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FREE form-fillable character sheet to record your character’s journey, for use with Dreams and Machines 2d20 roleplaying game.
Dreams and Machines collide in a far future where its people come together to rebuild, the ultimate tale of hope and heroism in the shadow of the Wakers. Danger grows and the world is once more under threat. Do you dare to dream?
A vast distance from... [click here for more] |
Modiphius |
FREE
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"I must admit that cold shivers played along my spine and the short hairs at the base of my head stiffened and rose up, as do those upon a hound's neck when in the night his eyes see those uncanny things which are hidden from the sight of man."
Edgar Rice Burrough’s John Carter of Mars: Phantoms of Mars provides you with a new, unique campaign for the John Carter of Mars: Adventures on... [click here for more] |
Modiphius |
$17.00
|
THESE ARE THE VOYAGES OF THE STARSHIP ENTERPRISE, ITS FIVE-YEAR MISSION, TO EXPLORE STRANGE NEW WORLDS, SEEK OUT NEW LIFE AND NEW CIVILIZATIONS, TO BOLDLY GO WHERE NO ONE HAS GONE BEFORE…
Star Trek Adventures takes you to the final frontier of the Galaxy, where new discoveries await the keen explorers of Starfleet. Your duties may take you to the edges of known... [click here for more] |
Modiphius |
$23.00
|
A TALL SHIP
“MY FRIENDS…WE’VE COME HOME.” – CAPTAIN JAMES T. KIRK
The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered around Starfleet operations and a complete guide to constructing Federation starships, space stations, and small craft, either using existing spaceframes or creating your own.
From the 21st... [click here for more] |
Modiphius |
$18.00
|
RESPOND TO A DISTRESS SIGNAL ON ZETA GRUIS VII
"Captain’s Log, Stardate 42802.3. We have diverted to the Zeta Gruis system in response to a distresscall from its seventh planet. Previous surveys have shown the planet to be uninhabited, abandoned by its native civilization as its star swelled into a red giant. The distress call appears to come from a city in the southern polar regions, still cool... [click here for more] |
Modiphius |
$4.99
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Action, diplomacy and adventure on a world riven by factional strife
"STARDATE 48326.3, our mission is to proceed to the Federation protectorate world of Tolen IV to help mediate a disagreement between two rival factions.
"The government of Tolen IV wishes to remain under the Federation’s protection, with the hopes of joining as a member world later. Their opposition wishes for Tolen... [click here for more] |
Modiphius |
$4.99
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CLASSIC STAR TREK MYSTERY AND ADVENTURE IN THE ARACHNID NEBULA
"Captain’s Log, Stardate 3629.2. We have received an emergency distress call sent by the laboratory ship, Sirius. Reporting that it has suffered significant engine and power trauma, the results have left the ship crippled near the Arachnid Nebula, which it had been studying for several weeks. We are now en route... [click here for more] |
Modiphius |
$4.99
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HOME, SWEET HOME
WE ARE ALL EXPLORERS DRIVEN TO KNOW WHAT'S OVER THE HORIZON, WHAT'S BEYOND OUR OWN SHORES.
The Alpha Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing or running adventures set within the Star Trek universe.
The Alpha Quadrant Sourcebook contains: ... [click here for more] |
Modiphius |
$16.00
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THROUGH THE WORMHOLE…....LET’S JUST SAY IF YOU WANT TO DO BUSINESS IN THE GAMMA QUADRANT, YOU HAVE TO DO BUSINESS WITH THE DOMINION. -- ZYREE, DOSI TRADER
The Gamma Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe.... [click here for more] |
Modiphius |
$16.00
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ENGAGE IN STAR TREK ADVENTURES ROLEPLAYING
The Star Trek Adventures Print and Play Starter Set takes you to the final frontier of the Galaxy, with everything you need to begin playing the tabletop roleplaying game with a set of black and white PDFs that you can print at home!
The Print and Play Starter Set contains:
Starter Rules: Giving you an overview of... [click here for more] |
Modiphius |
$11.00
|
"Into the Oblivious Depths" is a quintessential Black Void adventure where the characters are thrust into a perilous journey exploring the wonders and horrors beyond Llyhn the Eternal as they search for a new home for Humanity.
“Welcome to the Tadh Consortium, a Ka’Alum faction dedicated to launching Void-traversing expeditions discovering and exploring new worlds. You and your compatriots have... [click here for more] |
Modiphius |
$10.00
|
An honest thief, a fraudulent chatter-broker, a drug-addicted guard and a turncoat gang-member have set out to recover a sacred idol stolen from the Cult of Tiamat.
The retrieval itself was a success, but something went wrong and now pursuers are hot on their heels as the characters flee.
Their escape lies on the other side of Salvation Square, a slum area riddled with hazards and hostile dwellers.... [click here for more] |
Modiphius |
FREE
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"The men tell strange stories of you, Paul. They say you've all the powers of the legend -- nothing can be hidden from you, that you see where others cannot see."
The Imperium is a place of mystery, and only Shai Hulud truly understands the shifting the tides of the desert sand. Protect your secrets with the official Dune: Adventures in the Imperium PDF Gamemaster's Screen,... [click here for more] |
Modiphius |
$21.00
|
PROTECTION ORDER - PART 1
This is a 36 page Solo adventure PDF for the Fallout: Wasteland Warfare RPG Expansion. You will receive the PDF immediately on purchase.
Delve into the Wasteland with the Fallout: Wasteland Warfare RPG’s Solo missions! The Unexpected Shepherd part one is the first on the list. Take on the foes and threats that the world of Fallout throws at you, where your decisions make... [click here for more] |
Modiphius |
$5.00
|
We are the Combined Army, Conquest is our purpose and none will stop us.
From the darkest reaches of the galaxy, an implacable tyrant looms slowly and inexorably, searching for intelligent races, studying them, contacting them, and ultimately absorbing them. Behold the Evolved Intelligence, an alien virtual entity bent on achieving the godlike state known as Transcendence. To reach its objective, the... [click here for more] |
Modiphius |
$11.00
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WAR! WHAT IS IT GOOD FOR? CASH, CASH MONEY!
Soldiers of fortune, bodyguards, pirates, cut-throats, and heroes. The worst villains and the greatest heroes of the G5 can all be found in this great melting pot of freelancing warriors. From the flickering bulbs of Novyy Bangkok’s fighting pits to the luxuriant skyscrapers of San Pietro, there is always someone willing to pay for their problems to be... [click here for more] |
Modiphius |
$13.00
|
WELCOME TO PARADISE
We have fun, games and the bloodiest war in the Human Sphere! One of the most fertile planets known, living in this angry planet is a test for the hardiest settlers and warriors. Keep your wits about you or the jungle, its inhabitants or something worse will swallow you whole in an instant.
Hiding a tragic and terrible past, Paradiso is home to dark secrets and... [click here for more] |
Modiphius |
$13.00
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In Shadow Affairs, the brutality of the alien’s invading forces is only matched by the cynicism of the Human Sphere’s powers and hubris, placing the international base of Libra 5 in dire danger. Composed of units from the best and worst humanity can provide, the players will have to join this eclectic base and try to work it into a competent force before their enemy decides to interfere.
The... [click here for more] |
Modiphius |
$14.00
|
This is the Tohaa Trinomial, the most noble empire in existence! Welcome, friend. Everything we do, we do to reach Exaltation. Anything else is unimportant! We are the children of Unification, standing together and sailing through the stars, colonizing planets and bringing their wealth of knowledge to the less sophisticated. Sharing our knowledge where possible and destroying those who would oppose... [click here for more] |
Modiphius |
$13.00
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ORDER AND UNITY
Yu Jing. The StateEmpire. Governed by the Party and policed by the Emperor, the balance of the two makes this powerful G5 nation greater than the sum of its parts. Late as they were to the great space race that led to humanity proliferating amongst the stars, the people of Yu Jing have worked doubly hard to ensure they step beyond the long shadow of their nearest... [click here for more] |
Modiphius |
$11.00
|
Edgar Rice Burroughs’ John Carter of Mars: Dotar Sojat Era Supplemental Rulebook provides you with an in depth look at the Dotar Sojat era of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game.
Narrator advice on using the themes and tone of the era and the plots of A Princess of Mars to create exciting Dotar Sojat era campaigns.
New character options for... [click here for more] |
Modiphius |
$20.00
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Edgar Rice Burroughs’ John Carter of Mars: Jeddak of Jeddaks Era Supplemental Rulebook provides you with an in depth look at the later eras of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game.
- Narrator advice on using the themes and tone of the era and the plots of the last eight John Carter novels including The Mastermind of Mars and Skeleton Men of... [click here for more] |
Modiphius |
$19.00
|
John Carter of Mars is a science-fantasy roleplaying game from the mind of Edgar Rice Burroughs. It will transport you to Barsoom, an arid, dying land of ancient civilizations and fearsome creatures. Using a pulp-action inspired variant of the 2d20 System, take on the role of heroes as you travel, battle, and romance your way across the wondrous and dangerous world of Barsoom
Modiphius Entertainment... [click here for more] |
Modiphius |
$11.00
|
Edgar Rice Burroughs’ John Carter of Mars: Prince of Helium Era Supplemental Rulebook provides you with an in depth look at the Prince of Helium era of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game.
- Narrator advice on using the themes and tone of the era and the plots of The Gods of Mars and The Warlord of Mars to create exciting Prince of Helium era... [click here for more] |
Modiphius |
$19.00
|
INTO THE UNKNOWN!
The Shackleton Expanse Campaign Guide for the Star Trek Adventures Roleplaying Game presents a thrilling, all-new area of the Beta Quadrant to explore: the Shackleton Expanse. Countless wonders and mysteries await within, including strange spatial phenomena that confuse sentient life-forms as well as starship sensors, ancient alien technologies powerful enough to... [click here for more] |
Modiphius |
$23.00
|
What lies at the center of the Pinicon Belt?
This adventure presents a crew of player characters with a profound ethical dilemma that could have sweeping ramifications that extend far beyond their own universe.
When the player characters investigate a dangerous asteroid field, they are confronted with doppelgangers from a different quantum reality where the... [click here for more] |
Modiphius |
$4.99
|
FAR FROM HOME
“SOMEWHERE ALONG THIS JOURNEY, WE’LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME.” -- CAPTAIN KATHRYN JANEWAY
The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe. The 138... [click here for more] |
Modiphius |
$16.00
|
Strange New Worlds: Mission Compendium Volume 2 presents nine ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers while encountering a variety of strange new worlds and the lifeforms they contain.
Solve the mystery of a viral plague among a population of aliens who... [click here for more] |
Modiphius |
$16.00
|
The Star Trek Adventures Klingon Empire Gamemaster Toolkit gives the gamemaster all the rules references they need to run a mission in the final frontier. It also gives players reference sheets for each of the roles in the Klingon Defense Force and on the bridge of a Klingon warship. This toolkit includes:
A 4-panel gamemaster screen, packed with rules for the 2d20 system and reference... [click here for more] |
Modiphius |
$23.00
|
This 19-page PDF contains player character statistics for the crew of the U.S.S. Voyager, including Captain Kathryn Janeway, Commander Chakotay, Lt. Cmdr. Tuvok, the Emergency Medical Hologram, Lt. B’Elanna Torres, Lt. Tom Paris, Ensign Harry Kim, Seven of Nine, Kes, and Neelix. The pack also contains game statistics for the U.S.S. Voyager and contains game rules for hologram characters... [click here for more] |
Modiphius |
$4.99
|
Those who would be Gods - A BLACK VOID RPG campaign
The Qamsa, once mortal Babylonians, were forever changed by their exposure to the Void and otherworldly entities following the cataclysmic events on Earth. Their quest for power was sparked by outrage at mankind’s mistreatment and a desire to find Earth once more.
The abduction of an enclave elder sparks... [click here for more] |
Modiphius |
$10.00
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Will you violate the Prime Directive?
Welcome commander... Your orders are go undercover on the pre-contact planet of Kalmur to investigate the accidental death of a Federation observer.
When a Kalmuri experiment into artificial gravity goes wildly wrong, an experimental device explodes crushing everyone within the test lab, including a Starfleet scientist, Lieutenant... [click here for more] |
Modiphius |
$4.99
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Dark dealings in the Shaded Souq takes the protagonists on an exhilarating adventure, introducing the characters to the intrigue and viciousness hidden beneath the pristine facades and gilded domes of the Khameeliya district.
While establishing contact with a burgeoning human commune in the Khameeliya district, the protagonists find themselves framed for massacring exotic animals belonging to the... [click here for more] |
Modiphius |
$8.00
|
UNDER NEBULOUS SKIES is packed with new setting material, character options, powers, equipment, Void vessels, and the first opus of the grand campaign trilogy.
The book’s 320+ pages are bursting with beautiful art, new creatures, original sentient species, gorgeous maps, intriguing NPC’s and much, much more.
Reconciling the fractured and clashing human factions of Llyhn could bring benefit to... [click here for more] |
Modiphius |
$15.00
|
TROUBLE IN PRINTEMPO
Shadows in the Daylight is a PDF adventure for the Dreams and Machines roleplaying game.
While traveling to Printempo Settlement, the player characters hear rumors of, and are eventually attacked by, a group of Thralls, and trace them back to a hidden hideout.
The player characters uncover the Thralls' plans to lay siege to nearby settlements... [click here for more] |
Modiphius |
$4.99
|
This is the digital edition, please note no physical components are included.
ARRAKIS IS YOURS
Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the eyes of the entire Imperium watching your every move, can you retain control of Arrakis? Or will this... [click here for more] |
Modiphius |
$20.00 $13.40
|
ARRAKIS: SOURCE OF THE SPICE.
In the backwaters of the vast Imperium of humanity lies the hostile desert world of Arrakis. It is a deadly place, where no drop of rain falls and the people live a sparse existence in the baking cities of the northern pole. But Arrakis is the most important planet in the entire universe, for it is only here that you can find the spice... [click here for more] |
Modiphius |
$21.00
|
WHEN THE CENTER OF THE STORM DOES NOT MOVE, YOU ARE IN ITS PATH. -ANCIENT FREMEN WISDOM
In Coriolis Storm, you will learn that ‘shelter’ and ‘safety’ are very different things. Crossing the desert in an ornithopter leads the player characters to investigate an emergency assistance request from the Makreedi Weather Station,... [click here for more] |
Modiphius |
$6.00
|
THE COLOR OF HONOR
Art can be viewed through many lenses and provoke powerful responses. Desert Flower explores what happens when a work of art endangers a planet’s future.
One of the Emperor’s most favored artists has come to Arrakeen to exhibit works portraying the harsh beauty of Arrakis and the lives of its people. The player characters’ House has been granted the responsibility of organising... [click here for more] |
Modiphius |
$6.00
|
This 34-page introductory adventure for the Dune: Adventures in the Imperium roleplaying game brings the player characters to Arrakis to prepare for the arrival of House Atreides. Soon after planetfall, the player characters must ensure the official Residency is secure and try to unearth any spies, assassins, or other potential threats that may be lurking in Arrakeen.
Desertfall can be played using... [click here for more] |
Modiphius |
$6.00
|
THE END OF TEN THOUSAND YEARS OF EMPIRE
The time of the Imperium is ending. Emperor Shaddam IV is about to enact a plan to destroy the popular House Atreides using their old enemy, House Harkonnen. But this is merely the spark that sets the Known Universe on fire. Ancient plans are in motion, and one woman’s betrayal of her Sisterhood places the fate of the Imperium in the hands of her son, Paul... [click here for more] |
Modiphius |
$25.00 $21.00
|
THE WORST SORT OF PROTECTION IS CONFIDENCE. THE BEST DEFENSE IS SUSPICION. -HASIMIR FENRING
In Fatal Journey, identifying who committed a crime may not be as important as understanding why they did.
The player characters are passengers on board a Guild Heighliner when a serious crime is committed.... [click here for more] |
Modiphius |
$6.00
|
PIECES ON THE BOARD
In Kernels of Doubt, plots within plots continue to unravel until the truth or a vindictive lie is recorded in the annals of the Landsraad.
Intriguing information has reached the Spymaster of the player characters’ House. Persons unknown appear to be developing new agricultural strains that could pose a threat to the House’s crops. However, the message is cryptic... [click here for more] |
Modiphius |
$6.00
|
THE BATTLE FOR ARRAKIS BEGINS
Your House has claimed the wealth of Arrakis but can they hold onto that power when so many want to take it from them? You have already uncovered a deadly enemy, but plenty more covet what you have worked so hard to control. You are going to need allies, but who can you trust? The mysterious Bene Gesserit, the elusive Spacing Guild, or perhaps even the Emperor... [click here for more] |
Modiphius |
$25.00
|
THE GOLDEN LION THRONE, THE CENTER OF THE KNOWN UNIVERSE
There is no higher power than the Emperor, but the more power and wealth he has, the more his ambition grows. To make an ally of House Corrino is to ally with the force that controls the Known Universe. Those in the Emperor’s grace can wield unspeakable power, as long as they never forget where it comes from.
But beyond Kaitain, beyond Arrakis,... [click here for more] |
Modiphius |
$21.00
|
FOUR THINGS CANNOT BE HIDDEN - LOVE, SMOKE, A PILLAR OF FIRE, AND A MAN STRIDING ACROSS THE OPEN BLED. -FREMEN WISDOM
In Shaitan’s Bargain, who you choose to align with and the deals that you make can be just as dangerous as the desert itself.
House Harkonnen are recruiting scouts and mercenaries to locate caves being used by the Fremen conducting raids on the spice harvesting... [click here for more] |
Modiphius |
$6.00
|
BEYOND ARRAKIS LIE A MILLION WORLDS, AND A MILLION ENEMIES
The Landsraad is the great council of the Houses that decides the fate of the Imperium under the will of the Emperor. Meeting on Kaitain, the Imperial homeworld, this chorus of powerful voices meet to make deals, craft alliances, crush enemies, and take vengeance in the halls of power. Here, whole worlds can be laid waste at the stroke of a... [click here for more] |
Modiphius |
$25.00
|
NOTHING EXISTS WITHOUT CAUSE
A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand?
In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon... [click here for more] |
Modiphius |
$6.00
|
Taking Another Shot At Glory
When the Enclave fell to the New California Republic (NCR), some of their forces managed to get away while the Navarro military base was being sacked. Since then, life has been hard, living under the NCR’s thumb, constantly worried that their identities will be uncovered and their lives once again uprooted.
Though the term “Enclave remnant” can refer to a range... [click here for more] |
Modiphius |
$12.50
|
Scavenging Run!
Few tools of pre-War America have developed as much notoriety across the Wasteland as a fully operational suit of Power Armor, a symbol of status, of wealth, and strength. Most wastelanders would give their last cap, sell out a friend, or even kill to get their hands on a set.
In this digital adventure for Fallout The Roleplaying Game, a former Brotherhood of Steel Scribe has... [click here for more] |
Modiphius |
$7.50
|