The Sioux Nations and Coyote Confederation are restless. Some say they are soon to go to war. The US Army predicts the spears and arrows of the "Old Ways" movement will prove the red men's downfall. Faithful medicine men say otherwise. They believe in the power of their magic and their savage animal spirits. This 96-page book focuses on the Native Americans of Deadlands D20, featuring new... [click here for more]
This 64 page class book for Deadlands D20 is a must have for any Deadlands D20 campaign. If features the haunted history of the huckster, new feats, skills, abilities, prestige classes, and more hexes than you can shake a Dead Man's Hand at! ... [click here for more]
Faith and a .44! That's what the blessed use to overcome the forces of darkness. Those with true faith and the blessing of the Almighty can walk on water, call down holy fire from the Heavens, and sometimes even raise the dead! Of course a .44 is handy for dealing with more mundane threats, such as the followers of the Enemy.
Way of the Righteous is the Deadlands D20 class book for the Blessed. Inside... [click here for more]
Watch Your Step!
You never know what you'll step into! Buffalo patties may stink up your Dingoes, but a deadly conspiracy can plant a whole posse of veterans six-feet under.
That's what this twisted tale is all about - conspiracy and dead guys. The heroes are hired look into suspicious activities in Gomorra that culminates in one of the not grisly gunfights ever seen in the Weird West.
Soon... [click here for more]
Role-playing adventures in the Wild West. This role-game takes the OGL, shakes it up and lets only the necessary stuff back in again. What this means is that you are left with a straightforward, no nonsense role-playing game without feats and skills. It does feature a simple class-based system (Drifter, Gunslinger, Preacher and Wrangler to name just a few of the 10 character classes), so it has that... [click here for more]
Early on a quiet Sunday, you ride into Stetson City. The faithful folk of the town are at church worshiping – and most other sorts of folk are probably sleeping off last night’s revelries. Suddenly, the silence is broken sharply as shots ring out…
In this Wild West RPG Setting, for use with the Go Fer Yer Gun! Game System from Beyond Belief Games, you play town tamers in 1868... [click here for more]
THE WILD OUTDOORS The definitive guide to the outdoors for OGL characters. Covering all aspects of terrain types, environments, atmospheres and other conditions allowing you to have characters adventure in almost any environment imaginable. Download includes the following files: The Wild Outdoors 36 pages The Wild Outdoors (Black & White) 36 pages ... [click here for more]
“Wrongdoings at Widow Winters’” is a ready-to-run Wild West adventure for use with the Go Fer Yer Gun! (GFYG!) Game System. This module can be played as a one-shot, stand-alone adventure in a single gaming session for a party of about six 2nd to 4th level characters. It also is part of the “Saving Stetson City” campaign described in Module M1 and can be run as an episode... [click here for more]