Title |
Publisher |
Price |
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's Eye... [click here for more] |
White Wolf |
$4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everything... [click here for more] |
White Wolf |
$4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Journal... [click here for more] |
White Wolf |
$4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind's... [click here for more] |
White Wolf |
$4.78
|
Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make your... [click here for more] |
White Wolf |
$4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre chronicles... [click here for more] |
White Wolf |
$4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's... [click here for more] |
White Wolf |
$4.78
|
The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left Behind The Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed is... [click here for more] |
White Wolf |
$4.78
|
Even the freshest shovelhead knows the dangers of traveling while vampire. Many a pack has perished on the road due to poor planning or bad luck.
Thus, this book. Written in a frank (sometimes insulting tone), A Cainite's Guide to Travel finds itself passed from pack to pack and abbot to abbot. Jealously guarded and copied only rarely, this slim volume is a must-have for any pack planning... [click here for more] |
White Wolf |
$4.49
|
The Wild West was wilder than you can imagine
As European settlers moved west across the burgeoning United States, the Changing Breeds moved west with them, seeking new opportunities and places to live in peace.
The Wyrm moved west as well. In some cases, it had already been there for a long, long time.
In the never-ending struggle against the Wyrm, the Changing Breeds will find new allies,... [click here for more] |
White Wolf |
$6.00
|
Something truly evil is stirring. Something cunning and malign, that threatens the living and the dead alike…
Greek oracle and voodoo queen, FBI agent and young punk, Pretender’s champion and heretic nun, wizened shaman and transsexual mage—many lives, many worlds, many goals… but one common enemy.
Amidst the collision of ideals in the afterlife, a maelstrom forms.
Who is the god Smoking... [click here for more] |
White Wolf |
$6.99
|
Pack de 3 illustrations dessinées dans un style manga/anime ayant pour thème Vampire : the masquerade-Bloodlines. ... [click here for more] |
White Wolf |
$1.08 $0.87
|
Set in the year 900. A young woman is transformed into a Cainite, after which her whole world is turned around completely. ... [click here for more] |
White Wolf |
$4.49
|
This novella tells the TRUE story of Goratrix, his abiding lust for his lover and master, Tremere, and the foundation of House and Clan Tremere.
"Warning: This book contains adult content, and a sex-focused take on Tremere high ritual, including a graphic look at the creation of the clan, the creation of thaumaturgy, and the creation, and seduction, of the first Gargoyle. This should not be... [click here for more] |
White Wolf |
Pay What You Want
|
This novella is a tell-all exposé of the romantic tryst between Scooter, Sabbat Malkavian Antitribu, and Maxwell Edison, Primogen of Clan Tremere of Buffalo, New York. Their illicit relationship is, for the first time, made public, as well as their flagrant defiance of social norm and Camarilla tradition as they thumb their noses at high society and the traditions of the Camarilla.
-Rex Antilles,... [click here for more] |
White Wolf |
Pay What You Want
|
Shadows Run Deep There is a taint in Chicago, a barely suppressed shiver of horror that touches all who make their home in the city. In this collection of three connected novellas, vampire, werewolves and mages all pursue their visions of power. Each novella tells part of the story of the hidden monsters of the Windy City. A World of Darkness® Novel Author Janet... [click here for more] |
White Wolf |
$4.99
|
This file includes artwork used for Vampire: The Masquerade 5th Edition Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Vampire: The Masquerade 5th Edition Core Rule Book
For more information on using these art packs, check out the Storytellers Vault content guidelines and FAQ. ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Vampire: The Masquerade 5th Edition Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Vampire: The Masquerade 5th Edition Core Rule Book
For more information on using these art packs, check out the Storytellers Vault content guidelines and FAQ. ... [click here for more] |
White Wolf |
FREE
|
This file includes artwork used for Vampire: The Masquerade 5th Edition Storytellers Vault products.
Art in this art pack was originally published in the following products:
- Vampire: The Masquerade 5th Edition Core Rule Book
For more information on using these art packs, check out the Storytellers Vault content guidelines and FAQ. ... [click here for more] |
White Wolf |
FREE
|