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The World Wide Wrestling Roleplaying Game: Season Two Gimmicks

The World Wide Wrestling Roleplaying Game: Season Two Gimmicks


Four New Gimmicks to add to your World Wide Wrestling promotion! Originally limited to Kickstarter and Patreon backers of the International Incident supplement, these Gimmicks allow you to you play wrestlers more established in their careers and with more power over the direction of the show. This is a supplement for the World Wide Wrestling Roleplaying Game. Introducing: The...   [click here for more]
ndp design  Pay What You Want

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $60.00 $19.99

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $14.99

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Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $22.99

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards II

Hero Kids - Fantasy Expansion - Hero Cards II


This expansion for Hero Kids includes ten new heroes for your game: Acrobat - Perform spectacular flips and tumbles to get in and out of trouble Alchemist - This bomb thrower is dangerous to enemies and allies Brute (Female) - The female brute is big enough to take on any enemy Healer (Male) - Trained in the forests of the Brecken Vale, the healer is a great addition to any group of...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Pet Cards

Hero Kids - Fantasy Expansion - Pet Cards


This expansion for Hero Kids includes ten new pets for your game: Pixie - The pixie's small frame holds powerful magic Hound - The hound fights even more fiercely when hurt Eagle - Eagles attack their targets with swooping attacks Fox - The tiny fox responds to attacks with a vicious bite Bear - The bear's best defense is a strong friend at its back Lynx - This large feline transforms...   [click here for more]
Hero Forge Games  $2.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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Story Structure

Story Structure


Tell better stories using your favorite tabletop roleplaying game! We all know that stories need a beginning, a middle, and an end. Hero goes on quest, hero faces obstacles, hero completes quest. Lovers fall in love, antagonist keeps lovers apart, lovers end up together. Things beyond the protagonist’s control change, the protagonist faces adversity, the protagonist...   [click here for more]
Dancing Lights Press  $7.00

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.99

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B/X Companion

B/X Companion


The B/X Companion is a re-imagining of what could have been, had the 1981 editions of the Original Fantasy Role-Playing Game (the Basic and Expert sets edited by Tom Moldvay, Dave Cook, and Steven Marsh) been followed up by a third Companion volume promised in their pages. Using the same format...   [click here for more]
Running Beagle Games  $24.99 $12.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $4.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Setting Design

Setting Design


The term worldbuilding gets thrown around a lot by both writers and roleplayers. Its most frequently used in reference to the construction of a fantasy realm or an entire fictional universe. There are maps, and histories, and complex back stories, and all sorts of engaging little details. While these worlds are allegedly being created as the grand stage for a work of fiction, which includes...   [click here for more]
Dancing Lights Press  $7.00

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.99

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ABS12 Fact Generator Flexible Dice v 1.0

ABS12 Fact Generator Flexible Dice v 1.0


This is a flexible fact generator that is meant to aid or take the place of a Gamemaster (GM) for answering questions or finding the clues, information, or describing situations. A chart with results for 2D6, 1D12, 1D20, and 3D6 systems is included. It makes it a versatile fact generating engine. A 1D100 can use the 1D20 if they divide and round their 1D100 by five. This system is meant to give keywords,...   [click here for more]
Ken Wickham  Pay What You Want

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.99

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Spirit of 77 - Double Feature #3 - The Guns of Brixton and Nine Lives in the Fast Lane

Spirit of 77 - Double Feature #3 - The Guns of Brixton and Nine Lives in the Fast Lane


Take it to the Limit One More Time! Faster, faster, the lights are turning red! This Double Feature provides both players and DJ’s alike with supplemental material that can be added to your Spirit of 77 campaign. These included adventures can be used as a starting point or as the next chapter in your long term story. Feel free to mix and match as you see fit. This Double Feature...   [click here for more]
Monkeyfun Studios, LLC  $7.77

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Agents of Oblivion

Agents of Oblivion


Agents of Oblivion is the highly anticipated Savage Worlds setting book we like to call The Perfect Cocktail of Horror and Espionage. Within these pages grace everything you need to play the style of spy game you want to play from "The Company Line" where every nightmare and conspiracy you can imagine is real and you can wield the powers you need to drive back the darkness...   [click here for more]
Reality Blurs  $15.00

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Building Characters

Building Characters


At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story is universal across media. In this book, we’ll explore what...   [click here for more]
Dancing Lights Press  $7.00

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Eschatology Code

Eschatology Code


When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth......   [click here for more]
Monte Cook Games  $3.99

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Achtung! Cthulhu: Plotting Cthulhu Dossier

Achtung! Cthulhu: Plotting Cthulhu Dossier


The 19 page Plotting Cthulhu Dossier helps you construct some truly nefarious Mythos plots set against the backdrop of World War Two. By looking at various inspirational film and television sources it hopes to show how you, the Keeper, can mine them for ideas for your own games. If you are still a bit stumped, there is a comprehensive plot generator to further aid you in your machinations plus a two...   [click here for more]
Modiphius  $1.99

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3Deep Role Playing Game GM's Resource Supplement

3Deep Role Playing Game GM's Resource Supplement


3Deep is a light weight roleplaying game designed to play games in the same style as popular TV series and movie franchises with scenes and on going story arcs. 3Deep is a D6 based game using just 1d6 to 3d6 in ordinary play. This GM's resource rule book contains more monsters, magic & technology PLUS rule clarifications & explanations. The 3Deep core rulebook gave you everything you...   [click here for more]
PPM  $4.99

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Weird War I: Player's Guide

Weird War I: Player's Guide


YOUR COUNTRY NEEDS YOU! The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy! That was the pitch. Now you find yourself knee-deep in mud and corpses...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Lords of Gossamer & Shadow Icon Deck: NPCs

Lords of Gossamer & Shadow Icon Deck: NPCs


Don’t just Tell them about your character, Show Them! Rite Publishing Presents a deck of 69 beautifully illustrated, full-color cards to represent the Non-Player Characters in the setting of Lords of Gossamer and Shadow. This deckl contain the dramatis persona including: Drake, Lord of the Falling Wall, Vala, Lady of the Shimmering Vale, and Empress Ayasha of the vile dwimmerlaik. These...   [click here for more]
Rite Publishing  $4.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.99

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Technology Compendium: Sir Arthour’s Guide to the Numenera

Technology Compendium: Sir Arthour’s Guide to the Numenera


Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour,...   [click here for more]
Monte Cook Games  $14.99

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Achtung! Cthulhu: Keeper's Guide - Fate Core

Achtung! Cthulhu: Keeper's Guide - Fate Core


A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin) - Winner of ‘BEST ROLEPLAYING GAME’ Award UK Games Expo 2014 - Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of...   [click here for more]
Modiphius  $9.99

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Weird War I: War Master's Handbook

Weird War I: War Master's Handbook


THINGS NOT OF THIS EARTH… …crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years. War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Achtung! Cthulhu: Investigator's Guide - Fate Core

Achtung! Cthulhu: Investigator's Guide - Fate Core


A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin) Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of the unbelievable war machines which were the product of Nazi scientific genius...   [click here for more]
Modiphius  $9.99

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Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds

Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds


Sticks & Stones Prehistoric-ish Role-Playing Setting for Savage Worlds Sticks & Stones is a romp through a prehistory that time forgot. Players choose from among a variety of races struggling for survival and dominance at the dawn of humanity. To stay alive, you’ll have to use everything you’ve got: shamanic powers, mighty beasts, brutal weapons, cunning inventions, shiny...   [click here for more]
Jade Tower Studio  $1.99

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Questions Without Answers

Questions Without Answers


What can change a person's very nature? How can the broken be made whole? What does it mean to be a hero? In a world where most people still dismiss genre fiction as ‘trash’ or ‘pulp,' it should be no surprise that role playing games don’t have a reputation for literary value. And, to be fair, I can understand why: most...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Swordbreakers

Swordbreakers


An Elite Organization of The Strange Recruited from an already-elite team called the Prime Element on Earth, the Swordbreakers are among the best of the best. They can acclimate to almost any recursion, environment, or situation. But their primary mission is facing threats that arise in the recursion of Ardeyn. Swordbreakers: An Elite Organization of the Strange...   [click here for more]
Monte Cook Games  $2.99

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Feng Shui 2: Secrets of the Chi War

Feng Shui 2: Secrets of the Chi War


Factions of chi warriors battle through the Netherworld and across four junctures in time and space for dominance of feng shui sites. Terrible villains, ruthless dictators, conspiring agents, and abominations of unspeakable origin gather to fight for victory in this endless war. Revealed here for the first time are new secrets of this tireless conflict, from battle...   [click here for more]
Atlas Games  $7.95

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The Devil's Spine

The Devil's Spine


Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness? And once such a discovery is made, can it be undone? The Devil’s Spine wraps...   [click here for more]
Monte Cook Games  $9.99

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Weird War I: British Archetypes

Weird War I: British Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! British Airman Officer Old Sweat The Professor The Romantic Rowdy Sailor Sarge Requires the Savage Worlds Core Rules to play, and...   [click here for more]
Pinnacle Entertainment  $2.99

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Numenera GM Screen

Numenera GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see over to the gaming table beyond. On the outside, four pages of glorious full-page Numenera artwork, with four alternate panels, identical to the others but sporting the Numenera logo. You decide where (or if) the logo appears on your GM screen by swapping...   [click here for more]
Monte Cook Games  $1.99

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ALONe: A Solo Game Engine BETA

ALONe: A Solo Game Engine BETA


(BETA-Get involved and shape the game!) Some tales best unfold ALONe. ALONe (A Lonesome October Night) is a solo game engine designed specifically to support role playing with only one player and no Game Master. Whether you want to play a cunning streetrat surviving by their wits, a demigod raising an immortal army to storm the walls of heaven, or a mercenary warrior who just wants to live through...   [click here for more]
Larcenous Designs, LLC  Pay What You Want

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Hero Kids - Space Expansion - Hero Cards - Set I

Hero Kids - Space Expansion - Hero Cards - Set I


This expansion for Hero Kids includes ten space heroes for use with space adventures (although these heroes are 100% compatible with all other Hero Kids adventures): Brute - The pandian's strength and size makes him formidable in melee combat Force-Binder - This alien Nadi can push enemies with his powerful magic Merc - The merc's armor protects her from all but the most powerful...   [click here for more]
Hero Forge Games  $2.99

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The Mighty Six

The Mighty Six


GO ON, BE A HERO... You know you want to. How often do you get a chance to race a supersonic jet, take a rocket propelled grenade smack on the chin and crack a smile, or arrive just in the nick of time to save the entire universe? Never right? Well now you can. Play Mighty Six, the super powered roleplaying game compatible...   [click here for more]
Mighty Six Enterprises  $14.99

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Weird War I: Horrors of Weird War I Figure Flats

Weird War I: Horrors of Weird War I Figure Flats


In this collection are 44 tri-fold, high-resolution, full-color Figure Flats for Pinnacle's Weird War I. Included are: Beast Men Blood Witch Capt. Schmidt Civilian, Female Civilian, Male Cloud Hunter Cult Leader Cultists Gas Spirit Gas Terror Gill Man Glom Gray Mare Hate Hound of Mons Hyde Killer Machine Latrine Beast Le Grande Monster Maggot Man Mirrorgeist Norfolk Reaver Phantom...   [click here for more]
Pinnacle Entertainment  $9.99

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Weird War I: American Archetypes

Weird War I: American Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! Americans Airman Country Boy The Cowboy The Irishman Mobster Officer Sarge Sailor Requires the Savage Worlds Core Rules to play,...   [click here for more]
Pinnacle Entertainment  $2.99

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Weird War I: Civilian Archetypes

Weird War I: Civilian Archetypes


Join the Fight! Full color, ready to print and play civilian archetype characters such as resistance fighters and those trapped in the horrors of war! Includes character art, stat blocks for Novice and Seasoned on each, and Figure Flats. Pregenerated archetype characters inside are: Donut Dollie Franc Tireur (Partisan) Nurse Priest Spy War Correspondent Requires the Savage Worlds...   [click here for more]
Pinnacle Entertainment  $2.99

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Weird War I: French Archetypes

Weird War I: French Archetypes


Join the Fight! These pre-generated characters are ready to join the fight! Each character has both Novice and Seasoned statistics, is printable in full color or print friendly versions, and includes each hero’s Figure Flat as well! French Airman The Drunk The Hulk Medic Noble Officer Sailor The Weasel Requires the Savage Worlds Core Rules to play, and the War...   [click here for more]
Pinnacle Entertainment  $2.99

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