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Ship Book: Chiron Class Hunter

Ship Book: Chiron Class Hunter


Ship Book: Chiron Class Hunter is a supplement to the Mongoose Traveller system which details a 100-ton hunter vessel. Originally conceived as a unique vessel for a bounty hunter, the class has made its mark in all sectors as a production model and in the navy. The Chiron class, with its capable computers, powerful engines and high tech equipment, makes a perfect player vessel for those with large...   [click here for more]
Gorgon Press  $9.99

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Career Book 1

Career Book 1


Career Book 1 from Spica Publishing includes eight new careers for use in your science fiction game or campaign! Adventurer: Having crossed sectors in your search, you finally locate the ancient device inscribed with alien writing. Travel, excitement, danger, ancient artefacts. This is why your patron pays you such good money! Bounty Hunter: Any...   [click here for more]
Spica Publishing  $6.99

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Outer Veil

Outer Veil


THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU. Written by Omer Golan-Joel with Richard Hazlewood, with art by David Redington and Michael Thomas, Outer Veil is a completely new game universe for Traveller, set in 2159 AD in the space around Sol. As mighty as they are in the Core Worlds, the Federated Nations of Humanity government and the Megacorporations cannot...   [click here for more]
Spica Publishing  $14.99

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Ships of Clement Sector 13: Strikemaster Class Brig

Ships of Clement Sector 13: Strikemaster Class Brig


Gypsy Knights Games is proud to present the thirteenth entry in our line of products dedicated to the starships of Clement Sector. As the end of the twenty-third century approached, the United States authorized construction of a small warship to reduce the need for the USSN to use larger vessels for escort and patrol duties. Like other major national powers the United States was finding that maintaining...   [click here for more]
Gypsy Knights Games  $4.99

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The Space Patrol

The Space Patrol


The SPACE PATROL Needs YOU! The Space Patrol! Help protect innocent lives from the scourge of space piracy! Fight interstellar crime! Let the Navy play its wargames, the real action is in the merchant lanes with the Space Patrol. Join the galaxy’s elite crime fighting organization now! The Space Patrol is a supplement for the Cepheus Engine rules and 2D6 SciFi OGL games....   [click here for more]
Stellagama Publishing  $11.99

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2300 AD Aurore Sourcebook

2300 AD Aurore Sourcebook


Aurore Sourcebok Nobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated.... Aurore is one of the least hospitable...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $5.99

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Career Book 2

Career Book 2


Career Book 2 is here! Inside the sequel to Spica Publishing's highly successful Career Book 1 you'll find: Two alternative methods for generating Background Skills; An alternative Injury Table; University and Graduate School pre-career options Two new skills: Manipulation and Psychohistory, and an expanded Trade skill 14 new careers for use in your Traveller game or...   [click here for more]
Spica Publishing  $7.99

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Flynn's Guide To Alien Creation

Flynn's Guide To Alien Creation


Have you ever wondered what kind of alien species would live on the worlds of your own Traveller campaign? Referees, are you tired of variations on the same old theme, of "people in rubber suits" or "humans with rubber foreheads", when creating aliens for your new campaign setting? Are you looking for a way to play the aliens that are mentioned only in passing in your favorite Traveller rule...   [click here for more]
Samardan Press  $4.99

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Ship Book: Garuda Class MSV

Ship Book: Garuda Class MSV


Ship Book: Garuda Class MSV is a supplement to the Mongoose Traveller system which details a 200-ton modular ship. Designed to be customisable to almost any situation, the Garuda has caught the attention of many an agency and corporation and operates in numerous configurations across known space.. The Garuda class, with its large module bays and variable layout, makes an ideal ship for those looking...   [click here for more]
Gorgon Press  $9.99

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Skull and Crossbones: Piracy in Clement Sector

Skull and Crossbones: Piracy in Clement Sector


ARRRR! Heave to and prepare to be boarded! Piracy has been a near constant in Clement Sector since the Conduit was first opened. In fact, some historians maintain that piracy may have played as large a part in the direction that civilization spread from Hub as did the astrography of the sector. The act has been part of the fabric of the sector and continues to be so despite the best efforts of...   [click here for more]
Gypsy Knights Games  $9.99

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Solo

Solo


SOLO is a solo add-on for Cepheus Engine and the 2D6 SF roleplaying game that it is based on. Available as a softback edition NOW on lulu.com If your players are out of town, or you want to experience your own sci-fi setting ‘from the inside’, SOLO is the answer. This isn’t the usual collection of...   [click here for more]
Zozer Games  $9.99

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A Life Worth Living

A Life Worth Living


“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves. ‘A...   [click here for more]
Stygian Fox  $9.99

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Near Space

Near Space


The area of space surrounding Sol warrants a proper sci-fi role-playing game adaptation. Indeed, many games adopted the region, either as a two-dimensional abstraction or as some representation of the real three-dimensional space. However, currently, there is little in the way of an up-to-date, concrete star-maps of Sol's immediate neighborhood for the various older-school sci-fi RPGs, such as the...   [click here for more]
Stellagama Publishing  Pay What You Want

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Apparition Class Starship, Multirole Deep Intruder

Apparition Class Starship, Multirole Deep Intruder


Yeah, delivery of uh.... let’s say critical medical supplies, teddy bears, and relief food... to a, uh... wrongfully... blockaded system is what you call a real risky business. Even with the best technologies, we're bound to get caught sometime. I want to be able to outgun anything that catches me, and outrun anything I can't outgun.” - “Dr.” Rex Black, Captain of the free...   [click here for more]
Avalon Game Company  $6.99

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Allies, Contacts, Enemies & Rivals

Allies, Contacts, Enemies & Rivals


Allies, Contacts, Enemies & Rivals Allies, Contacts, Enemies & Rivals is a sourcebook of non-player characters for use with the current edition of Traveller from Mongoose Publishing. Inside you'll find a wide range of NPCs, all ready for use in your game or campaign. Allies Whether your player characters need assistance, or you need an NPC for a character's...   [click here for more]
Spica Publishing  $7.99

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Field Manual

Field Manual


THE MERCENARIES ARE HERE! From time immemorial there have been warriors. Men who fought not from need or as conscripts but as their trade. Warriors are not a phenomena unique to man; virtually every culture has warriors, from the Ancients to the Vargr and Aslan. And where there are warriors, there are those who fight, not for clan, nation, race or creed, but rather for pay. Written by Bryan...   [click here for more]
Spica Publishing  $7.99

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Modular Base 'Commodus'

Modular Base 'Commodus'


The TL11 ‘Commodus’ is a prefabricated, pressurized modular base with enough room for up to six humanoids. It provides adventurers, prospectors, colonists, or scientists with shelter, a warm shower, and a comfortable bed to sleep in. Because of its modular design, it can be easily retrofitted to fulfil many functions, which explains its popularity throughout many regions of the...   [click here for more]
Nienhaus Games  $3.99 $1.37

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Techbook: Chrome

Techbook: Chrome


Who wants some Chrome? Terra/Sol’s Techbook: Chrome is an alternative take on Cybernetics for the Twilight Sector Setting. As usual Terra/Sol products, this material has been also been designed specifically to be useful for any Traveller game. Within this book, you will find not only cybernetics of various kinds, but also bio-replacements (exact duplicates...   [click here for more]
Terra-Sol Games LLC  $14.99 $8.99

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Traveller Hephaestus

Traveller Hephaestus


A gigantic star ship has stranded nearby a gas giant of a populated system, sending out an automated distress signal. The type of vessel is unknown, so is the language used in the distress signal. However, the ship appears to be very advanced, maybe even beyond Imperial maximum. All communications with the ship have failed so far and suddenly a race for the apparently abbandoned ship begins. Imperials,...   [click here for more]
13Mann Verlag  $11.72 $7.07

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Ships of Clement Sector 14: Boyne-class Replenishment Ship

Ships of Clement Sector 14: Boyne-class Replenishment Ship


Gypsy Knights Games is proud to present the fourteenth entry in our line of products dedicated to the starships of Clement Sector. A successful support vessel with a long service history, the Boyne-class was designed for use by the Royal Navy but was a very successful export even before the ship entered service, eventually serving in national navies, system navies, and defense forces across...   [click here for more]
Gypsy Knights Games  $4.99

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MT Astrogators' Guide to the Diaspora Sector

MT Astrogators' Guide to the Diaspora Sector


"Welcome to Diaspora" is a phrase you haven't heard for quite some time. "Beware of Diaspora," on the other hand, does ring a bell. This once-proud subsector was the crossroads of contact between the Imperial Corew and the Solomani Rim, but then it became the battleground for fleets of four governments: Lucan's Imperium, Margaret's Faction, Daibei, and the vengeful Colomani...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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TNE-0314 Regency Sourcebook: Keepers of the Flame

TNE-0314 Regency Sourcebook: Keepers of the Flame


The Regency Returns Since 1979 the Spinward Marches have been the birthplace of most Traveller campaigns. Although the Marches have undergone changes and felt their share of hard knocks , they have endured. And whether you think of the as the Spinward Marches, the Domain of Deneb, or the Regency, it is still home sweet home, and it has now returned, in all of its multi-faceted glory, for Traveller:...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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Twilight Sector Beyond the Open Door

Twilight Sector Beyond the Open Door


Expand your perspective on the Twilight Sector Setting with Beyond the Open Door. A trio of adventures designed to illuminate the world of Terra/Sol as well as entertain. Uncover the mysteries of the Yamaguchi Ripper, then watch in horror as the intrigues unfold to blossom into a planetwide threat that only your group can stop. ...   [click here for more]
Terra-Sol Games LLC  $19.99 $11.99

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The Starfarer's Gazette #1

The Starfarer's Gazette #1


The Starfarer's Gazette is an intermittently-published style magazine for the cutting edge 30th Century audience in Terra/Sol's Twilight. Nonetheless, this material has been designed specifi cally to be open and available for any Traveller game. So whether you are a fan of Twilight Sector, or looking for some ideas for your Traveller Campaign, lean close and lend me your ear......   [click here for more]
Terra-Sol Games LLC  $7.99

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System Book 1: Katringa

System Book 1: Katringa


System Book 1: Katringa Welcome to Katringa! System Book 1: Katringa is the first in a series of books from Spica Publishing that describes a complete planetary system and its society, and is designed for use with Traveller from Mongoose Publishing or any science fiction RPG. Katringa is a small, cold world with an exotic atmosphere located off the...   [click here for more]
Spica Publishing  $5.99

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The Starfarer's Gazette #2

The Starfarer's Gazette #2


The Starfarer's Gazette is an intermittently-published style magazine for the cutting edge 30th Century audience in Terra/Sol's Twilight. Nonetheless, this material has been designed specifi cally to be open and available for any Traveller game. So whether you are a fan of Twilight Sector, or looking for some ideas for your Traveller Campaign, lean close and lend me your ear... or...   [click here for more]
Terra-Sol Games LLC  $7.99

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Outpost Mars

Outpost Mars


2017 – astronauts set foot on Mars. 20 years later colonisation has begun, mining is in full swing, and the goals of scientific research are becoming muddied with profit and survival. Competing factions are growing stronger, and the engineers and scientists of the United Nations Space Co-ordination Organisation are finding that even they are not immune from the petty politics of the red planet....   [click here for more]
Zozer Games  $4.99

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The Sector From Hell, Full data for Beta Subsector

The Sector From Hell, Full data for Beta Subsector


The Sector from Hell. This is the Full data on all planets in the Beta subsector. Traveller stats for all inhabited planets is supplied, but there is no setting back ground. ...   [click here for more]
Spellbook Software and Games   FREE 

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Through the Veil Part 2

Through the Veil Part 2


Something Rotting in the State of Denmark? By the third day in jump, some of the crew notice something unpleasant. The owner wrinkles his nose occasionally, frowns in a puzzled manner and is seen looking or sniffing inside inspection hatches. By day five, there is a distinct stench in some parts of the ship... Written by Martin J. Dougherty, 'Through the Veil Part 2'...   [click here for more]
Spica Publishing   FREE 

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Through the Veil Part 3

Through the Veil Part 3


The Last Shining Light of Civilisation As the ship settles onto the landing pad, the Captain reminds the crew that once they leave this system they will be headed out beyond ‘civilised’ space, so they should make the most of the world’s amenities. They have a week to find any cargo that they can, engage in speculative trade, get blind drunk, eat pseudosushi or whatever else...   [click here for more]
Spica Publishing   FREE 

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Ships of Clement Sector 15: Milligan-class Hospital Ship

Ships of Clement Sector 15: Milligan-class Hospital Ship


Gypsy Knights Games is proud to present the fifteenth entry in our line of products dedicated to the starships of Clement Sector. Designed to replace the trio of aging Centaur-class hospital ships HMHS Centaur, Polkan and Kinnara in Royal Navy service, the Milligan-class was successfully exported even before the new ship design had been accepted and entered service,...   [click here for more]
Gypsy Knights Games  $4.99

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The Defiled

The Defiled


The adventurers are hired to clear a temple desecrated by vicious animals, but the nature of the temple and the animals is the biggest surprise of all. The Defiled is a one-page, no-frills adventure for Cepheus Engine (or other science-fiction systems using 2D6 as a mechanic.) Designed as a one-shot, it can easily be slotted into an ongoing campaign and includes a map and antagonist stats....   [click here for more]
Michael Brown  $0.75

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The Celsius Agenda

The Celsius Agenda


A stolen computer file of forbidden research plunges the travelers into a struggle against a deadly assassin with a frightening ability. The Celsius Agenda is a no-frills adventure suitable for tabletop RPG science fiction games using a 2D6 mechanic, starring characters of varied career backgrounds. ...   [click here for more]
Michael Brown  $0.75

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Ships of Clement Sector 16: Rucker-class Merchant

Ships of Clement Sector 16: Rucker-class Merchant


Gypsy Knights Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99

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TSAO: These Stars Are Ours!

TSAO: These Stars Are Ours!


These Stars Are Ours is a space-opera setting for the Cepheus Engine Core Rules and other 2D6 OGL SciFi games. Set in 2260 AD - two years after the Terrans took Keid and forced the Reticulan Empire to capitulate the book it introduces the player characters to the immediate aftermath of the Terran victory in the Terran Liberation War against the mighty Reticulan Empire and its...   [click here for more]
Stellagama Publishing  $19.99

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Wendy's Guide to the Fleets of Cascadia Subsector

Wendy's Guide to the Fleets of Cascadia Subsector


Incoming Intelligence Brief, Captain! It is often said that war is 90% information and, in 24th century Clement Sector, it is no different. While most governments have intelligence agencies which provide this sort of information, the general public relies on Wendy's Naval Weekly as the premier source of naval information. Most starship captains have Wendy's Naval...   [click here for more]
Gypsy Knights Games  $9.99

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TSAO: 50 Wonders of the Reticulan Empire

TSAO: 50 Wonders of the Reticulan Empire


50 Wonders of the Reticulan Empire is an advanced technology supplement for the These Stars Are Ours! sci-fi setting, also published by Stellagama Publishing. It uses the Cepheus Engine rules and is fully compatible with all other 2D6 OGL Sci-Fi games. The Reticulan Empire is the richest, most powerful political entity in known space, outshining even its mighty Chiwak...   [click here for more]
Stellagama Publishing  $3.99

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T4 Starships

T4 Starships


The Third Imperium, much like any other organization of space-faring planets, relies on movement between planets to further its ends. Starships have served to move individuals, cargos, ideas, and passions across huge expanses of the known galaxy. To the seasoned traveller, the worlds and ports visited are merely transient places - sites for business, education, training, or battle. The true traveller...   [click here for more]
Game Designers' Workshop (GDW)  $9.99 $6.99

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Traveller Adventure: Three Blind Mice

Traveller Adventure: Three Blind Mice


District 268 with its varied polities and existence in the shadow of the Imperium to trailing, and the Zhodani to Coreward is always a region where travelling can be, well, interesting. In the years prior to the Fifth Frontier War, these tensions can be exacerbated by any number of factions having their own agendas: political, personal, provocative. The Cold War between Trexalon and Collace doesn’t...   [click here for more]
13Mann Verlag   FREE 

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MT MegaTraveller Rebellion Sourcebook

MT MegaTraveller Rebellion Sourcebook


The Imperium is being torn apart by the star-spanning Rebellion; rival leaders are fighting for the right to sit on the Iridium Throne of the Third Imperium and to rule the greatest interstellar empire that the galaxy has ever seen. Now, the Rebellion Sourcebook provides the details of the rebellion that allow MegaTraveller referees and players to incorporate the sweep and the chaos...   [click here for more]
Game Designers' Workshop (GDW)  $10.00 $9.99

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Ares Dragon class Mercenary Cruiser

Ares Dragon class Mercenary Cruiser


I would like to thank everyone that made our first ship offering such a success. We hope you find our new ship even more useful. The Ares Dragon is a popular design among the multitude of 800 ton mercenary cruiser. Its popularity stems in large part from its combat prowess, thanks to its heavy armor, powerful weaponry, and high maneuverability in both space and atmospheric flight. The Dragon also...   [click here for more]
DB Game Design  Pay What You Want

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Nemesis Class Pursuit Ship

Nemesis Class Pursuit Ship


NEMESIS CLASS PURSUIT SHIP The first ship book from Spica Publishing, the NEMESIS CLASS PURSUIT SHIP book details a 100 ton starship designed for use with Traveller. Pursuit ships are small, fast vessels with one, simple mission - to find their prey, chase it down and bring it to justice - although that 'justice' may be meted out by a wide variety...   [click here for more]
Spica Publishing  $4.99

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Flynn's Guide To Azri Drakara: Rodan Subsector

Flynn's Guide To Azri Drakara: Rodan Subsector


Flynn's Guide To Azri Drakara: Rodan Subsector is campaign resource and sourcebook for Traveller that provides a complete game setting which can be used with the Traveller system, or even other science fiction rules sets. This book focuses on the 40 primary worlds located within a single subsector on the frontier of the Azri Drakara sector. It provides astrography...   [click here for more]
Samardan Press  $9.99 $4.99

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Mech Tech 'n' bot: Warp Ships 1 (Traveller)

Mech Tech 'n' bot: Warp Ships 1 (Traveller)


Warp to a new game with Mech Tech ‘n’ bot: Warp Ships 1. This presents three new ships each with full deck plans: the cargo-carrying Startrotter, the Starblazer missile destroyer, and the torpedo-carrying destroyer Novabringer. Meet adventure on a new frontier of play today. ...   [click here for more]
Jon Brazer Enterprises  $3.95

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Planetary Tool Kit 3: Mazandaran

Planetary Tool Kit 3: Mazandaran


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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Planetary Tool Kit 4: Antioch

Planetary Tool Kit 4: Antioch


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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Gun Book: Mk8 EMA-1

Gun Book: Mk8 EMA-1


Victory in warfare often goes to the side which can bring effective, superior firepower to bear within a reasonable time frame. The Experimental Marine Armament detailed herein is a package that supplies just those capabilities to a force equipped with it. Modular and easily maintained, all four of its variants are very capable in their intended roles and enable units to reorient their mission focus...   [click here for more]
Gorgon Press  $1.00

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Class E+D Starports

Class E+D Starports


Whether along major routes or far-off regions of space, travelers will encounter starports in almost any star system in civilized space. They represent vital hubs for space travel, offering the opportunity for ship maintenance and repairs, and are the gateways both into space and to innumerable worlds and celestial bodies found in Imperial space and beyond. Unlike the large and gleaming class C,...   [click here for more]
Nienhaus Games  $6.95 $5.75

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