As gamers, our Saturday nights often revolve around dice. Sometimes, those dice are our tormentors - letting us down at the worst possible moment, or keeping us from succeeding in our endeavors time after time.
Thankfully, this is not one of those times!
The Critical Success is one of the highlights of any gaming night, and no great story is complete without the well-timed and much needed Crit.... [click here for more]
The game begins...
You find yourselves in a tavern. The warm glow of the hearth casts its bloody light about the smoke-filled room, as weary and grim-faced travelers huddle over their drinks, eying you suspiciously. Suddenly, for no discernible reason, you band together with 4-6 other people you've never met, trusting one another instantly with your lives, your wealth, and your future!
If... [click here for more]
Evildoer… Tyrant... Nemesis…
These are the people (or monsters) who drive your game’s narrative, giving shape to the wicked plans you’ve come up with, and serving up all manner of nasty plots and schemes for the heroes of the story to foil. Whether they inhabit a dark, crumbling tower at the edge of civilization, a deep, dark cave in the highlands, or the castle looming... [click here for more]
What does it take to create a living, breathing world? GMs and DMs often spend a great deal of time trying to capture and project a certain feel for their games. Mood, setting, depth of character and history - all of these things are necessary for a truly vibrant fantasy world. This might look like a lot of work, and sometimes it is - but for enterprising GMs/DMs, much of the illusion can be achieved... [click here for more]
Interested in using our Storytelling Adventure System format for your own chronicles? Then download this free SAS Support Kit. It has a few pages of suggestions on how to write stories in the SAS format (culled from the same document that White Wolf freelancers get to write our professional SAS stories), and dozens of sheets and forms for you to print up and fill out, covering all of the World... [click here for more]