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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The Fate Codex - Volume 2, Issue 4

The Fate Codex - Volume 2, Issue 4


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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The Fate Codex - Volume 2, Issue 6

The Fate Codex - Volume 2, Issue 6


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Roleplaying Theme

Roleplaying Theme


How can you use the literary concept of theme in a roleplaying game adventure? Yes, roleplaying games are different in structure than other forms of fiction, and the needs of the story, the people telling the story, and the audience are all unique. They’re still stories, and embracing theme is a relatively easy way to make those stories better. It’s infinitely more interesting...   [click here for more]
Dancing Lights Press  $3.00

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Fate Core Complete [BUNDLE]

Fate Core Complete [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Fate Accelerated Edition Regular price: $2.50 Bundle price: $2.00 Let’s face it: most roleplaying games aren’t grab-and-go. Giant books and prep work out the ying-yang can be fun if you’ve got the time, but...   [click here for more]
Evil Hat Productions, LLC  $27.50 $25.00

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Setting Design

Setting Design


How can you design dynamic settings that supports telling great stories? Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise...   [click here for more]
Dancing Lights Press  $4.00

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The Red-Headed League (A Study in Storytelling #2)

The Red-Headed League (A Study in Storytelling #2)


How can you adapt a classic Sherlock Holmes mystery into your own adventure? The Red-Headed League (A Study in Storytelling #2) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.00

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Ken Writes About Stuff: Vol. 1

Ken Writes About Stuff: Vol. 1


Ken Writes About Stuff Vol. 1 KWAS Vol. 1 is a collection of 13 supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, uncover an occult Nazi bell or join the men in black with this baker’s dozen of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable writing talents and encyclopedic...   [click here for more]
Pelgrane Press  $24.95

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Engine Publishing  $24.95 $11.95

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The Fate Codex - Volume 2, Issue 5

The Fate Codex - Volume 2, Issue 5


The Fate Codex is a mostly-monthly e-zine featuring Quick Start Adventures and more for the Fate roleplaying system. The project, funded through Patreon, grows and swells as more patrons support our work. We've been lucky to have lots of folks pledge, and we're now entering our second year of production! Our backers have enabled us to not only hire great authors, but also to include great...   [click here for more]
Magpie Games  $2.99

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Building Characters

Building Characters


How can you create memorable characters with great story potential? At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character...   [click here for more]
Dancing Lights Press  $4.00

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A Study in Storytelling: A Scandal in Bohemia

A Study in Storytelling: A Scandal in Bohemia


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Scandal in Bohemia (A Study in Storytelling #1) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.00

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A Study in Storytelling: A Case of Identity

A Study in Storytelling: A Case of Identity


How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir Arthur Conan Doyle. You can then reimagine, remix, and recycle the story elements into any genre or setting. Designed for writers and roleplayers, use it to create original fiction or tabletop adventures!...   [click here for more]
Dancing Lights Press  $2.00

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Playing the Market

Playing the Market


Author: Quentin Hudspeth Page Count: 15 Use: Randomize equipment costs and availability POD?: Available for print on demand Looking to add a little randomness to the prices in your source book’s shopping list? Want to tie the costs into the availability of the item? Trying to work with both fantasy and science fiction settings? Playing the Market may be just...   [click here for more]
Hudspeth Games  $2.00

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Horror on the Orient Express

Horror on the Orient Express


MAN DIES THREE TIMES IN ONE NIGHT! A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart. Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd...   [click here for more]
Chaosium  $119.95 $59.97

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Day at the Fair - A Divine Blood Scenario

Day at the Fair - A Divine Blood Scenario


Today's the day of the school's fund-raising fair. Every club has it's own booth up raising money for charity, for club activities or just to show off something they've done recently. You and your friends are set to be this year's best booth at the fair. Nothing will possibly go wrong. Except the issue someone might have when they're unknowingly not human and about to enter puberty. Or that reporter...   [click here for more]
Thrythlind Books and Games  $3.00

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Premise: Weird Fiction - 100 Plot Ideas

Premise: Weird Fiction - 100 Plot Ideas


Stories at the intersection of fantasy, science fiction, and horror! Click on Full Size Preview for a sample! A premise is the heart of a story summed up in a single sentence. It should provide a general overview of what happens, without spoiling anything. A good premise contains, explicitly or by implication, four key elements of the story: who the protagonists are, what...   [click here for more]
Dancing Lights Press  $5.00

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Premise: Five Fast Fables Volume 1

Premise: Five Fast Fables Volume 1


Universal Story Ideas for any setting, any system, any genre! This booklet contains five fables, along with notes on how you can use them as plot hooks and adventure seeds for your own roleplaying game adventures or works of original fiction. Remix, recycle, and re-imagine them with careful consideration or reckless abandon. The fables in this volume are: The Wolf and The Lamb The...   [click here for more]
Dancing Lights Press  $1.00

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Premise: Five Fast Fables Volume 2

Premise: Five Fast Fables Volume 2


Universal Story Ideas for any setting, any system, any genre! This booklet contains five fables, along with notes on how you can use them as plot hooks and adventure seeds for your own roleplaying game adventures or works of original fiction. Remix, recycle, and re-imagine them with careful consideration or reckless abandon. The fables in this volume are: The Father and His Sons The...   [click here for more]
Dancing Lights Press  $1.00

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Colonial Gothic: The French & Indian War

Colonial Gothic: The French & Indian War


IT WAS A DIFFERENT TIME. A time when Washington was a militia colonel. A time when Franklin was best known as a scientist. A time when Bostonians drank tea. A time when the British were the good guys. Welcome to a new era for COLONIAL GOTHIC, as the pages of history are tuned back to a time prior to the American Revolution. In THE FRENCH AND INDIAN WAR, players and...   [click here for more]
Rogue Games, Inc  $17.99 $7.99

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Story Structure

Story Structure


How can you use time-tested story structures to create better adventures? All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps...   [click here for more]
Dancing Lights Press  $4.00

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Reality Makes the Best Fantasy - Book 1: People

Reality Makes the Best Fantasy - Book 1: People


Truth may be stranger than fiction but reality makes the best fantasy. A system-neutral guide to inspire GMs and players alike. Ever sit down to brainstorm for your next campaign and come up blank? Find yourself wondering, "what WOULD my character do in this situation?" Get your creative wheels turning with Reality Makes the Best Fantasy,...   [click here for more]
Back That Elf Up  $4.99 $2.99

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Lilith

Lilith


Lilith “Satan here held his Babylonish court, and in the blood of stainless childhood the leprous limbs of phosphorescent Lilith were laved.” Lilith as Queen of the Vampires, Lady of the Night — or as First Rebel and First Heroine? We look at the many faces of Lilith, as a Trail of Cthulhu titan (Elder Goddess or Great Old One), Night’s Black...   [click here for more]
Pelgrane Press  $2.95

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Story Design 2 [BUNDLE]

Story Design 2 [BUNDLE]


This special bundle product contains the following titles. Story Design: Coming of Age Regular price: $2.00 Bundle price: $1.00 Format: PDF How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character...   [click here for more]
Dancing Lights Press  $24.09 $9.99

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Literary RPG Structure

Literary RPG Structure


In this booklet we’ll be approaching role-playing games like an exercise in collaborative storytelling. The GM and players are authors in more-or-less equal measure, though the GM bears perhaps a little more responsibility than the others in terms of keeping everything organized. These tips are based on the author’s career experience as a screenwriter and author of genre fiction. ...   [click here for more]
Taoscordian Games  $4.99

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Roleplaying Emotion

Roleplaying Emotion


How can you express your character’s feelings without embarrassing yourself? Sometimes the hardest thing to do in a tabletop roleplaying game is engage with the roleplaying part. It's not that we have a shortage of ideas on how our characters would behave. Their abilities aren't a mystery to us, and we know how to use them to our tactical advantage. Things break down when we have to...   [click here for more]
Dancing Lights Press  $3.00

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Lejías del Espacio: Misión Don Benito de Indias

Lejías del Espacio: Misión Don Benito de Indias


Una desquiciada aventura en un mundo propio del autor, en donde un nuevo Imperio Español se extiende por toda la galaxia, sin que esta tenga la culpa de nada. Además del trasfondo, en esta aventura los jugadores vivirán un enfrentamiento épico, cuando un grupo de “Caballeros Lejionarios del Espacio” es enviado a un planeta repleto de zombis. ...   [click here for more]
HT Publishers  $2.29

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El Lobo

El Lobo


En la apartada comarca de Los Oscos, un lobo ha irrumpido en una casa y ha devorado a una anciana. La historia se vuelve especialmente trágica cuando el cuerpo despedazado es descubierto por la pequeña nieta de la víctima. En pleno verano y sin noticias, un suceso tan dramático es recibido casi con alborozo por los medios de comunicación más sensacionalistas...   [click here for more]
HT Publishers  $2.29

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Los ojos de Goro'Mosh

Los ojos de Goro'Mosh


El gambito del adepto La Calle de los Dioses va desde la Puerta del Pantano hasta el Templo de los Dioses de Lankhmar; a medida que las religiones aumentan en seguidores y donaciones, van avanzando desde la puerta de la ciudad por la avenida. Un nuevo culto ha llegado a Lankhmar y se ha convertido en el no va más entre la élite y los ricos. Pero a medida que crecen la fuerza y posición...   [click here for more]
HT Publishers  $3.47

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Hope&Glory: Glass Houses

Hope&Glory: Glass Houses


Welcome to a new world... On the 21st of October 1852, the citizens of London and Paris were awed at the sight of the western sky turning suddenly a strange shade of purple andred. The first seismic shocks were felt all over the world in the following hours, and by the dawn of the 23rd of October, the giant waves hit the coasts of Europe. In the evening of the same day, while the tremors continued,...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Number the Brave

Hope&Glory: Number the Brave


Welcome to a new world... On the 21st of October 1852, the citizens of London and Paris were awed at the sight of the western sky turning suddenly a strange shade of purple andred. The first seismic shocks were felt all over the world in the following hours, and by the dawn of the 23rd of October, the giant waves hit the coasts of Europe. In the evening of the same day, while the tremors continued,...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Part of the Machine

Hope&Glory: Part of the Machine


Welcome to a new world... On the 21st of October 1852, the citizens of London and Paris were awed at the sight of the western sky turning suddenly a strange shade of purple andred. The first seismic shocks were felt all over the world in the following hours, and by the dawn of the 23rd of October, the giant waves hit the coasts of Europe. In the evening of the same day, while the tremors continued,...   [click here for more]
GGstudio  $2.99

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Hope&Glory: Above the Clouds

Hope&Glory: Above the Clouds


The Princess Himiko is a small flying ship belonging to the fledgling Iezo Republic, cruising the skies in its maiden voyage. But what the men and the women of the Himiko are about to discover hidden in the stormy sky above the Caucasus, will change the world forever. A story of exploration and science gone mad in the world of Hope & Glory. Above the Clouds...   [click here for more]
GGstudio  $2.99

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The School of Night

The School of Night


The School of Night “Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed....   [click here for more]
Pelgrane Press  $4.45

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Ken Writes About Stuff: Vol. 3

Ken Writes About Stuff: Vol. 3


Ken Writes About Stuff Vol. 3 KWAS Vol. 3 is a collection of supplements written by master Lovecraftian writer and GUMSHOE guru Kenneth Hite. Discover hideous creatures, manage the global war against aliens in a campaign frame, or learn to command the alchemical elements in this collection of fear and fun! In the ENnie-award winning Ken Writes About Stuff series, Kenneth Hite turns his considerable...   [click here for more]
Pelgrane Press  $24.95

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The Spear of Destiny

The Spear of Destiny


Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch....   [click here for more]
Pelgrane Press  $2.95

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Galileo Uplift

Galileo Uplift


To fight aliens, one must use the alien. Take it apart, reverse-engineer it, rebuild it, turn it into armor and sensors and weapons and aircraft good enough to win a war against an enemy from the stars. Tech and gear for your high-powered MOON DUST MEN game, powered by a new GUMSHOE “tech tree” subystem for bootstrapping invention and development. Galileo...   [click here for more]
Pelgrane Press  $2.95

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Behind Enemy Times

Behind Enemy Times


Behind Enemy Times is a series of missions for the TimeWatch RPG. Run them separately or as a linked campaign. Insects are everywhere, in their millions, roaches, scarabs and ants and mosquitos. Now imagine them human-sized, with a chip on their carapaces, add psychic powers and you have the ezeru: huge, advanced beetles forged in the aftermath of a self-inflicted...   [click here for more]
Pelgrane Press  $12.95

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The Book of Changing Years

The Book of Changing Years


On 1st May 1895 a young gentleman — a recently admitted solicitor from the West Country — called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn...   [click here for more]
Pelgrane Press  $16.95 $14.40

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For Tabletop Roleplayers  [BUNDLE]

For Tabletop Roleplayers [BUNDLE]


This special bundle product contains the following titles. Roleplaying Alignment Regular price: $3.42 Bundle price: $2.50 Format: PDF How can you make alignment more useful and meaningful in your roleplaying games? Roleplaying Alignment presents a system for using the traditional nine-point alignment system to enrich your game. It...   [click here for more]
Dancing Lights Press  $12.00 $9.99

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Los fosos de Zal-Astar

Los fosos de Zal-Astar


Transportados por un agujero de gusano, los primeros exploradores humanos llegaron a una galaxia tan lejana de la Vía Láctea que era del todo desconocida para la humanidad. Dejando atrás todo cuando conocían, los valientes exploradores y colonos se lanzaron a explorar estas nuevas estrellas. Se encontraron con otras especies, algunas tan avanzadas como los humanos, otras...   [click here for more]
HT Publishers  $2.29

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Spirit of the Century: Universe Bundle [BUNDLE]

Spirit of the Century: Universe Bundle [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Dinocalypse Now: Hell Comes to Hollywood - A Spirit of the Century Adventure Regular price: $0.00 Bundle price: $0.00 It's the free Spirit of the Century adventure tie-in to Chuck Wendig's Dinocalypse Now! While the heroes...   [click here for more]
Evil Hat Productions, LLC  $52.00 $38.00

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Milagros de Ablaneda

Milagros de Ablaneda


Buenos días tengan vuesas mercedes. Este documento que tienen ante ustedes es un suplemento para Ablaneda el Juego de Rol, donde se ofrecen veinticinco semillas de aventuras, personajes y objetos mágicos que, esperamos, sirvan de valiosa inspiración a la hora de preparar y jugar a Ablaneda. Cada una de las veinticinco ideas está inspirada en uno...   [click here for more]
Other Selves  $1.12

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Bestias de Ablaneda

Bestias de Ablaneda


¡Saludos, dilectos lectores! En este suplemento para Ablaneda el Juego de Rol, Antón el Cojitranco vuelve una jornada más para hablarnos de seres curiosos, horribles y singulares que habitan el condado perdido de Ablaneda. En estas páginas encontrarán criaturas fantásticas (o no) recogidas sobre todo del folclore del...   [click here for more]
Other Selves  $1.12

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Lances de Ablaneda

Lances de Ablaneda


¡Buen día, dilectos lectores! En este suplemento para Ablaneda el Juego de Rol presentamos tres aventuras cortas similares a las aparecidas en el manual básico. Con ellas podréis poner a vuestros ronderos en peliagudas situaciones, en las que solo es posible escoger el mal menor. Están creadas de forma que sean independientes...   [click here for more]
Other Selves  $1.12

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Gentes de Ablaneda

Gentes de Ablaneda


Gozoso me veo de encontrarme ante la presencia de sus señorías, y les ruego me presten su atención.   En este suplemento para Ablaneda el Juego de Rol les hablaremos de los personajes que arrastran sus vidas por ese valle de lágrimas que es el condado de Ablaneda. Para eso dividiremos la obra en dos partes. En primer lugar, como...   [click here for more]
Other Selves  $1.12

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Xd6

Xd6


XD6 es un sencillo sistema de rol narrativo apto para cualquier ambientación, que fomenta un estilo de juego libre en el que prima la imaginación sobre las reglas. Sus sobrias, pero bien enfocadas mecánicas, crean interesantes dinámicas de juego que resultarán una grata sorpesa para el jugador veterano y una gran introducción para el neófito....   [click here for more]
Other Selves   FREE 

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Sherlock Holmes: A Study in Storytelling [BUNDLE]

Sherlock Holmes: A Study in Storytelling [BUNDLE]


This special bundle product contains the following titles. A Case of Identity (A Study in Storytelling #3) Regular price: $2.00 Bundle price: $0.99 Format: PDF How can you adapt a classic Sherlock Holmes mystery into your own adventure? A Case of Identity (A Study in Storytelling #3) helps you to deconstruct the original story by Sir...   [click here for more]
Dancing Lights Press  $7.23 $2.99

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World Wide Wrestling + International Incident [BUNDLE]

World Wide Wrestling + International Incident [BUNDLE]


This special bundle product contains the following titles. The World Wide Wrestling Roleplaying Game Regular price: $8.50 Bundle price: $9.00 Format: ZIP File The World Wide Wrestling Roleplaying Game enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s...   [click here for more]
ndp design  $18.00 $15.00

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