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 Hottest Science Fiction, PDF from Better Mousetrap Games
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Cold Space/FTL Now [BUNDLE]

Cold Space/FTL Now [BUNDLE]


This bundle contains the titles below, in the formats listed by each.  Cold Space RPG  Regular price: $10.00  Bundle price: $8.50  Format: ZIP File Hot Red Rocket Steamin’ down the skyway ‘tween Deimos an’ Mars Lookin’ out the window at a sky full o’ stars Cruisin’ with my lady an’ I’m tryin’ to be seen In my hot red rocket... With the...   [click here for more]
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Cold Space RPG

Cold Space RPG


Cold Space is now StarCluster 4 - Cold Space! This product now uses the StarCluster 4 system rather than its original system. This is a self-contained product - you do not need any other StarCluster 4 product to use this game. A Cold Space Tale by Dan "Pounce" Potter Roger never in his life would have imagined that a space ship would be so loud before he took this job. Since then, he'd...   [click here for more]
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Cold Space Vehicle Design Guide

Cold Space Vehicle Design Guide


Cold Space Vehicle Design Guide Now you can create your own vehicles for Cold Space. The VDG uses the modify-and-balance method of creating new vehicles from standards used in the StarCluster 2 Weapon Design Guide. Knocking out a new vehicle is a matter of minutes. With the VDG you can adjust the parameters of a vehicle - either one of the stock vehicles supplied or real world vehicles - and by balancing...   [click here for more]
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Commonwealth Space

Commonwealth Space


Commonwealth Space explores the third great colonization effort, that of the Commonwealth of Nations' Commonwealth Colonization Authority. The CCA is a vast enterprise, with their own resources and their own problems. The US and Soviets don't hold all of space! Commonwealth Space will include new educational paths conforming to the UK schooling systems, new career choices, new vehicles...   [click here for more]
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Far Shore Planetary Supplement

Far Shore Planetary Supplement


Far Shore by Daniel Potter for StarCluster 2E Its an old story. Two cultures war, one culture creates an ultimate weapon, weapon blows up in everybodys face. -Xie Di, SaVaHuTa consultant on Far Shore affairs Far Shore was settled by two xenophobic cults - the fanatic Neo-Japanese under their cloned Emperor, and the world-shunning ultra-religious Votom, who interact through teleoperated drones...   [click here for more]
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In Harm's Way StarCluster - Guardians

In Harm's Way StarCluster - Guardians


Come! Join the U S Space Force ! Be a Guardian! This game has everything you need to run advantures in space in the 2030s. Be a member of the space force, or a contractor, or a private astronaut working for a commercial space outfit, or one of NASA's finest! Current and next generation spacecraft and space habitats are included, and the game uses Delta V and a Delta V map of Earth-Mars space to move...   [click here for more]
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In Harm's Way: StarCluster

In Harm's Way: StarCluster


Winner of the Best Setting category from the Gaming Genius Awards! Military Roleplaying in the Cluster Flying Mice's StarCluster and In Harm's Way game lines are merged in this game. You play members of the SaVaHuTa military involved in hot spots around the Cluster * Play Navy, Army, Marines, and Planetary Defense characters * Compete against other player characters for promotion...   [click here for more]
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Lowell Was Right! - A Very Different Now

Lowell Was Right! - A Very Different Now


Lowell Was Right! is based on a big "What If?" - What if accepted science as of 1880 was basically correct? Between 1880 and 1920, virtually everything in science was turned on its head. Everything we knew was wrong! What would a world be like where technology was based on dual current electricity, stars powered by gravitational collapse, atoms that were knots in the ether, chemistry without...   [click here for more]
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StarCluster 4 - Classic Setting Aliens

StarCluster 4 - Classic Setting Aliens


The Advanced Aliens - those capable of spaceflight - from the Classic StarCluster 2 setting are back! Here are the classic StarCluster 2 setting Aliens - the Guaru, the Uramkup, the Tommu, the Kiskit, and all the rest, all upgraded to StarCluster 4 standards. Also including in depth essays on the Uramkup, the Guaru, and the Kertu-Drua ...   [click here for more]
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StarCluster 4 - Classic StarCluster 2 Setting

StarCluster 4 - Classic StarCluster 2 Setting


StarCluster 1 came out in 2002, StarCluster 2 in 2004, and StarCluster 3 in 2011. This is the original setting from StarCluster 1 and 2, with new StarCluster 4 one page species sheets for Humnas, Sastra, Vantor, and Tagris; the standard humanoids from StarCluster 1, 2, and 3. Now you can run StarCluster 4 in the original, classic StarCluster setting. ...   [click here for more]
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StarCluster 4 - Dark Orbital

StarCluster 4 - Dark Orbital


Dark Orbital is a nasty place. The Flats and Mirrors are packed with people - humans and uplifts alike - and trapped there by cold, Hard economics. They live on the trash of the rich people living in the Rings - reusing, recycling, and repurposing that trash into their own technology. Put the punk back in Cyberpunk with Dark Orbital!...   [click here for more]
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StarCluster 4 - FTL Now RPG

StarCluster 4 - FTL Now RPG


StarCluster 4 - FTL Now RPG StarCluster 4 - FTL Now is the sequel to StarCluster 4 - Cold Space. The back story begins in 1990, with the fall of the Soviet Union, and ends when you want it to. The colonies settled in Cold Space now have to deal with the Interplanetary War on Terrorism, beginning with the horror of what happened on September 11, 2001. The search is on for the terrorists...   [click here for more]
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StarCluster 4 - In The Beginning

StarCluster 4 - In The Beginning


StarCluster 4 - In The Beginning is a near-future SF roleplaying game set in our solar system in the year 2120. The setting can be generated randomly, created by fiat, or created in The Great Game, a separate board game. You can play humans, uplifts, robots, or cyborgs all over the solar system. Create associations as the GM alone or with the players, designed to link the player characters together...   [click here for more]
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StarCluster 4 - Magazine 1: Social

StarCluster 4 - Magazine 1: Social


For your reading pleasure! StarCluster 3 Magazine 1: Social contains five essays: Brindella's Guide to Active Fashion, Starship Crews, Marriage Customs of the StarCluster, the Diaspora and Cultural Emulation, and Religions of the StarCluster. Go into the new StarCluster in DEPTH! ...   [click here for more]
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StarCluster 4 - Magazine 2: Technology

StarCluster 4 - Magazine 2: Technology


StarCluster 4 Magazine 2 contains eight essays: Overview of Cluster Technology, StarCluster Materials, EM Bottles, Standard Implants, Tech Level 9 Technology, Force Fields, Fusion Propulsion and Energy Productions, and Biotechnology. Go into the new StarCluster in DEPTH! ...   [click here for more]
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StarCluster 4 - Magazine 3: Time And Money

StarCluster 4 - Magazine 3: Time And Money


StarCluster 4 Magazine 3 contains six essays: Brindella's Guide to Commuting, Time Reckoning in the StarCluster, Starship Economics, StarCluster - The Voyage Out, Time Away, and Time Travel. Go into the new StarCluster in DEPTH! ...   [click here for more]
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StarCluster 4 - Out of the Ruins

StarCluster 4 - Out of the Ruins


The Progenitors - the Eldar - are gone. They were much like Humans, but they had no tails, nor nictitating membranes. They are gone, and their old servitors are looking for them. So we search for them, on every planet, but find only ruins. A StarCluster 4 Role-Playing Game ...   [click here for more]
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StarCluster 4 - Out of the Ruins: Helkaraxe

StarCluster 4 - Out of the Ruins: Helkaraxe


Helkaraxe - a supplement for StarCluster 3 - Out of the Ruins Helkaraxe, a bridge of ice from Manwe to Valinor and back, for those who do not have the ships to make it Helkaraxe, A place of utter dark, black on black, shades on shades, where the only light is from stars and stations Helkaraxe, the ultimate freedom and the ultimate opportunity, the ultimate frivolity and the ultimate prison Helkaraxe,...   [click here for more]
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StarCluster 4 - Sabre & World

StarCluster 4 - Sabre & World


StarCluster 4 - Sword & Planet is a role-playing game based on the classic Sword and Planet sub-genre of Science Fiction novels. These started over a hundred years ago with Edgar Rice Burroughs' John Carter of Mars series, which had a recent movie released based on it. In these books, people from Earth are somehow transported to a different world, where there are other people who look very...   [click here for more]
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StarCluster 4 - Sweet Chariot

StarCluster 4 - Sweet Chariot


StarCluster 4 - Sweet Chariot is a self-contained StarCluster 4 role-playing game. Sweet Chariot is set on the world Chariot, where down is death and up is life, and the airships fly in between. A refugee laden colony ship - a desperate hijack attempt - landers thrown together from ceramic scrap - a thick, narcotic atmosphere - blazing, deadly heat - civilizations scattered on mountain peaks - 500...   [click here for more]
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StarCluster 4 - Toolbox 1: Peoples

StarCluster 4 - Toolbox 1: Peoples


StarCluster 4 - Toolbox 1: Peoples is the first in a series of support materials for StarCluster 4 based on tools to help you create your own material. Toolbox 1 covers making new player character types - Aliens and Uplifts, Robots, and Androids and Bioroids. ...   [click here for more]
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StarCluster 4 - Toolbox 2: Setting Tools

StarCluster 4 - Toolbox 2: Setting Tools


StarCluster 4 Toolbox 2: Setting Tools are a set of tools to enable you to create and flesh out your settings for StarCluster 4 games. You can create star systems, worlds, societies, space stations, and companies for your player characters. ...   [click here for more]
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StarCluster 4 - Toolbox 3: Starships

StarCluster 4 - Toolbox 3: Starships


In StarCluster 4 - Toolbox 3, we have a starship creation method, and the two sheets for these starships - a control sheet for running a ship - fuel use, cargo carried, passenger cabins occupied - and a damage sheet for dealing with damage in a way that makes sense - every hit damages some system, and you can see howm much damage each system has. ...   [click here for more]
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Starcluster 4 - Toolbox 4: Engineer's Guide

Starcluster 4 - Toolbox 4: Engineer's Guide


StarCluster 4 Toolbox 4 is a tool designed to let you create and control every system and subsystem of the starships and stations for your StarCluster 4 Game. Unlike Toolbox 3, Toolbox 4 is math heavy and incredibly detailed, but yoou can do whatever you want, at the price of detailed calculations. You can create: Tech Level 7, 8, 9 and 10 ships - not just TL 10 Arbitrary sized...   [click here for more]
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Starcluster 4 - Toolbox 5: Characters

Starcluster 4 - Toolbox 5: Characters


StarCluster 4 Toolbox 5 is a tool box designed to let you mess around with all sorts of character related ideas. Pre-birth augmentation Martial Arts for Characters Make Custom Chargen Template Trees Character Hobbies Cosmetic Implants and More! ...   [click here for more]
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Starcluster 4 - Toolbox 6: Psionics

Starcluster 4 - Toolbox 6: Psionics


StarCluster 4 Toolbox 6 is a tool box designed to let you fundamentally change how Psionics works in your settings so you can own PSI and Magic Define where Psionic Power comes from Decide how much power works for your setting Define how PSI Points work in your setting - Resource pool? Power Rating? Power Limit? How to work with limitations and enhancements to give flavor How to use Opposing...   [click here for more]
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StarCluster 4 - Toolbox 7: Optional Add-Ins

StarCluster 4 - Toolbox 7: Optional Add-Ins


We want you to have this! That's why it's free! Inside you will find 9 new species sheets for rare and interesting species of the Cluster, all about the Second Diaspora from Earth, a case study of an unusual Second Diaspora world, how Jump Routes worke, Long Jumps, from Cluster to Cluster, an assortment of rules to make life easier, and five alternative resolution mechanics to use with StarCluster. ...   [click here for more]
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StarCluster 4 - Wavefront Empire

StarCluster 4 - Wavefront Empire


Welcome to the Wavefront Empire! It's about time you got here, seeing as it's all falling apart now! Well... It'll probably take a couple of centuries to dissolve completely, And there should be some big chunks hanging around afterward... What species are you? Human! Ha! Everybody's human! What's your clan? What boost package did they fit you with as a teen? Any Twinings? No? Married? You must have...   [click here for more]
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StarCluster 4 - Zero Stage

StarCluster 4 - Zero Stage


Welcome to StarCluster 4 with Zero Stage, an introductory game for StarCluster 4. You play agents of the Unifactoid Peripatetic Headline Intelligencer news agency, agents with a thirst for news and a disregard for personal safety. You cover all of Jeshen Space, a ten sun system empire belonging to the Jeshen - and their allies, the Humans. Your characters are Human or Jeshen. You know what Humans...   [click here for more]
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StarCluster 4 Free

StarCluster 4 Free


Flying Mice's StarCluster game gets updated in a big way with the new fourth edition game. This is the Free Edition, with Chargen, Equipment, and Resolution Sub-Systems. * Play human or uplifted dog characters StarCluster 4 Free now contains the StarCluster 4 Developer License The Cluster In the game of StarCluster, you play civilians in the cluster, of any type. You can play Troupe...   [click here for more]
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StarCluster 4 Magazine 4: The Devil In the Details

StarCluster 4 Magazine 4: The Devil In the Details


StarCluster 4 Magazine 4: The Devil In the Details examines the details of spacefight technology, exploring Stacked Drum construction methods, airlocks and docking ports, the inside components of a Jump Drive, what it is like to navigate through a Jump, how scan works and things a scan operator can do, how stealth works in space and different methods of stealthing a ship. and how shields and other...   [click here for more]
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StarCluster 4 Toolkit [BUNDLE]

StarCluster 4 Toolkit [BUNDLE]


This special bundle product contains the following titles. StarCluster 4 - Toolbox 1: Peoples Regular price: $3.50 Bundle price: $2.00 Format: PDF StarCluster 4 - Toolbox 1: Peoples is the first in a series of support materials for StarCluster 4 based on tools to help you create your own material. Toolbox 1 covers making new player character types - Aliens and...   [click here for more]
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The Necklace

The Necklace


New! This game is now StarCluster 4 - The Neclace, with the original StarCluster 3 system completely replaced with the new StarCluster 4 system. This game is entirely self-contained - you do not need any other StarCluster 4 product to play this game. The Necklace is the thickest part of a gas torus around a neutron star, itself a part of a close binary with a hot F-type star. The gas torus was formed...   [click here for more]
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Uramkup

Uramkup


Being a close overview of the Uramkup species, covering morphology, genetics, courtship and sexual practices, customs and taboos, economics, art and architecture, communication, warfare, religion, and modern developments. Uramkup are completely honest, and skeptical of humans because of it. They are very unlike us, with four sexes and fused larvae, and a technological development equal to humanity....   [click here for more]
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