Unleash your GMing creativity!
GM intrusions are part of what makes the Cypher System so fluid, fast-paced, and narrative-focused—and a real joy to GM! A good GM intrusion introduces an unexpected factor that spices up a scene, creates a turning point in an adventure, or throws a little wrench into the PCs’ best-laid plans. Sometimes GMs prepare them in advance, but often they occur spontaneously,... [click here for more]
If you need to look up a rule, the revised Cypher System Rulebook is laid out perfectly. If you're trying to quickly see what abilities a Focus offers, it becomes a little less convenient.
Hope this resource can save you, your players, or your GM a little time!
Use the PDF during character creation. Print your Focus out for easy reference at the table.
I will be updating this PDF when more Foci... [click here for more]
Step aboard the Desperate Measures in A Major Minor Problem, our second sci-fi adventure. In this two-sided adventure, you can choose to play as the capable crew of the Desperate Measures or as a group of resourceful young privateers striving to save their world. Will you discover the truth in time to stop an explosive ending?
This 23-page adventure comes with options and... [click here for more]
Generate endless ruins and adventure, in prep or on the fly!
The Numenera Ruin Mapping Engine is one of the most popular features of Jade Colossus: Ruins of the Prior World, the essential GM’s companion for adventure building in the weird and wondrous Ninth World. The 100-card Ruin Deck builds on this feature, letting you quickly and easily generate ruins as you prep for your game, or... [click here for more]
Bring the Ninth World to life on your game table!
Do you love using minis and maps for your RPG sessions? Or maybe your style is more “theater of the mind”—but you find that seeing the characters and creatures out on the table really helps build the scene. Either way, these Numenera standups give you an entire collection of beautiful, evocative minis ready to spring to life on... [click here for more]
At the centre of the multiverse is the Bridge, a wormhole with no known beginning or end. At the centre of the Bridge is the city of Arrival, the only place on Earth where rainfall can carry glimpses into other realities. And at the centre of this city is you, one of the few people on Earth who can draw a Glimpse into our world.
In Flood Lights, the players’ characters are among... [click here for more]
Generate random salvage results—and GM intrusions—and save loads of time doing it!
Shins. Iotum. Oddities and artifacts. Parts. Everything you want from a salvage attempt—even GM intrusions—is now at your fingertips. Save time at the game table and in prep by skipping the salvage tables and simply drawing a card. The top portion gives you the salvage result, including not just iotum, shins,... [click here for more]
Работа, получившая 2 место в конкурсе "Одностраничное подземелье 2018".
В опустошенном во времена Последней Войны мире герои пытаются спасти свое племя от полного уничтожения. Для этого они должны совершить поход на юг через... [click here for more]