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A Darkness Gathering (2e)

A Darkness Gathering (2e)


"Put out the Sun; Darken the Light!" -Illithid aphorism I watched the early morning sun dribble above the horizon, only to have my worst fears realized. As I looked on, something vast and unseen took a monstrous bite out of the sun, leaving gaping teeth marks. The bloated red disc guttered and spit, finally plunging back below the horizon like a wounded bird in flight, dousing the plain...   [click here for more]
Wizards of the Coast  $4.99

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Dawn of the Overmind (2e)

Dawn of the Overmind (2e)


A new age dawns.an age of terror! They are close. I can feel them even stronger, now. It won't be long before the Masters come again. I have waited for them, waited for their return. Once they extinguish the Light, the true Dawn can begin. The illithids once ruled a mighty empire that stretched across many worlds. These foul creatures enslaved or destroyed whole races in their quest for ultimate...   [click here for more]
Wizards of the Coast  $4.99

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From the Ashes (2e)

From the Ashes (2e)


The dust has settled. The smoke has cleared. The war machines of Greyhawk's armies have ground to a halt. In the aftermath of the great war, the people of Oerik piece together, some struggling to retain their homes, others pilgrimaging to the cities, searching for opportunities. And searching for answers. Who is in power? Which borders still stand, and which have been dissolved? Can anyone be trusted,...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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The Scarlet Brotherhood (2e)

The Scarlet Brotherhood (2e)


Threats from the South The Scarlet Brotherhood has always been a mystery. Cloaked in shadow, manipulating events across the Flanaess, exploring unknown southern jungles, the Brotherhood influences the world in ways both obvious and subtle. Now learn their early history, hierarchy of power, gods, and agenda. But the Brotherhood is not alone in the south. Explore the peoples, nations, gods and wonder...   [click here for more]
Wizards of the Coast  $4.99

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WG12 Vale of the Mage (2e)

WG12 Vale of the Mage (2e)


There's only one way to get there - through the Barrier Peaks. Once you're there, you are confronted with armed guards, traps both magical and mechanical, and legendary beasts?not to mention the wandering necromancers. Why go in there? Because rulers of neighboring countries have asked you to persuade the Black One to help rout that group of expatriate necromancers. They tried a coup, failed, and...   [click here for more]
Wizards of the Coast  $4.99

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WGA1 Falcon's Revenge (2e)

WGA1 Falcon's Revenge (2e)


The Free City of Greyhawk beckons. Touted as the Gem of the Flanaess, it offers excitement and adventure in the form of magic to be learned, deals to be made, and streets to be explored. But wait - something else lurks here that threatens adventurers at every turn. Is someone following you - or is it your imagination? Why is your party receiving threats - you've been in town only a few days! Something...   [click here for more]
Wizards of the Coast  $4.99

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WGA2 Falconmaster (2e)

WGA2 Falconmaster (2e)


The discovery of an evil cult in the City of Greyhawk has caused city officials to seek assistance in wiping out this new menace. Their greatest worry? The cult's leader has disappeared, and officials fear that she is simply gathering strength for her ultimate assault on the city. Can your adventuring party find the cult's leader and put a stop to her plans before she puts a stop to you? Falconmaster...   [click here for more]
Wizards of the Coast  $4.99

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WGS2 Howl from the North (2e)

WGS2 Howl from the North (2e)


Barbarian legends tell of five magical blades of measureless power. The more civilized cultures of warmer climes believe these tales to be nothing more than delirious dreams of frost-bitten brains. "Those frozen louts- they're trying to scare respect out of us!" At least that's what they want to believe. Three of the legendary blades of Corusk have been unearthed, and their powers have...   [click here for more]
Wizards of the Coast  $4.99

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WGQ1 Patriots of Ulek (2e)

WGQ1 Patriots of Ulek (2e)


The Great War may be over, but the battles continue. Rumors and facts are often confused in the aftermath. Depending on who you listened to, Prinzfeld is either under attack or perfectly safe. Turrosh Mak is on his way, with hordes of orcs at his command—ridiculous, he would never attempt an invasion at this time. Graf Twembly is being held hostage, and near death—no, he's just under...   [click here for more]
Wizards of the Coast  $4.99

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Shaman (2e)

Shaman (2e)


The secrets of the spirit world unveiled for the first time! There is a world unseen by mortals, a world filled with invisible beings that whisper words unheard by all—all but the shaman. The shaman alone knows how to listen for the spirits, and the shaman alone knows their secrets. This 96-page AD&D game accessory introduces three new priest classes with unique powers...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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College of Wizardry (2e)

College of Wizardry (2e)


With the coming of the Dragon of Shades, an Age of the World came to an apocalyptic end. Centuries passed, and civilization limped back into the light of knowledge. Now a new Age has dawned, as the wizards of the present seek to discover the lost arcane art of the past known only as The Language Primeval! College of Wizardry presents a complete guild of magic that can be placed in its entirety into...   [click here for more]
Wizards of the Coast  $4.99

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Castles Forlorn (2e)

Castles Forlorn (2e)


Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself. This land is sick with evil, a twisted mockery of the place it once was. It is filled with creatures of despair who were drawn into the demiplane of dread.... Within Castle Tristenoira lies...   [click here for more]
Wizards of the Coast  $7.99

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RQ1 Night of the Walking Dead (2e)

RQ1 Night of the Walking Dead (2e)


In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his rest is eternal, and that he never returns." As the pallbearers lift the coffin, something scrapes on the wood from inside. Quickly and without emotion, the attendants slide the...   [click here for more]
Wizards of the Coast  $6.95 $4.99

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RM1 Roots of Evil (2e)

RM1 Roots of Evil (2e)


The Grand Conjunction has come to pass! As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind. And in the midst of all, Azalin the Lich and Strahd von Zarovich a power game - a game with deadly stakes, most notably the player characters' lives. Unless the adventurers...   [click here for more]
Wizards of the Coast  $9.99

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RR9 Van Richten's Guide to the Ancient Dead (2e)

RR9 Van Richten's Guide to the Ancient Dead (2e)


In the caverns, crypts, and chasms of Ravenloft lie mummies and other horrors for whom sleep is a natural state. These are the ancient dead. Dreams of love, glory, and wealth subdue them through the ages, and time grows meaningless—until the greedy or foolish disturb their rest. When the ancient dead rise and walk again, evil spreads before them and destruction lies in their wake. In the land...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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I6 Ravenloft (1e)

I6 Ravenloft (1e)


Under raging stormclouds, a lone figure stands silhouetted against the ancient walls of castle Ravenloft. Count Strahd von Zarovich stares down a sheer cliff at the village below. A cold, bitter wind spins dead leaves around him, billowing his cape in the darkness. Lightning splits the clouds overhead, casting stark white light across him. Strahd turns to the sky, revealing the angular muscles of his...   [click here for more]
Wizards of the Coast  $4.99

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Empires of the Shining Sea (2e)

Empires of the Shining Sea (2e)


Calimshan and the Lake of Steam Revealed! The dusty trails from the North have brought you to the warm and welcoming coasts of the Shining Sea and the Lake of Steam. Here is history spanning millennia, not just centuries; passion, profit and danger; dreams of power and conquest; and wonders mysteries centuries older than any hedge realm north of Dalagar's Road and the Snowflake...   [click here for more]
Wizards of the Coast  $7.99

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Netheril: Empire of Magic (2e)

Netheril: Empire of Magic (2e)


Journey back 5,000 years into Faerun's past and visit the archwizards of Netheril. View their fantastic floating cities, enclaves of magic that shook the ground far below. Travel to a time when magic was raw and powerful, when spellcasters stood supreme in the eyes of their nation. Meet Karsus, an archwizard so powerful he wielded magic that made him a god... This new campaign expansion details...   [click here for more]
Wizards of the Coast  $9.99

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Cloak & Dagger (2e)

Cloak & Dagger (2e)


More than just powerful wizards, divine temples, and wise kings comprise the Realms. For every beacon of light there exists a shadow; and shadows conceal much. Those who work in secret wield much power in Faerun: Groups as diverse as the Harpers and the Zhentarim all live and work in the shadows of the Realms. Here, for the first time, is detailed information on these groups' areas of influence,...   [click here for more]
Wizards of the Coast  $7.99

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Cormanthyr: Empire of the Elves (2e)

Cormanthyr: Empire of the Elves (2e)


Step into the past of 650 DR and experience the sights, sounds, and innumerable wonders of fabled Myth Drannor at its height. Walk the wooded glades of Cormanthyr, the last major elven empire on Faerun, and discover marvelous secrets lost to the Realms of the present day. This Arcane Age campaign expansion for the Forgotten Realms setting contains all the information necessary to begin either a...   [click here for more]
Wizards of the Coast  $9.99

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Marco Volo: Departure (2e)

Marco Volo: Departure (2e)


Marco Volo: Departure is the first volume of the Marco Volo trilogy, designed for four to eight player characters of levels 6 to 8. This free-wheeling adventure begins with an intrigue-laden journey from Waterdeep to Shadowdale. The party is thrown into the company of one Marcus Wands (also known as "Marco Volo"), a bothersome but likeable little rogue. In his guise of Marco, he gains...   [click here for more]
Wizards of the Coast  $4.99

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Marco Volo: Arrival (2e)

Marco Volo: Arrival (2e)


Marco Volo - Arrival is the last volume of the Marco Volo trilogy, designed for four to eight player characters of 6th to 8th level. When the characters first set off on an intrigue-laden journey to Shadowdale, they did not suspect how much trouble they would get into. Joined by Marcus Wands (also known as Marco Volo), they found him just a bothersome but likeable little rogue....   [click here for more]
Wizards of the Coast  $4.99

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Castle Spulzeer (2e)

Castle Spulzeer (2e)


An omnious encounter with a fortuneteller sends a party of adventurers on a 200-mile journey across the Lands of Intrigue. While traveling throught the towns and terrain (detailed here for the first time) that lie in their path, they hear rumors and obtain clues about their mission. Their ultimate destination is Castle Spulzeer, a once proud stronghold that has become a den of terror. When the heroes...   [click here for more]
Wizards of the Coast  $4.99

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The Vilhon Reach (2e)

The Vilhon Reach (2e)


The Reach has always been considered the breadbasket of the Realms, the birthplace of countless warriors who have shed their lifeblood on the fields of battle. It's also home to noble families that have ruled kingdoms for countless generations, lizardman cities that have existed for hundreds of years, and an ancient plague that still haunts the land. This FORGOTTEN REALMS campaign accessory contains...   [click here for more]
Wizards of the Coast  $4.99

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Calimport (2e)

Calimport (2e)


The City of Glory Revealed at Last! "Calimport? I'd sooner dive into Undermountain than risk my ship going to that gods-forsaken city!" "Ah - the fabled City of Glory. Its wonders remain unmatched by any other city across Faerun, e'en Waterdeep, for Calimport does not impede anyone's business due to some overbearing morality." "Walking through Calimport, either among...   [click here for more]
Wizards of the Coast  $4.99

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For Duty & Deity (2e)

For Duty & Deity (2e)


For over a decade, mystery has surrounded the fate of the lost goddess of trade and wealth, Waukeen. The Golden Lady disappeared during the Time of Troubles and has not been heard from since. Now, in Marpenoth in the Year of the Tankard (1370 DR), a young prophet suffers from disturbing, divine visions that reveal a beautiful, golden-tressed woman imprisoned on a far plane of existence by some great...   [click here for more]
Wizards of the Coast  $4.99

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iSRD Bundle Vol 2 Monsters!

iSRD Bundle Vol 2 Monsters!


The d20 System Reference Document 3.0 is full of tons of useful information for d20 game players. Let the 'interactive' version of the SRD make it even more useful to you. Not interested in rolling 48d10+594? This bundle features 18 sections of the d20 SRD including monsters (A-Z), Monster Feats, Monsters as Races, and Improving Monsters. Each has convenient .html formatting with javascript enhancements....   [click here for more]
Dimensions Game Software  $0.99

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1948: The Ninja

1948: The Ninja


1948: The Ninja Pages: 10 Images: 7 System: OGL Modern Subject: Ray Guns This supplement details the d20 Modern Ninja prestige class that appears in the 1948 Campaign World. It also features the Cloak Dance feat, a description of a Japanese secret society (the Black Dragons),...   [click here for more]
Bloodstone Press  $1.25 $0.94

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Dryden: Hero or Horror

Dryden: Hero or Horror


Dryden: Hero or Horror What are the Dryden? Fertility spirits of the dark forest primeval? Being born of a Pandora's womb of science? Base and lustful demons from beyond the known stars? You decide! The Dryden is an 'adults only' product for gamers who like their games without limits. Offering dozens of ways to use the Dryden in your game, this book contains rules for the never-before seen...   [click here for more]
Ancient Awakenings Publications  $0.99

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Terror in Freeport Revised

Terror in Freeport Revised


Terror in Freeport is 46 pages of rollicking adventure, set in Chris Pramas's dynamic fantasy city. It works either as a stand-alone adventure, or as a sequel to the best-selling Death in Freeport Revised. The d20 System once again provides the framework for a story of heroism and villainy. This time the PCs learn that not all cultists lurk beneath the streets, and not all serpent people...   [click here for more]
Green Ronin  $6.95

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Testament: Roleplaying in the Biblical Era

Testament: Roleplaying in the Biblical Era


You've Read The Book, Now Play The Game! There were giants in the Earth in those days, and also after that, when the sons of God came in onto the daughters of men and they bare children to them, the same became mighty men which were of old, men of renown. --The Book of Genesis The world of the Bible comes to life in this campaign setting for 3rd Era rules. Play a wandering Babylonian...   [click here for more]
Green Ronin  $14.95

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Medieval Player's Manual

Medieval Player's Manual


Are You Ready To Get Medieval? The Medieval Player's Manual gives you everything you need to have exciting adventures in the age of Christianity and crusade. This is not Hollywood medievalism, but the real thing. The Medieval Player's Manual has been exhaustively researched to provide rules that reflect the actual beliefs of the period. Ars Magica line developer David Chart has...   [click here for more]
Green Ronin  $10.95

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Skull & Bones

Skull & Bones


Roll the Bones! Pirates prey upon Spanish Galleons, adventurers search for buried treasure, and the dead walk the streets of Port-au-Prince--this is the world of Skull & Bones. If you are looking for swashbuckling pirate adventure, look no further. Skull & Bonesbrings the history and legends of the Golden Age of Piracy to life. Within these pages you'll find: New core classes...   [click here for more]
Green Ronin  $13.95

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Blades of Purpose

Blades of Purpose


Blades of Purpose Intelligent Items for Classic Fantasy While the d20 rules have expanded the rules for intelligent weapons to include any item, most such items revealed so far have remained ancient weapons with narrowly focused personalities. Blades of Purpose provides not only intelligent weapons but aso armor, cloaks, and jewelry. Several intelligent items of all types, ages and personalities,...   [click here for more]
Genjitsu Gaming  $2.70

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Crisis in Freeport

Crisis in Freeport


A New Sea Lord! From the moment a band of daring adventurers toppled Sea Lord Drac's regime and exposed his madness and corruption, Freeport has endured a long and arduous Succession Crisis. For with Drac's fall, there was no clear successor and the law was clear: only a blood relative of the Drac line can take the seat of the Sea Lord. With no heirs and no legitimate kin to claim the title, the seat...   [click here for more]
Green Ronin  $8.95

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Overheard Street Talk

Overheard Street Talk


Guess What!?! The Adventurers Are Not Always The Center Of Attention... Despite the amazing success of the adventuring party there are always other immediate issues going on around them. Villagers have lives of their own, gossip of their own, and concerns of their own. Slaying dragons and finding magic swords are nice and all but such goals are the missions of the brave and foolhardy alike....   [click here for more]
Dark Quest Games  $0.99

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Complete Guide to T-Rex

Complete Guide to T-Rex


No real-life creature has stoked the flames of imagination more than tyrannosaurus rex. Since its discovery a century ago, T-rex has served as a constant reminder of human frailty. Not only does its massive mouth belittle mankind (its jaws are, after all, as long as a man is tall), but its Earthly reign makes us pitifully insignificant. Homo sapiens has walked the Earth for a mere 100,000 years --...   [click here for more]
Goodman Games  $6.99 $5.24

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Octavirate Presents Vol #4: The Forgotten

Octavirate Presents Vol #4: The Forgotten


Octavirate Presents Volume 4: The Forgotten Bravery was Khepri’s stock and trade. She was an explorer, a grave robber and a professional. In this world any tomb’s occupant might object to intrusion. Something about this cavern chilled her to the bone. The light scraping of her sandaled feet against the stone walkway echoed into a continuous rustling sound....   [click here for more]
Octavirate Games  $4.50 $3.38

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Octavirate Expansions: Trick Arrows

Octavirate Expansions: Trick Arrows


Trick Arrows 15 Specialty Projectiles for Your d20 Campaign In an age of guns or a realm of spells, archery is a matter of finesse and style as much as a matter of combative effectiveness. Confronted with guns and grenades in the modern age or with spells and alchemy in the realms of fantasy the archer can quickly find himself wanting. But necessity...   [click here for more]
Octavirate Games  $1.50 $1.13

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Octavirate Expansions: Feared and Hated

Octavirate Expansions: Feared and Hated


Feared and Hated Sorcerers as Exiles and Pariahs “Know this, you may look as they do, but you are not one of them. They know the power you possess and they fear it. Rightly so! For we are the future! We are the proper masters of this world! The normals are the last remnants of the failure of creation. We are its successes! Stand tall, brothers and sisters, the age of...   [click here for more]
Octavirate Games  $1.50 $1.13

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Tome of Artifacts

Tome of Artifacts


Let the Wonders of the Ages Inspire You! Few elements of fantasy roleplaying are as rife with possibility and potential as are artifacts, those ancient and unpredictable items of potent magics. Travel in quest of mystic wonders, stand as civilization's only defense against villains equipped with horrific powers, or challenge the gods themselves. Within these pages lie sufficient ideas...   [click here for more]
Necromancer  $19.99 $14.99

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Barony

Barony


“Barony” is the universal background for a medieval fantasy setting, a d20 basis for improvisation of DM. It consists of a description of a typical baron’s castle, town and fief: floor-plans, information – where NPCs live, how amount of money you need to bribe a guard. You know what powers a local ruler holds and how he deals with crime. You can play “Barony” as...   [click here for more]
The Forge Studios  $12.99

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Octavirate Presents: Lethal Lexicon Vol 1

Octavirate Presents: Lethal Lexicon Vol 1


Lethal Lexicon Volume 1 Monsters Both Strange and Parodical The Lethal Lexicon is Octavirate Game's tribute to the classics of gaming. This early-edition game parody brings to life the thrill of gaming in the age before challenge ratings. Over 35 new monsters, some direct parodies, others strange and new, lie within these pages. Seek the endangered dragons, survive the sting of the bee-holder,...   [click here for more]
Octavirate Games  $4.50 $3.38

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Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar

Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar


An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
Goodman Games  $7.99 $5.99

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d20 Cyberscape (d20M)

d20 Cyberscape (d20M)


This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the d20 Future cybernetic rules, d20 Cyberscape includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. d20 Cyberscape also features...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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d20 Modern Core Rulebook (d20M)

d20 Modern Core Rulebook (d20M)


PLAY EVERY ADVENTURE YOU CAN IMAGINE Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you’ll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing...   [click here for more]
Wizards of the Coast  $39.95 $9.99

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0one Bundle: Master Adventures [BUNDLE]

0one Bundle: Master Adventures [BUNDLE]


This special bundle product contains the following titles. Blood Runs Cold Regular price: $6.50 Bundle price: $4.63 Format: ZIP File Blood Runs Cold is a bloody cool D20 system adventure for four to six characters of 10th-12th level. The setting for the module is in and around the generic town of Rivenwater. A good Referee can...   [click here for more]
0one Games  $43.50 $30.99

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Creature Weekly Megabundle [BUNDLE]

Creature Weekly Megabundle [BUNDLE]


This special bundle product contains the following titles. Creature Weekly Volume 1 Regular price: $4.00 Bundle price: $3.11 Format: ZIP File by Trent Troop, Ronald Smith ~ ... Creature Weekly Volume 2 Regular price: $4.00 Bundle price: $3.11 Format: ZIP File Octavirate Games presents Creature Weekly, a pack of new monsters...   [click here for more]
Octavirate Games  $27.00 $21.00

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The Complete  [BUNDLE]

The Complete [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Simply Adventure: The Forgotten Darkness Regular price: $2.99 Bundle price: $2.90 Format: Watermarked PDF -Evil Never Dies- What lies hidden in the depths of time, best forgotten to the ages? What ancient darkness awaits for miners to dig out of the mountains? Something has been found,...   [click here for more]
Mad Scotsman Games  $15.92 $15.42

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Octavirate Presents: Lethal Lexicon Vol 2

Octavirate Presents: Lethal Lexicon Vol 2


Lethal Lexicon Volume 2 More Monsters Both Strange and Parodical The Lethal Lexicon is Octavirate Game's tribute to the classics of gaming and the second volume brings more new terrors to your gaming table. This early-edition game parody brings to life the thrill of gaming in the age before challenge ratings. Over 25 new monsters, some direct parodies, others strange and new, lie within these pages....   [click here for more]
Octavirate Games  $4.50 $3.38

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