In The Great Rail Wars Miniature Game, players pit heroes and posses against each other in table-top battles to determine the fate of the Weird West and possibly the entire world.
It's a fast-playing and easy-to-learn skirmish-level game set in in the richly detailed and exciting background of the hit Deadlands roleplaying game. ... [click here for more]
The West has gotten a whole lot weirder these days. Sure, there are all sort of strange critters haunting the place, and the dead get up more often than you might want, but stranger yet is this thing called ghost rock, the mysterious superfuel that's the basis of the Great Rail Wars. Ghost rock's not only more valuable than gold, it's also what folks use these days to power all sorts of steam-driven... [click here for more]
There's Hell on the High Plains, amigo! The Tombstone Epitaph has always been filled with lurid tales of daring desperadoes and deadly drifters, but lately the West's most-read tabloid claims there's something more sinister stalking the frontier's lonely plains: Monsters. Fortunately, where there are monsters, there are heroes. Squint-eyed gunfighters, card-chucking hexslingers, savage braves, and... [click here for more]
*** The contents of the Deadlands Marshal's Handbook: Explorer's Edition and the Deadlands Marshal's Handbook are the same. The Explorer's Edition is formatted for 6.5"x9" while the Deadlands Marshal's Handbook is 8.5"x11". ***
There's Hell on the High Plains, amigo! The Tombstone Epitaph has always been filled with lurid tales of daring desperadoes and deadly drifters, but lately... [click here for more]
In '68 the Great Quake shattered California from top to bottom, leaving a maze of windswept mesas and perilous sea channels brimming with precious ghost rock. The Rail Wars raged as Rail Barons fought to reach California's riches first. Only one of them can lock up the Maze's lucrative ghost rock trade, and first they have to go through Reverend Grimme and his fervent followers! The Flood gives you... [click here for more]