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 Hottest Titles from Triple Ace Games

Land of FireLeagues of AdventureHellfrost
All For One Regime Diabolique UbiquityNecropolis 2350Daring Tales of Adventure
Daring Tales of the Space LanesDaring Tales of the SprawlSundered Skies
Daring Tales of ChivalryWonderland No MoreAll For One Savage Worlds
Gmen & Gangsters
 
 Newest Titles in This Section
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Hellfrost: Sellswords & Soldiers

Hellfrost: Sellswords & Soldiers


Sellswords, dogs of war, profiteers, battle crows—mercenaries are hired soldiers, and the northern continent has its fair share of them. Some belong to respectable units with a history of integrity and loyalty to their paymaster. Others happily switch sides if a better offer is made. This supplement looks at a number of mercenary and regular army companies, as well as their more notable commanders....   [click here for more]
Triple Ace Games  $2.99

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Hellfrost: Skalds and Stories

Hellfrost: Skalds and Stories


Whether huddled around a campfire in the frozen north, seated in a noble’s court, or enjoying the comforts of an ale-hall, citizens enjoy a good story. Told well, a story can remind folk of better times, rekindle their drive, fill their hearts with pride, sorrow, or happiness, take listeners to new lands, and temporarily dispel thoughts of hardships ahead. Every skald knows dozens of stories,...   [click here for more]
Triple Ace Games  $1.99

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Land of Fire Action Deck

Land of Fire Action Deck


Land of Fire adventure Deck featuring artwork from the Land of Fire setting. ...   [click here for more]
Triple Ace Games  $10.00

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Leagues of Adventure #01: Dreaming Spires

Leagues of Adventure #01: Dreaming Spires


It’s a time of revolution! A time of exploration & discovery.A time when science itself stands poised to usher in a new golden age, or doom the world to terrible war. In the ancient university of Cambridge, the scion of an aristocratic family has gone missing, unearthing a plot which threatens to plunge the British Empire into chaos Can the intrepid globetrotters solve the Cambridge conspiracy...   [click here for more]
Triple Ace Games  $9.99

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Leagues of Adventure #02: The Emerald Scarab Conspiracy

Leagues of Adventure #02: The Emerald Scarab Conspiracy


A tale of assassination, murder & terrorism. Can the Globetrotters uncover a terrifying Commonist plot? As the Thames ices over and the country grinds to a halt, a scientist is found murdered in the north of London, and the globetrotters are called in to investigate the theft of a mysterious device. What they find is a conspiracy that brings the British Empire to the brink of war! In this adventure,...   [click here for more]
Triple Ace Games  $9.99

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Leagues of Adventure - Core Rules

Leagues of Adventure - Core Rules


Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age! Leagues of Adventure is a roleplaying game set in the late Victorian Age, a gritty steampunk game where the hostile natives are a serious threat, a pulp action game where the characters eat savage warriors for breakfast, a highly cinematic one which allows the characters to swing single-handedly...   [click here for more]
Triple Ace Games  $29.99

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Leagues of Adventure - Globetrotters' Guide to Cads & Cultists

Leagues of Adventure - Globetrotters' Guide to Cads & Cultists


While the many Leagues of Adventure and their members are largely benevolent organizations and individuals with noble ambitions, there is a plethora of villains who seek to cause chaos, persecute others, amass wealth, or rule the rule (among other fiendish objectives). This supplement increases the Gamemaster’s arsenal by giving him 11 unique villains and 13 sinister organizations with which...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to Dramatic Developments

Leagues of Adventure - Globetrotters' Guide to Dramatic Developments


A globetrotter must crawl out on the wing of an airplane to fix a broken strut while the pilot struggles to avoid crashing into the rapidly approaching ground. A thief snatches the map that leads to the lost city from their hands and disappears into the crowded market, forcing the heroes to give chase. Trapped in a small farm with a band of soldiers, the globetrotters are forced to join the defense...   [click here for more]
Triple Ace Games  $2.99

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Leagues of Adventure - Globetrotters' Guide to Expeditions

Leagues of Adventure - Globetrotters' Guide to Expeditions


Undertaking an expedition to the distant parts of the world is not simply a case of packing one’s bags and heading off into the wilderness in the hope of having a jolly time. Underfunded, poorly equipped, and badly planned expeditions will encounter many hardships, with most never returning to civilization. To help ensure the best possible result, a significant investment must be secured, supplies...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to Gothic Horror

Leagues of Adventure - Globetrotters' Guide to Gothic Horror


Something wicked this way comes! As written, Leagues of Adventure is a game of adventure and exploration, full of heroes with stiff upper lips and a desire to push the boundaries of knowledge. Yet the Victorian Age also sees the birth of true Gothic Horror. This supplement expands the setting far beyond the realm of the rational and into the realms of mentalism, the occult, and magic. Designed...   [click here for more]
Triple Ace Games  $8.99

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Leagues of Adventure - Globetrotters' Guide to More Weird Science

Leagues of Adventure - Globetrotters' Guide to More Weird Science


The brilliant but eccentric Professor Pennyworth is back! Inside this bountiful product, the eccentric but brilliant inventor details 39 gadgets, 9 weapons, 4 vehicles, and 3 living creations. The Professor has also been dabbling in the supernatural, and presents three occult relics. In addition to the many technological wonders, there are two new Leagues, 3 sample characters, 8 henchman, adventure...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to the Ancient World

Leagues of Adventure - Globetrotters' Guide to the Ancient World


The Near East is a timeless land, with a heritage stretching back to the dawn of recorded history. The cradle of civilization, it was home of the ancient Babylonians and Sumerians, whose cities and monuments stood proud in an age when Europeans were clubbing each other with stones. The cradle of three great religions, it was the home of the great prophets, whose teachings guide and inspire millions...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to the Dark Continent

Leagues of Adventure - Globetrotters' Guide to the Dark Continent


To the natives of Africa, the land is their sacred home: while it can be cruel, it also provides for their every need. To the European governments, the continent is a vast stock of natural resources and manpower waiting to be exploited. To both it is a land of mystery and superstition, with crumbling cities older than recorded time, natural wonders of amazing beauty, and living cultures whose stories...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to the Far East

Leagues of Adventure - Globetrotters' Guide to the Far East


Far to the East, beyond the edge of Europe, lie towering peaks, endless steppes, vast deserts, mighty rivers, and impenetrable jungles. Amid this magnificent wilderness are the great civilizations of the Orient, whose antiquity rivals or exceeds that of any Western country. Links between the East and West stretch back over 1,000 years, but the peoples and their customs of these strange lands remain...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to the New World

Leagues of Adventure - Globetrotters' Guide to the New World


Named by European mariners, the New World is home to cultures whose monuments and scientific accomplishments rival anything in the Old World. Stretching from the edge of the Arctic to the boundary of the Antarctic, the Americas are realms of endless forests and jungles, towering mountains, sun-blasted deserts, myriad islands, featureless snowfields, earth mounds of unknown origin and purpose, crumbling...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to the Old World

Leagues of Adventure - Globetrotters' Guide to the Old World


European colonialism stretches back to the days of the Roman Republic, though its modern history begins with the voyages of the great 15th century Portuguese and Spanish navigators. Today, many of the European powers have colonies across the globe. Some, like France, Germany, and Great Britain, are on the ascent, while the superpowers of old, Portugal and Spain, are waning. Aside from occasional clashes...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to Unusual Places

Leagues of Adventure - Globetrotters' Guide to Unusual Places


The world is vast and wondrous place. An entire ice-sheathed continent and the fathomless depths of the ocean floor have yet to be explored beyond cursory expeditions, and miles of dark, dank caverns have never echoed with the footsteps of man. While explorers prepare to penetrate these last truly unexplored regions, others cast their eyes to the heavens, wondering what might be found on the Moon,...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Globetrotters' Guide to Weird Science

Leagues of Adventure - Globetrotters' Guide to Weird Science


The Industrial Revoluation has given way to the Age of Weird Science. From lone eccentrics working in garden sheds to government-funded research projects, weird scientists are producing ever more useful, and wacky, ways to improve (and end) the lives of citizens. Whether you need a device to aid globetrotting or a more efficient way to kill your enemies, help is at hand! This supplement contains...   [click here for more]
Triple Ace Games  $4.99

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Leagues of Adventure - Plateau of the Ape Men

Leagues of Adventure - Plateau of the Ape Men


Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age! This is an age where the world is slowly shrinking. Colonial powers are extending their grip on Africa and Asia, brave men and women are venturing ever further into the great wildernesses in search of lost civilizations, new species of plants and animals, and to map the unexplored tracts....   [click here for more]
Triple Ace Games  $11.99

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Necropolis 2350 - 2351-55 Update

Necropolis 2350 - 2351-55 Update


Hell Just Got Worse!

The 2351-55 Update is an expansion for the Necropolis 2350 setting and expands the Necropolis timeline beyond the core book.

Designed for both players and War Masters,...   [click here for more]
Triple Ace Games  $19.99

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Necropolis 2350 - Echoes

Necropolis 2350 - Echoes


An investigation into the theft of an important artifact and the gruesome murder of a museum employee takes the Knights on a hunt for the killer, a man who is no longer entirely in control of his mind.

The artifact, actually a Zal device buried eons ago, flooded the thief’s mind with images....   [click here for more]
Triple Ace Games  $8.99

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Necropolis 2350 - Figure Flats Pack #1: Vehicles & Heavy Weapons

Necropolis 2350 - Figure Flats Pack #1: Vehicles & Heavy Weapons


Pack #1 of the Necropolis figure flat collection. Contains details on how to build 3d APC's and Quad Bikes with optional weapons. In this pack: All these figures form 3D models. Daniel Quad Bike Roadrunner APC Prophet APC SBAC 25 SBAC 50 Meggido rotary mortar Note: Some of the features of this ebook use Adobe Javascript. ...   [click here for more]
Triple Ace Games  $5.00

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Necropolis 2350 - Figure Flats Pack #2: Rephaim 1

Necropolis 2350 - Figure Flats Pack #2: Rephaim 1


Pack #2 of the Necropolis figure flat collection. Contains Rephaim figures from Zombies to a Hellbeast! In this pack: Armored Zombies (4 poses) Exploding Corpse Gas Zombie Zombie Mine Napalm Zombie Spore Zombie Zombie Infantry Support Zombie Infantry (4 poses) Winged Zombies (2 poses) Hellbeast (huge 3D model) Dreg Ghouls (4 poses) Necrophage Inuqisitor Malus Corrupt Priest Cultists...   [click here for more]
Triple Ace Games  $5.00

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Necropolis 2350 - Figure Flats Pack #3: Rephaim 2

Necropolis 2350 - Figure Flats Pack #3: Rephaim 2


Pack #3 of the Necropolis figure flat collection. Contains Rephaim figures from Skeletons to Hellhounds! In this pack: Armored Skeletons (4 poses) Skeletons (4 poses) Skeleton Infantry Support Corpse Wall (in 1" sections) Hellhounds Skull Spawner Changeling Dark Man Doom Skulls (3 poses) Fliegerkopf (brain in a jar) Gargoyle Guardian Mummy Necromantic Heart SBACula War Demon Dismembered...   [click here for more]
Triple Ace Games  $5.00

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Necropolis 2350 - Figure Flats Pack #4: Corporation

Necropolis 2350 - Figure Flats Pack #4: Corporation


Pack #4 of the Necropolis figure flat collection. Contains Corporation figures from Executives to Troopers! In this pack: Executives (2 poses) Psion Riot Control (2 poses) Scientists (2 poses) Engineer Infantry (4 poses) Medic Officer Scount Infantry Support (Anti-Tank) Infantry Support (Laser) Infantry Support (MG) Vehicle Crew Veteran Soldiers (4 poses) Veteran Officer Note: Some...   [click here for more]
Triple Ace Games  $5.00

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Necropolis 2350 - Figure Flats Pack #5: Church 1

Necropolis 2350 - Figure Flats Pack #5: Church 1


Pack #5 of the Necropolis figure flat collection. Contains Church figures from Chaplains to Rioters! In this pack: INCINERATORS Chaplain Artillerist Assault Engineer Infantry (4 poses) Medic Scout Senior Knight Support Vehicle Crew Warden Armored Sergeants (4 poses) Guard Sergeants (4 poses) Sergeant Commander Flamethrower Support LAZARITES Chaplain Artillerist Assault Engineer...   [click here for more]
Triple Ace Games  $5.00

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Necropolis 2350 - Figure Flats Pack #6: Church 2

Necropolis 2350 - Figure Flats Pack #6: Church 2


Pack #6 of the Necropolis figure flat collection. Contains Church figures from the Bishop to Templar Guards! In this pack: IMPALERS Chaplain Artillerist Assault Engineer Infantry (4 poses) Medic Scout Senior Knight Support Vehicle Crew Warden Armored Sergeants (4 poses) Guard Sergeants (4 poses) Sergeant Commander Impaler Specialist TEMPLARS Chaplain Artillerist Assault Engineer...   [click here for more]
Triple Ace Games  $5.00

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Necropolis 2350 - Figure Flats: War Masters Set (Packs 1-6)

Necropolis 2350 - Figure Flats: War Masters Set (Packs 1-6)


War Masters Set of the Necropolis figure flat collection. Contains all the figures from Packs 1-6! All you will ever need for Necropolis 2350. In this product: PACK 1 All these figures form 3D models. Daniel Quad Bike Roadrunner APC Prophet APC SBAC 25 SBAC 50 Meggido rotary mortar PACK 2 Armored Zombies (4 poses) Exploding Corpse Gas Zombie Zombie Mine Napalm Zombie Spore Zombie ...   [click here for more]
Triple Ace Games  $25.00

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Necropolis 2350 - Opener of the Ways

Necropolis 2350 - Opener of the Ways


Welcome to the mean streets! Knights are more than just soldiers, as the Lance is about to find out. Pulled off the frontline, the Knights are assigned to routine policing duties within the Preceptory Estate. When security cameras catch an unusual murder, the team is immediately ordered to investigate. What they learn threatens the very soul of humanity, and the Church is not going to sit by...   [click here for more]
Triple Ace Games  $8.50

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Necropolis 2350 - Player's Guide

Necropolis 2350 - Player's Guide


What is Necropolis 2350? Necropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction. The focus of the game is on Knights of the fictional Third Reformation Church, who are locked in desperate battle against "undead" invaders known as the Rephaim. While the heroes of humanity...   [click here for more]
Triple Ace Games  $14.99

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Necropolis 2350 - Setting Book

Necropolis 2350 - Setting Book


What is Necropolis 2350? Necropolis 2350 is a sci-fi horror setting set in the 24th century. In these dark days, mankind, divided into two main camps, stands on the brink of extinction. The focus of the game is on Knights of the fictional Third Reformation Church, who are locked in desperate battle against "undead" invaders...   [click here for more]
Triple Ace Games  $24.99

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Necropolis 2350 - Tales from the Frontline #01

Necropolis 2350 - Tales from the Frontline #01


You’ve joined the Sacri Ordines, you’ve earned your sword, and now you’re waiting eagerly for the call to battle? Wait no longer, brave Knights! Inside this adventure pack you’ll find: • Snatch and Grab: A full-length adventure in which the Knights are ordered to secure unusual Rephaim specimens for scientific study. Alone in a hostile city, the Knights need to act quickly...   [click here for more]
Triple Ace Games  $7.50

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Necropolis 2350 - Tales from the Frontline #02

Necropolis 2350 - Tales from the Frontline #02


War is brutal and bloody, but someone has to fight for mankind’s survival. That someone is you! Grab your sword, strap on your armor, and get ready to head out into the darkness. Inside this adventure pack you’ll find: • Last Train to Doomsday: A runaway train packed with dangerous explosives an under the control of an unknown number of heretics is heading toward...   [click here for more]
Triple Ace Games  $7.99

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Necropolis 2350 - The Broken Seal

Necropolis 2350 - The Broken Seal


Dark times call for dark measures!
When the Preceptor Master summons you to his office in the middle of the night and swears you to secrecy before giving the mission briefing, you know this isn’t going to be a routine operation.
A secret order of monks, long forgotten by the leaders of...   [click here for more]
Triple Ace Games  $6.99

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Necropolis 2350 - The Last Word

Necropolis 2350 - The Last Word


SAINTS PRESERVE US! The Ordo is launching a recruitment drive at the Shrine of St. Malachy, a famous visionary from Earth’s history, and the Knights are ordered to win over hearts and minds. In addition to the recruitment operation, the Knights must also liaise regarding security of the shrine with its permanent guardians, the militant nuns of the Sisters of Bradamante. What should be a quiet...   [click here for more]
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Necropolis 2350 - The Long Sleep

Necropolis 2350 - The Long Sleep


Deep in the Desert Something is stirring!An overdue routine communication from an archaeological team operating deep in the Ruber Desert requires investigation, and the Knights are given the task. What might have been a technical fault caused by recent solar storm activity turns out to be something far worse. The archaeologists have made a discovery, perhaps the greatest discovery in human history....   [click here for more]
Triple Ace Games  $8.00

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Necropolis 2350: GM Screen

Necropolis 2350: GM Screen


All the Necropolis 2350 vital information at your fingertips!

A selection of tables and important game information for players and GM's alike to fit your Customizeable GM Screen.

...   [click here for more]
Triple Ace Games  $4.99

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Richelieu's Guide to Alchemy

Richelieu's Guide to Alchemy


The science of the ancients, alchemy represents mankind's first foray into understanding the nature of his world through experimentation and observation. While it introduces the concepts of scientific methodology, alchemy is a pseudoscience, blended with astrology, religion, and mythology. This supplement delves deeper into the forbidden art of alchemy, providing both background notes intended to...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Creatures of Sin

Richelieu's Guide to Creatures of Sin


Evil exists in many guises. From the Ankou, Death's lieutenant, to the fearsome Peluda of the Biblical age, this supplement details 11 new supernatural terrors for the All for One RPG, as well as two new mundane threats and a secret society of troubled souls seeking salvation. Additional material looks at the nature of evil, the rulers of Hell, unholy nights when evil holds great power, and...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Creatures of Sin 2

Richelieu's Guide to Creatures of Sin 2


"I am Legion; for we are many." The forces of Hell are innumerable and varied, but fear not, for there are those who have dedicated their lives to detailing the strengths and weaknesses of the infernal legions. This expansion to the All for One setting includes 10 new fiends, four NPC archetypes, one mundane beast, advice for adding horror to your campaign, rules for fear and...   [click here for more]
Triple Ace Games  $4.49

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Richelieu's Guide to Entertainment

Richelieu's Guide to Entertainment


The Roman motto of "bread and circuses" neatly encompassed two crucial points of running a society: the people remain generally content if fed and entertained. France may be suffering great hardship, but for now, her citizens can still enjoy a variety of diversions and spectacles. This supplement describes the many forms of entertainment of the age, details two sinister organizations, and...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Expanded Characters

Richelieu's Guide to Expanded Characters


This supplement for the All for One: Regime Diabolique RPG delves into enhanced character generation, looking at both female heroes and giving rules for creating characters ouside the Musketers. Female heroes are given a new organization, the Queen's Musketeers, while five new female sample characters depict a wide range of heroines. Rounding out the rules are new Archetypes and Motivations,...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Fashion

Richelieu's Guide to Fashion


The late 16th and early 17th century marks the dawn of a new age. The early days of colonialism, scientific advancement across multiple fields, a shift toward religious absolutism, and advances in warfare are changing the face of Europe. But these are not the only changes. For those with money and status, there are changes in fashion. Inside you'll find an overview of the fashions and cosmetics of...   [click here for more]
Triple Ace Games  $1.99

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Richelieu's Guide to Fencing Schools

Richelieu's Guide to Fencing Schools


Two swordsmen lock blades on a slippery roof. One slashes and thrusts wildly, revealing himself a student of the Spanish school. The other parries, refusing to yield an inch of ground, as his masters at L'École de Position de Fer have taught him. A forceful attack meets an immovable defense-but which style will win out? This supplement provides further information on the fencing schools presented...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Fencing Schools 2

Richelieu's Guide to Fencing Schools 2


Two swordsmen lock blades with their rivals atop the roof of a moving carriage. One, a muscular man, swings a large sword at his opponent’s legs, hoping to trip him and send him tumbling into the roof. The other casually flicks her blouse open another button, distracting her wide-eyed opponent long enough to deftly thrust her rapier between his ribs. Unorthodox tactics, but all is fair in war!...   [click here for more]
Triple Ace Games  $4.49

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Richelieu's Guide to Finances

Richelieu's Guide to Finances


Money may be the root of all evil, but it is an essential part of life for aristocrats and peasants alike. This supplement takes a look at financial matters in the early 17th century. As a game supplement, it is not intended to be an accurate historical discourse. Inside you'll find an overview of France's financial status, notes on taxation, exchange rates into livre for many common currencies,...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Healthcare

Richelieu's Guide to Healthcare


Musketeers are men and women of action, battling France’s many enemies, and with combat comes the risk of injury. Whether sword cut, pike thrust, musket shot hole, broken bone, or jagged slashes caused by some hellish beast, sooner or later the characters are going to need to see a doctor. This supplement contains a brief history of medicine, a recent timeline of medical advance, notes on various...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Intrigue & Diplomacy

Richelieu's Guide to Intrigue & Diplomacy


Intrigue is a staple of the swashbuckling genre. Nefarious schemes to overthrow kings, spies seeking to unlock secrets through larceny and seduction, and multi-layered plots set in motion by shadowy figures go hand in hand with swordsmanship and witty repartee. Tied into this is the murky world of diplomacy, where the great nations of Europe seek to outmaneuver each other on the continental stage....   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Nautical Adventures

Richelieu's Guide to Nautical Adventures


Ahoy, shipmates! This supplement for the All for One RPG takes a look at the French navy and naval adventures in the time of the Musketeers. Also included are new rules suitable for mariners, a collection of friends and allies ranging from corsairs to mermaids to whales, and rules for using storms in a variety of different ways. To help you set sail quickly, there are three sample characters...   [click here for more]
Triple Ace Games  $3.99

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Richelieu's Guide to Nobles & Courtiers

Richelieu's Guide to Nobles & Courtiers


The corridors of power are the playground for the nobility and those who aspire to power. The doors to the court have now been cast open, allowing you to mingle with the movers and shakers in French society. But beware, for behind the polite smiles and elegant garb lurks a world of intrigue. This supplement expands the All for One rules to allow for nobles and courtiers as player characters....   [click here for more]
Triple Ace Games  $3.99

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