Author: James Thomson Pages: 125 Product Type: Savage Worlds NPC Sourcebook
Here are ninety-two NPCs for the Bedlam City campaign setting, each ready to suffer and die in whatever ways you prefer. We know you can think of some real tasty ones (and we're sure your PCs can, too).
Some of the characters in this book have superpowers, but most are much more soft and vulnerable. Because every good... [click here for more]
Super-Powered A.E.G.I.S. for Savage Worlds
Super-Powered A.E.G.I.S. for Savage Worlds details an international corporation that puts on the public face of a benefactor to all humanity, but in truth it works on shadowy government projects and for any criminal organization that can pay its fees. A.E.G.I.S. (Advanced Engineering Genetic... [click here for more]
The first of our Super-Powered series for the Savage World rules, Operation: Marshal Law details the US Marshal Service program intended to integrate super-powered beings into the agency as law enforcement officers.
Within this brief PDF you will find:
Information relevant to playing metahumans who join the United States Marshals Service.
Guidelines... [click here for more]
Villains Abound for Savage Worlds brings you the Termite
Villains Abound details super-powered villains for your Savage Worlds game. In this release is presented the Termite. A demolitions expert wanted for wanton sabotage, he stole a suit of armor being developed by the Army to attack an enemy's infrastructure in order to become the saboteur-for-hire,... [click here for more]
With the release of Savage Worlds Super Powers Companion (2nd Ed), Savage Worlds is ready for fast, furious and fun superhero action
All you need now are spandex tights and bad guys - and Miscreants, Malefactors and Megalomaniacs is here to give you some supervillains to smash, outwit and overcome.
MM&M contains 12 supervillains ready to menace your next Savage Worlds session.... [click here for more]