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Ships of Clement Sector 9: System Defense Boats
by Gypsy Knights Games

System defense boats! SDBs!

For many worlds in Clement Sector, the SDB is not just the first line of defense but may be the only protection from marauders, pirates or rival governments. SOCS9:SDBs provides several examples of commonly used SDBs that can be used in Clement Sector or any other Traveller setting.

Ships of Clement Sector 9: System Defense Boats
 
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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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12d66^6 [BUNDLE]

12d66^6 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... d66 Atmosphere Taints Regular price: $0.50 Bundle price: $0.50 Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you....   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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12d66^7 [BUNDLE]

12d66^7 [BUNDLE]


This is a bundle contains the titles below, in the formats listed by each. d66 Biometric Security Systems Regular price: $0.50 Bundle price: $0.50 Format: Watermarked PDF d66 Biometric Security Systems delivers 36 different systems to make sure the person is who they say they are. Perfect for heist game involving a high...   [click here for more]
Jon Brazer Enterprises  $6.00 $5.00

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21 More Organizations

21 More Organizations


21 More Organizations provides 21 new and varied groups from Gypsy Knights Games' Clement Sector setting for use in your Traveller game, each with their own unique history, motives, and goals. Read about groups as varied as The Reliable Starship Escort Service, The Royal Astrographical Society and Harbringer Productions. In addition, 21 More Organizations also includes details and career tracks...   [click here for more]
Gypsy Knights Games  $5.99

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21 Organizations

21 Organizations


21 Organizations provides 21 new and varied groups to use in a Traveller campaign. Each has its own unique history, motives, and goals. Read about groups as varied as Solar Purity, The Cascadia Colonization Authority, and the Loyal Order of the Mystic Platypus. In addition, 21 Organizations also includes career tracks for The Hub Federation Navy, bounty hunters, and The Cascadia Colonization Authority....   [click here for more]
Gypsy Knights Games  $5.99

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21 Plots

21 Plots


Using a familiar format for Traveller players, 21 Plots presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path. Like all our products, the main intention of this book is to provide an extra spark to...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots III

21 Plots III


Running a Traveller game can often be challenging. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players. Whatever the reason, we're here to help! Much like 21 Plots and 21 Plots Too before it,...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Misbehave

21 Plots: Misbehave


"Let's be bad guys!" The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Planetside

21 Plots: Planetside


The newest in our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents 21 planet based situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated...   [click here for more]
Gypsy Knights Games  $4.99

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21 Plots: Samaritan

21 Plots: Samaritan


Sometimes all a person needs is a helping hand. The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee. These can be useful...   [click here for more]
Gypsy Knights Games  $4.99

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21 Starport Places

21 Starport Places


Location! Location! Location! Do your characters need a place to have some fun? Do they need a place where they can eat? Do they need a place to rest their heads? We've got a place for all those things and more! 21 Starport Places provides 21 new and varied locations designed to be used with our Clement Sector setting but useful in any Traveller campaign. Places as varied as The Lucky Horseshoe...   [click here for more]
Gypsy Knights Games  $8.99

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21 Vehicles

21 Vehicles


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting for Traveller. Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within the Clement Sector. This includes such vehicles as: The American Dreams RetroWheels Gravcycle - A sporty vehicle seen as a statement...   [click here for more]
Gypsy Knights Games  $4.99

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21 Villains

21 Villains


Where would the good guys be without the villains? 21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters. Your characters can face off against such enemies...   [click here for more]
Gypsy Knights Games  $4.99

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2300 AD Aurore Sourcebook

2300 AD Aurore Sourcebook


Aurore Sourcebok Nobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated.... Aurore is one of the least hospitable...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.70

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2300 AD Star Cruiser

2300 AD Star Cruiser


The definitive source of information for the strships of the year 2300 has arrived! Star Cruiser is both a complete addition to the Traveller: 2300 rules and an exciting boardgame of futuristic space combat.   The Rules Inside you'll find the complete guide to starship construction. Rules cover the power plant and stutterwarp drives, the advanced weaponry...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $13.40

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Allies, Contacts, Enemies & Rivals

Allies, Contacts, Enemies & Rivals


Allies, Contacts, Enemies & Rivals Allies, Contacts, Enemies & Rivals is a sourcebook of non-player characters for use with the current edition of Traveller from Mongoose Publishing. Inside you'll find a wide range of NPCs, all ready for use in your game or campaign. Allies Whether your player characters need assistance, or you need an NPC for a character's...   [click here for more]
Spica Publishing  $7.99

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Ancient Trails, Witness to History

Ancient Trails, Witness to History


Once again you are contacted by the enigmatic Professor Elsie Itcher. This time her strange pronouncements send you on a wild goose chase. But if the goose chase pays off, it could make your career! Ancient Trails, Witness to History is a Mongoose Traveller adventure set in the Twilight Sector Campaign Setting. This adventure will test your science and problem solving skills as well as testing...   [click here for more]
Terra-Sol Games LLC   FREE 

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Anderson & Felix Guide to Naval Architecture

Anderson & Felix Guide to Naval Architecture


Your project has the green light! Currently the largest ship building company in Clement Sector, the Anderson and Felix Shipbuilders Company was started on Hub in 2299 by Jamie Anderson and Reynaldo Felix. Both Anderson and Felix brought to Clement Sector their considerable expertise and experience constructing space vessels for travel between Earth and the Earth Sector colonies. And now that expertise...   [click here for more]
Gypsy Knights Games  $9.99

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Apparition Class Starship, Multirole Deep Intruder

Apparition Class Starship, Multirole Deep Intruder


Yeah, delivery of uh.... let’s say critical medical supplies, teddy bears, and relief food... to a, uh... wrongfully... blockaded system is what you call a real risky business. Even with the best technologies, we're bound to get caught sometime. I want to be able to outgun anything that catches me, and outrun anything I can't outgun.” - “Dr.” Rex Black, Captain of the free...   [click here for more]
Avalon Game Company  $6.99 $1.00

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Ares Dragon 1" Scale Deck plans

Ares Dragon 1" Scale Deck plans


If there's one thing you can count on in any game with a ship, its that your going to get boarded. With these 1" Scale deckplan maps you will be able to carry out boarding boarding action with out having to spend all that time counting squares as you drawing out the ship by hand. You can have these maps printed at any Copy Center and at most office supply stores. ...   [click here for more]
DB Game Design  Pay What You Want

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Ares Dragon class Mercenary Cruiser

Ares Dragon class Mercenary Cruiser


I would like to thank everyone that made our first ship offering such a success. We hope you find our new ship even more useful. The Ares Dragon is a popular design among the multitude of 800 ton mercenary cruiser. Its popularity stems in large part from its combat prowess, thanks to its heavy armor, powerful weaponry, and high maneuverability in both space and atmospheric flight. The Dragon also...   [click here for more]
DB Game Design  Pay What You Want

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Astrogator's Map Pack

Astrogator's Map Pack


Spica Publishing presents the Astrogator's Map Pack for mapping your science fiction roleplaying game universe! The Astrogator's Map Pack contains 16 standard 80 hex grids - enough to map an enitre sector of space! Each subsector hex grid is numbered using sector hex location numbers in the familiar format. These hex grids are ideal to use...   [click here for more]
Spica Publishing  $2.99

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At Close Quarters

At Close Quarters


At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems. At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! At Close Quarters is intended to add...   [click here for more]
BITS  $5.00

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Bastards of Foreven Book 0: Stories from the Frontier

Bastards of Foreven Book 0: Stories from the Frontier


Book 0: Stories of the Frontier serves as the introductory guide to the DSL Ironworks version of the Foreven Sector setting, referred to as The Bastards of Foreven. Included within is an introduction to the setting, an explanation of the standards and assumptions used in this Alternate Traveller Universe, a history of Foreven, a sample vehicle, a sample starship,...   [click here for more]
DSL Ironworks  Pay What You Want

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Bastards of Foreven Fleet Book 2: Starships

Bastards of Foreven Fleet Book 2: Starships


Fleet Book 2: Starships expands the DSL Ironworks version of the Foreven Sector setting (referred to as The Bastards of Foreven) with eight new starships. Included within is an introduction to each ship, complete statistics, deckplans, and lineart renderings similar in style to early Traveller products. The ships detailed within include The Prince G'vare-class Yacht The Rockhound-class...   [click here for more]
DSL Ironworks  $8.00

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Bastards of Foreven Fleet Book 3: Frontier Ships

Bastards of Foreven Fleet Book 3: Frontier Ships


Fleet Book 3: Frontier Ships further expands the DSL Ironworks version of the Foreven Sector setting (referred to as The Bastards of Foreven) with six new starships. Included within is an introduction to each ship, complete statistics, deckplans, and lineart renderings similar in style to early Traveller products. The ships detailed within include The Dragonfly-class Light Fighter The...   [click here for more]
DSL Ironworks  $8.00

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Bastards of Foreven Starter [BUNDLE]

Bastards of Foreven Starter [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Planet Reference Cards 1: Halverdi Cluster Regular price: $3.00 Bundle price: $2.00 This PDF contains the front and back images for a set of printable planetary reference cards for the first subsector detailed for the Bastards of Foreven ATU.  Included...   [click here for more]
DSL Ironworks  $23.00 $17.00

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Career Book 1

Career Book 1


Career Book 1 from Spica Publishing includes eight new careers for use in your science fiction game or campaign! Adventurer: Having crossed sectors in your search, you finally locate the ancient device inscribed with alien writing. Travel, excitement, danger, ancient artefacts. This is why your patron pays you such good money! Bounty Hunter: Any...   [click here for more]
Spica Publishing  $6.99

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Career Book 2

Career Book 2


Career Book 2 is here! Inside the sequel to Spica Publishing's highly successful Career Book 1 you'll find: Two alternative methods for generating Background Skills; An alternative Injury Table; University and Graduate School pre-career options Two new skills: Manipulation and Psychohistory, and an expanded Trade skill 14 new careers for use in your Traveller game or...   [click here for more]
Spica Publishing  $7.99

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Career Book 3

Career Book 3


Career Book 3 Career Book 3 is the third and final volume in Spica Publishing’s highly successful Career Book series. Career Book 3 brings Referees and players 14 completely new career options for Traveller character generation. Inside Career Book 3 you’ll find: Alternative Benefits Tables Tired of having your...   [click here for more]
Spica Publishing  $8.99

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Career Track 1: Medic

Career Track 1: Medic


Is there a doctor in the house? In the starship? Travellers get hurt. Travellers get sick. Will there be someone to help them get through it all? Now there can be with a new career chart to make three different types of doctors: Private Physicians, Ship's Doctors, and Emergency Medical Technicians. Look for more in the Career Track line from Gypsy Knights Games. "Traveller" and...   [click here for more]
Gypsy Knights Games  $0.99

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Cascadia Adventures 1: Save Our Ship

Cascadia Adventures 1: Save Our Ship


Cascadia Adventures 1: Save Our Ship is the first in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector. A "whale ship". That's what the casinos on Chance call a starship sent to ferry back a wealthy gambler. The Razz Casino dispatched their "whale ship", Royal Flush, to pick up an influential politician on Roskilde. However,...   [click here for more]
Gypsy Knights Games  $4.99

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Cascadia Adventures 2: The Lost Girl

Cascadia Adventures 2: The Lost Girl


Cascadia Adventures 2: The Lost Girl is the second in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector. A daughter lost. It tugs at the heart of any parent. Khalil Moskalawicz, a former card dealer at The Razz Casino, has lost contact with his only daughter, Frida. When no one else will help, Khalil turns to his former boss, Carrie O'Malley. And...   [click here for more]
Gypsy Knights Games  $4.99

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Cascadia Adventures 3: Fled

Cascadia Adventures 3: Fled


Cascadia Adventures 3: Fled is the final chapter in a trilogy of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector. Millions of credits stolen from the Razz Casino on Chance is just the beginning! Milton "The Monk" Hawthorne, security officer, has robbed the Razz Casino and fled the system. Carrie O'Malley, owner of the casino, has hired the crew...   [click here for more]
Gypsy Knights Games  $4.99

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Circling the Planet

Circling the Planet


Deep in Space…. A simple job turns into a struggle for survival… Only through wits and luck is survival possible. This is an open system module about players who get stuck in a dilapidated cargo ship in an orbiting debris field guarded by an automated satellite. They must use cunning to survive, escape and steal their spacecraft back. 7/15/15 - Now with a cover photo ...   [click here for more]
Ari_RPG  Pay What You Want

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Clement Sector

Clement Sector


Welcome to Clement Sector! In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in the vast diversity of the...   [click here for more]
Gypsy Knights Games  $15.99

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Clement Sector Fillable Character Sheet

Clement Sector Fillable Character Sheet


A fillable PDF of our official character sheet for use with Gypsy Knights Games' Clement Sector setting. Enjoy! "Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used by permission. The Traveller Main Rulebook is available from Mongoose Publishing. ...   [click here for more]
Gypsy Knights Games  Pay What You Want

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Clement Sector Player's Guide

Clement Sector Player's Guide


Ready to play? We are too! We proudly present The Clement Sector Player's Guide. The Clement Sector Player's Guide is here to help players further customize their characters for the grand adventures planned by their Referee! Need a background? We're ready for that! The Clement Sector Player's Guide comes complete with methods to determine...   [click here for more]
Gypsy Knights Games  $9.99

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Clement Sector Setting: One With Everything [BUNDLE]

Clement Sector Setting: One With Everything [BUNDLE]


This is a bundle contains the titles below, in the formats listed by each. 21 Organizations 21 Organizations provides 21 new and varied groups to use in a Traveller campaign. Each has its own unique history, motives, and goals. Read about groups as varied as Solar Purity, The Cascadia Colonization Authority, and the Loyal Order of the Mystic Platypus. In addition, 21 Organizations...   [click here for more]
Gypsy Knights Games  $339.56 $235.48

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d66 Escalations of a Panicked Crowd

d66 Escalations of a Panicked Crowd


Ever needed a name right now and all you could think of was "Bob"? Do you want quick descriptions and details fill out your adventures? The d66 series is the answer for you. Each list consists of 36 possibilities to get you out of a pinch. Each list comes ready to be integrated into your Traveller game. Just roll your d66 and you have your answer. When you have a large group of panicked...   [click here for more]
Jon Brazer Enterprises  $0.50

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d66 Gossip About a Ruler or Noble

d66 Gossip About a Ruler or Noble


d66 Gossip About a Ruler or Noble gives you 36 different ideas for idiosyncrasies that the public has heard about, whether or not these are true. Perfect for games intrigue or if you are trying to make a particular NPC memorable, these ideas will give you the ideas you need exactly when you need them. 26 Insists that bedroom be kept dust free 34 Keeps paper records instead of data 65 Watches...   [click here for more]
Jon Brazer Enterprises  $0.50

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