Title |
Publisher |
Price |
Make the Universe Your Own!
The Master Technician's Guide is the third rulebook for Esper Genesis — the comprehensive sci-fi rules system for the 5th Edition of the world's greatest roleplaying game. This book provides game masters with the tools to create fun, exciting, heroic adventures set in their own sci-fi galactic setting.
Create, Expand, and Upgrade!
Inside... [click here for more] |
Alligator Alley Entertainment |
$24.95
|
A Grand Collection of Monsters and Villains for Your Sci-fi Universe!
The Threats Database introduces a trove of sci-fi creatures, antagonists, and hazards to use with the Esper Genesis Roleplaying Game. Keeping with EG’s full compatibility feature, this product can be used as a supplement to any D&D 5E setting, giving you the power to drop your futuristic... [click here for more] |
Alligator Alley Entertainment |
$24.99
|
Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should... [click here for more] |
Monte Cook Games |
$2.39
|
Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
|
A Far-Future Passion Play
It is the sixth millennium. Humanity spread across the stars and built a republic of advanced technology and universal emancipation — and then squandered it, fought over it, and lost it. As the light of the stars began to slowly fade, a New Dark Age descended upon the Known Worlds. Then, from the ashes of war and ruin, Emperor Alexius rose to power and ushered in a new... [click here for more] |
Ulisses Spiele |
$19.99
|
THE GM'S BEST FRIEND
The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including:
Villains! Detailed information on how to create, design, and run villainous foes for your M&M... [click here for more] |
Green Ronin Publishing |
$23.95
|
Combat Pack
Bottom Feeders
This is supplementary material for Bottom Feeders.
This expands the base combat system to provide a deeper and more tactical experience for the more strategically inclined tables.
Contents
Expanded combat rules.
Weapon & Armor types.
5 new Backgrounds & 4 new combat focused Specialists.
Few additional combatant oriented tokens.
... [click here for more] |
Jani Hietikko |
$1.00
|
A Far-Future Passion Play
It is the sixth millennium. Humanity spread across the stars and built a republic of advanced technology and universal emancipation — and then squandered it, fought over it, and lost it. As the light of the stars began to slowly fade, a New Dark Age descended upon the Known Worlds. Then, from the ashes of war and ruin, Emperor Alexius rose to power and ushered in a new... [click here for more] |
Ulisses Spiele |
$17.49
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00 $2.50
|
DoubleZero: Modern Roleplaying offers a fresh take on the roleplaying experience, where characters are grounded in reality without relying on magic or supernatural abilities. Dive into modern genres like crime, mystery, espionage, horror, romance, and science fiction, and watch your characters thrive. Our skill-driven system, utilizing two 10-sided dice, ensures dynamic play with degrees... [click here for more] |
Lightspress Media |
$5.00
|
"For centuries, wars and climatic catastrophes have ravaged the surface of the earth, making it uninhabitable by all but the mutated and monstrous. Humanity, searching for refuge, combs the worlds oceans and finds sanctuary...and more. Welcome to Polaris!"
From the French publishers of the award-winning Pathfinder RPG comes the Polaris RPG. A brand... [click here for more] |
Black Book Editions |
$15.00 $7.50
|
A Far-Future Passion Play
It is the sixth millennium. Humanity spread across the stars and built a republic of advanced technology and universal emancipation — and then squandered it, fought over it, and lost it. As the light of the stars began to slowly fade, a New Dark Age descended upon the Known Worlds. Then, from the ashes of war and ruin, Emperor Alexius rose to power and ushered in a new... [click here for more] |
Ulisses Spiele |
$14.99
|
While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing... [click here for more] |
Green Ronin Publishing |
$17.95
|
Rifts® Game Master Guide
The ultimate Rifts® reference and sourcebook
All the weapons, equipment, body armor, power armor, robots, vehicles, skills and psionics from Rifts® World Books 1-22, Sourcebooks 1-4, and Siege on Tolkeen 1-6, collected into one big reference. Plus maps, lists of O.C.C.s and R.C.C.s, and more.
503 weapons, including explosives, plus E-Clips and ammo notes.
300... [click here for more] |
Palladium Books |
$13.49
|
Yearning to Rise
The Royal Houses, the Church, and the Merchant League conspire to control all avenues of power. Despite centuries of rule, they just can’t manage it all. A number of minor noble houses still exist, clinging to dwindling fiefs and fading titles, resisting other houses’ attempts to subsume them. Smaller orders and sects strive to gain converts among the forlorn, forgotten, and heretical.... [click here for more] |
Ulisses Spiele |
$14.99
|
Rifts® Adventure Guide™
The ultimate Rifts® reference on creating and running adventures
Over 150 adventure ideas. How to create, design, plot and run role-playing game adventures by Palladium’s top game designers and writers Kevin Siembieda, Erick Wujcik and Bill Coffin. From finding ideas and getting started, to adventure structure and character archetypes. Examples... [click here for more] |
Palladium Books |
$24.95 $12.49
|
"Hello? Mission control? This is Agent McCormack reporting in. Location... deep dreamscape, second layer, reflection of East-London dockyards. Requesting urgent support. Entire team pinned in combat with unknown assailants."
"At least [fragment missing] on our position. Seemingly human, emerging from the harbour, most with fish-like alterations, many armed. ...I don't know, give me... [click here for more] |
Dying Stylishly Games |
$5.00
|
Let the Odyssey Begin!
Galactic Odyssey is a fast paced game of daring space battles, swashbuckling adventures, and intriguing personal conflict set in the far future of the Milky Way galaxy. The Terrans have found their way into the stars, and though they proclaim to be an “advanced” species, they haven’t lost their lust for dominance or greed for wealth. Scheming to conquer each new world... [click here for more] |
Keck Publishing |
$10.00
|
Barbarians at the Jumpgate
Before the Fall of the Second Republic, many outlying worlds created a variety of cultural experiments. Some brought ancient traditions with them, altered by time and distance, while others intentionally created their own lifeways, utopian experiments standing against the monoculture of the core worlds. To the feudal society of the Known Worlds, these other star-faring cultures... [click here for more] |
Ulisses Spiele |
$22.49
|
The Jumproad Goes Ever On
The Society of St. Paulus provides a host of benefits for its wayfaring members, including a series of field guides on all manner of topics of interest to explorers. Herein we find their Field Guide to Spacecraft, with advice and inside information on a variety of starships for those who would ply the stars, whether as merchants, scouts, lawgivers, or — Pancreator forbid!... [click here for more] |
Ulisses Spiele |
$14.99
|
The Fading Suns 4th edition rules presented in the Character Book provide a robust way to resolve all sorts of actions your characters might take, while giving players a lot of freedom for how they spend their resources (mainly, victory points).
But all those resources can prove a bit difficult to handle when you’re playing away from the table. Hence, this streamlined version of the rules! The goal... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Adventures on the Fringe
As the Phoenix Empire encroaches further into barbarian space, its explorers — Questing Knights, missionaries, traders, spies, and dissidents — rediscover worlds that were once part of humanity’s spacefaring commonwealth, lost during the Fall. The intervening centuries have greatly changed these systems and their inhabitants. Will reconnecting with them bring prosperity... [click here for more] |
Ulisses Spiele |
$17.99
|
Heroes Unlimited™ Game Master’s Guide
This “guide” to comic book style heroic adventure is full of tips, suggestions, and examples on how to create, run and play adventures. To start the G.M. and players off, we include 10 fully fleshed out adventures, plus all kinds of guidelines, random tables, lists, and background data.
Game Master (and player) tips.
Rampage combat rules... [click here for more] |
Palladium Books |
$12.49
|
"The game is easy to pick up and play but extremely hard to set down. With the D6 rules the game flows beautifully, and sets you up with hours upon hours of fun." - 5 Star Amazon Review
"Cool, fun, easy to use game. Well laid out and user friendly. I love the art as well." - 5 Star Amazon Review
... [click here for more] |
dicegeeks |
$6.99 $4.99
|
Darwins World 2nd Edition is a revised and expanded version of the GenCon/Ennie award nominated post-apocalyptic d20 RPG. All the new rules are revised for compatibility with the modern d20 System. This new edition is focused on separating the mechanics from the setting, making Darwins World the definitive guide to building post-apocalyptic campaigns, whether you are playing in the... [click here for more] |
RPG Objects |
$10.00
|
Sword of the Prophet
The Known Worlds’ most elite soldiers are also its most pious. Supremely disciplined training regimes and constant conflict forges these warrior monks into living weapons, the defenders of the Faith and the last line of defense against the Dark.
Includes: Threats Assessment, a report on the Known Worlds border conflicts, from Hargard to Hira to the Stigmata Garrison and the... [click here for more] |
Ulisses Spiele |
$9.99
|
The Stars Their Destination
The guild of merchants and pilots is renowned for its gaudily dressed hagglers and its intrepid space jockeys — as well as its monopoly on the production of jumpkeys needed for travel through the jumpgates. Star travel would be crippled without this efficient guild’s contributions, despite the cut it takes every step of the way. Charioteers are always the first to go... [click here for more] |
Ulisses Spiele |
$9.99
|
The Chaos Cypher System NPC and Creature Generator has been developed to enable fans of the Cypher System to create fully fleshed out NPCs and creatures for use in their campaigns and adventures. It covers everything from just establishing a level and a profession, all the way up to their motivations, traits, natural environment, name and combat, if that’s what’s required.
It also includes... [click here for more] |
Realmweaver Games |
$5.00
|
The Lion Roars
House Hawkwood saw one of its own become emperor, only to be sidelined by Alexius in his bid to win the favor of all the Royal Houses. No matter. The Hawkwoods have remained ever stoic and unyielding before the tides of time and trouble. After withstanding years of raids by the Vuldrok, it is their turn to expand into the barbarians’ worlds and take back their lost glory.
Includes:... [click here for more] |
Ulisses Spiele |
$9.99
|
The Great Game
Nobles, priests, and merchants constantly vie for supremacy in a variety of intrigues that inevitably lead to risky escapades — kidnappings, rescues, heists — for troupes caught in their webs. Scheming is a daily regimen for nobles, who spend inordinate amounts of time planning their latest move with panache and style. Priests use the Pancreator’s Grace as a bartering chip to... [click here for more] |
Ulisses Spiele |
$17.99
|
High-Stakes Planet
Hargard is the newest jewel in Emperor Alexius’s crown — if he can pacify it. The local Vuldrok populace is divided between those loyal to their new Emperor and the rebellious thanes who seek to send the invaders back through the jumpgate. There is intrigue and conflict aplenty, from plots to unseat local rulers, heists against impossible odds, and secret artifacts of the Anunnaki.... [click here for more] |
Ulisses Spiele |
$14.99
|
Coin of the Realm
Somebody’s got to do the paperwork, and the Reeves do it quite well — so well that they are the de facto bankers of the Known Worlds and probably one of the richest factions in the universe. Few realize just how wealthy they’ve become through their loans to noble houses. Just about everybody owes the Reeves, and when a Reeve comes calling in favors, few dare deny them: their... [click here for more] |
Ulisses Spiele |
$9.99
|
The Law of Heaven
Priests of the Orthodoxy — from the ostentatious bishops of the capital cities to the humble parish priests in the most poverty-stricken fiefs — are found throughout the Known Worlds. While this ruling sect of the Universal Church has gained a reputation for cunning political maneuvers, most of its priests know little of such things, being entirely too busy protecting the souls... [click here for more] |
Ulisses Spiele |
$9.99
|
Physical Copies of the GM Screen and Rule Book are Available on our Site: https://store.nightfall.games/sla-industries-rpg.html
Expanding SLA Industries 2nd Edition, the GM Pack adds extra material to help get your campaign up and running. Whether you prefer your SLA campaign to dwell on the urban horrors of serial killers or the brutality of Ex-War Criminals, this guide... [click here for more] |
Nightfall Games |
$4.99
|
El juego de rol Agencia Especial te transporta a un mundo de investigación y acción táctica. Con él puedes emular series, novelas y películas, poniéndote en la piel de agentes policiales federales, locales e internacionales; o en la piel de terroristas, mercenarios y criminales, investigando en las calles y combatiendo con un nuevo nivel de detalle y tensión.
Esta es la segunda edición de... [click here for more] |
Agencia Especial |
$5.42
|
Welcome to THE SHIMMER. A subterranean world of glowing mushrooms, strange creatures, winding tunnels and death! In 3DIE6, you play a member of the Roan, a city of little creatures that are part bug, part human, maybe a little bit alien and a lovely shade of blue. They also die all of the time. To help remedy that somewhat, they have evolved over time to have three distinct hive-minds inhabiting... [click here for more] |
Deeply Dapper Games |
$18.00
|
The Right Tools for the Job
Herein is a collection of fun and illuminating play aids to spice up any Fading Suns game, including:
• Jumpweb Map & Central Play Mat: A large map of the jumpweb of the Known Worlds, which also serves as a central play mat for the victory-point well and troupe coffer.
• Player Mats: 5 lushly illustrated table mats that each player and gamemaster can use to track... [click here for more] |
Ulisses Spiele |
$4.99
|
The Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players into new and wildly divergent realities every session, blurring the line between subjective and objective reality.
The DayTrippers GameMasters Guide presents a radically... [click here for more] |
As If Books |
$10.00
|
Shonen, or “anime for boys”, are one of the main inspirations of KotR:A, and have mainly influenced how Students can use Limit Points and the idea of Overdrive.
KotR:A, however, is also a game about Mechas, and this reflects, for example, in the Knight Techniques each Job has.
Knights of the Round: Shonen takes the focus away from the Knights and puts it on the Students: this means that to create... [click here for more] |
Fumble GDR |
$10.00
|
This work started it in the early 1990’s with the goal of using Robot Warriors mecha construction and combat rules with 4th edition Champions and the HERO System Rulesbook. It has been updated and enhanced to help you do the same—with any current edition of HERO!
Convert Robot Warriors characters to the 4th, 5th, or 6th editions of the HERO System!
Use Robot Warriors robot writeups—as is—in... [click here for more] |
Hero Games |
Pay What You Want
|
A free introductory adventure for Fragged Empire.
At 03:13 hours standard Haven time, on Octo 14th 1005 AX, the Archon medical frigate Carthage issued a general distress call. At 5:05 hours on Octo 16th, Legion VESPER force Epsilon boarded the vessel. An hour later, the ship went silent, charted a course for deep space, and was never heard from again.... [click here for more] |
Design Ministries |
Pay What You Want
|
An Adventure Suitable for Characters with 3-5 Current Resources. Writen by Chris Lites.
Welcome to the introductory adventure for Fragged Empire. This free form scenario is just one possible adventure the characters can undertake in the Fragged Empire universe. This mission is designed around some of the core themes of the book: post-post-apocalypse, ancient tech and interspecies... [click here for more] |
Design Ministries |
$8.00
|
They dwell forever in a series of tunnels underground. Lit and fed by a phosphorescent carpet of fungi and lichen. They battle strange beasts and giant creatures. They are small and blue.
They are The Roan and this is THE SHIMMER.
A Bug's Guide to the Shimmer is an adaptation of the world in my RPG system 3DIE6 for the Troika! Roleplaying system. It's a simple hack of the character... [click here for more] |
Deeply Dapper Games |
$10.00
|
Deadly Adversaries… Worlds of Danger... Darkness Everywhere…
At the dawning of the sixth millennium A.D. an Emperor has claimed the Phoenix Throne and united the Known Worlds following three decades of interstellar civil war. Still, the peace is precarious and many forces threaten the Empire: ambitious nobles fight to increase their power; greedy merchants... [click here for more] |
Ulisses Spiele |
$19.99
|
Guide your friends through an amazing tabletop role playing experience. This >300 page guidebook contains everything a game master needs to create scenarios your players will never forget.
Learn the secrets of the Whisper: the Whisper is a deadly force like no other game has and its presence defines the Wireless Soul Transmission setting. This guide will equip GMs to get the most... [click here for more] |
Scribed Starlight Press |
$25.00
|
An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Chris Lites.
As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight Xions Nephilim horrors. Yet, the Archons... [click here for more] |
Design Ministries |
$8.00
|
A collection of short stories set in the Fragged Empire universe.
Pg: 4-57, Rag Tag, by Stuart McNabb.
Pg: 58-61, We Don't Wear Capes, by Adam Paciorek.
Pg: 62-66, Valuable, by Chris Lites.
... [click here for more] |
Design Ministries |
$2.00
|
Are you ready to take your roleplaying to the next level? Look no further than Phoenix RPG Condensed Core Rules, a comprehensive and versatile system that will bring your stories to life in any world or setting you can imagine.
This 81-page book contains the complete, condensed Phoenix RPG core rule system, a multipurpose pen & paper tabletop roleplay system that is based on a fast, intuitive... [click here for more] |
Einhorn Game Production |
$6.95
|
Dark Conspiracy: REFEREE'S HANDBOOK Masters Edition
for a full overview of this book, and the system, download our free Guide to Dark Conspiracy 2nd Edition.
The second edition was published in two folio-sized volumes, one targeted at Players (184 pages, Basic Edition and 400 pages, Master Edition) and the other at Game Masters (180 pages, Basic Edition and 462... [click here for more] |
Game Designers' Workshop (GDW) |
$19.99 $10.99
|
Space piracy — a plague on interstellar society! A scourge nearly impossible to eradicate!
The line between pirates, privateers, opportunistic adventurers, and space captains confiscating resources for themselves is blurry. Common to them all, however, is their preying upon freight, infrastructure, and commerce, and their willful looting of space depots, scientific installations,... [click here for more] |
Ulisses Spiele |
Pay What You Want
|