NOD magazine begins its fabulous eighth year with a full hex crawl covering the crumbling empire of Nomo, a Romanesque city that has lost its emperor. As the empire slowly falls, opportunity for adventures abound. The hex crawl includes three mini-dungeons and hundreds of places to visit.
Other features include:
Two old school classes, the Centurion and Dervish,... [click here for more]
A new magic system and spells for old school fantasy RPGs. Based on and expanding Wonder & Wickedness, but still being usable stand-alone, Marvels & Malisons presents five Sorcery Schools:
Apotropaism for protection against the uncanny, inspired by Levantine myths
The Cunning Craft of those pagans out in the country, inspired by folk magic and Celtic stories
Physiurgy for healing... [click here for more]
Expand your gaming horizons with new and innovative character classes, magic both weird and practical and optional rules for psionics, zero-level characters and proficiencies.
Find something new and surprising to spice up fantasy gaming for players and Treasure Keepers alike in …
You get ...
More than 30 new races, from centaurs... [click here for more]
Rather than just create a static setting book, I wanted to make something that would evolve and grow over the course of each release and with the ideas and involvement of others. The first issue describes some of the background history of the planet and descriptions on some of it's locations and inhabitants.
YNGARR is a Weird Sci-Fantasy setting usuable with your favorite role playing games. ... [click here for more]