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Far Away Land RPG: Tome of Awesome

Far Away Land RPG: Tome of Awesome


This is the book you need to play the Far Away Land Role-Playing Game. This revised version of the Tome of Awesome contains errata and rule revisions along with rules for character creation, world building, creature bestiary, creature creation, magic, weapons, and tons more. Far Away Land is a world where noknil clones are part of a hive mind, where clown plants hurl terrible jokes...   [click here for more]
Simian Circle Games  $25.00

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SIGMATA: This Signal Kills Fascists

SIGMATA: This Signal Kills Fascists


From the author of Cryptomancer comes SIGMATA: This Signal Kills Fascists, a cyberpunk tabletop role-playing game about ethical insurgency against a fascist regime, taking place in a dystopian vision of 1980's America. Players assume the role of Receivers, the superheroic vanguard of the Resistance, who possess incredible powers when in range of FM radio towers emitting...   [click here for more]
Land of NOP LLC  $39.95

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Other Worlds

Other Worlds


Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way. This...   [click here for more]
Signal 13  $29.99

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HERO System Martial Arts

HERO System Martial Arts


Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting. ...   [click here for more]
Hero Games  $29.99

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The Mighty Six

The Mighty Six


GO ON, BE A HERO... You know you want to. How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right? Well now you can. Play Mighty Six, the super powered roleplaying game compatible...   [click here for more]
Mighty Six Enterprises  $19.99

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UXP Deck

UXP Deck


XP Cards with Added Effects! Requires the Cypher System Rulebook from Monte Cook Games. Note: While this product now has a print option, it still includes the black-and-white version of the .pdf along with the color copy, to ease the ink-burden on home printing! The Cypher System encourages the use of XP in many different ways, but it can be easy for players to fall...   [click here for more]
Monte Cook Games  $5.99

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Titan Effect RPG

Titan Effect RPG


An espionage/science fiction RPG! The world is not what it seems. Ordinary people haven’t realized how strange and dangerous it has become, but things are about to change… Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies, in a covert war that...   [click here for more]
Knight Errant Media  $29.99

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Divine Blood

Divine Blood


Things Evolve Technology and Technique Life and Lives Battles and Wars They start as one thing... ...and then become entirely another. Evolution can be inconvenient. ________________________________________ It's no different from Bravura Academy. Yoon-Ji "Yooji" Jeon considers herself an average girl, perhaps smarter than most. However, she's found herself stuck in the role...   [click here for more]
Thrythlind Books and Games  $11.24

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #4

Theater of the Mind Magazine - Issue #4


Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind”...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Chebyshev Function, Protocol Game Series 6

Chebyshev Function, Protocol Game Series 6


Chebyshev Function is a story roleplaying game about teenagers with psionic powers — known as primes — who are chased by the government. Forced to live outside the convenience of modern life, the characters must “go underground” to protect themselves from those who would do them harm. As the story progresses, the teenagers find themselves face to face with very real dangers...   [click here for more]
post world games  $4.99

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Hypercorps 2099

Hypercorps 2099


The simultaneous tachyon flux of 1876 and 2076 forever changed the world, introducing a myriad of new races to Earth from other dimensions before the strange portals closed with the coming of the 20th century. The 200 years since have been filled with the miraculous rise of alter sapiens, the demigrant struggle for equal rights, and the ascent of the planet’s true masters: hypercorporations....   [click here for more]
Legendary Games  $29.99

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Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement

Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement


Are your players upping their game? Now up yours! Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,...   [click here for more]
Dead Gentlemen Productions, LLC  $10.00

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Wild Talents: eCollapse

Wild Talents: eCollapse


A world of PASSION! POWER! And POORLY-CONSIDERED PHILOSOPHIES! Welcome to the future. The economy’s in a coma, civil order runs on inertia, and biotech ‘superpowers’ are so cheap that bus station schizophrenics are getting ’em. Huge storms ravage the coasts and the US is under martial law. Even the Internet is unreliable. What do you do? How do...   [click here for more]
Arc Dream Publishing  $24.99

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Hero System Skills

Hero System Skills


HERO System Skills examines the subject of Skills from numerous perspectives. It addresses Skills not only in general terms - as a major game element within the HERO System as a whole - but specifically, on a Skill-by-Skill basis, with new information and rules about every Skill (and several new optional Skills). As always, all the new and expanded rules in this book are strictly optional. ...   [click here for more]
Hero Games  $34.99

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Uncertain Worlds

Uncertain Worlds


This is sort-of, almost useful as a game book. Its a book of all the 'Game Objects' or fictional ideas from the False Machine blog by Patrick Stuart that haven't been included anywhere else. Its just fictional stuff, no cultural commentary, analysis, essays or discussion. Everything here is available on the blog for free if you want it. Much of it is in the old 'False Machine' book, if you happen...   [click here for more]
False Machine Publishing  $6.32

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Campaign Options: The Feat Reference Document

Campaign Options: The Feat Reference Document


Everything You Don't Already Have!! The Feat Resource Document has over 700 feats from the publisher of the Pathfinder Roleplaying Game Core Rulebook! It's the ultimate compilation of feats that aren’t in the online Resource Document, taken from more than 100 adventures, companions and campaign sourcebooks. All are in as close to their original format as possible with only...   [click here for more]
Rogue Genius Games  $24.99

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CAH:S3 -- Game Master Screen Inserts

CAH:S3 -- Game Master Screen Inserts


These 11" by 8.5" inserts for Cartoon Action Hour: Season 3 can be slid into a customizable landscape-oriented GM screen or printed directly onto cardstock to create a dedicated stand-alone screen. There are eight inserts in all. In addition to the PDF version, the inserts are also available printed on very sturdy cardstock. When added to the cart,...   [click here for more]
Spectrum Games  $8.93 $7.14

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Lights Out - The Roleplaying Game

Lights Out - The Roleplaying Game


No school. No parents. No rules. The children of Applewood woke one morning and discovered that all the adults have disappeared and better yet, they all have superpowers! With no one to tell them to comb their hair or brush their teeth, the kids could do whatever they wanted. All was great until that same night when the electricity shut off and monsters started stalking the streets. Now...   [click here for more]
Nightingale Publishing  $39.99 $31.99

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Super Powered Legends Adventure: Disaster Day!

Super Powered Legends Adventure: Disaster Day!


Whole Lotta Shakin' Going On! It is a beautiful summer day in New York City. And then there’s an earthquake! Buildings are on fire, bridges are crumbling to pieces, people are panicking, and criminals are taking advantage. But where are the heroes? The capes and costumes familiar with these sorts of rescue efforts are nowhere in sight. That means it's time for you to step up! You may be new...   [click here for more]
Rogue Genius Games  $18.95

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MADCAP Gimmick Cards

MADCAP Gimmick Cards


These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY Each card includes: A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to...   [click here for more]
Sanguine Productions  Pay What You Want

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Rocket Amoeba

Rocket Amoeba


Jetting in to save the day for everyone who wants to play story games with their friends but is menaced by gigantic books or rules that melt your brain! Rocket Amoeba is a set of roleplaying game rules you can use for almost any genre or setting. Simple! Fast! Adaptable! It keeps things simple, so its quick to get going and to play, leaving you to focus on your characters and their exciting...   [click here for more]
Silver Branch Games  $8.98

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The Awesome System

The Awesome System


Play roleplaying games based on sci-fi, fantasy, spy thrillers and many other genres, using a flavourful and charming ruleset. Our flagship product is, and always will be, The Awesome System, a fast-paced and flexible rpg to play with your friends. ...   [click here for more]
Sharkpunch Studios  $30.00

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Ewen's Tables Collection

Ewen's Tables Collection


The “d66” table is an amazing invention that lets you generate one of 36 possible results using a pair of ordinary six-sided dice. It has been a key part of many different RPGs, and now Ewen Cluney (who has the dubious distinction of being the translator of Maid: The Role-Playing Game) has amassed a collection of tables for use in all manner of RPGs and other creative endeavors....   [click here for more]
Yaruki Zero Games  $20.00

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Whimsy Cards

Whimsy Cards


Whimsy Cards are a narrative accessory that allow players to add to the story of any tabletop roleplaying game. Distribute one card to each player at the start of play. Players may use them at any time by revealing a card and describing how the current scene or situation changes as a result. The Gamemaster is allowed to suggest modifications and even veto the use of the card, but he...   [click here for more]
Nocturnal Media  Pay What You Want

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Thrusts of Justice

Thrusts of Justice


Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf. You're just an unemployed reporter until a cryptic warning and an explosion outside your favorite bar send you down the road to becoming one of three superpowered heroes (or, potentially, villains - we're not here to judge). Dark vigilante?...   [click here for more]
Chooseomatic Books  $14.95

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Hero System Equipment Guide

Hero System Equipment Guide


The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures. ...   [click here for more]
Hero Games  $34.99 $34.99

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $25.00

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Forge Engine - Universal Role-Playing System

Forge Engine - Universal Role-Playing System


When modern soldiers are transported to ancient Rome, law enforcement officers fight inter-dimensional intruders, post-collapse humans scavenge for alien technologies, or heroic warriors and wizards battle monstrous evil, Forge Engine is there to quickly and seamlessly support your stories. From the ENnie Award-winning designer of Hero Kids, comes the Forge Engine Universal...   [click here for more]
Hero Forge Games  $19.99

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Atomic Super Humans Deluxe

Atomic Super Humans Deluxe


Atomic Super Humans just got bigger and better with an all new 140 page deluxe edition rulebook! This updated and expanded rulebook features new classes, new powers, and enough optional rules to help simulate nearly any super powered battle. Atomic Super Humans is a turn based combat game for two or more players set in a world where super powered humans must decide if their gifts...   [click here for more]
Radioactive Press  $14.99

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Alterkine: Player's Handbook

Alterkine: Player's Handbook


THE FUTURE IS NOW The World is changing, are you prepared? Science has progressed and has transformed the world, for better and for worse. Play as a human, mutant, or one of several new races. Containing new skills, weapons, cybernetics, mutations, and dozens of new feats, the Alterkine Player’s Handbook gives you the tools you need to survive. This product is compatible...   [click here for more]
HermaDolph  $35.00 $25.99

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Alterkine: Dossier

Alterkine: Dossier


Dossier is an Alterkine supplement suitable for any d20 Modern or Future campaign. Inside you will find hundreds of ways to customize your character in the world in which you are deposited. Develop your Talents and play as a member of the occult or a battle hardened warrior, a wanderer of the wastelands or a raving lunatic. With careful planning, continue on with one of more than a dozen Advanced...   [click here for more]
HermaDolph  $30.00 $20.00

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Alterkine: The Ones We Were

Alterkine: The Ones We Were


Over the past few months, the world has seen a spate of strange meteor showers. However, not every particle has burned up in the atmosphere, and one particularly large fragment has struck down near an out-of-the-way mountain mining town Delsvale. The full effects of this crash remain to be seen, but this town—once a thriving source of zinc—is in for dark days and interesting times. Using...   [click here for more]
HermaDolph  $15.00 $10.00

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D6xD6 RPG Core Book

D6xD6 RPG Core Book


From Origins award winning designer Lester Smith. With former Dragon Magazine editor Dale A. Donovan. Five-minute character creation. Quick-and-easy tactical combat rules. Endless setting possibilities. The D6xD6 role-playing game is centered on a single stat, Focus. The more skills you choose, the higher your character's Focus number. Choose just a few skills, and your...   [click here for more]
Lester Smith Games  $19.99

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Build-a-Brawl Sampler Pack

Build-a-Brawl Sampler Pack


All of the Build-a-Brawl Miniatures sets have been re-designed to be easier to assemble and cost less. Just what is Build-a-Brawl? Build-a-Brawl is Reality Cheque's unique cardstock miniatures series, showcasing art from our varied games and settings: Dravakor, Tales...   [click here for more]
Reality Cheque  $0.42

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QuestCore RPG

QuestCore RPG


QuestCore - a brand new, best-selling RPG with smart rules. This week 30% off! QuestCore is a role-playing game for your amazing stories. It is a new smart RPG system that is easy to learn and fast to play. "Crunch lite". Made for players who like d20 based games, like Dungeons and Dragons, but want better and faster rules. QuestCore offers all the rules you need...   [click here for more]
Megaton Games  $11.00

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Hypercorps 2099 (5E)

Hypercorps 2099 (5E)


The simultaneous tachyon flux of 1876 and 2076 forever changed the world, introducing a myriad of new races to Earth from other dimensions before the strange portals closed with the coming of the 20th century. The 200 years since have been filled with the miraculous rise of alter sapiens, the demigrant struggle for equal rights, and the ascent of the planet’s true masters: hypercorporations....   [click here for more]
Legendary Games  $29.99

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Modern Ruins 4

Modern Ruins 4


Modern Ruins 4 DramaScape Modern Volume 26 This is a 40 x 40 inch Battlemap of a Modern Ruin, it has Hex, Square and No Overlays, it also includes the VTT files for online play. This product is also available on High Quality Poster maps, with this map it is 6 18 x 12 inch posters to form the...   [click here for more]
DramaScape  $5.99

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The 1PG Compendium

The 1PG Compendium


Since 1999, the 1PG line from Deep7 Press has been a delivery system for hours of movie genre roleplaying entertainment at a low investment of time and money. Now, for the first time, all of the Deep7 1PG titles have been collected in a single volume. Agent S.E.V.E.N. Battleforce Bravo Bloode Island Broadsword Buggin' Daisho Dime Heroes...   [click here for more]
Deep7  $30.00

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Witch Hunter, issue 1

Witch Hunter, issue 1


This 44-page 1st issue features Witch Hunter's origin and first adventure, a schematic of his magic detection device and portal tuner, the Witch Watch, a Witch Hunter public disservice announcement pin-up, and a page from The Lantern newsmagazine, being the last, fading light of truth in the media. 44-page 1st Issue Special - FULL COLOR - Includes Origin, Bonus Features, Pin-ups, Standalone Introductory...   [click here for more]
Monarch Comics  $2.74

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Witch Hunter, issue 4

Witch Hunter, issue 4


“The Grey Lady of Mystery Hill” Witch Hunter and his aide, Kitty, travel to an ancient power site called Mystery Hill, now a tourist attraction. Their mission is to seek out a control room, The Chamber of Orders, that can be used as a base for Witch Hunter in his fight against the evil cult, The Scarlet Circle. The site's time-lost guardian, The Grey Lady of Mystery Hill,...   [click here for more]
Monarch Comics  $3.99

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Super Powered Bestiary

Super Powered Bestiary


Welcome to the Dragonlands! Or the island of the evil Doctor Hybrid. Or the bandit bestiary of the Crime Zoo. Or the Spirit Forest. The point is, sometimes heroes end up in some super-strange places, and a GM may find himself with a sudden need for some super-weird stat blocks. No GM has time to write up every possible Demonic Guard of the Tyrant Sorcerer, band of giants from the Nine Realms of...   [click here for more]
Rogue Genius Games  $39.96

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Fate of the Norns: Ragnarok - Power Cards (set I)

Fate of the Norns: Ragnarok - Power Cards (set I)


Fate of the Norns: Ragnarok - Power Cards This is a card set of Core Rulebook active and passive powers. ...   [click here for more]
Pendelhaven  $59.98

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Witch Hunter, issue 2

Witch Hunter, issue 2


“Seven Tarot Card Stud” The powers that be which secretly guide world events, The Scarlet Circle, are handing out cards that are altering reality into an old world order of their design. Witch Hunter has to save an artist whose hand has altered some of these cards and, in so doing, changed reality in a way not to The Scarlet Circle's liking. A backup story explores the...   [click here for more]
Monarch Comics  $3.73

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Witch Hunter, issue 3

Witch Hunter, issue 3


“Witch Hunter vs The Woman in Black” Witch Hunter has now become the hunted, as his arch nemeses, The Scarlet Circle, have dispatched their enforcer, The Woman in Black, to eliminate him before he becomes a greater threat to their new old world order. In addition to a battle between Witch Hunter and The Woman in Black, this issue explores the origin of The Woman...   [click here for more]
Monarch Comics  $2.74

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Witch Hunter, issue 5

Witch Hunter, issue 5


“Dimension of the Dark Elves” Witch Hunter has usurped control of an ancient power site, Mystery Hill. He took it from The Scarlet Circle, a cult of the elder races of the Earth that want to unseat humans from its throne. Kirbbus, leader of the Dark Elves, which is one of the member races, has stolen a former guardian of Mystery Hill from the private vault of Elesar,...   [click here for more]
Monarch Comics  $3.73

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Witch Hunter, issue 6

Witch Hunter, issue 6


“Witch Hunter and The Queen of Dragon Island” Witch Hunter is lured to Dragon Island in The Devil's Triangle for a confrontation with Simuntok, King of the Dwarves, and Hespix, Queen of Dragons, who cast some light on the mysterious Scarlet Circle's plans for usurping control of the Earth from humanity and returning it to the elder races! Meanwhile, the fate of The Woman...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 8

Witch Hunter, issue 8


"The Lost Colony of The Expressionist" Story: Vincent Ferrante, Art: Scott, Colors: Alzir Alves, Cover Art: Frank Brunner, Cover Colors: Tom Smith Witch Hunter and his aide, Kitty, team with the mystic detectice of the art world, The Expressionist, to solve a murder mystery in the lost art colony on the shores of Lake Erie, Albright Springs, PA. Magic, Mobsters, Monsters,...   [click here for more]
Monarch Comics  $3.99

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Witch Hunter, issue 9

Witch Hunter, issue 9


"The Scarlet Circle Network" Story: Vincent Ferrante, Art: Leonardo Gonzalez, Colors: Danielle Giglia, Cover Art: Frank Brunner, Cover Colors: Tom Smith Witch Hunter faces Encantar, Public Relations Witch of his arch nemeses, The Scarlet Circle, a cult with its hands in politics, industry, organized religion, and the media. In his secret identity of Jon Redmont, new...   [click here for more]
Monarch Comics  $3.99

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