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Side Quests I: The Mines of Tarifel

Side Quests I: The Mines of Tarifel


"The village is defended by a strong stone wall and towers. It is ruled by a grim dwarven Captain, the dwarf lady Grida. Tarifell is known for its stone quarries. The quarries produce some of the finest marble in this region but the mine is where the money is made. The mine is a motherlode of good iron and a few deposits of rubies for good measure. The dwarves were starting to open up another...   [click here for more]
Art of War Games  $1.00

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Side Quests II: The Abandoned Dwarf Hold of Gundabar

Side Quests II: The Abandoned Dwarf Hold of Gundabar


"Most of the thorp is delved into the sides of a rocky hill. From the road the two turrets of the gatehouse are carved from the rocky hillside and rise above it for a 360 degree view all around the area. The gatehouse has a large stout wooden door that appears to be locked and barred. A large iron door knocker hangs from one of the two doors. It is governed by an arcane sorcerer,...   [click here for more]
Art of War Games  $1.00

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Instant Towns I: Madun

Instant Towns I: Madun


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Instant Towns II: Caford

Instant Towns II: Caford


The Instant Towns pdfs provide GMs with interesting NPCs and locations to use with or against your player group. Instant Towns can be interesting stops along the road, temporary bases from which to loot nearby ruins or side quests in between major campaign events. The pdf provides a brief description of each Town including tavern, meals and costs, patrons and some rumors, town goings on, any stores,...   [click here for more]
Art of War Games  $0.50

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Side Quests III: The Shrine of Burdok the Bloody

Side Quests III: The Shrine of Burdok the Bloody


"Ampheath was devastated by warfare long ago, and tormented ghosts haunt its streets at night. Those dwarven ghosts parade through the city streets and march out of the city into the lands east of town. Eventually they find their way to the Shrine of Burdok the Bloody. It is unknown what happens in this ancient burial mound once the ghosts enter but no one in town has been brave enough to...   [click here for more]
Art of War Games  $1.00

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Instant Towns III: Nulukkhur

Instant Towns III: Nulukkhur


The town sits upon a mountainous crag, accessible by a single bridge. Nulukkhur was once a prosperous and wealthy trading post between the dwarf clans of the Smoking Mountains and the humans and gnomes of the midlands. Human, Gnomish and Dwarven traders all set up offices here and the town market used to be a bustling and crowded place. Part of the town clings to the cliffside and part of the town...   [click here for more]
Art of War Games  $0.50

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Instant Towns IV: Pedale

Instant Towns IV: Pedale


This small outpost is surrounded by a wooden palisade which protects it from external enemies. Inside the town other wooden walls seperate the town into five small districts. The central area around a giant statue of a hideous demon figure is the hub of the town. The rest of the town is divided into four equal quadrants along the cardinal directions. The nearby city of Amber was abandoned...   [click here for more]
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Instant Towns V: Bayhrst

Instant Towns V: Bayhrst


"A series of low stone walls divides and encircles the village. The village itself is a fairly typical, small farming village. The low stone wall is about chest high and is more for keeping livestock from wandering into town than it is to keep any serious enemies out. Bayhrst is somewhat off the beaten path and does not see a lot of trade. Its one and only claim to fame is the nearby battlefield...   [click here for more]
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Instant Towns VI: Wegate

Instant Towns VI: Wegate


"The city is is surrounded by hundreds of stone statues that activate whenever an enemy army is nearby. The guardian statues are constantly being added to by a powerful sorcerers who govern the city. The city of Wegate is surrounded by hostile goblinoid tribes and terrorized from within by a vampire hiding among the populace. It is home to the Ruby Hammer tavern which has become a gathering...   [click here for more]
Art of War Games  $0.50

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Side Quests IV: The School of Sorcerous Arts

Side Quests IV: The School of Sorcerous Arts


"The ruins of the School of the Sorcerous Arts was a common destination for spell casters, academics and sages. It was once a thriving research destination that was one the frontier of research into magical items. Many of the resident mages used to "mine" the old statue in town for its valuable metal. No one knows what happened at the school to cause its destruction but it has lain...   [click here for more]
Art of War Games  $2.00

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Instant Towns VII: Catun

Instant Towns VII: Catun


"Catun was once a toll station on the King's Road. The thorp is dominated by a single tall tower. Most of the town is made up of tents and other temporary dwellings though there are a few stout buildings left over from its days as a toll station. There are only three permanent structures in town the Tower, The Hunter and Mug tavern and inn and the pawn shop G&M's Artifacts and Relics....   [click here for more]
Art of War Games  $0.50

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Side Quests V: The Lair of Amzuulan the Sphinx

Side Quests V: The Lair of Amzuulan the Sphinx


"Egladhon is an ancient city of the Elves nestled deep within a well tended but sprawling forest. Most of the buildings in the city are constructed from living trees. These tree homes are the abodes of the Elves and the Elves alone. All other races must live on the ground in buildings of stone and salvaged wood from the few dead trees within the forest. Most of the non-Elf population are halflings...   [click here for more]
Art of War Games  $2.00

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Side Quests VI: The Secret Tomb

Side Quests VI: The Secret Tomb


"The town of Wawold has seen better days. The town is a labyrinth of winding, narrow streets and dark alleys. It was once a thriving metropolis centered in a vast web like trading network until the gods intervened. The city had become decadent in its wealth and power. The money it accumulated through trade and business fed more than greed. It fed hubris. This vainglorious pride fueled discontent...   [click here for more]
Art of War Games  $2.00

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Instant Towns VIII: Waham

Instant Towns VIII: Waham


"Waham is a sleepy farming village far off the beaten path. The village is dominated by a single tall tower. The tower has been locked for as long as anyone can remember and no one has ever been inside though many wandering adventurers have tried they have all failed. The local farmers no longer pay the old tower much notice except as a very large sun dial. The townsfolk have laid out carved...   [click here for more]
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