Written by: Kyle Schuant Generic just got interesting! The game you want - where generic system does not mean bland! We kill bland and take its stuff! Then get bored and take something interesting's stuff! We are a violent generic engine! This is the system Ninjas fear! Okay, maybe we're hamming it up a bit. d4-d4 is a roleplaying system best suited to the sorts of games people play:... [click here for more]
Written by: Kyle Schuant Page/word count: 20 pages, 15,000 words, 1 illustration This is a discussion of the different aspects of conflicts, and roleplaying in them. It tells us that killing is not an easy thing to do in reality, yet people and societies do it, because it's part of conflicts. Conflict makes up a significant part of the stories presented in film, literature, and roleplaying games.... [click here for more]
Gamers is a core rulebook for a new generic/universal game system from the author of d4-d4 and Conflict and a Person's Place In It.
Gamers uses a 2d6 mechanic, and ability scores can be randomly generated or the players' own stats can be used. ... [click here for more]