Adventure calls! The Fantastic Adventure Deck is a deck of 88 premium, full-color cards that may be used by players and GMs alike to enhance the Pathfinder gaming experience. Use the cards to alter the course of combat, introduce dramatic subplots or even change the course of your entire campaign! Your character’s fate is in the cards!
This is a physical product. The digital instruction... [click here for more]
The truth is that no manifesto can save the world, no set of laws will save us from the clawing, lurking hands of the Unknown that surround us. At the end of the night, our envoys fight alone against the darkness. When the world stands at the brink of destruction, only those who are ready and able to defend it can say just how far they need to go to ensure our survival.
When everything has gone wrong,... [click here for more]
It is a time of wonder.
Humanity has reached the stars and created a society of glittering sophistication and diversity on hundreds of planets. Poets declaim, lovers rendezvous, and rakes duel with wits and monoblades. Colonists settle virgin worlds, merchant princes vie for emerging markets, and free traders hawk their exotic wares. The Navy rules the jumplines, putting down pirates... [click here for more]
“HELPU MIN, HELPU MIN, HELPU MIN this is fast freighter Sunsubiro, Sunsubiro, Sunsubiro. HELPU MIN, Sunsubiro. Position 154 by 20 by 17. Our craft is under attack and losing pressure. We require immediate assistance. Four people on board, are taking an escape pod. AL VI.”Vehicles of Glory
Without starships, the... [click here for more]
August 1st, 1883, a Great Old One rose out of the Pacific Ocean and armies of cultists, half breeds, hybrid monstrosities and creatures built from the stuff of nightmares pulled off their disguises and prepared to herald in the coming age of their Master. Ultimately the Old One and the hordes of “Aeonists,” as they called themselves, were defeated.
Unfortunately your kind were... [click here for more]