Savage Insider Premium contained a wealth of Savage Worlds content spanning the genres with much of it useful across multiple settings. During the course of publishing the five issues, a lot of content was extracted and released as standalone products for specific settings, such as Mercenary Breed and Faith & Demons: The Rising. This resulted in a lot of duplicated content.... [click here for more]
The Elves of Igpay need your help! Constant raids have left them a secretive and diminished race, and they have no means of protecting themselves from the dread Goblins of the Arkday Caves. If only some of the fabled weapons of their greatest warrior, Erohay, could be recovered, they might stand a fighting chance...
These Goblins Won't Kill Themselves is a real adventure... [click here for more]
Your PCs have final emerged from the dungeon laden with loot prised from the clutches of their slain foes. Heroically returning to civilisation, they find a tavern, divide up their loot and relax. Then they ask “So what are the people like here, anyway?” At this point, the GM likely panics and either replies “nothing special” or improvises a series of similar, one-dimensional... [click here for more]
A forlorn wagon lies abandoned at the side of the road. Curious, you decide to investigate. Suddenly goblin arrows fill the sky, and a burning sensation assaults your forehead. Goblins within the trees shout spiteful imprecations and it is all over almost as quickly as it began...except that your fellow adventurers have rags over their noses, and everyone seems to be moving away from you. The reason... [click here for more]
Ooothulukay has opened a portal to the Lands of Igpay through which he is capturing and enslaving the hapless elves of that land. They are forced to serve as his undead minions, and evil is spreading throughout Igpay. The elves are disappearing, one-by-one, and soon there may be none left, even at the taverns. You might have to get up from your bar stool to get your own flagon of ale.
Intolerable.... [click here for more]
Caught in a raging thunderstorm, your party seeks shelter at a local logging camp. Suddenly, a resounding crack makes you think that lightning has actully struck the log structure, and the lights are extibguished as if by magic. When the darkness is again banished, and illumination returns, some of the loggers are missing. Some of the other loggers suspect you, some suspect each other... but the plot... [click here for more]
Things are becoming progressively worse throughout the Lands of Igpay... progressively more evil and corrupt, and progressively harder to rectify and restore. Can you stop this progressive decline? Its only the fate of the world as we known it hanging in the balance. Maybe you can get to it by Friday.
Why Are We Here? These Things Are Already Dead! is a real adventure with... [click here for more]