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Equinox Quickstart Set
by Vagrant Workshop

The Equinox Quickstart Set allows you to dive into the world of equinox right away and gain first insights into the setting and game mechanics. It contains the scenario Pink Mushrooms, sending the group of pregenerated characters into a first adventure.

Grab it now, its free!

Equinox Quickstart Set
 
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'd-Infinity Volume #6: The Mythos' Free Sample

'd-Infinity Volume #6: The Mythos' Free Sample


This is a free sample of content from "d-Infinity Volume #6: The Mythos" and includes the first one or two pages from each of the dozen features in it! You can also get the entire publication for just $4.99, down from the regular price of $7.99. From its very beginnings, the idea of the Mythos has pervaded role-playing gaming to one extent or another,...   [click here for more]
Skirmisher Publishing   FREE 

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...from which you will never return

...from which you will never return (audio product)


That was it. There is no going back. No return. Nothing. Parker had refused to listen to Anson's warnings, and now I'm all alone. Waiting. Watching. Wondering if Parker-- or whatever Parker had become-- would find me. Part of me wishes she would find me. That part kinda scares the hell out of me. A haunting and sad track that will feel right at home in the background complimenting your darker...   [click here for more]
Black Goat Games  $0.99 $0.75

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100 Oddities for a Found Car

100 Oddities for a Found Car


Welcome to the latest entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them. A good oddity awakens curiosity and creativity, in characters and storytellers...   [click here for more]
Skirmisher Publishing  $0.99 $0.69

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like. Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’...   [click here for more]
Skirmisher Publishing  $0.99

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10th Millennium RolePlayer's Handbook

10th Millennium RolePlayer's Handbook


10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars. Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human...   [click here for more]
10th Millennium  $7.95 $0.79

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2012 Catalog of Palladium Books

2012 Catalog of Palladium Books


The 2012 Catalog of Palladium Books, featuring our entire selection of available books, upcoming titles, and select other merchandise, depicted in full color. Includes a product checklist/order form. See palladiumbooks.com for our full selection. ...   [click here for more]
Palladium Books   FREE 

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5150 Fringe Space

5150 Fringe Space


Life on the Edge The RPG with a twist. 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a cities, rescuing crew members from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a...   [click here for more]
Two Hour Wargames  $20.00

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5150: New Hope City, PI

5150: New Hope City, PI


When the Cops Just Won't Do. New Hope City PI is our first supplement for 5150 Urban Renewal our Sci Fi RPG In NHC, PI you're a Private Investigator that handles the jobs that the cops won't take. Relative kidnapped and can't tell the cops? Yep, I'll do it. Track a cheating husband and get the "goods" on him? You bet. Find some stolen "property" that...   [click here for more]
Two Hour Wargames  $15.00

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Act Ten Art Files volume 1

Act Ten Art Files volume 1


By popular demand, This is the Act Ten: Art Files volume 1! Now you can see all the art from the Core Rules book, the Act Ten Role Playing Network and never before seen concept art. This volume comes in at 40 high resolution pages, with over 100 pieces of art. You can read thoughts from the artist about going through the creative process, and more! ...   [click here for more]
Act Ten Game Studio  $14.99 $5.99

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Act Ten Fan [BUNDLE]

Act Ten Fan [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Act Ten Art Files volume 1 Regular price: $5.99 Bundle price: $4.00 By popular demand, This is the Act Ten: Art Files volume 1! Now you can see all the art from the Core Rules book, the Act Ten Role Playing Network and never...   [click here for more]
Act Ten Game Studio  $10.99 $11.99

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After the Horsemen

After the Horsemen


After the Horsemen Time to rebuild the world but this time with you in charge! After the Horsemen is the Post Apocalypse (PA) immersion game from Two Hour Wargames. Your role is to thrive and survive in this PA world. You can choose to go it alone as a Lone Wolf or lead a band of survivors as the leader of...   [click here for more]
Two Hour Wargames  $20.00

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Alarm Danger Warning

Alarm Danger Warning (audio product)


"ALERT ALERT ALERT ALERT DANGER DANGER DANGER DANGER..." This track is specifically created as unique modern and sci-fi game FX. Designed to be an alarm and an ambient track all in one, enterprising Gamemasters can play this during tense moments in a game-- like, say, if they've triggered an alarm, the ship's power core is about to go critical, when you REALLY want to mess with...   [click here for more]
Black Goat Games  $0.99 $0.75

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Ancient Probe is Angry

Ancient Probe is Angry (audio product)


"The device had been out in the void for some time. From the looks of things, that time could be eons... but where did it come from? It looked old, but not wholly alien. Just... different. Even while Rogers was telling me it had emitting a strong signal, I kept wondering where it had come from to travel such a long, long way into deep space..." Designed to be a background track...   [click here for more]
Black Goat Games  $0.99 $0.75

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Arcane Synthesis: A Blended-Genre Anthology

Arcane Synthesis: A Blended-Genre Anthology


Eight stories from the 31st Century: a blend of fantasy and science fiction, horror and hope, by new and established authors—different voices revealing a single, blended-genre vision. • A homeless boy struggles to silence the voices in his head and master his burgeoning mental powers • After bonding with a plant companion in the swamp, a naive mage finds wisdom...   [click here for more]
QT Games LLC  $3.99

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AutoHARP SF

AutoHARP SF


AutoHARP SF software combines a Character Creator and a Combat Tracker, both of which are fully compatible with HARP SF. The Character Creator has: Full Wizard for creating new characters. Full support for human and alien characters. Full support for Adolescence and profession rank selection, psionics and talent selection for certain professions. Easy access to character traits, offenses, defenses,...   [click here for more]
Iron Crown Enterprises  $20.00

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AutoHARP SF Xtreme

AutoHARP SF Xtreme


AutoHARP SF Xtreme is an add-on database (drawing upon the HARP SF Xtreme supplement) for the AutoHARP SF software. The database file includes Vehicle Combat, Vehicles in general added to the items, Cyberware, Interstellar Travel, a Virtual Character converter and the ability to create an AI or Robotic character, providing you with the full suite of options available in HARP SF & HARP SF Xtreme...   [click here for more]
Iron Crown Enterprises  $10.00

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Behold and Despair

Behold and Despair (audio product)


"We finally got the gates open. It had taken some time and effort, but as we heard the sounds from beyond where we were, we began to openly wonder if all that time getting in was worth it..." Designed for your dark fantasy, horror, or gritty sci-fi roleplaying ambience needs, this track can be played on loop, or mix it into your own brooding soundtracks to strike that perfect mood...   [click here for more]
Black Goat Games  $1.25 $0.99

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Best of Fenix - Volume 1-3

Best of Fenix - Volume 1-3


Buy all three volumes of Best of Fenix to a considerably better price. Why choose one when you can have them all? Volume 1 In this our first anthology you will find myths and legends of different kinds, some true to classic source material and others warped through a brand new filter. During the crowdfunding it was decided that the following will be included: Once Upon a...   [click here for more]
Askfageln  $34.95

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Bio Syndrome RPG: Modern Edition - Fight the Zombie Hordes!

Bio Syndrome RPG: Modern Edition - Fight the Zombie Hordes!


Welcome to the world of Bio Syndrome RPG: Modern Edition. Bio Syndrome is a FREE fan funded modular game system which is the creation of Paul Murphy and many countless contributors through both the web and kick-starter. Bio Syndrome is both a war game and a role playing game (RPG) system. With Bio Syndrome RPG: Modern Edition you can play through either the Bio Syndrome universe or recreate your...   [click here for more]
A Hole In The Ground Terrain & Games   FREE 

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Black Lights

Black Lights (audio product)


"This city never sleeps. The only lights that illuminate it are ones as dark as the hearts of those who built it." A simple but effective synthesizer track designed as mood music with dark future and cyberpunk games in mind. But don't let that stop you. This track could easily be fit into a dark fantasy, space opera, or modern gaming soundtrack. Play it in a mix of similar music...   [click here for more]
Black Goat Games  $0.99 $0.75

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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #23

Captain's Log #23


Her first command was ending in disaster. Released in November 2001, this issue is full of good information for Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, and Prime Directive and includes two gripping stories. HISTORY includes “First Blood” by Shelley Stuart, in which a Federation frigate is in a battle against a Romulan FireHawk...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #24

Captain's Log #24


“Attach tractor!” the captain snarled. “Hold the plant-eaters in place!” Released in June 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord and Prime Directive and includes two stories. HISTORY includes “Flashpoint,” by noted SFU author John Sickels,...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #25

Captain's Log #25


The drones slammed home, detonating the Hood into a spectacular antimatter fireball. Released in November 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, and Prime Directive and includes two stories. HISTORY includes “Return of the Hood” by Dale McKee, in which we find out...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #26

Captain's Log #26


Falshin estimated that in about 30 hours the governor and he would be dead or prisoners of the Gorns. Released in June 2003, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, SFB Galactic Conquest, and Prime Directive and includes two stories. HISTORY includes “Rescue the Kishawk,” by John...   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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Captain's Log #38 Color SSDs

Captain's Log #38 Color SSDs


The SSDs from Captain's Log #38 are now available in color. Check out these ships: New ships for Star Fleet Battles: Early Years cargo and security skiffs, sublight cargo and security skiffs, Paravian Aerie remote outpost and Early Years civilian base station, Romulan Early Years bomber and fighter ground bases, Romulan sublight bomber and fighter squadrons, armed recovery transport,...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #38 Supplement

Captain's Log #38 Supplement


This 28-page booklet includes interesting and useful information about the main Captain's Log #38 issue, as well as new materials. Included are: The designer notes for Captain's Log #38   The 2008 Origins reports A fiction story showing the other side of the story in the main issue A short story about Hydrans in the Early Years Detailed after-action reports...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #39 Color SSDs

Captain's Log #39 Color SSDs


The SSDs from Captain's Log #39 are now available in color. Check out these ships: New ships for Star Fleet Battles: Romulan King Eagle V, Queen Owl, Queen Commando Eagle, Queen Freight Eagle, and KE6; along with Federation, Klingon, Romulan, Kzinti, Gorn, Tholian, Hydran, and ISC heavy fighter squadrons. The Federation Commander Lyran early battlecruiser is suitable for...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #39 Supplement

Captain's Log #39 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #39 issue, as well as new materials. Included are: designer notes, 2009 Origins reports, special features, dropped articles, unpublished history, two more Romulan Eagle variant SSDs, four more Federation Commander Early Years ship cards, full "every comma we missed" after action...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #40 Supplement

Captain's Log #40 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #40 issue, as well as new materials. Included are: The designer notes for Captain's Log #40;   Detailed after-action reports for SFB Module G3A and Captain's Log #39;   Sculptor's notes on the Juggernaut; A new filksong; Rejected papers...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #41

Captain's Log #41


“Start arming photons, best speed to Xanadu. Red alert, people, let’s get ready to do our job!” Join us for Captain’s Log #41 and find out about alien robot warships called “Igneous” ships. In “Stones and Glass Colonies” will the Federation be able to protect Xanadu, a mining colony, from an Igneous ship? In “Igneous...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #41 Color SSDs

Captain's Log #41 Color SSDs


The SSDs from Captain's Log #41 are now available in color. Check out these ships: New ships for Star Fleet Battles: Juggernaut battleship, missile dreadnought, and frigate; Frax, Qari, Triaxian, and Sharkhunter fighter squadrons; Gorn and Romulan light battleships; Lyran Democratic Republic Dragoon and Ranger heavy cruisers, destroyer, and light cruiser. New ships...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #41 Supplement

Captain's Log #41 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #41 issue, as well as new materials. Included are: The publisher’s notes for Captain's Log #41;   Notes from various staff members; Reports from Origins 2010, including the gun run at TerrorWerks; Detailed after-action report Captain's Log #40;  ...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #42

Captain's Log #42


“You think too much, Cadet. Combat never gives you enough time to think through every option, every unknown. You need to train your instincts to react far more quickly.” Join us for Captain’s Log #42 and find out how a young Klingon cadet learns about “A Quality of Speed.” Read about an incident at “Star Fleet Pawn Stars.” Read about...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #42 Color SSDs

Captain's Log #42 Color SSDs


The SSDs from Captain's Log #42 are now available in color. Check out these ships: New ships for Star Fleet Battles: Hydran Monarch-L light battleship, Lyran Running Lion fast battleship, Vudar light dreadnought and heavy dreadnought, Frax Early heavy cruiser, Qari Early heavy cruiser, Triaxian Early light cruiser, and Flivver Early heavy cruiser. New ships for Federation Commander:...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #42 Supplement

Captain's Log #42 Supplement


This 32-page booklet includes interesting and useful information about the main Captain's Log #42 issue, as well as new materials. Included are: Four pages of designer's notes. Deleted scenes from one story in Captain’s Log #42, and a sequel to a story in an earlier issue. After-action reports. Three pages of Federation Commander Omega playtest rules (along with...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #43

Captain's Log #43


“We shall deal to our enemies a just measure of fear!” – Romulan Praetor Crellus Antonius Join us for Captain’s Log #43 and find out about the fate of the Alfred the Great, one of two Federation ships responding to attacks on Federation border outposts. “Flotilla Commander 2” is a sequel to the story “Flotilla Commander”...   [click here for more]
Amarillo Design Bureau  $19.95 $15.95

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Captain's Log #43 Color SSDs

Captain's Log #43 Color SSDs


The SSDs from Captain's Log #43 are now available in color. Check out these ships: New ships for Star Fleet Battles: The Federation new fast escort cruiser and fast destroyer escort, Hydran Heavy Knight Destroyer, Inter-Stellar Concordium transport frigate and space control pods, and Barbarian battleship. New ships for Federation Commander: New ships for the Klingons...   [click here for more]
Amarillo Design Bureau  $4.95

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Captain's Log #47 Supplement

Captain's Log #47 Supplement


Includes notes from the publisher, editor, and proofreader; after-action reports on Federation Commander: Reinforcements Attack, Captain's Log #47, Origins Game Fair 2013, and Operation Fetch; tactical notes with a note about why they were not published in the main Captain's Log; and a long tactical article by David Zimdars. ...   [click here for more]
Amarillo Design Bureau   FREE 

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Captain's Log #48 Supplement

Captain's Log #48 Supplement


Captain's Log #48 has the exciting story "The Battle with Tribbles." Come find out all the back story of the issue. It has Publisher's Notes, Editor's Comments, Proofreader's Notes, rejected tactical papers (and why they did not get published), color maps of the possible Carnivon future, After Action reports for SFB Module C6, and some...   [click here for more]
Amarillo Design Bureau   FREE 

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Captain's Log #49 Supplement

Captain's Log #49 Supplement


The Captain’s Log #49 Supplemental File gives a behind-the-scenes look at the issue, and this time we have included three pages of previews. Find out all about Captain's Log #49!...   [click here for more]
Amarillo Design Bureau   FREE 

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Captain's Log #50 Supplement

Captain's Log #50 Supplement


Captain’s Log #50 is a special issue, so its supplement is as well! The Captain’s Log #50 Supplemental File has 16 pages of information including the publisher’s behind the scenes tour of Captain’s Log #50, the Captain’s Log #49 after action report, an article about workboats, more about the Zosman stealth field, additional rules for the...   [click here for more]
Amarillo Design Bureau   FREE 

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Captain's Log #51 Supplement

Captain's Log #51 Supplement


Captain’s Log #51 has a lot of features and this supplement walks you through them while providing some additional information that couldn’t be squeezed into Captain’s Log #51. Steve Cole writes about each aspect of the issue, Steven Petrick writes about SFB, and Jean Sexton mentions her favorite parts, including Prime Directive. Some of our volunteer staff...   [click here for more]
Amarillo Design Bureau   FREE 

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Captain's Log #52 Supplement

Captain's Log #52 Supplement


Captain’s Log #52 is an exciting issue and this supplement tells you all the background about the features while providing some additional information that couldn’t be squeezed into Captain’s Log #52. Steve Cole writes about each aspect of the issue, Steven Petrick writes about SFB, and Jean Sexton mentions her favorite parts, including Prime Directive....   [click here for more]
Amarillo Design Bureau   FREE 

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Captain's Log #6

Captain's Log #6


Captain, what’s THAT!?! It is one of ours, but … Ensign, THAT is the Klingon B10, the largest starship in the universe. You are assigned to read about it in your off hours. Captain’s Log #6 has the Klingon B10 briefing, or everything you wanted to know about this ship. Technical drawings, history, and scenarios for the...   [click here for more]
Amarillo Design Bureau  $5.00

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Catalogue 1

Catalogue 1


A catalogue of all our products to date, all linked to their RPGNOW pages for easy browsing and purchase, especially of our massive clipart back-catalogue. ...   [click here for more]
Postmortem Studios   FREE 

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CHALLENGE Magazine No. 31.

CHALLENGE Magazine No. 31.


CHALLENGE Magazine No. 31. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 31. Includes article coverage for Twilight: 2000, Traveller, Command Decision, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 37.

CHALLENGE Magazine No. 37.


CHALLENGE Magazine No. 37. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 42.

CHALLENGE Magazine No. 42.


CHALLENGE Magazine No. 42. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 42. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 43.

CHALLENGE Magazine No. 43.


CHALLENGE Magazine No. 43. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 43. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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