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Cypher System Rulebook
by Monte Cook Games

Where will your campaign go?

Victorian horror? Superheroes? High fantasy? Espionage? Galaxy-spanning space opera? The award-winning, critically acclaimed Cypher System rules—now for your campaign.

Pre-order now and get it before street date!

Cypher System Rulebook
 
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Gothica

Gothica


Welcome Adventurers to Gothica, the third Adventurers! setting! In this game the players explore the misty lands of the County of Gothica, battling ancient evils sneaking out from musty tombs, while strange, unholy beasts howl at the full moon. Grab your black powder pistol and your rapier, wear your tabard and don’t forget to bring your silver cross, you'll need it! Note:...   [click here for more]
GRAmel  $1.99 $1.69

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Barbarians of Lemuria (Legendary Edition)

Barbarians of Lemuria (Legendary Edition)


"It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak, Elric and other...   [click here for more]
Beyond Belief Games  $5.00

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Microscope

Microscope


Winner Most Innovative New Product, 2011 Gaming Genius Awards Finalist RPG of the Year, 2011 Golden Geek Awards What is Microscope? Humanity spreads to the stars and forges a galactic civilization...   Fledgling nations arise from the ruins of the empire...   An ancient line of dragon-kings dies out as magic...   [click here for more]
Lame Mage Productions  $9.99

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Cypher System Rulebook

Cypher System Rulebook


What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits of your imagination with this hefty rulebook that extends the system to fantasy, science-fiction,...   [click here for more]
Monte Cook Games  $19.99

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Folklore: A Rules-Light Roleplaying Game

Folklore: A Rules-Light Roleplaying Game


Folklore is a complete rules-light generic roleplaying game designed to be playable after about ten minutes of reading, with enough structure to keep your adventures running smoothly. If you and your friends want to slay dragons and save princesses with little to no prep-time, Folklore just may be the game for you. This game has been trimmed down to the point that the entire rules set fits into a...   [click here for more]
Folklore RPG  $1.00

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Wushu: Black Belt Edition

Wushu: Black Belt Edition


The Ancient Art of Action Roleplaying Wushu is all about style. Its fast-and-loose mechanics are designed to emulate Hong Kong action classics like Crouching Tiger, Kung-Fu Hustle, and Hardboiled, not to mention The Matrix, superhero movies, and 80's action flicks. This omnibus edition includes revised and improved core rules, expanded advice for Directors, and three sample settings for zero-prep...   [click here for more]
Daniel Bayn  Pay What You Want

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Dark Camelot

Dark Camelot


Welcome Adventurers in Dark Camelot, the first Adventurers! setting! King Arthur lays in his deathbead, severely wounded, Excalibur was stolen and Merlin the Mage disappeared. The kingdom is in turmoil; Saxon marauders, Pictish barbarians and robber barons are only the smaller problem: strange, dark things are leaving their hideouts in Faerie to hunt the poor villagers in their houses. In this setting...   [click here for more]
GRAmel  $1.60 $1.36

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Chronicles of Darkness

Chronicles of Darkness


Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner...   [click here for more]
Onyx Path Publishing  $19.99

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Amethyst: Untamed - World Guide  (Savage Worlds)

Amethyst: Untamed - World Guide (Savage Worlds)


Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose...   [click here for more]
Dias Ex Machina Games  $8.99

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Castles & Crusades Players Handbook 6th Printing

Castles & Crusades Players Handbook 6th Printing


The Castles & Crusades Players Handbook comes in Full Color With Iron Heel the World Grinds Away Plunge into worlds of fantastic adventure where dragons lie and the undead stalk the shades of your mind’s imagines, where creatures of legend plunder wealth through the horror of their passage. Monsters grim and foul hold the ecstasy of gold and the renown of glory. Upon the...   [click here for more]
Troll Lord Games  $20.99 $9.99

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Tales of the Demon Lord

Tales of the Demon Lord


The End Starts Here The signs are everywhere. The mad prophets shriek dire warnings on the streets of Crossings, while strange monsters roam the lands beyond the city’s walls. Strange cults flourish in the lawless wilds, while the undead muster in the desert wastes to the north. The end is near, but is it too late to stop it? Tales of the Demon Lord presents eleven adventures...   [click here for more]
Schwalb Entertainment  $10.00

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Mythic Role Playing

Mythic Role Playing


Mythic Create dynamic role-playing adventures without preparation For use as a stand-alone game or as a supplement for other systems Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation...   [click here for more]
Word Mill  $10.00 $8.95

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Weird War I: Player's Guide

Weird War I: Player's Guide


YOUR COUNTRY NEEDS YOU! The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy! That was the pitch. Now you find yourself knee-deep in mud and corpses...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Castles & Crusades Castle Keepers Guide

Castles & Crusades Castle Keepers Guide


The ultimate resource for Game Masters Everywhere! The Castle Keepers Guide (CKG) explores almost every aspect of table top role playing, from expanded player content to world building. Based on the Attribute Mechanic, the Siege Engine, it is highly malleable to any RPG system on the market, old and new Within you'll find a whole new approach to age old issues. From equipment wastage...   [click here for more]
Troll Lord Games  $49.99 $35.00

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The Strange (corebook)

The Strange (corebook)


“Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to cover, I am looking forward to running and playing The Strange...   [click here for more]
Monte Cook Games  $19.99

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AFF Heroes Companion

AFF Heroes Companion


Take your Advanced Fighting Fantasy adventures to a new level with the Heroes Companion. Packed with new rules and new concepts including: • 6 New Magical Styles • Rules for Hirelings • Organisations, Holdings and Dominions • Mass Battle rules • Wilderness adventures • Random Wilderness map generator Requires the Advanced Fighting Fantasy core rulebook ...   [click here for more]
Arion Games  $9.00

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99

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Savage Worlds Super Powers Companion (2nd Ed)

Savage Worlds Super Powers Companion (2nd Ed)


It takes more than a cape and a costume to be a hero. It takes guts, determination, and the willingness to sacrifice. It takes even more to be a super hero. For with these amazing powers comes the responsibility to stand up to the greatest evils, protect the oppressed, and occasionally, save the world. …or rule it! The Savage Worlds Super Powers Companion (Second Edition) contains new Edges...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Silent Legions

Silent Legions


The world is broken in hidden ways. The truth is concealed for the sake of mortal minds. The unendurable reality that boils behind the stars is veiled by the pleasant blindness that human sanity requires. Yet every comforting shroud must fall in time, and for these investigators, that time is now. Silent Legions is a game of modern-day Lovecraftian horror, one carefully...   [click here for more]
Sine Nomine Publishing  $19.99

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Deluxe Tunnels & Trolls

Deluxe Tunnels & Trolls


This is it! The new and improved, Deluxe Tunnels & Trolls. T&T is the second ever fantasy role playing game, and the easiest to use. This book contains everything you need to play the game solo (with the many solo adventures) or with a group of friends. Includes a lot of extra material and descriptions of the worlds played in by the designer and his friends back in the late 1970's. The first...   [click here for more]
Flying Buffalo  $40.00 $19.95

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,...   [click here for more]
Autarch  $10.00

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Voodoo Pirates

Voodoo Pirates


Avast, ye landlubbers! Jump aboard Voodoo Pirates, the fifth Adventurers! setting! In this swashbuckling game, daring adventurers will look for fortune and fame on the Cursed Spanish Main, where European navies battle for supremacy, Voodoo sorcerers incite slaves to revolt, dreaded Ghost Ships haunt the seas, and great treasures are buried on uncharted islands inhabited by hungry headhunters and...   [click here for more]
GRAmel  $1.99 $1.69

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Call Of Catthulhu, Book II: UNAUSSPRECHLICHEN KATZEN, the Cat Herder's Guide

Call Of Catthulhu, Book II: UNAUSSPRECHLICHEN KATZEN, the Cat Herder's Guide


CALL OF CATTHULHU DeLUXE Book II: Unaussprechlichen Katzen -- The Cat Herder's Guide The massive and long-awaited second volume of Call of Catthulhu weighs in at 128 pages of indispensible cosmic wisdom for the aspiring Cat Herder. With this tome and a copy of the Nekonomikon (Book I), you are set for unlimited adventure exploring the Catthulhu universe! Contents...   [click here for more]
Catthulhu.com  $9.95 $7.95

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Firefly Role-Playing Game Corebook

Firefly Role-Playing Game Corebook


The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em...   [click here for more]
Margaret Weis Productions  $49.99 $19.99

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Ancient World (Savage Worlds) - 2nd Edition

Ancient World (Savage Worlds) - 2nd Edition


Cynric removed his bow and nocked an arrow. Feradul pointed to a tree in the distance, indicating Cynric to shoot near the creatures in the hopes of scaring them away. He let the arrow fly and it thumped into the tree next to them. A loud roar answered the arrow and one of the creatures began bouncing around angrily. "I think we made it mad!" exclaimed Cynric. "You...   [click here for more]
Mystical Throne Entertainment  $10.00

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Airship Daedalus RPG

Airship Daedalus RPG


From the comic book and radio stories of the A.E.G.I.S. Tales universe comes an RPG of thrilling adventure! A past that was not our own. A dangerous future. Airship Daedalus brings all the heroic action of the classic pulps to your dining room table! Chart a course for two-fisted excitement as a pilot, explorer, soldier, scientist, pirate, entertainer, occultist... and MORE! ...   [click here for more]
Deep7  $9.99 $8.99

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Crawljammer zine no. 6

Crawljammer zine no. 6


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): And now...Crawljammer #6 is Here! But WHY? Because sometimes...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Starships & Spacemen 2e

Starships & Spacemen 2e


Boldly explore the galaxy in search of alien civilizations! You take the role of a Military Officer, Technical Officer, Science Officer, or Enlisted Man in the Galactic Confederation. Travel in a starship under your command, on missions of first contact, rescue, exploration, and more in a galaxy full of hostile aliens. Try to maintain the tenuous truce with the militaristic Zangid, and fight the Videni...   [click here for more]
Goblinoid Games  $6.45

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Marches Adventure 1: High and Dry

Marches Adventure 1: High and Dry


In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign – the only catch is that they have to find it first. Travelling to the quiet world of Walston, the Travellers will have to engage with the locals, locate their ship and repair it before they can return home. However, the ship has been left in the crater of a volcano, and...   [click here for more]
Mongoose  $14.99 $8.99

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The Dawn of Tomorrow

The Dawn of Tomorrow


Welcome in The Dawn of Tomorrow, the second Adventurers! setting! In this setting the players are thrown into a post-apocalyptic Earth, where the air is filled with thick dust and dangerous forests cover the surface of the world. Mutated creatures and the unforgiving environment try in every way to destroy the plague called Mankind. As cunning scavengers, mighty forest warriors and feared mutants...   [click here for more]
GRAmel  $1.99 $1.69

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Weird War I: War Master's Handbook

Weird War I: War Master's Handbook


THINGS NOT OF THIS EARTH… …crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven’t glimpsed in a thousand years. War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Uncharted Worlds

Uncharted Worlds


Uncharted Worlds is a space opera of discovery and adventure, which explores a universe full of deadly beauty, hostile frontiers, rapacious organisations, and crippling debt. It’s a story-building game where dramatic encounters drive the narrative ever onward, building a solid, memorable universe that’s unique to each group. If you want to pilot your ship across the reaches of space, be...   [click here for more]
Sean Gomes  $10.00

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No Happy Endings

No Happy Endings


Welcome to No Happy Endings, the newest setting for the Adventurers RPG! Welcome to the world of fairytales... gone wrong! After the storybook villains, fed up with losing eternally, sealed the happy endings away, the world needs to be fixed. Kingdoms bleed in stupid wars, neighboring states combine the powers of sorceresses with a budding Industrial Revolution, and ogres and demons roam the countryside!...   [click here for more]
GRAmel  $1.99 $1.69

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Blood of Pangea

Blood of Pangea


Remember sword and sorcery? In the pulp tradition? Blood of Pangea is a narrative fantasy role-playing game with old-school leanings, which means the best of both worlds. Herein you'll find: Rules for sword and sorcery role-playing that come close to letting you "write" your character, just like the pulp authors did - now this is old-school... Extremely simple, yet richly detailed,...   [click here for more]
Olde House Rules  $2.49

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MUTANT: Year Zero - Roleplaying At The End Of Days

MUTANT: Year Zero - Roleplaying At The End Of Days


We walked among the gaping ruins and rusty car wrecks, monuments to the fall of the Ancients. Naphta had been taken by a Deathworm and the Rot had driven Hugust insane. We had no grub left and there was only rotwater to drink. But we had to keep going. We had to find Eden. We could not return to the Ark empty-handed, the fate of the People rested on our shoulders. Suddenly, Franton, the insect-like...   [click here for more]
Modiphius  $24.99

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and DeepPlayers Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95

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Warriors of the Red Planet

Warriors of the Red Planet


WARRIORS OF THE RED PLANET is a game of classic pulp, of “Sword & Planet” science-fantasy. If your tastes run towards flashing swords and pistols against a backdrop of alien vistas, soaring airships, and lost civilizations on far-away worlds then this is the game for you. This roleplaying game is intended to evoke the worlds, as well as the “style” presented...   [click here for more]
Night Owl Workshop  $9.99

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White Lies - Advanced Training: Hand-to-Hand

White Lies - Advanced Training: Hand-to-Hand


All agents are sufficiently capable when it comes to fighting unarmed. They cause enough damage to potentially take down a thug with a punch or two. But some agents should excel in hand-to-hand combat, and it doesn't have to just be the Eliminator. This is an Advanced Training option book for players and Admins to use in their games. It represents an option for agents to enroll in an...   [click here for more]
DwD Studios  $1.99

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Villains and Vigilantes

Villains and Vigilantes


VILLAINS AND VIGILANTESTM is back! In 1979, JEFF DEE and JACK HERMAN created the original VILLAINS AND VIGILANTESTM, the game that brought classic comic book style superheroes into the world of role-playing games. It inspired thousands of crossover fans between comics and gaming, and spawned dozens of imitations. VILLAINS AND VIGILANTESTM is legendary among role-playing games for its random...   [click here for more]
Monkey House Games  $10.00 $7.50

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.99

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HARP College of Magics

HARP College of Magics


HARP College of Magics - continue your journey on the new road to High Adventure The College of Mages is now accepting qualified students interested in learning the art and craft of Magic. If you have demonstrated an aptitude for Magic, then we urge you to enroll today. Novices are welcome.   College of Magics expands the depth and breadth of HARP...   [click here for more]
Guild Companion Publications  $15.00

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The Skeletons

The Skeletons


THE SKELETONS is meditative structured freeform game for 1-6 players. You'll need a few hours and a private space. Years fly by like dead leaves. Everything is darkness. Everything is silence. You stand vigilant before the sarcophagus without thought or breath-such is your compulsion. You do not remember your name and still you watch. The flesh has fallen off your bones and still...   [click here for more]
Bully Pulpit Games  $8.00

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Dark Heresy Second Edition: Enemies Beyond

Dark Heresy Second Edition: Enemies Beyond


The Imperium fights in a time of constant war: there are countless threats to humanity’s continued survival, and more arise every day. Heretics and mutants infest the most populous hive planets, spreading their evil in dark places far from the Emperor’s light. Xenos races attack from every edge of the galaxy, expanding their foul empires and mocking the order and justice that flows from...   [click here for more]
Fantasy Flight Games  $39.95 $19.95

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Worlds in Peril

Worlds in Peril


Worlds in Peril is a collaborative roleplaying game designed to bring a comic book world to life. Learn the rules to the game by reading the comic inside and follow along to create your own hero with the exact powers and abilities you want them to have by mixing and matching Origin stories and motivations. Test their limits and watch their powers expand and change as you push them to learn...   [click here for more]
Samjoko Publishing  $14.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.99

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HARP Martial Law

HARP Martial Law


HARP Martial Law - the new road to High Adventure How do monsters and magic affect weapons, armor, and fighting styles? Martial Law breaks new ground in the field of fantasy role playing combat rules. Martial Law expands the fast, dramatic combat of HARP (High Adventure Role Playing) Fantasy to include detailed hit location criticals. Martial Law also includes a section on creating...   [click here for more]
Guild Companion Publications  $12.00

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Dark Dungeons

Dark Dungeons


Dark Dungeons is a retro-clone role-playing game - a game in the style of old-school 1980's and 1990's role-playing games; harking back to the days when rogues were thieves, races were classes, and you could start your adventuring career exploring a few basic dungeons and end up travelling the planes as an immortal being of pure divine power. This book contains the entire game in a single work, so...   [click here for more]
Gurbintroll Games  Pay What You Want

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RuneQuest 1st Edition

RuneQuest 1st Edition


In July of 1978, the Origins Game Fair was held in Ann Arbor, Michigan. Over 3500 people attended what was the largest gaming convention in the US at that time. In the main hall gamers could pick up the latest games from all the major publishers: Cross of Iron by Avalon Hill, Atlantic Wall by SPI, and The Hall of the Fire Giant King module by TSR. In one small booth near a corner...   [click here for more]
Chaosium  $24.99 $9.99

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Crawljammer zine no. 1

Crawljammer zine no. 1


8 TRUE FACTS ABOUT CRAWLJAMMER Crawljammer is Dungeon Crawl Classics…in SPACE. Also…on ALIEN WORLDS. All the typical DCC character classes and rules are available for Crawljammer, and this zine is designed to provide an ADDITIVE experience. For example, this first issue and upcoming issues will include things like NEW CLASSES, NEW RULES FOR SPACE EXPLORATION, ADVENTURES ON ALIEN...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Shadowrun: Rigger 5.0

Shadowrun: Rigger 5.0


PREMIUM RUSH Spin your wheels over slick sprawl streets while drifting away from hot pursuit. Fly through narrow canyons ahead of missiles twisting their way after you. Shrink down to insect size to get an eye on places outsiders aren’t supposed to see. These are just some of the ways riggers jack up their seemingly unending adrenaline rush, as they show that the hardest shadowrunners to hit...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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