Match System Guide (English)


In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout...   [click here for more]
Vagrant Workshop  $19.95 $13.77

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Blue Planet v2 Moderator's Guide

Blue Planet v2 Moderator's Guide


WELCOME TO POSEIDON, 2199AD Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an alien legacy....   [click here for more]
Biohazard Games  $27.95 $13.95

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Spacemaster 2nd Edition GM Book

Spacemaster 2nd Edition GM Book


The Spacemaster system is usable in a variety of environments, from a dark near future of post-holocaust Earth to a culture of high-tech exploration to a distant time when civilisation has fallen to superstitious ruin. Spacemaster 2nd Edition can also be integrated with Rolemaster 2nd Edition -used together they set the stage for sweeping, coherent, science-fantasy and multi-genre campaigns This...   [click here for more]
Iron Crown Enterprises  $5.00

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SciFi20 Design Manual

SciFi20 Design Manual


The SciFi20 Design Manual (Book 3) This volume of the series has you covered when it comes to detailed rules for designing and contruction robots, vehicles, and starships; anything from the tiniest of servant robots to gravitic air/rafts to million-ton warships. Power your starships with hyper drives, warp drives, jump drives, and other possibilities! The books in this series comprise...   [click here for more]
QuikLink Interactive, Inc.  $12.00 $8.00

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Fading Suns Game Master's Guide (Revised Edition)

Fading Suns Game Master's Guide (Revised Edition)


Deadly Adversaries… Worlds of Danger... Darkness Everywhere… At the dawning of the sixth millennium A.D. an Emperor has claimed the Phoenix Throne and united the Known Worlds following three decades of interstellar civil war. Still, the peace is precarious and many forces threaten the Empire: ambitious nobles fight to increase their power; greedy merchants...   [click here for more]
Ulisses Spiele  $19.99

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Science Fiction (Genre Structure Vol. 2)

Science Fiction (Genre Structure Vol. 2)


How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $5.00

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MT MegaTraveller Referee's Companion

MT MegaTraveller Referee's Companion


Expand the rebellious universe of MegaTraveller with more rules, background, information, and materials for the dedicated referee. Materials that simply would not fit into the grand, three-volume MegaTraveller rules set have been brought together into one volume as the MegaTraveller Referee's Companion. this compendium helps provide detail to science-fiction campaigns, adds...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $9.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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DayTrippers GameMasters Guide

DayTrippers GameMasters Guide


The Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players into new and wildly divergent realities every session, blurring the line between subjective and objective reality. The DayTrippers GameMasters Guide presents a radically...   [click here for more]
As If Productions  $12.00

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Fragged Empire - Short Stories 1

Fragged Empire - Short Stories 1


A collection of short stories set in the Fragged Empire universe. Pg: 4-57, Rag Tag, by Stuart McNabb. Pg: 58-61, We Don't Wear Capes, by Adam Paciorek. Pg: 62-66, Valuable, by Chris Lites. ...   [click here for more]
Design Ministries  $2.00

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Fragged Empire Adventure - The Ghost Ship Carthage

Fragged Empire Adventure - The Ghost Ship Carthage


A free introductory adventure for Fragged Empire. At 03:13 hours standard Haven time, on Octo 14th 1005 AX, the Archon medical frigate Carthage issued a general distress call. At 5:05 hours on Octo 16th, Legion VESPER force Epsilon boarded the vessel. An hour later, the ship went silent, charted a course for deep space, and was never heard from again....   [click here for more]
Design Ministries  Pay What You Want

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POLARIS RPG - Core Rulebook: 2 - ENGLISH

POLARIS RPG - Core Rulebook: 2 - ENGLISH


"For centuries, wars and climatic catastrophes have ravaged the surface of the earth, making it uninhabitable by all but the mutated and monstrous. Humanity, searching for refuge, combs the worlds oceans and finds sanctuary...and more. Welcome to Polaris!"   From the French publishers of the award-winning Pathfinder RPG comes the Polaris RPG....   [click here for more]
Black Book Editions  $19.99

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Savage Rifts: Game Master's Handbook

Savage Rifts: Game Master's Handbook


WELL, THAT ESCALATED QUICKLY! Running Savage Rifts® is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to fight inter-dimensional wars. WE'VE GOT YOUR BACK The Rifts®...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Starjammer: Medical Marvels

Starjammer: Medical Marvels


The Void is brighter with digital eyes! Welcome to Starjammer: Medical Marvels! Where does a person in the Void have to go to get the latest and greatest in upgrades? Anywhere that will take your COMET credit bracelet, that’s where! Not all upgrades or pharmaceuticals are legal so it pays to know where to go, and what you will be buying. Welcome to Starjammer: Medical Marvels. Contained in...   [click here for more]
d20pfsrd.com  $4.95

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Interface Zero (Pathfinder Edition)

Interface Zero (Pathfinder Edition)


The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be...   [click here for more]
Gun Metal Games  $19.99

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Triune Corebook (Gamemasters' Edition)

Triune Corebook (Gamemasters' Edition)


This is the GAMEMASTERS' EDITION. It has everything in the PLAYERS' EDITION plus lots more specifically for GMs. If you plan on playing Triune but not as a GM, buy the PLAYERS' EDITION instead!   TRIUNE RPG is a science fiction roleplaying game set a few hundred years from now. Humanity still hasn't discovered any aliens; instead, we have discovered Heaven and Hell. In...   [click here for more]
Happy Bishop Games  $13.99

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SciFi20 Core Rules w/Screen [BUNDLE]

SciFi20 Core Rules w/Screen [BUNDLE]


This special bundle product contains the following titles. SciFi20 Design Manual Regular price: $8.00 Bundle price: $6.79 Format: Watermarked PDF The SciFi20 Design Manual (Book 3) This volume of the series has you covered when it comes to detailed rules for designing and contruction robots, vehicles, and starships; anything from the tiniest of servant...   [click here for more]
QuikLink Interactive, Inc.  $33.00

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Solar Echoes Mission Controller's Guide

Solar Echoes Mission Controller's Guide


The Solar Echoes Mission Controller's Guide provides the Mission Controller with helpful tips and tools for creating and running an exciting Solar Echoes game experience for players. Improve game flow, add flavor, and learn to create your own missions, encounters, and hacking challenges. Greater depth can be added with new technologies, options for vehicle and starship customization,...   [click here for more]
Corefun Studios, LLC  $30.00 $20.00

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Act Ten Directors Reference (evolve)

Act Ten Directors Reference (evolve)


The best evolving resource for the Act Ten Director! This special release through Drive Thru RPG, the Directors resource, Will give you access to all these features: Evolving documentation. With every source book that comes out in the Act Ten first edition line, this document, as well as the included Directors Screen files will be updated to stay current. Free updates! This product will always...   [click here for more]
Act Ten Game Studio  $10.00 $4.99

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PD One: Graduation Exercise

PD One: Graduation Exercise


"Two trails diverged in a yellowy green jungle and I took the one less traveled by. That has made all the difference ... as I am now completely lost!" Graduation Exercise supplements PD One, the original RPG from ADB. It includes everything you need to create a trifold screen for the gamemaster. It also has an adventure suitable for beginning prime teams (and...   [click here for more]
Amarillo Design Bureau  $7.95 $6.50

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Mercenary Breed: Xenopedia (Savage Worlds)

Mercenary Breed: Xenopedia (Savage Worlds)


Geremiah walked toward the door. “Let’s do it then.” He tapped on the control box to open the door, then stepped back to allow Sthol to fire through. Sthol let out a long burst of flames to cut through the mist. The noise had its intended effect as the larger creatures turned to investigate. Sthol released his handflamer and waited for them to approach. Upon seeing...   [click here for more]
Mystical Throne Entertainment  $10.00

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Torg: The High Lords’ Guide to the Possibility Wars

Torg: The High Lords’ Guide to the Possibility Wars


Revealed at last – the secrets to gamemastering the Possibility Wars and running the realms of Torg. Learn what unique challenges lie in wait for gamemasters in each realm and how you can overcome them. Get useful tips on how to run adventures and track the success or failure of the High Lords in your campaign, and much more: • Sections on each of the realms with gamemastering tips...   [click here for more]
Ulisses Spiele  $8.99

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X-plorers RPG Advanced Combat

X-plorers RPG Advanced Combat


X-plorers: Advanced Combat The full advanced Combat rules by the creator of X-plorers RPG! These rules are a direct reprint from the now out of print Galactic Troubleshooters magazine #1. "The rules presented in the X-plorers core rule book are kept purposely simple. It is the author’s opinion that they give you everything...   [click here for more]
Dave Bezio's Grey Area Games  $1.00

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Fragged Empire Adventure - Genetic Spectres

Fragged Empire Adventure - Genetic Spectres


An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Chris Lites. As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight Xions Nephilim horrors. Yet, the Archons...   [click here for more]
Design Ministries  $8.00

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Explorer's Guide to Sa'mesh

Explorer's Guide to Sa'mesh


The Explorer's Guide to Sa'mesh reveals details of an alien planet any GM would find useful for filling out his sci-fi campaign universe. Creative tools, NPC's, and mission ideas are provided to help GM's flesh out the world of Sa'mesh, a planetary wildlife preserve full of deadly lifeforms used by the Krissethi as a gigantic hunting ground! Details about the culture, economy,...   [click here for more]
Corefun Studios, LLC  $5.49

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Gunwave

Gunwave


Gunwave is a tabletop role-playing system using giant robots. The rules strike a balance between speed and rich tactical options, in a simplification of elements from D&D and World of Darkness in an attempt to capture the fast-moving fun of an anime mecha series. In Gunwave, you play with a pilot character and a mecha. Each pilot character...   [click here for more]
Brent P. Newhall's Musaeum  $4.99

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Legacy of the Ancients

Legacy of the Ancients


Legacy of the Ancients is a Spacemaster 2nd Edition adventure module. Thirty thousand years before the formation of the Imperium, a massive colony ship left the Milky Way, bound for a distant galazy. Created by an ancient race, the Azyrri, the Azyr Nebula would launch a genetic Seeding experiment that would take thirty millennia to complete.... Unforseen by the Azyrri, an accident on the...   [click here for more]
Iron Crown Enterprises  $5.00

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Planet Nine 2D10 Setting

Planet Nine 2D10 Setting


For the new 2D10 RPG, Planet Nine is a chilling science fiction setting that pits Awakened heroes against an alien menace known as the Entity. Introducing a simple new attribute, the short, jam-packed setting provides a basic foundation for battles by outnumbered, overwhelmed heroes against aliens whose purposes are unclear. Can they reach Planet Nine? Can they unravel the mystery...   [click here for more]
Mystic Ages Publishing   FREE 

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Afterpeak Systemless Setting

Afterpeak Systemless Setting


The naysayers were right...oil wells the world over have gone dry and civilization has collapsed into chaos. But from the ruins of war a new world is born. Magic is now humanity's ally as he seeks to rebuild the world that technology destroyed. Afterpeak is a Systemless Setting designed for use with any role playing game. It combines aspects of Fantasy, Science Fiction, and the Post Apocalypse genres...   [click here for more]
Point of Insanity Game Studio  $8.00

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SciFi20 Planetology Guide

SciFi20 Planetology Guide


The SciFi20 Planetology Guide (Book 4) The final volume of the core SciFi20 rules, the Planetary Guide provides you all of the tools to build your custom universe starting with generating a star map, moving on to determining the details of each individual star system, and finally generating the core details of any planet or moon to be found. This volume also includes all the rules needed for...   [click here for more]
QuikLink Interactive, Inc.  $12.00 $8.00

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Dark Heresy Second Edition: Game Master's Kit

Dark Heresy Second Edition: Game Master's Kit


The Dark Heresy Second Edition Game Master’s Kit is a vital resource for Inquisitors and Acolytes in their defense of Mankind. Within, Game Masters gain useful guidance and advice in crafting powerful Nemeses to act as recurring antagonists in campaigns across the ancient Askellon Sector. The kit also includes a brand new adventure that continues the action from the Dark Heresy Second...   [click here for more]
Ulisses Spiele  $24.95 $12.50

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Dragonstar: Starfarer's Handbook

Dragonstar: Starfarer's Handbook


Take your adventure to the stars! Welcome to Dragonstar, a boundless universe of magic and machine, science and sorcery. Intrepid adventurers explore the Outlands in starships powered by fusion fire and arcane rituals. Dwarven prospectors work veins of pure adamantine in remote asteroid belts, and elven loremasters conduct secret experiments in living space stations....   [click here for more]
Fantasy Flight Games  $27.95 $9.95

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DC2 Dark Conspiracy Referee's Guide Basic Edition (2nd ed.)

DC2 Dark Conspiracy Referee's Guide Basic Edition (2nd ed.)


This Referee's Guide contains material from previously released Dark Races and Proto-Dimensions. This book contains a large section on creatures and new dimensions for players to explore. You will find all the rules, start-up adventures and creatures from the dark abyss needed to play in this dark game of sci-fi horror....   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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Aftermath! Magic!

Aftermath! Magic!


200 years later....You can say the world has changed a bit. Dragons, Elves, Wizards, and more - fighting it out with Dwarves and Orcs with guns and technology. Will you Choose the path of the Mystical? Or will you choose the Technological? AFTERMATH! Magic! is the essential expansion to complete your AFTERMATH! collection. Filled with over 275 spells, mystical races, magic items, and more, AFTERMATH!...   [click here for more]
Fantasy Games Unlimited  $10.00 $6.00

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Everyverse Rpg

Everyverse Rpg


EVERYVERSE RPG is the COMPLETE role-playing game. It features: As You Like it: 5 methods of character generation Standard Distribution: Uses the same scale as used in measuring real-world IQ for more meaningful information at a glance Cascades: tree-like arrays of skills from general to specific The Attempt: a single method to resolve all outcomes. Lets you keep your nose out of the book System...   [click here for more]
Debra Hoenig Parizek of ParDen Us Gaming  $15.00

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Fragged Empire Adventure - Alien Flame

Fragged Empire Adventure - Alien Flame


An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Ryan Schoon. The galaxy is becoming less mysterious every day. Corporation scientists are unravelling the secrets of the worlds while the Palantor unlock incredible new technologies. It has become rare to encounter something that science simply cannot explain - yet the Twi-Far have. The Faren, strange beings...   [click here for more]
Design Ministries  $8.00

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Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game

Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game


Many fantasy settings are vibrant, teeming with life even in their most inhospitable regions. They invite adventure and exploration, excitement and thrills, and a chance for bold heroes to make their mark on the world. The threats are many, but the rewards and glory that come from defeating them are greater still. There is great evil, but there is also great goodness. And then there are the dead...   [click here for more]
PondStrider Games  $2.99

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Starjammer: Core Rules (Starfinder Edition)

Starjammer: Core Rules (Starfinder Edition)


Starjammer Core Rulebook - Starfinder Edition Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Starfinder Roleplaying Game. This tome is over 150 pages of star-exploring options, all compatible with the Starfinder Roleplaying...   [click here for more]
d20pfsrd.com  $14.95

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Machinations: The Nova Praxis GM's Companion [FATE]

Machinations: The Nova Praxis GM's Companion [FATE]


Machinations expands upon the Nova Praxis setting, delving deeper into the Coalition and Houses while also introducing several new factions. Machinations also offers new gameplay options, campaign advice, campaign examples, and a ready to run introductory scenario. This GM's companion is littered with plot hooks and inspiration for new and experienced Nova Praxis GMs. Machinations...   [click here for more]
Void Star Games  $19.99 $8.99

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Gamma World Game Masters Guide (GW 6e)

Gamma World Game Masters Guide (GW 6e)


The World at Your Fingertips It’s a big world, with many secrets waiting to be revealed: mysterious landscapes, the changes wrought by war and disaster, cryptic alliances pursuing sinister goals of their own. They’re all in here ready for you to use in your Gamma World campaign. Making It All Work This book gives you solid, practical advice. Learn how to modify the...   [click here for more]
Wizards of the Coast  $29.99 $11.99

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The Durandrium Find

The Durandrium Find


The Durandrium Find is a Spacemaster 2nd Edition adventure module. Without a steady supply of Andrium, the fuel for hyperdrive crafts, Imperial cruisers and provincial merchant vessels would soon drift to a halt, unable to make the jump between stars. The lone supplier of this artificial fuel is API, Andrium Producers of the Imperium, an Imperially controlled manufacturer. On a routine mining...   [click here for more]
Iron Crown Enterprises  $5.00

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A Slight Mistake - the RPG (GM's guide)

A Slight Mistake - the RPG (GM's guide)


For a few years now, I've been writing a series of novels set on a Dyson Sphere. Then the opportunity arose for me to run a game based upon them. I created a beespoke set of rules, based upon my own preferences and so I decided to put it out there and see if anyone else would like to play it. I've broken the rules into two books, the GM's guide and the Player's guide. Hopefully someone out there...   [click here for more]
Slight Mistake  Pay What You Want

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