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Near Space

Near Space


The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
Stellagama Publishing  Pay What You Want

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Ships of Clement Sector 15: Milligan-class Hospital Ship

Ships of Clement Sector 15: Milligan-class Hospital Ship


Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector. Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,...   [click here for more]
Gypsy Knights Games  $4.99

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Universal Planetary Profile Sheet for Traveller

Universal Planetary Profile Sheet for Traveller


This PDF file helps you to define details of a planet for Traveller within minutes by employing pull-down menus that contain all the details from the rulebook. It also includes a black and white printer-friendly version. ...   [click here for more]
Mongoose  $0.69

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The Universal World Profile

The Universal World Profile


Note: This is a revised and adapted edition of the ‘World Creator’s Handbook’ which was previously published under the Traveller SRD licence. Now compatible with Cepheus Engine. The Universal World Profile provides advice and resources for a referee wanting to flesh out the bones of a Universal World Profile (UWP). Turn a random string of numbers into...   [click here for more]
Zozer Games  $5.99

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Prelude to War: The Rose of Death

Prelude to War: The Rose of Death


A Plague of Roses When bacterial geneticist Dr. Rose is captured by a rebel group with murderous intent, it falls to your travellers to infiltrate their secret base and rescue her. Along the way, they must also intercept a weapons shipment bound for the rebels and deceive their contact within the organization. All the while, millions of lives hang in the balance. Can the travellers...   [click here for more]
Mongoose  $10.00

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $9.99

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Ships of Clement Sector 14: Boyne-class Replenishment Ship (OGL)

Ships of Clement Sector 14: Boyne-class Replenishment Ship (OGL)


Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector. A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across...   [click here for more]
Gypsy Knights Games  $4.99

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Ships of Clement Sector 13: Strikemaster Class Brig (OGL)

Ships of Clement Sector 13: Strikemaster Class Brig (OGL)


Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining...   [click here for more]
Gypsy Knights Games  $4.99

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Anderson & Felix Guide to Naval Architecture 2nd Edition (OGL Version)

Anderson & Felix Guide to Naval Architecture 2nd Edition (OGL Version)


Your project gets the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that...   [click here for more]
Gypsy Knights Games  $12.99

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Decopedia Volume 3

Decopedia Volume 3


This book has been written for use with Mongoose Traveller. This is the third volume in the series and just like the first two it's designed to give the referee "drop ins" for their game. Each entry is separate and self contained so you can take it and squeeze it into your own game. Inside you will find: 10 Planets 10 Alien animals 10 People of Interest 10 Story seeds Each entry is...   [click here for more]
Felbrigg Herriot  $2.99

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Clement Sector 2nd Edition (OGL Version)

Clement Sector 2nd Edition (OGL Version)


Welcome to Clement Sector! (NOTE: This is the OGL version) In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they...   [click here for more]
Gypsy Knights Games  $19.99

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From the Ashes

From the Ashes


Death lurks among the stars, forever waiting for the unwary Player Character. From laser beams and bullets to the teeth of alien predators to the vacuum of space travel itself, death is, unfortunately, common in the far reaches of the cosmos. However, human (and alien) ingenuity pushes back at death and injury, with the constant progress of medicine. At high tech levels, deadly wounds and even death...   [click here for more]
Stellagama Publishing  $2.25 $1.80

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Ships of Clement Sector 10-12: Workhorses 2nd Edition (OGL Version)

Ships of Clement Sector 10-12: Workhorses 2nd Edition (OGL Version)


The workhorses get it done! Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Gypsy Knights Games  $15.99

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Ships of Clement Sector 7-9: Defense Boats and Light Warships 2nd Edition (OGL)

Ships of Clement Sector 7-9: Defense Boats and Light Warships 2nd Edition (OGL)


Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series. Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft. Each ship is beautifully detailed with multiple views, detailed deckplans and...   [click here for more]
Gypsy Knights Games  $19.99

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft 2nd Edition (OGL)

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft 2nd Edition (OGL)


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series. Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Gypsy Knights Games  $19.99

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Ships of Clement Sector 1-3: Hub Federation Warships 2nd Edition (OGL Version)

Ships of Clement Sector 1-3: Hub Federation Warships 2nd Edition (OGL Version)


This book is a compilation of the first three entries in the Ships of Clement Sector series. The vessels featured within these pages are all warships used by The Hub Federation in Gypsy Knights Games’ Clement Sector setting. The first vessel detailed here is the Kiviat-class patrol corvette. The Kiviat-class is a patrol corvette designed and...   [click here for more]
Gypsy Knights Games  $15.99

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Power Projection Fleet

Power Projection Fleet


Power Projection Fleet lets you run fast, exciting space battles and strategic conflicts between star-spanning empires. Power Projection combines the rich sci-fi universe of Marc Miller’s Traveller and Ground Zero Games’ renowned Full Thrust space combat system. Included are: Ship combat...   [click here for more]
BITS  $29.95 $14.95

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Historical Ships of Clement Sector 1: Trent-class Destroyer 2nd Edition (OGL)

Historical Ships of Clement Sector 1: Trent-class Destroyer 2nd Edition (OGL)


Gypsy Knights Games is proud to present the first in a line of products dedicated to the great ships of the Clement Sector setting's past. The Trent-class destroyer is a reaction drive vessel used by the United States Space Navy in the early days of colonization into Clement Sector. The 1500-tonne destroyer was launched in 2185 to provide security and to protect the United States' fledgling...   [click here for more]
Gypsy Knights Games  $4.99

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with...   [click here for more]
BITS  $5.00

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Career Book 1

Career Book 1


Career Book 1 from Spica Publishing includes eight new careers for use in your science fiction game or campaign! Adventurer: Having crossed sectors in your search, you finally locate the ancient device inscribed with alien writing. Travel, excitement, danger, ancient artefacts. This is why your patron pays you such good money! Bounty Hunter: Any...   [click here for more]
Spica Publishing  $6.99

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Outer Veil

Outer Veil


THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU. Written by Omer Golan-Joel with Richard Hazlewood, with art by David Redington and Michael Thomas, Outer Veil is a completely new game universe for Traveller, set in 2159 AD in the space around Sol. As mighty as they are in the Core Worlds, the Federated Nations of Humanity government and the Megacorporations cannot...   [click here for more]
Spica Publishing  $14.99

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T4 Starships

T4 Starships


The Third Imperium, much like any other organization of space-faring planets, relies on movement between planets to further its ends. Starships have served to move individuals, cargos, ideas, and passions across huge expanses of the known galaxy. To the seasoned traveller, the worlds and ports visited are merely transient places - sites for business, education, training, or battle. The true traveller...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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Foreven Worlds: Tsokabar Subsector (Traveller)

Foreven Worlds: Tsokabar Subsector (Traveller)


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
Jon Brazer Enterprises  $2.95

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Decopedia Volume 1

Decopedia Volume 1


This book has been written for use with Mongoose Traveller. It's designed to give the referee "drop ins" for their game. Each entry is separate and self contained so you can take it and squeeze it into your own game. Inside you will find: 10 Planets 10 Alien animals 10 People of Interest 10 Story seeds 56 pages giving the referee a bank of ideas to draw from. ...   [click here for more]
Felbrigg Herriot  $2.99

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Decopedia Volume 2

Decopedia Volume 2


This book has been written for use with Mongoose Traveller. This is the second volume in the series and just like the first it's designed to give the referee "drop ins" for their game. Each entry is separate and self contained so you can take it and squeeze it into your own game. Inside you will find: 10 Planets 10 Alien animals 10 People of Interest 10 Story seeds Each entry is not...   [click here for more]
Felbrigg Herriot  $2.99

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Foreven Worlds: Alespron Subsector (Traveller)

Foreven Worlds: Alespron Subsector (Traveller)


Assassination ripped apart the very fabric of the Torres Monarchy and sent all of Alespron Subsector into disarray. When the Zhodani Consulate stepped in to restore peace, they only galvanized the region into resisting with all their might. Those that dare to oppose such a powerful military do so at their own peril. Will you make the difference between life and death for the poor refugees that flee...   [click here for more]
Jon Brazer Enterprises  $2.95

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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Flynn's Guide To Alien Creation

Flynn's Guide To Alien Creation


Have you ever wondered what kind of alien species would live on the worlds of your own Traveller campaign? Referees, are you tired of variations on the same old theme, of "people in rubber suits" or "humans with rubber foreheads", when creating aliens for your new campaign setting? Are you looking for a way to play the aliens that are mentioned only in passing in your favorite Traveller rule...   [click here for more]
Samardan Press  $4.99

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Career Book 3

Career Book 3


Career Book 3 Career Book 3 is the third and final volume in Spica Publishing’s highly successful Career Book series. Career Book 3 brings Referees and players 14 completely new career options for Traveller character generation. Inside Career Book 3 you’ll find: Alternative Benefits Tables Tired of having your...   [click here for more]
Spica Publishing  $8.99

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents...   [click here for more]
BITS  $5.00

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Outer Veil Sector Map

Outer Veil Sector Map


THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU. Written by Omer Golan-Joel with Richard Hazlewood, with art by David Redington and Michael Thomas, Outer Veil is a completely new game universe for Traveller, set in 2159 AD in the space around Sol. As mighty as they are in the Core Worlds, the Federated Nations of Humanity government and the Megacorporations cannot...   [click here for more]
Spica Publishing  $2.99

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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21 Villains 2nd Edition (OGL)

21 Villains 2nd Edition (OGL)


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters. Your characters can face off against such enemies...   [click here for more]
Gypsy Knights Games  $4.99

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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Career Book 2

Career Book 2


Career Book 2 is here! Inside the sequel to Spica Publishing's highly successful Career Book 1 you'll find: Two alternative methods for generating Background Skills; An alternative Injury Table; University and Graduate School pre-career options Two new skills: Manipulation and Psychohistory, and an expanded Trade skill 14 new careers for use in your Traveller game or...   [click here for more]
Spica Publishing  $7.99

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Apparition Class Starship, Multirole Deep Intruder

Apparition Class Starship, Multirole Deep Intruder


Yeah, delivery of uh.... let’s say critical medical supplies, teddy bears, and relief food... to a, uh... wrongfully... blockaded system is what you call a real risky business. Even with the best technologies, we're bound to get caught sometime. I want to be able to outgun anything that catches me, and outrun anything I can't outgun.” - “Dr.” Rex Black, Captain of the free...   [click here for more]
Avalon Game Company  $6.99

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Traveller Hephaestus

Traveller Hephaestus


A gigantic star ship has stranded nearby a gas giant of a populated system, sending out an automated distress signal. The type of vessel is unknown, so is the language used in the distress signal. However, the ship appears to be very advanced, maybe even beyond Imperial maximum. All communications with the ship have failed so far and suddenly a race for the apparently abbandoned ship begins. Imperials,...   [click here for more]
13Mann Verlag  $11.15 $6.73

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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Starships and Spacecraft Book 0: Cawthorne

Starships and Spacecraft Book 0: Cawthorne


The Starships and Spacecraft series from Avenger Enterprises presents an array of spacegoing vessels for use in science-fiction roleplaying games. All designs are compatible with the Traveller RPG from Mongoose Publishing, but offer a different take on interstellar travel that will open up new adventure possibilities. Starships and Spacecraft Book 0: Cawthorne details the key concepts...   [click here for more]
Avalon Game Company  $4.99

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Ship Book: Chiron Class Hunter

Ship Book: Chiron Class Hunter


Ship Book: Chiron Class Hunter is a supplement to the Mongoose Traveller system which details a 100-ton hunter vessel. Originally conceived as a unique vessel for a bounty hunter, the class has made its mark in all sectors as a production model and in the navy. The Chiron class, with its capable computers, powerful engines and high tech equipment, makes a perfect player vessel for those with large...   [click here for more]
Gorgon Press  $9.99

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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Foreven Worlds: Massina Subsector (Traveller)

Foreven Worlds: Massina Subsector (Traveller)


The ignored and forgotten regions of the Zhodani Consulate of Massina Subsector are still populated with people that need your help. With insufficient resources to maintain an enlightened society, problems that law enforcement officials are unequipped to handle arise everywhere. With danger lurking behind every asteroid, how will you change lives? Will you start a cult or stop one from spreading? Will...   [click here for more]
Jon Brazer Enterprises  $2.95

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Foreven Worlds: Fessor Subsector (Traveller)

Foreven Worlds: Fessor Subsector (Traveller)


Beyond the Third Imperium's borders and in the shadow of the Zhodani Consulate lies the subsector of Fessor. Brutal warlords and savage space pirates take what they can while agents of major powers ply their trade in secret. With danger lurking behind every asteroid, how will you change lives? Will you seek your fortune or topple a dictator bent on domination? Will you wage a war or stop one? Will...   [click here for more]
Jon Brazer Enterprises  $2.95

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Far Avalon, Book 1, Background and Spacecraft

Far Avalon, Book 1, Background and Spacecraft


Far Avalon Book 1: Background and Spacecraft Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $7.99

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At Close Quarters

At Close Quarters


At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems. At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! At Close Quarters is intended to add...   [click here for more]
BITS  $5.00

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Field Manual

Field Manual


THE MERCENARIES ARE HERE! From time immemorial there have been warriors. Men who fought not from need or as conscripts but as their trade. Warriors are not a phenomena unique to man; virtually every culture has warriors, from the Ancients to the Vargr and Aslan. And where there are warriors, there are those who fight, not for clan, nation, race or creed, but rather for pay. Written by Bryan...   [click here for more]
Spica Publishing  $7.99

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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Far Avalon, Book 3, Traveller Conversion

Far Avalon, Book 3, Traveller Conversion


Far Avalon Book 3: Traveller Conversion Book Far from the Home Worlds, the Far Avalon region was for many years an underdeveloped backwater. Now, it may be the only enclave of humans left in the universe. With the inexplicable failure of the Lubeck Conduit, the people of Far Avalon must find their own future. Some seek to build empires, some search for a way home, while others have less...   [click here for more]
Avalon Game Company  $5.99

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