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Horror on the Orient Express
by Chaosium

HORROR ON THE ORIENT EXPRESS contains a massive and legendary campaign, of up to nineteen adventures and more than 1100 pages, for the Call of Cthulhu roleplaying game. Beginning in 1920s London, the investigators journey to Paris and thence to the ancient city of Constantinople. With luck, they also return home.

Horror on the Orient Express
 
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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Nobilis: Antithesis, Minibook 1i

Nobilis: Antithesis, Minibook 1i


The world is a lie. This book is the story of those who know the world to be a lie, and live in it anyway. Those who have sacrificed the endlessness and perfection of the void and grounded themselves within the lie of our existence so that they can free us. So that they can wake us up. We call them "Deceivers." Herein you will find a discussion of their powers, their nature, their methodology,...   [click here for more]
Eos Press  $29.99 $13.95

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Fate Core Complete [BUNDLE]

Fate Core Complete [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Fate Accelerated Edition Regular price: $2.50 Bundle price: $2.00 Let’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but...   [click here for more]
Evil Hat Productions, LLC  $27.50 $25.00

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Non-Player Compendium

Non-Player Compendium


To Celebrate the Andreas' birthday, from now until Nov 30 our core products will be 50% off! Creating NPCs Like Never Before From the sucessfully Non-Player Cards Kickstarter comes the first installment of the NPC series, the Non-Player Compendium. A hanbook containing everything you need to create a unique and engaging character with little to...   [click here for more]
Metal Weave Games  $12.99

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The Fate Codex - Volume 2, Issue 4

The Fate Codex - Volume 2, Issue 4


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Unconventional Dwarf

The Unconventional Dwarf


The Unconventional Dwarf is the first in a series of books intended to bring roleplaying into the 21st century by taking it back to its roots and questioning its fundamental assumptions. The Unconventional will show some of the ways to make a game unique, to re-ground fantasy in real-world myths and logical consistency while also renewing that lost sense of wonder. Each of the dwarven societies presented...   [click here for more]
Great Lakes Games  $8.99

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Story Design: Dark Horse Stories

Story Design: Dark Horse Stories


How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become...   [click here for more]
Dancing Lights Press  $2.00

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Hope&Glory: Glass Houses

Hope&Glory: Glass Houses


ESPIONAGE! Reaping the fruits of a century of hardship that followed the Catastrophe, the Raj is a nation projected towards the future. Where diplomacy fails to navigate the treacherous waters of alliances and rivalries, the agents of the Star Chamber must step in, and do what it needs to be done. Observe friends and foes. Gather intelligence. Discover secrets. Take action. Sometimes working...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Number the Brave

Hope&Glory: Number the Brave


WAR! The long winter that buried the capitals of Europe under a thick blanket of ice and shattered a civilization also brought spring to the Sahara for the first time in millennia. Working with the African Council of Nations, the Italian refugees are turning the desert into a garden. But the barbaric remains of old colonial power want to snatch a bite of this new prosperity, one outpost at a...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Part of the Machine

Hope&Glory: Part of the Machine


POLITICAL INTRIGUE! Buried beneath the ice of Europe’s perennial winter, the Imperial Palace of Tsaritsin is a wonder of engineering and art, and a house divided. In the upper floors, the aristocracy enjoy a fantasy-like life of parties and trysts, gossip and duels, trying desperately to forget about the horrors of the Catastrophe. In the lower levels, the chemically-enhanced worker class...   [click here for more]
GGstudio  $2.99

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Ken Writes About Stuff: Vol. 1

Ken Writes About Stuff: Vol. 1


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic...   [click here for more]
Pelgrane Press  $24.95

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The Fate Codex - Volume 2, Issue 5

The Fate Codex - Volume 2, Issue 5


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Fate Codex - Volume 2, Issue 6

The Fate Codex - Volume 2, Issue 6


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Setting Design [Black Box Edition]

Setting Design [Black Box Edition]


How can you design dynamic settings that support telling great stories? Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise...   [click here for more]
Dancing Lights Press  $9.99 $4.99

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Story Design: Duel Stories

Story Design: Duel Stories


How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make...   [click here for more]
Dancing Lights Press  $2.00

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Horror on the Orient Express

Horror on the Orient Express


MAN DIES THREE TIMES IN ONE NIGHT! A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd...   [click here for more]
Chaosium  $59.95

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Ultima Forsan - Wayland's Secret I: An Unexpected Meeting

Ultima Forsan - Wayland's Secret I: An Unexpected Meeting


THE FOUR TRAVELLERS were greeted by the early morning light, as the coach rumbled on over the ragged ground of a barely maintained roadway. As the sun gently rose to push away the mist, the remnants of the night slipped off into shadow. The landscape of England was still beautiful, regardless of the terrors that lurked beyond the rolling hills, forested undulating ground, and castle dominated skyline....   [click here for more]
GGstudio  $2.90

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Ultima Forsan - Wayland's Secret II: Forbidden Alchemy

Ultima Forsan - Wayland's Secret II: Forbidden Alchemy


FACED WITH OVERWHELMING odds, courage is rather like a river that bursts its banks in those who can call upon incredible reserves of strength. So it was that Edward, Jane, and Sebastian had theirs sorely tested as the Dead Horde swarmed them, the cultists of the mysterious Blood Father closed ranks, and the chanting high priest let forth curses in their direction, spoken with a pus-flecked tongue,...   [click here for more]
GGstudio  $2.90

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Hope&Glory: Above the Clouds

Hope&Glory: Above the Clouds


When the earthquakes and the tsunami came, the northern Republic of Iezo was all that survived of Japan. A small nation founded on modern technology and the ancient samurai spirit, Iezo thrived and is now ready to take its place at the side of the great nations of the New World. The maiden voyage of the airship Himiko is the perfect opportunity to impress both its allies and its enemies. But...   [click here for more]
GGstudio  $2.99

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Ultima Forsan - Wayland's Secret III: the Blood Father

Ultima Forsan - Wayland's Secret III: the Blood Father


THE THREE OF them chartered a ship, the Calling Gull, to cross the storm-laden sea from England to Ireland at first light on the fourth day of their stay in Scotland. They had picked up a few clues from examining Laird Connor’s room in the Scottish Castle -- Edward had discovered a few letters secreted away that shone new light on Kevin’s connection to the Laird, wisely he kept them...   [click here for more]
GGstudio  $2.90

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Hope&Glory: Sketches of China

Hope&Glory: Sketches of China


PSYCHIC POWERS! When the Heavens signalled the Manchu’s Mandate had been revoked by bringing perennial winter to the Chung Kuo, the Taiping Regime seized power, bringing a new age of peace and harmony to the land. Their psychic powers carefully nurtured and artificially enhanced, the Eyes of the Emperor act as investigators, judges and jury. They work in pair with the Hands of the Emperor,...   [click here for more]
GGstudio  $2.99

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $9.00 $4.50

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Lilith

Lilith


Lilith “Satan here held his Babylonish court, and in the blood of stainless childhood the leprous limbs of phosphorescent Lilith were laved.” Lilith as Queen of the Vampires, Lady of the Night — or as First Rebel and First Heroine? We look at the many faces of Lilith, as a Trail of Cthulhu titan (Elder Goddess or Great Old One), Night’s Black...   [click here for more]
Pelgrane Press  $2.95

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Colonial Gothic: The French & Indian War

Colonial Gothic: The French & Indian War


IT WAS A DIFFERENT TIME. A time when Washington was a militia colonel. A time when Franklin was best known as a scientist. A time when Bostonians drank tea. A time when the British were the good guys. Welcome to a new era for COLONIAL GOTHIC, as the pages of history are tuned back to a time prior to the American Revolution. In THE FRENCH AND INDIAN WAR, players and...   [click here for more]
Rogue Games, Inc  $17.99 $7.99

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Story Design: Search Stories

Story Design: Search Stories


How can you add more emotional resonance to your quest adventure story? Story Design Volume 2 - In the search plot, the protagonist is looking for something. It might be an object, a person, or a piece of information. The thing they’re searching for might be real, or it could be metaphorical. It doesn’t actually matter, because this is really a character-driven...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Journey Stories

Story Design: Journey Stories


How can you put more action and excitement in your traveling adventure stories? Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Rescue Stories

Story Design: Rescue Stories


Have you ever wanted more suspense and peril in your rescue adventures? Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Mystery Stories

Story Design: Mystery Stories


Add more thrills and dramatic tension to your mystery adventures! Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who did it. A mystery doesn’t...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Seduction Stories

Story Design: Seduction Stories


How can you add more dark danger and wicked fun to your temptation adventures? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the protagonist...   [click here for more]
Dancing Lights Press  $2.00

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The Crow's Nest #1 - Navigating Delicate Negotiations

The Crow's Nest #1 - Navigating Delicate Negotiations


Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes. In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs....   [click here for more]
John Wick Presents  $2.00

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Jason and the Argonauts

Jason and the Argonauts


The voyage of Jason and the Argonauts and their hunt for the Golden Fleece is one of the most enduringly popular of all of the Ancient Greek heroic myths. Accepting the quest in order to regain his kingdom, Jason assembled a crew of legendary heroes, including Hercules, Orpheus, Atalanta, and the twins Castor and Polydeuces. With this band of warriors and demi-gods, Jason set sail in the Argo on...   [click here for more]
Osprey Publishing  $17.95 $9.95

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The War of Horus and Set

The War of Horus and Set


Long ago the brother gods Osiris and Set ruled peacefully over the lands of Upper and Lower Egypt, each in his own kingdom. But over time Set came to covet his brother’s lands and crown, and eventually the temptation overwhelmed him. Usurping Osiris’s throne, Set began a blood feud that spread war, death and mutilation through both the heavens and the earth. Gods and men chose sides and...   [click here for more]
Osprey Publishing  $17.95 $9.95

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King Arthur

King Arthur


From his court at Camelot, King Arthur ruled over a unified Britain in a mythical age of peace and prosperity. His glory, however, would be short-lived. For even as he drew the sword from the stone, a doom settled over Arthur that would see his kingdom fall to betrayal and war. In this book, Daniel Mersey retells the great stories of Arthur, from his winning of Excalibur and his marriage to Guinevere,...   [click here for more]
Osprey Publishing  $17.95 $9.95

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Knights Templar

Knights Templar


Born in the dark days of the great crusades, the warrior monks of the Knights Templar vowed to defend pilgrims traveling to the Holy Land. Yet strangely, there are few historical records of the Templars ever fulfilling this task. Instead, their history is one of bloodshed and conquest, wealth and power, dark secrets and conspiracies. Today, the story of the Knights Templar is intimately linked with...   [click here for more]
Osprey Publishing  $17.95 $9.95

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Bolt Action: Armies of Germany

Bolt Action: Armies of Germany


This book provides Bolt Action players with all of the information they need to field the military forces of Germany. Detailed army lists allow players to construct German armies for any theatre and any year of the war, including the early campaigns in Poland and France, the dusty tank war in the North African desert, the bloody battles on the Eastern Front, and the final defence of Normandy, occupied...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Bolt Action: Armies of the United States

Bolt Action: Armies of the United States


With this latest supplement for Bolt Action, players now have all the information they need to field the varied military forces of the United States of America. Entering the war after the attack on Pearl Harbor, the United States immediately went to war on several fronts. In Europe and Africa, the Americans battled against the Germans and Italians, while in the Pacific the men of the Army and Marines...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Bolt Action: Armies of Great Britain

Bolt Action: Armies of Great Britain


With this latest supplement for Bolt Action, players can now build an army for Great Britain and the Commonwealth. From early campaigns in Europe to the deserts of North Africa and the jungles of the Far East, British forces faced the Axis threat. The army lists presented here have all the information needed to field such elite units as the Paras, Commandos, Chindits and SAS alongside the steadfast...   [click here for more]
Osprey Publishing  $24.95 $15.95

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Fiasco '10: Fiasco Playset Anthology Vol. 1

Fiasco '10: Fiasco Playset Anthology Vol. 1


The playset is the still-beating-but-stolen-by-organleggers heart of Fiasco, and inside this first Anthology volume you’ll find thirteen sterling examples of the form—twelve that held a place of honor as a Playset of the Month in 2010, and an extra one written by Fiasco designer Jason Morningstar specifically to accompany them here. Like the other digital editions in the Anthology, this...   [click here for more]
Bully Pulpit Games  $10.00

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Fiasco '11: Fiasco Playset Anthology Vol. 2

Fiasco '11: Fiasco Playset Anthology Vol. 2


This the second volume of the Fiasco Playset Anthology! Inside, you’ll find a lucky thirteen playsets—twelve that were good enough to be a Fiasco Playset of the Month in 2011, and a thirteenth custom-written by Fiasco designer Jason Morningstar just for this volume. Like the other digital editions in the Anthology, this volume is a full-color, 144 page book, in both PDF and epub formats....   [click here for more]
Bully Pulpit Games  $10.00

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Fiasco '12: Fiasco Playset Anthology Vol. 3

Fiasco '12: Fiasco Playset Anthology Vol. 3


This third Anthology volume contains thirteen deliciously off-kilter playsets, taking your Fiasco game from Medieval Florence to modern Seattle with many ludicrous and probably deadly stops in between. Twelve of these playsets were written by masters of the form and originally released in 2012, and Fiasco designer Jason Morningstar has thrown in a thirteenth just because. Like the other digital editions...   [click here for more]
Bully Pulpit Games  $10.00

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Playing the Market

Playing the Market


Author: Quentin Hudspeth Page Count: 15 Use: Randomize equipment costs and availability POD?: Available for print on demand Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings? Playing the Market may be just...   [click here for more]
Hudspeth Games  $2.00

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Engine Publishing  $24.95 $11.95

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World Wide Wrestling: International Incident

World Wide Wrestling: International Incident


World Wide Wrestling: International Incident explores the global wrestling styles of Mexican Lucha Libre, Japanese Puroresu, British Grappling and international Indie Wrestling. It adds 6 new Gimmicks, 2 new Roles and 7 new Match Stipulations inspired by these styles, in addition to new essays, optional rules and Creative advice, and the Season Two roster. This is a supplement for the World...   [click here for more]
ndp design  $8.00

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Building Characters [Black Box Edition]

Building Characters [Black Box Edition]


How can you create memorable characters with great story potential? At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character...   [click here for more]
Dancing Lights Press  $9.99 $4.99

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Story Design: Chase Stories

Story Design: Chase Stories


Have you ever wanted more danger and excitement in your pursuit adventure stories? Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes...   [click here for more]
Dancing Lights Press  $2.00

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Story Design Volumes 11-20 [BUNDLE]

Story Design Volumes 11-20 [BUNDLE]


This special bundle product contains the following titles. Story Design: Coming of Age Regular price: $2.00 Bundle price: $1.00 Format: PDF How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character...   [click here for more]
Dancing Lights Press  $24.09 $9.99

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Premise: Weird Fiction - 100 Plot Ideas

Premise: Weird Fiction - 100 Plot Ideas


Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Literary RPG Structure

Literary RPG Structure


In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ...   [click here for more]
Taoscordian Games  $4.99

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Story Design: Breakout Stories

Story Design: Breakout Stories


Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Payback Stories

Story Design: Payback Stories


How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [click here for more]
Dancing Lights Press  $2.00

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