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Cross-Class Subterfuge

Cross-Class Subterfuge


This short pamphlet contains everything required to dissolve the Thief class and redistribute its sneaky abilities to other character types. Now the whole party can know the joys of moving silently and hiding in shadows! This article is a preview of the content in Underworld Lore V, coming soon from Necrotic Gnome Productions! ...   [click here for more]
Necrotic Gnome Productions  Pay What You Want

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Dolmenwood Map

Dolmenwood Map


A high-resolution reference map for the Dolmenwood campaign setting explored in the Wormskin zine (issue one, issue two). Essential for any budding Dolmenwood referee! ...   [click here for more]
Necrotic Gnome Productions   FREE 

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From the Vats

From the Vats


54 pages of community-created, bio-sorcery weirdness. Contains: One full adventure: The Submerged Spire of Sarpedon the Shaper, by Ben Laurence. Two one-page adventures by Alex Schröder and Anders Hedenbjörk Lager. 25 new monsters. 7 new magic items. 6 new spells. Much of the content can be dropped into any campaign without the need for further material, however reference is...   [click here for more]
Necrotic Gnome Productions   FREE 

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The B/X Rogue

The B/X Rogue


Explode the talents of your sneaky characters with this book! More than simply a thief, the rogue class has access to talents drawn from a wide array of archetypes, all integrated into a single class. Scouts & spies, burglars & tomb robbers, charlatans & con-artists, swashbucklers & explorers, brigands & highwaymen, assassins & thugs. No need...   [click here for more]
Necrotic Gnome Productions  $2.49

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The Complete Vivimancer

The Complete Vivimancer


Why let necromancers have all the fun? Tended by a legion of mindlessly loyal clones, abominable new life ferments in the vats of the vivimancer's laboratory. In prison cells nearby, experimental subjects are kept bound and drugged, ready for the moment of the monster's birth, the first chosen to receive its genetic seed. Meanwhile, the master's mind is elsewhere, immersed in the strange sentience...   [click here for more]
Necrotic Gnome Productions  $4.99

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Theorems & Thaumaturgy Revised Edition

Theorems & Thaumaturgy Revised Edition


Advanced Arcana for the Discerning Magic-User Unleash the powers of three new arcane classes on your campaign! The Elementalist, specialist in the volatile energies of nature. The Necromancer, master of death and restless spirits. The Vivimancer, expert of cloning, vat-growth, and bio-sorcery. Includes over 160 new spells,...   [click here for more]
Necrotic Gnome Productions  $4.99

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Theorems & Thaumaturgy Revised Edition (No Art)

Theorems & Thaumaturgy Revised Edition (No Art)


This is a free, no-art version of this book. If you enjoy what you read, please consider supporting the artists and the publisher by purchasing the full version, available in PDF, softcover, and hardcover. The full version of the book is beautifully illustrated by David Coppoletti, Cadanse D, Claytonian, and Russ Nicholson. Advanced Arcana for the Discerning Magic-User...   [click here for more]
Necrotic Gnome Productions   FREE 

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Wizardzine #1

Wizardzine #1


Wizardzine #1: The Ocean Deeps Each issue of Wizardzine dives deep into a topic of arcane interest, charting previously obscure occult waters to provide rich and inspiring detail for use in any campaign. The theme of issue #1 is the magic of the vast, landless oceans and the abyssal depths of the seas. 30 new spells, including boiling sphere, conjure...   [click here for more]
Necrotic Gnome Productions  $2.99

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Wormskin Issue 1

Wormskin Issue 1


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Wormskin Issue 2

Wormskin Issue 2


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Wormskin Issue 3

Wormskin Issue 3


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Wormskin Issue 4

Wormskin Issue 4


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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Wormskin Issue 5

Wormskin Issue 5


Wormskin explores the mythic forest called Dolmenwood, a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy, where austere Drunes rub elbows with weird elf-lords and talking beasts, where witches wander skyclad and armed with sinister magicks...   [click here for more]
Necrotic Gnome Productions  $3.49

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