Foreword by Justin AchilliEdited by Jonathan Jacobs, Kameron Franklin, Berin Kinsmen, Tony Law, Ben McFarland
Inside you will find timeless interviews with Dave Arneson on the roots of roleplaying games, Robin D. Laws on RPG theory and game play, and Jonathan Roberts on his career as a master cartographer. Open Game Table, Volume 2 features in all 65 articles from across the blogosphere... [click here for more]
Open Game Table, The Anthology of Roleplaying Game Blogs aims to bridge the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are nearly fifty blog posts from dozens of top-quality RPG blogs chosen by the fans who read them. An expert panel of RPG bloggers, editors, and game designers judged the... [click here for more]
The Fantastical Currencies product line exists to provide quality visual aids in the form of fantasy money for use with any rpg setting or system.
Fantastical Currencies: Kingdom Edition Vol. 2 provides “realistic” currency that might exist in any fantasy kingdom. We strive to make the money as generic as possible and provide a detailed product that inspires creative game play.... [click here for more]
A Karma Kard is a BINGO-style game card containing four grids of 25 squares, filled with random numbers within the range of a given die roll type (e.g., d20, 3d6, or d100). Bell curves are not taken into account—these are truly random distributions of numbers. Multiples of a number might appear, with a total absence of another, on a per grid basis. Each KARMA KARD is unique.
Each player gets... [click here for more]
This product is an installable module containing tokens for use with the Fantasy Grounds II virtual tabletop. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack modules within your game. Tokens are scaled and organized in the following sizes for medium creatures:... [click here for more]
As with d20 and OGL, Initiative Cards have become a staple of gaming. Why shouldn’t that be the same with 4E gaming? Initiative Cards make the task of keeping track of initiative in fantasy combats easy by providing a place for the GMs to record all the information about the player characters and their opponents that the GM needs during play. Initiative Cards are an essential tool for tracking... [click here for more]