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Aaron Allston's New Martial Arts Styles (HERO 6e)

Aaron Allston's New Martial Arts Styles (HERO 6e)


From the depths of Aaron Allston’s digital archives comes new martial arts styles for use in your HERO System campaigns! Twenty styles are presented, to varying levels of detail. The styles include numbers martial arts to be found in the Strike Force universe (such as Daragak, Goblin-Tossing, Hardball, and Paek-tu), martial arts common to the world of Savior-Ferret (such as Katrate...   [click here for more]
Surbrook Press  $3.95

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Champions Complete

Champions Complete


The ultimate super roleplaying game returns to reclaim its crown in Champions Complete! All the legendary flexibility and power of the renowned HERO System rules engine, plus all the superhero goodness Champions has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, Champions Complete includes...   [click here for more]
Hero Games  $20.00

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Champions Now

Champions Now


Forty years ago, Champions: the Super Roleplaying Game was inspired by off-the-leash newsstand comics full of weird and headstrong creators. No one knew where a story was going, and what “heroic” meant changed constantly. That’s why it was the first role-playing game to hand you and a few friends a creative studio, rather than a constructed genre package. This book presents an exploration of...   [click here for more]
Hero Games  $15.00

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Red Cobra

Red Cobra


A notorious Cold War supervillain from the 1980s, who came to seem a little ridiculous after Communism fell, the Red Cobra hasn't been seen since 1992.  She used to lead bank robberies and armored car hijackings all across America, in an effort to soften the country up for the Soviets.  Or that's what she said about herself, anyway.  She was here to weaken America, to shake its faith in its own...   [click here for more]
Hero Games  $4.95

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Aaron Allston's Strike Force

Aaron Allston's Strike Force


A superhero setting like no other. A role-playing game campaign book that includes techniques and lessons from over 22 years of play. A tribute to one of the greatest creators in the RPG industry, created using Champions 6th Edition. In 1988, Aaron Allston released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice...   [click here for more]
High Rock Press  $20.00

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How To Play HERO System

How To Play HERO System


The HERO System may look intimidating, but in reality it's a tight core system with a lot of options. This guide will help demystify all of the options! ...   [click here for more]
Hero Games  Pay What You Want

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S.I.D.s Report #27 - Atheneum

S.I.D.s Report #27 - Atheneum


S.I.D. is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years, the number of super-powered individuals has skyrocketed.   It has become a full-time job to try and keep track of them as well as update information about them, that is the purpose of this database....   [click here for more]
Tiger Paw Press  $6.99

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The Island of Dr Destroyer

The Island of Dr Destroyer


The first Champions adventure ever published is now available again, updated to Sixth edition! With new, updated content matching modern times and game play, The Island of Doctor Destroyer is back for you and your gaming group. Experience the excitement and thrills of the world’s first Champions module, a product that launched an entirely new gaming genre, today!...   [click here for more]
Hero Games  $7.50

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Modern Dispatch (#66): Superheroic Adventure Generator

Modern Dispatch (#66): Superheroic Adventure Generator


Another random adventure generator from Adamant Entertainment! This issue of Modern Dispatch features a generator specifically for superheroic d20 campaigns. There are a number of d20-based superhero games on the market, and the Superheroic Adventure Generator is usable with all of them...or any non-d20 superhero game, for that matter! The core concept of a comic-book-style adventure...   [click here for more]
Adamant Entertainment  $1.99

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Champions: The Super Roleplaying Game

Champions: The Super Roleplaying Game


Champions, the world's greatest superhero roleplaying game! Champions 6th Edition for the HERO System is the ultimate guide to creating heroes, having superheroic adventures, and creating superhero campaigns. Soar through the skies, fight villains, and save humanity from all kinds of fiendish menaces! ...   [click here for more]
Hero Games  $20.00

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Champions: The Super Role Playing Game (4th edition)

Champions: The Super Role Playing Game (4th edition)


Champions is simply the best super role-playing game ever created. It gives you complete control over every aspect of your superhero and your world. Champions is all that is needed to bring the four-color heroics of comic books to life. This contains the award winning HERO system rules, The Champions source book, as well as Campaign Book: everything necessary for instant heroic super team! ...   [click here for more]
Hero Games  $20.00

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S.I.D.s Bulletin 17 - Psion

S.I.D.s Bulletin 17 - Psion


S.I.D. is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years, the number of super-powered individuals has skyrocketed.   S.I.D. Bulletin is a flyer that will highlight solo villains that have come onto the scene. The same care will be taken with their entry...   [click here for more]
Tiger Paw Press  $2.99

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Champions Powers

Champions Powers


There are thousands of possible superpowers that a hero or villain could have - and you'll find them all in Champions Powers! If you need to create a Champions character quickly and easily, or are looking for inspiration for a character, this book provides you with just what you need. Champions Powers includes: -complete descriptions of superpowers in nearly fifty categories, including Acid, Cyberkinesis,...   [click here for more]
Hero Games  $20.00

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Hero System 5th Edition, Revised

Hero System 5th Edition, Revised


The Ultimate Gamer's Toolkit Widely regarded as the best roleplaying game system ever created, the HERO System has become even better with this Revised version of the 5th Edition rules! Unlike any other roleplaying game, the HERO System provides you with unfettered flexibility, allowing you to exercise your own creativity without hindrance. Build any character, power, gadget,...   [click here for more]
Hero Games  $20.00

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Hero System Equipment Guide

Hero System Equipment Guide


The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures.  ...   [click here for more]
Hero Games  $17.50

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HERO System Martial Arts

HERO System Martial Arts


Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.     ...   [click here for more]
Hero Games  $15.00

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The HERO System Grimoire

The HERO System Grimoire


The HERO System Grimoire presents thousands of pregenerated spells in a wide variety of categories - alchemy, necromancy, divine magic, and more. IF you can't find the spell you want in this book, you can easily use its contents as guidelines for designing your own spells.  This file also contains the book's cover image and a Summary Index, that summarizes most of the spells from The HERO System...   [click here for more]
Hero Games  $20.00

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The Dragon's Gate (M&M, HERO, Action!)

The Dragon's Gate (M&M, HERO, Action!)


Delve into the mysterious world of San Angelo's Chinatown neighborhood in this critically acclaimed supplement to San Angelo: City of Heroes 1.5 The Dragon's Gate features a detailed description of the neighborhood, numerous businesses and personalities, both beneficial and dark. Includes numerous NPCs, a map of Chinatown, adventure seeds, and an in-depth timeline of San Angelo's Chinatown!...   [click here for more]
Gold Rush Games  $9.95

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S.I.D.s Bulletin 16 - Molten

S.I.D.s Bulletin 16 - Molten


S.I.D. is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years, the number of super-powered individuals has skyrocketed. S.I.D. Bulletin is a flyer that will highlight solo villains that have come onto the scene. The same care will be taken with their entry...   [click here for more]
Tiger Paw Press  $2.99

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Champions Universe

Champions Universe


A Universe Of Superheroic Adventure! Champions Universe is the official Hero Games setting for Champions, the HERO System game of superpowered roleplaying. The Champions Universe is a compelling world, filled with unique and intriguing details to make campaigns more exciting and fun. ...   [click here for more]
Hero Games  $20.00

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Champions: The Super Hero Role Playing Game (3rd Edition)

Champions: The Super Hero Role Playing Game (3rd Edition)


Welcome to the super-powered world of Champions! Here's where the four-color fantasies of comic books become real; here superheroes and supervillains do battle for the destiny of the human race. Champions allows anyone to become a superhero and fight for justice. With these rules and your pencils, paper, and imagination, you can recreate the fanciful world of the comic books and pulp adventure novels....   [click here for more]
Hero Games  $7.50

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Strike Force 1988 Original Edition (3rd Edition)

Strike Force 1988 Original Edition (3rd Edition)


This is the original 1988 version of Strike Force: a real piece of gaming history! In 1988, Aaron Allston and Hero Games released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice to gamemasters on how to run a long-term campaign, Strike Force is a landmark RPG publication: part campaign sourcebook, part GM guide,...   [click here for more]
High Rock Press  $10.00

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Champions Villains Volume One: Master Villains

Champions Villains Volume One: Master Villains


A superhero needs just the right villains to make his adventures exciting. Whether you want world-threatening master villains, teams of supercriminals, or solo villains to oppose your heroes, you'll find what you're looking for in Champions Villains, a trilogy of books describing over 300 of the most important, powerful, and fun supervillains of the Champions Universe! This book, Volume 1, describes...   [click here for more]
Hero Games  $20.00

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Champions Villains Volume Three: Solo Villains

Champions Villains Volume Three: Solo Villains


Champions Villains — a trilogy of Champions supplements — describes the bad guys of the Champions Universe in thorough detail. It doesn’t describe every single villain, of course (three books, even big ones, aren’t enough for that), but within these three volumes you’ll find over 300 villains — the most important, intriguing, dangerous, and defining supercriminals in the setting....   [click here for more]
Hero Games  $28.46

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Champions: The Super Hero Role Playing Game (2nd Edition)

Champions: The Super Hero Role Playing Game (2nd Edition)


Welcome to the super-powered world of CHAMPIONS. Here Superheroes and Supervillains are real and battle for the destiny of the human race. CHAMPIONS allows anyone to become a Superhero and fight for justice. With these rules, and your pencils, paper, and imagination, you can recreate the fanciful world of the comic books and pulp adventure novels. CHAMPIONS is not a game for the weak at heart. It takes...   [click here for more]
Hero Games  $5.00

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Champions Villains Volume Two: Villain Teams

Champions Villains Volume Two: Villain Teams


 Champions Villains - a trilogy of Champions supplements - describes the bad guys of the Champions Universe in thorough detail. It doesn't describe every single villain, of course (three books, even big ones, aren't enough for that), but within these three volumes you'll find over 300 villains - the most important, intriguing, dangerous, and defining supercriminals in the setting. This...   [click here for more]
Hero Games  $20.00

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Champions 5th Edition PDF

Champions 5th Edition PDF


ANY SUPERHERO... ANY POWER... ANY ADVENTURE! Champions is back! This latest edition explores the superhero genre more thoroughly than ever before, delving into all the subjects you need to know about to create incredible characters and campaigns. It includes: - a complete review of the superhero genre, from the earliest Golden Age comics to today's cutting-edge...   [click here for more]
Hero Games  $21.99

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Hero System Sidekick - PDF

Hero System Sidekick - PDF


THE HERO SYSTEM ESSENTIALS IN ONE SMALL PACKAGE The critically-acclaimed HERO System rules are now available in a new form: Sidekick! Sidekick contains all of the core HERO System rules, including character creation, combat and adventuring, and equipment ? but without all of the additions, options, and details found in the standard rulebook. Sidekick boils...   [click here for more]
Hero Games  $7.00

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S.I.D.s Report #30 - Deathstroke

S.I.D.s Report #30 - Deathstroke


From The Pages Of Villain Codex V   S.I.D. is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years, the number of super-powered individuals has skyrocketed.   It has become a full-time job to try and keep track of them as well as update information...   [click here for more]
Tiger Paw Press  $6.99

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Champions Beyond

Champions Beyond


SUPERHEROING AMONG THE STARS! Evil and injustice aren't confined to Earth. It's a big galaxy out there, full of threats and enemies for superheroes to battle. Champions Beyond is your guide to outer space, other planets, and aliens in the Champions Universe - worlds and worlds of adventure! It includes: -A review of humanity's history with aliens, including information on and Templates for the alien...   [click here for more]
Hero Games  $20.00

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The Ultimate Vehicle

The Ultimate Vehicle


The Ultimate Vehicle is a comprehensive guide to vehicles in the HERO System. It provides advanced and expanded rules for gamers who want to build anything from a chariot, to a sleek sportscar, to an airplane, to a star cruiser, to a mech! Whether you need to know how sailing ships work, how to make five small mecha that combine into one gigantic super-mech, or how to run...   [click here for more]
Hero Games  $19.99 $10.00

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Enemies II (2nd Edition)

Enemies II (2nd Edition)


Once again HERO GAMES brings you another volume of supervillains and other nasties for use with CHAMPIONS, the superhero role playing game. Each villain is fully illustrated and comes complete with optional things like powers, skills and disadvantages. Feel free to change or1g1ns, or mess around with the conceptions, powers, skills and disadvantages of these nasties to help them fit into your campaign...   [click here for more]
Hero Games  $2.50

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Classic Enemies (4th edition)

Classic Enemies (4th edition)


Classic Enemies is the largest volume of supervillains ever assembled for a superhero roleplaying game. Learn never before revealed secrets. Classic Enemies also features new illustrations by Pat Zircher, and contains a new version of classic “Escape From Stronghold” adventure featuring the ultimate supervillian prison. Classic Enemies is the perfect supplement to Champions. ...   [click here for more]
Hero Games  $5.00

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Cinematic Martial Artists (HERO 6e)

Cinematic Martial Artists (HERO 6e)


Presenting seven “cinematic” martial artists for your HERO System campaign needs!  Characters include:  Danny 33 — a Kazei 5 street samurai! Doctor Pain — a wrestling heel! Korosas the lizard folk chieftain! La Chasseresse the French super-soldier! Marie Sanguine, pirate scourge of the Caribbean! The Blue Scorpion, a pulp-era...   [click here for more]
Surbrook Press  $3.95

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Supermegatopia

Supermegatopia


Not just another cute furry kids game! Hot Babes! Mighty Heroes! Hot Babes! Evil Villains! Hot Babes! Tack Humor! And did I mention the hot babes? SUPERMEGATOPIA is home to more heroes and villains than you can shake a stick at. Weasel Boy, Buxom Gal, Snow Cone and more - the almost hourly conflict is a fertile ground for roleplaying and lots of cheesecake art! SUPERMEGATOPIA uses the Paradigm...   [click here for more]
Team Frog  $5.00 $4.00

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HERO System Advanced Player's Guide II

HERO System Advanced Player's Guide II


The HERO System 6th Edition contains all of the rules you need to create any sort of character, power, gadget, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expanded on those rules, offering more information and options for dedicated HERO System gamers. But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules,...   [click here for more]
Hero Games  $17.99

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Book Of The Machine

Book Of The Machine


Since the dawn of the Champions Universe, the fiendish robot Mechanon has been trying to exterminate all organic life on Earth - and only the might and valor of the world's heroes has stopped him. The Book Of The Machine is a detailed look at Mechanon, covering everything from his alternate forms to his hidden lairs, his robotic minions, and his many schemes to rid the Earth of organic infestations....   [click here for more]
Hero Games  $24.99 $10.00

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Extinction Event

Extinction Event


Earth 2045 We Survived In 2028, we foresaw our fate in the plumes of a distant comet entering our solar system. Humanity united to save itself from extinction as a planet killer comet veered to strike the Earth. Our efforts to stop Armageddon partially succeeded and the sky bled red for a decade as the comet’s debris shrouded our planet. The fleeting unity that saved us vanished and we reverted...   [click here for more]
Mad Ferret LLC  $9.99

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108 Superpower Origins

108 Superpower Origins


This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again! Inside, you'll find that you received your powers... ...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through. ...from a strange fungus that you encountered...   [click here for more]
WMB Saltworks  $1.00

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Dark Champions (5th Edition)

Dark Champions (5th Edition)


DEADLY ACTION AND DARING ADVENTURE! Dark Champions discusses and describes the modern-day action-adventure genre for gaming, covering everything from costumed vigilante crimefighters, to spies, to cops, to military action stories, to weird conspiracies, and beyond. It shows how to create characters, campaigns, abilities, weapons, and other elements of the genre using the HERO System...   [click here for more]
Hero Games  $22.99

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S.I.D.s Report #24 - The Reapers

S.I.D.s Report #24 - The Reapers


S.I.D. is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years, the number of super-powered individuals has skyrocketed.   S.I.D. Bulletin is a flyer that will highlight solo villains that have come onto the scene. The same care will be taken with their entry...   [click here for more]
Tiger Paw Press  $4.99

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Forgotten Enemies #6 - Viper Special Issue - Solo Villains

Forgotten Enemies #6 - Viper Special Issue - Solo Villains


Forgotten Enemies – Special Viper Issue – Solo Villains   Many villains are always in the news; many are always on our minds. Some however, have not been seen for years and to some this means that they are retired, in jail or dead. Only if this was in fact the truth of the matter, but it isn’t.   Many villains have gone into hiding while others are simply enjoying the fruits of their labor....   [click here for more]
Hero Games  $3.99

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The Strike Force Archives

The Strike Force Archives


The Strike Force Archives: over 800 megs of Aaron's original material retrieved by Jason Walters with the assistance of the Allston Estate. (The original recovered material was a 600 MB zip file, which unpacked itself into 872 MB with over 5,800 items.) Edited and organized by Strike Force co-author Michael Surbrook, it includes an introduction and an index to this vast collection of newsletters, artwork,...   [click here for more]
High Rock Press  $20.00

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The Ultimate Mystic

The Ultimate Mystic


The Wonders of Magic Magic, spells, and mystical beings are one of the most popular elements in most roleplaying games - in fact, they're so popular that gamers often introduce them into genres where they don't normally exist! The Ultimate Mystic is a comprehensive guide to using mysticism in your HERO System campaigns, whether they're magic-filled Fantasy...   [click here for more]
Hero Games  $10.00

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Adventures in Monster Hunting: Six Scenarios For The Monster Hunter International Employee Handbook

Adventures in Monster Hunting: Six Scenarios For The Monster Hunter International Employee Handbook


Adventures In Monster Hunting features six scenarios for the MHI RPG. Each of them is relatively simple and straightforward, perfect for new GMs and players to cut their teeth on but still plenty of fun for experienced GMs and players. They are: >The New Kids In Town, in which the PCs go into the field for the first time and find themselves taking on a nest of wererats >Gimme That Old One Religion,...   [click here for more]
Hero Games  $5.00

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Darren Watts’s Golden Age Champions

Darren Watts’s Golden Age Champions


SMASH THE AXIS! The Golden Age of Superheroes began in 1938, when a new kind of hero emerged from the pages of comicbooks in full color for a dime! Now you can experience high-flying adventure set in the days before, during, and after the Second World War, fighting for justice and freedom while armies march and cities burn! Darren Watts’s Golden Age Champions 6th Edition expands the Champions...   [click here for more]
High Rock Press  $20.00

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108 Superpowers or Spells

108 Superpowers or Spells


This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again! Inside, you'll find superpowers or spells like... The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with...   [click here for more]
WMB Saltworks  $1.00

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Hudson City: The Urban Abyss - PDF

Hudson City: The Urban Abyss - PDF


ON THE MEAN STREETS....   Welcome to Hudson City, pal. Better watch your step. Only the smart and the lucky survive around here. Hudson City: The Urban Abyss describes the (in)famous Pearl City in all its gritty detail, from the glittering skyscrapers of Bankhurst to the grimy, sin-filled streets of the Strip. It's the perfect setting for your Dark Champions adventures!...   [click here for more]
Hero Games  $18.99 $9.50

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Villainy Amok - PDF

Villainy Amok - PDF


VILLAINY MOST FOUL! Among the thousands of adventures Champions GMs run, a few favorite types ? classics from the worlds of comic books and the movies ? stand out. They get run in nearly every campaign, and sometimes multiple times within a single campaign. But if you don't watch out, these beloved classics can become stale and routine. Enter Villainy Amok! This book looks...   [click here for more]
Hero Games  $18.99 $10.00

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Trouble For HAVOC

Trouble For HAVOC


Three Superpowered Battles! "We HAVOC supervillains are professionals who only want to do our job - creating as much havoc as possible. Why do these superheroes insist on getting in the way? A small reactor! Is that too much to ask?   If the superheroes don't want us to borrow federal property, we'd be glad to grab the power source of a race which never pays taxes - the...   [click here for more]
Chaosium  $4.95

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