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Ninja Burger: The RPG 2nd Edition
by aethereal FORGE
The second edition of the award-winning Ninja Burger RPG has been completely revamped and rewritten, with over 100 pages of funny, fast-paced action, ideal for both one-shot "Beer & Pretzels" gaming as well as longer campaigns. It uses the PDQ system, a game engine designed for evocative simplicity, speed and flexibility in play, as seen in the award-winning Truth & Justice.
Ninja Burger: The RPG 2nd Edition
 
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OneDice Universal Revised

OneDice Universal Revised


OneDice Universal Revised Quick and easy role-playing rules for any genre OneDice is an easy, quick and flexible Roleplaying Game (RPG) system. Whether you want to design worlds where you play mighty barbarians exploring a fantasy realm, rebels on the run in outer space, superheroes fighting supervillians, or anything else, the OneDice...   [click here for more]
Cakebread & Walton  $8.00

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Description Generator

Description Generator


30% discount for prior qualifiedSolo AoO accounts (see below). I couldn't fit the accounts onto one discount code. 1st set of accounts 2nd set of accounts This product is similar to the Fact Generator. It is intended to be a paid upgrade to work with the Fact Generator or be used separate from the PWYW Fact Generator to add one or more adjectives for descriptive details. 2 pages: It's first...   [click here for more]
Ken Wickham  $1.00

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Mini Six: Bare Bones Edition

Mini Six: Bare Bones Edition


Mini Six is a slimmed-down version of the original OpenD6 game system. It is a multi-genre RPG which focuses on handling action-oriented games with a light-to-medium amount of "crunch." It serves as a toolkit for designing your own games, and has been used as the engine of several published games by third-parties through the use of the Open Game License. The basic mechanics and character...   [click here for more]
AntiPaladin Games  $12.00 $5.00

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $15.99 $9.99

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Folklore: A Rules-Light Roleplaying Game

Folklore: A Rules-Light Roleplaying Game


Folklore is a complete rules-light generic roleplaying game designed to be playable after about ten minutes of reading, with enough structure to keep your adventures running smoothly. If you and your friends want to slay dragons and save princesses with little to no prep-time, Folklore just may be the game for you. This game has been trimmed down to the point that the entire rules set fits into a...   [click here for more]
Folklore RPG  $1.00

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Dark Camelot

Dark Camelot


This setting is for 1st edition of Adventurers! We will update all settings to second edition, but please give us time. Welcome Adventurers in Dark Camelot, the first Adventurers! setting! King Arthur lays in his deathbead, severely wounded, Excalibur was stolen and Merlin the Mage disappeared. The kingdom is in turmoil; Saxon marauders, Pictish barbarians and robber barons are...   [click here for more]
GRAmel  $2.41 $1.39

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Return of the Woodland Warriors

Return of the Woodland Warriors


WOODLAND WARRIORS is a fantasy role-playing game about epic adventures and heroic quests. It is inspired by the animal tales of Redwall, The Secret of Nimh, Mistmantle, The Deptford Mice, Mouseguard, and Disney’s Robin Hood. As such, it is a great game for kids but equally importantly it’s great for adults too. The game is familiar, being derived from the original as well as various...   [click here for more]
Beyond Belief Games  $5.00

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Auctioning Magic Items

Auctioning Magic Items


Buying and selling magic items has always been a sticky issue. Where is a player going to get that Cloak of the Bat they need for their "Dark Knight". Ye Olde Magic Shoppe can tranform the session into Shopping: the RPG. Or worse, your session becomes the classic adventure "rob the magic shop". Auctioning Magic Items is a ruleset that gives players agency in the magic items they...   [click here for more]
Double Crescent Productions  Pay What You Want

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Entropic Gaming System

Entropic Gaming System


The Entropic Gaming System is a new tabletop role-playing rules system for any genre and subgenre. Its baseline design is meant to embrace Shadowed Earth, allowing for multiple eras and influencing genres to utilize the same set of mechanics with little to no changes necessary. Designed with the principle of allowing maximum flexibility with fewer rules, characters can vary...   [click here for more]
Mystical Throne Entertainment  $5.00

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Character Generator w/ bg

Character Generator w/ bg


This is a flexible character generator that is meant to aid or take the place of a Gamemaster (GM) for creating basic character structures. It uses keywords rather than numbers and values. Two chart with results for 1d10, 2D6, 1D12, 3d6, 1D20, and 1d100 systems is included. It makes it a versatile character generating engine. This system is meant to give keywords, that when put together help to generate...   [click here for more]
Ken Wickham  $1.00

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Magnum Fury

Magnum Fury


“I was a 98 pound weakling who used to get sand kicked in my face at the beach. At least, that was until Magnum Fury came along!” ~Nobody Ever Said This MAGNUM (n): a really big bullet or gun that is awesome and in no way intended to compensate for any unspecified size-related deficiency. FURY (n): the kind of anger that makes you an unstoppable...   [click here for more]
LakeSide Games  $3.00

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Story Design: Decline-and-Fall

Story Design: Decline-and-Fall


How can you add more empathy and suspense to your story of tragic descent? Story Design Volume 20 - In a decline-and-fall story, the protagonist starts out in a high position, possessed of fortune and glory, having everything they could ever desire. This could be literal or metaphorical; they might have moral or ethical riches rather than money and possessions. The protagonist...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Rags-to-Riches

Story Design: Rags-to-Riches


How can you add more hope and excitement to your story of dreams and aspirations? Story Design Volume 19 - In a rags-to-riches story the protagonist starts out poor, unknown, and without any power or authority. This could be literal or metaphorical; they may be intellectually or spiritually poor, rather than without material wealth. Over the course of the story they rise...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Romance

Story Design: The Romance


How can you add more conflict and characterization to your love story? Story Design Volume 14 - A romance plot features the protagonist falling in love with a supporting character or even a co-protagonist. The antagonist doesn’t want this to happen, and conspires to keep the lover apart. There is often some misunderstanding or miscommunication that creates a rift in...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Journey

Story Design: The Journey


How can you put more action and excitement in your traveling adventure stories? Story Design Volume 1 - In the journey plot, the protagonist travels and has an adventure. It’s a simple as that. There’s no deeper meaning or existential crisis underlying the trip. There’s hidden message, or a need for the character to experience personal growth. It’s...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Search

Story Design: The Search


How can you add more emotional resonance to your quest adventure story? Story Design Volume 2 - In the search plot, the protagonist is looking for something. It might be an object, a person, or a piece of information. The thing they’re searching for might be real, or it could be metaphorical. It doesn’t actually matter, because this is really a character-driven...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Rescue

Story Design: The Rescue


Have you ever wanted more suspense and peril in your rescue adventures? Story Design Volume 4 - A rescue plot is an action-heavy structure where a supporting character (the victim) is being held against their will by the antagonist. The protagonist’s job is to locate the victim and escort them back to safety. There are variations possible, but the core of a rescue story...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Breakout

Story Design: The Breakout


Have you ever wanted higher stakes and deeper meaning in your escape adventures? Story Design Volume 5 - A breakout story involves a protagonist trying to escape from a situation that’s not of their choosing, and possibly not of their making. Their captivity can be literal, like being locked in prison or stranded on an island. It may also be figurative, like an abusive...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Chase

Story Design: The Chase


Have you ever wanted more danger and excitement in your pursuit adventure stories? Story Design Volume 3 - In a chase story, one character is pursuing another. The antagonist may be after the protagonist, or vice versa. The person being chased is often in possession of something valuable or important, has committed a crime and is fleeing justice, or believes...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Mystery

Story Design: The Mystery


How can you add more thrills and dramatic tension to your mystery adventures? Story Design Volume 7 - The word mystery carries a lot of cultural baggage. From a genre point of view, it’s typically associated with murder. The story goal is to discover who did it, although more modern variations focus on figuring out how it was done, in order to prove who did it. A mystery...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Obsession

Story Design: The Obsession


How can you add more danger and tragedy to your story of wretched excess? Story Design Volume 18 - In an obsession story the protagonist goes too far with something, and bad things happen as a result. The object of their excess can be an actual physical or psychological problem like alcoholism or drug addiction; it could also be an unhealthy fascination with a goal, a person,...   [click here for more]
Dancing Lights Press  $2.00

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True20 Adventure Roleplaying, Revised Edition

True20 Adventure Roleplaying, Revised Edition


Worlds of Imagination & Adventure Await You! Important Edition Notes: This edition replaces the settings from the original True20 Adventure Roleplaying with the entire contents of the True20 Companion, providing you with a one-stop True20 rules compendium. As well, True20 Revised Edition includes all known errata fixes and some rules clarifications. With...   [click here for more]
Green Ronin  $17.95

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Setting Design

Setting Design


How can you design dynamic settings that supports telling great stories? Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise...   [click here for more]
Dancing Lights Press  $7.00

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Story Design: The Sacrifice

Story Design: The Sacrifice


How can you add more drama and pathos to your story of selfless heroism? Story Design Volume 16 - A sacrifice story finds the protagonist pursuing some noble cause or higher purpose. In order to accomplish their objective, they will need to give up something of great personal value. This might be other goals, a close relationship, or even their own life. They may survive,...   [click here for more]
Dancing Lights Press  $2.00

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Story Structure

Story Structure


How can you use time-tested story structures to create better adventures? All great stories need a beginning, a middle, and an end. On that basic structure writers and storytellers throughout the ages have woven variations and created masterpieces. We keep coming back to the same foundations today for one very good reason: those structures are versatile and continue to work. This book helps...   [click here for more]
Dancing Lights Press  $7.00

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Burps

Burps


Bez's Universal Roleplaying System Looking for a new, all-in-one RPG? BURPS provides a unique system that allows any character to be able to succeed and fail at anything thats possible, no matter their ability, while still allowing for character ability to have a big impact on the results. ...   [click here for more]
Games 4 Geeks  Pay What You Want

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Story Design: The Payback

Story Design: The Payback


How can you add more retribution and gratification to your revenge adventures? Story Design Volume 6 - In a payback story the protagonist, or someone close to them, has somehow been wronged by the antagonist. Seeking to balance the scales or settle the score, the protagonist goes on a mission of revenge. It’s a story about a person seeking justice by taking the law...   [click here for more]
Dancing Lights Press  $2.00

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Building Characters

Building Characters


How can you create memorable characters with great story potential? At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character...   [click here for more]
Dancing Lights Press  $7.00

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Story Design: The Duel

Story Design: The Duel


How can you add more conflict and suspense to your competitive adventures? Story Design Volume 8 - In a duel story, the protagonist and antagonist are competing against one another. They may be fighting to obtain the same objective, or simply trying to insure that the other doesn’t get what they’re after. The rivalry might be a sports competition, a race to make...   [click here for more]
Dancing Lights Press  $2.00

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OneDice Universal

OneDice Universal


OneDice Universal Quick and easy role-playing rules for any genre The original edition. The new revised edition is also available, with added options. OneDice is a quick and flexible Role-Playing Game (RPG) system. Whether you want to design worlds where you play mighty barbarians exploring a fantasy land, rebels...   [click here for more]
Cakebread & Walton  $5.00

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Story Design: The Revelation

Story Design: The Revelation


How can you add more action and conflict to your story of discovery? Story Design Volume 17 - In a revelation plot something is discovered that has serious implications for the protagonist. It may mean also have a serious impact on a supporting character, or the world. The actual discover could be something good or something bad, but it is startling and disruptive to the...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Taboo

Story Design: The Taboo


How can you add more intrigue and danger to your forbidden love story? Story Design Volume 15 - In a taboo plot, the protagonist becomes involved in a forbidden romance. From the start everyone knows that the affair will fail because social forces don’t approve of the pairing; what makes the relationship unacceptable will vary with the genre, place, and time of the...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Seduction

Story Design: The Seduction


How can you add more dark danger and wicked fun to your temptation adventures? Story Design Volume 10 - A seduction story has the protagonist trying to avoid doing something they know they aren’t supposed to do. It could be lying, cheating, stealing, breaking an oath, succumbing to addiction, or anything that has serious consequences. The thing that the protagonist...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: Coming of Age

Story Design: Coming of Age


How can you add more character focus and a slice of life to your adventures? Story Design Volume 13 - In a coming of age plot, the protagonist gains maturity. This is often literal as the character moves from one stage of their life to another, like from childhood to adolescence, or young adulthood to middle age. It can be metaphorical as they embark on a new career, learn...   [click here for more]
Dancing Lights Press  $2.00

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Story Design: The Dark Horse

Story Design: The Dark Horse


How can you add more heroic struggle and vicarious thrills to your underdog adventures? Story Design Volume 9 - In a dark horse story, the protagonist and antagonist are not evenly matched. The odds are stacked heavily in favor of the antagonist. Initially no one takes the protagonist seriously, but over the course of the story they shake off their underdog status to become...   [click here for more]
Dancing Lights Press  $2.00

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Lara

Lara


LARA is the name of the maid girl on this book cover. LARA is also the name of this generic minimalist RPG system. LARA needs 2 six-sided dice to play (the game amazingly goes faster when everyone has a pair). LARA also needs people to play with (2-4 are good to go). All of you will love LARA. Welcome to the world of LARA: A generic minimalist RPG system that lets you become any character...   [click here for more]
Experimental Playground  Pay What You Want

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Story Design: The Curse

Story Design: The Curse


How can you add more character-driven action and a sense of alienation to your metamorphosis adventures? Story Design Volume 11 - In a curse story the antagonist feels that the protagonist has done something wrong. Maybe they have, and the antagonist’s actions are justified; maybe they haven’t, and the antagonist’s wrath is misplaced or unfair. As a result...   [click here for more]
Dancing Lights Press  $2.00

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Empires and War RPG

Empires and War RPG


EMPIRES AND WAR role playing game make it simple to run a nation with political intrique and war. It allows players to play together or against each other with simplicity for the Game Master. Players can make their way from a Councilman up to Emperor. With many different ranks and titles that players can achieve. A player can even become a Commander of an Army. Sending troops...   [click here for more]
Grand Ole Gaming  $9.99 $4.99

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Story Design: The Change

Story Design: The Change


How can you add more inner conflict, fear or change, and wonder of discovery to your transformation adventures? Story Design Volume 12 - In a change story something upsets the protagonist’s life in a significant way. The character then has to adapt and come to terms with that change. It can be something normal yet tragic, like the death of a loved one or being diagnosed...   [click here for more]
Dancing Lights Press  $2.00

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Savage Suzerain (Savage Worlds)

Savage Suzerain (Savage Worlds)


Suzerain is an Origins Award Nominee from the Savage Mojo design house (who brought you Shaintar and Gamescapes, and are Origins Award winners for Deadlands Reloaded). This edition of Suzerain is written for the Savage Worlds rule system (SW:EX rulebook required), expanding the core rules in a number of key ways - a new approach to races is just the beginning. Suzerain takes characters from one world...   [click here for more]
Savage Mojo  $24.99

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Other Worlds

Other Worlds


Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way. This...   [click here for more]
Signal 13  $14.99

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Fantaji Universal Role-Playing Game

Fantaji Universal Role-Playing Game


WHAT'S YOUR FANTAJI? The new Fantaji Universal Role-Playing Game features a sharp d10 system that stays simple and concise without ever feeling "lite" or "generic." Despite being easy to learn and portable to any world or campaign setting, the corebook provides tools for a deep and thematic role-playing experience right out of the box. All...   [click here for more]
Anthropos Games  $12.99

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HeroQuest: Core Rules

HeroQuest: Core Rules


Anything you can imagine, you can play... HeroQuest is the innovative, dynamic, and flexible rules engine by Robin Laws, suitable for play in any genre or setting. It present a simple and flexible system that allows Game Masters to make decisions the way authors and screenwriters do when creating novels, TV episodes and movies. HeroQuest encourages creative input from your players, resulting...   [click here for more]
Chaosium  $30.00 $14.99

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PowerFrame Core Rulebook

PowerFrame Core Rulebook


I've hit a financial rough patch, so I'm offering a $5 PRICE DROP on both PDF and print until further notice! PowerFrame is a universal toolbox roleplaying game. It provides a solid, powerful framework of rules that allow you to build and play in your own action-adventure settings. PowerFrame excels at games in which civilisation is tenuous, travel...   [click here for more]
PowerFrame Games  $10.00 $5.00

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Stakes For Tabletop Roleplaying

Stakes For Tabletop Roleplaying


Stakes For Tabletop Roleplaying gives a listing for a variety of actions that characters might undertake in a game, a complex of possible interesting outcomes for those actions, and sample 'perks' for the specialist. It is intended mainly for the following: For Tenocha, Shamblington, and other games from Levi Kornelsen, these are ready-made expansions to the action available....   [click here for more]
Levi Kornelsen  Pay What You Want

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Cuil

Cuil


CUIL is an abstract and experimental role-playing game where things, in general, proceed as expected right up until they dont. And when they dont, they really, really dont. Its fairly free-form and universal; there are no stats whatsoever, but players are expected to have a fairly good understanding of the capabilities of their characters. All Conflicts involve two Parties and are decided through games...   [click here for more]
Chromagination Games  Pay What You Want

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Entropic Gaming System: Quick Start Guide

Entropic Gaming System: Quick Start Guide


The Entropic Gaming System is a new tabletop role-playing rules system for any genre and subgenre. Its baseline design is meant to embrace Shadowed Earth, allowing for multiple eras and influencing genres to utilize the same set of mechanics with little to no changes necessary. Designed with the principle of allowing maximum flexibility with fewer rules, characters can vary...   [click here for more]
Mystical Throne Entertainment  Pay What You Want

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Eighth Day Genesis:  A Worldbuilding Codex

Eighth Day Genesis: A Worldbuilding Codex


2013 Origins Award Nominee You want to build a world. Twenty authors want to help. It begins when you have that moment when you can close your eyes and see a world no-one has seen before. It might start from a grain of sand, the way light filters through the trees, the feel of satin robes, the smell of cooking soup, or simply a wish for somewhere, somewhen else. It happens...   [click here for more]
Alliteration Ink  $14.99 $4.95

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Ninja Burger: The RPG 2nd Edition

Ninja Burger: The RPG 2nd Edition


an aethereal FORGE product Written by: Michael Fiegel PDQ System Design by: Chad Underkoffler, Atomic Sock Monkey Press Fill Bill Adventure by: Marcin Wrona "This is not just... an update of the first edition: the new Ninja Burger is a fresh game, bursting with hybrid vigor. If you're into silly, rules-light, or beer 'n pretzel RPGs, I highly recommend checking...   [click here for more]
aethereal FORGE  $10.00 $8.00

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Character Generator w/ ads

Character Generator w/ ads


This is a flexible character generator that is meant to aid or take the place of a Gamemaster (GM) for creating basic character structures. A chart with results for 1d10, 2D6, 1D12, 3d6, 1D20, and 1d100 systems is included. This system is meant to give keywords, that when put together help to generate characters. The keywords are meant to help trigger thoughtful and inspirational ideas. The user...   [click here for more]
Ken Wickham  Pay What You Want

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