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The Pirate GM's Essential Nautical Charts and Tables
by Black Shark Enterprises
The Pirate GM's Essential Nautical Charts and Tables Includes . . . Rules for both Simple Ships and Sailing Ships 27 Different Tables and Charts 2 Different Ship Critical Hit Tables Rules for Ship Speeds and Travelling Times Rules for Sighting and Encounter Ranges Rules for Ship Weapons Rules for Repulsing Boarders And Much More.
The Pirate GM's Essential Nautical Charts and Tables
 
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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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Rock Star

Rock Star


"All The Galaxy's A Stage" The Rock Star storms the stage with intergalactic power ballads, sonic guitar solos, and all the swagger of a leather-clad icon. With nothing more than an axe and an ego, he'll change the fate of the universe - one chord at a time - all in the hopes of become a Rock God. Rock Star introduces a new character class to White...   [click here for more]
Barrel Rider Games  $0.99

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The Black Hack Sorrowset & GM's Screen

The Black Hack Sorrowset & GM's Screen


The Black Hack Sorrowset & GM's Screen bundles two great supplements together for use with The Black Hack RPG. The Queer and Deadly Town of Sorrowset is a procedurally generated urban micro-setting. Although it is designed with The Black Hack in mind it can easily be used with any Fantasy RPG. The Black Hack GM's Screen is a PDF version of the printed...   [click here for more]
Gold Piece Publications  $1.50

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DEADLY MISSIONS: 3rd Edition:  Return to Merlantis

DEADLY MISSIONS: 3rd Edition: Return to Merlantis


DEADLY MISSIONS:3rd Edition: Return to Merlantis takes the world of DEADLY MISSIONS to a whole new level of adventure! This high quality set of rules features some of our favorite artwork, as well as some new breath-taking characters and NEW rules. As with all DEADLY MISSIONS games, 3rd...   [click here for more]
Grey Matter Games  $19.95 $7.50

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The Gene Hack

The Gene Hack


The Gene Hack is an addendum to and re-skinning of The Black Hack, a rules-light RPG by David Black. Start there, and then come here for adventures set in science fantasy worlds of mutation, chaos, and flux. The Gene Hack is intended to provide a framework for a setting that can be adapted to your liking, or created as you play. Your game can be...   [click here for more]
Abiology Games  $2.50

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Story Structure

Story Structure


Tell better stories using your favorite tabletop roleplaying game! We all know that stories need a beginning, a middle, and an end. Hero goes on quest, hero faces obstacles, hero completes quest. Lovers fall in love, antagonist keeps lovers apart, lovers end up together. Things beyond the protagonist’s control change, the protagonist faces adversity, the protagonist...   [click here for more]
Dancing Lights Press  $7.00

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Delta Green: Need to Know

Delta Green: Need to Know


WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s leaders made a secret pact: to continue their work...   [click here for more]
Arc Dream Publishing  $19.99 $14.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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The Drac Hack

The Drac Hack


The Drac Hack - a creature list for THE BLACK HACK. This changes *everything*. That's what I said after reading David Black's wonderfully elegant oldschool RPG system, The Black Hack. All those old modules could be dusted off and shared with players of all levels of RPG experience, requiring very little prep from the GM, and very little work for the players. The...   [click here for more]
Fatbelly Press  Pay What You Want

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Call to Arms - Societal Masks

Call to Arms - Societal Masks


Fat Goblin Games Presents... Call to Arms - Societal Masks! Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Societal Masks includes nearly 30 new masks drawn from the rich...   [click here for more]
Fat Goblin Games  $5.95

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Astonishing Swordsmen & Sorcerers of Hyperborea

Astonishing Swordsmen & Sorcerers of Hyperborea


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $10.00 $7.50

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Shangri La: A Post-Collapse Los Angeles background and sourcebook

Shangri La: A Post-Collapse Los Angeles background and sourcebook


This is a PDF version of the Shangri LA background source. The 116 page Wreck Age Shangri La book gives you everything that you need to acquant yourself with the largest city on the Washed Coast. Wreck Age is a dystopian, post-Exodus adventure game, where struggling communities vie for resources on a post-collapse Earth. Welcome...   [click here for more]
Hyacinth Games  $24.95 $11.95

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Phase Four

Phase Four


A public domain superheroes rpg based off of the four color system but uses 1d20 for task resolution instead of 1d100. Text and images are public domain so download and start to hack away at your own version of the rules. ...   [click here for more]
Random Wizard  Pay What You Want

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High Space Core Rules (v1.2)

High Space Core Rules (v1.2)


Fast, Furious Fun… in the Far Future! “The final ruleset is here! If you are looking for a game that delivers epic, galaxy-spanning space opera, with rules that keep the action coming at light-speed, then look no further. High Space blends the very best sci-fi tropes with Savage Worlds, giving you freedom to play humans, robots, aliens… even starships! And the...   [click here for more]
StoryWeaver  $15.00

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Kung Fu Adventurers!

Kung Fu Adventurers!


Focus your Chi energy and defeat your enemies with Kung Fu Adventurers! setting! In this wuxia game, animal martial artists will prove their worth in the oriental kingdom of Xi’An, where different Clans battle for supremacy while the demon legions of the King of Hell wreak havoc on the land! Become a wandering monk hero of the Tiger Clan, a violent brute of the Boar Clan, a frightening Wushu...   [click here for more]
GRAmel  $1.99 $1.49

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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Numenera

Numenera


THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time. Each played host to a race whose civilizations rose to supremacy but eventually died or scattered, disappeared or transcended. During the time each world flourished, those that ruled it spoke to the stars, reengineered their physical bodies, and mastered form and essence, all in their own unique...   [click here for more]
Monte Cook Games  $19.99 $14.99

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Tropicana:  Researchers of the Lost City

Tropicana: Researchers of the Lost City


Fortune and glory, kid. Fortune and glory!   A researcher at Faye has found a hint that could lead to an ancient and legendary Azcali lost city. Together with the "assistants" she decides to recruit (the heroes), the researcher must solve a "puzzle" in four parts and then head to the place it identifies. But two mysterious groups are on her trail and want...   [click here for more]
GRAmel  $4.99 $3.74

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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DCC RPG Free RPG Day 2016

DCC RPG Free RPG Day 2016


DCC RPG Free RPG Day 2016 The Free RPG Day 2016 offering contains two new adventures for DCC RPG. Each of these adventures expands the direction of DCC RPG for an exciting new setting: the first is the world of Fritz Leiber’s Lankhmar, and the second is Mutant Crawl Classics! The Madhouse Meet is a level 1 adventure for DCC Lankhmar by Michael Curtis. It throws a group of beginning...   [click here for more]
Goodman Games  $4.99 $3.74

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Skortched Urf' Studios   
Brimling

Brimling


"He Who Feeds Me, Leads Me." Brimling brings freebooting fun to your White Star campaign. These diminuitive space pirates ply the stars in search of the greatest plunder in the galaxy: a fine meal. Pint-sized swashbucklers wielding Star Swords stand at the helm of exotic open-decked Star Galleons, eager for adventure, excitement, and a buffet of trouble!...   [click here for more]
Barrel Rider Games  $0.99 $0.74

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have...   [click here for more]
Arc Dream Publishing  $4.99 $3.74

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Combat Medic

Combat Medic


Guts, Grenades, and a Galaxy at War Whether its laser burns or cybernetic surgery, the Combat Medic is more than just a healer. Able to wield arms and armor alongside Mercenaries and Star Knights, they are a lifeline on the battlefield and can be the difference between life and death for the brave few who seek adventure among the stars. Combat Medic introduces a new...   [click here for more]
Barrel Rider Games  $0.99 $0.74

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99 $4.49

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Adventurers! The Dungeon

Adventurers! The Dungeon


Welcome back to Adventurers! This time, we'll venture back to the very beginning of role playing games: dungeon crawling! In this rules-only supplement you'll find: +New combat options! +Six brand new Skills! +One new Power! +New items and rules to craft masterwork (or magical) items or generate one through heroic deeds! +Quick but complete rules to create a company of adventurers and build...   [click here for more]
GRAmel  $1.69 $1.27

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $14.99 $11.24

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Monster Manual (1e)

Monster Manual (1e)


All your favorite monsters are back! Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition! Product History...   [click here for more]
Wizards of the Coast  $34.95 $9.99

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Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $22.99 $17.24

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Call to Arms - Ceremonial Masks

Call to Arms - Ceremonial Masks


Fat Goblin Games Presents... Call to Arms - Ceremonial Masks! Call to Arms is a book line for players and gamemasters alike. Each book focuses on a diff erent type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character opti ons related to the item. Call to Arms: Ceremonial Masks features nearly 30 new masks derived from arcane...   [click here for more]
Fat Goblin Games  $4.95 $3.71

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Titansgrave: The Ashes of Valkana

Titansgrave: The Ashes of Valkana


You watched the show; now play the game! Titansgrave: The Ashes of Valkana is Wil Wheaton’s new tabletop RPG show on Geek & Sundry. It introduces an original science fantasy setting that mixes high magic and hi-tech. Written by a stellar team of award-winning designers, this companion book for the Fantasy AGE RPG gives you background info on Titansgrave, and all...   [click here for more]
Green Ronin  $13.95

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Mythic Role Playing

Mythic Role Playing


Mythic Create dynamic role-playing adventures without preparation For use as a stand-alone game or as a supplement for other systems Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation...   [click here for more]
Word Mill  $10.00 $8.95

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99 $5.99

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Windhammer Enhanced Combat System

Windhammer Enhanced Combat System


The Windhammer Enhanced Combat System is a new rule set for the resolution of hostile encounters found within the Chronicles of Arborell interactive gamebook series. This new rule set has been developed as an alternative to the Standard system that can be found within all the screen, paper, and card-based gamebooks of this series, and provides a new level of involvement for adventurers who like their...   [click here for more]
Chronicles of Arborell  $1.00

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You have reached a page with Adult Content filtered from view. If you wish to view this content, you must log in and modify your account information Kort'thalis Publishing   
Rifles of Atlantis

Rifles of Atlantis


Rifles of the Atlantis Rifles of Atlantis is a 32-page long pulp adventure for Savage Worlds, set in an alternate reality where Atlantis is about to join WWII. The players are American specialists sent to Atlantis on a diplomatic mission by President Roosevelt. But the mission might be something more than it appears to be, and the representatives of Nazi Germany are plotting… and the inhabitants...   [click here for more]
GRAmel  $5.99 $4.49

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Monsters of Porphyra 2

Monsters of Porphyra 2


Challenges beyond Measure... On a planet divided by faith in the Gods and devotion to the Elemental Lords, all must pick sides. In these pages are a multitude of creatures both fell and benign for use by Game Masters—and players, too—for the Lands of Porphyra Campaign Setting. With Monsters of Porphyra 2 you will be able to hunt the skywhales of the Reversed...   [click here for more]
Purple Duck Games  $19.99 $14.99

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Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Tales of the Demon Lord

Tales of the Demon Lord


The End Starts Here The signs are everywhere. The mad prophets shriek dire warnings on the streets of Crossings, while strange monsters roam the lands beyond the city’s walls. Strange cults flourish in the lawless wilds, while the undead muster in the desert wastes to the north. The end is near, but is it too late to stop it? Tales of the Demon Lord presents eleven adventures...   [click here for more]
Schwalb Entertainment  $10.00

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Crawljammer zine no. 6

Crawljammer zine no. 6


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): And now...Crawljammer #6 is Here! But WHY? Because sometimes...   [click here for more]
Moon Dice Games  $3.95 $2.00

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HARP College of Magics

HARP College of Magics


HARP College of Magics - continue your journey on the new road to High Adventure The College of Mages is now accepting qualified students interested in learning the art and craft of Magic. If you have demonstrated an aptitude for Magic, then we urge you to enroll today. Novices are welcome.   College of Magics expands the depth and breadth of HARP...   [click here for more]
Guild Companion Publications  $15.00

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Strange Stars Fate Rule Book

Strange Stars Fate Rule Book


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS...   [click here for more]
Hydra Cooperative  $5.95

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99 $2.24

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Deluxe Tunnels & Trolls

Deluxe Tunnels & Trolls


This is it! The new and improved, Deluxe Tunnels & Trolls. T&T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. Includes a lot of extra material and descriptions of the worlds played in by the designer and his friends back in the late 1970's. The first...   [click here for more]
Flying Buffalo  $40.00 $19.95

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HARP Martial Law

HARP Martial Law


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Guild Companion Publications  $12.00

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Trailblazer

Trailblazer


The journey isn't over. . . It's just beginning. Bad Axe Games peels back the outer layers of the 3.5 rules and reveals the inner workings for all to see. Within this book, you'll find the keys to decoding the d20 rules and gain new insight into the mechanics of your game. Copious design notes detail the thought process behind every design change. Detailed introductory analysis of the "The Spine"...   [click here for more]
Bad Axe Games  $7.95 $4.95

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Amethyst: Untamed - World Guide  (Savage Worlds)

Amethyst: Untamed - World Guide (Savage Worlds)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $9.99 $7.50

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99 $0.74

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