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Penny Dreadful, the book-stealing criminal mastermind, has launched another one of her schemes. She's kidnapped horror author Shane Velloric and plans to force him to work on his latest novel, The Alchemy Of Love, in her presence, and to read her excerpts. As a "tribute" to him, she's planned a series of crimes patterned around his five existing novels.
The Alchemy Of Love is a Dark Champions... [click here for more] |
Hero Games |
$3.00
|
The HERO System 6th Edition contains all of the rules you need to create any sort of character, power, gadget, vehicle, monster, or weapon you can think of. The HERO System Advanced Player's Guide expanded on those rules, offering more information and options for dedicated HERO System gamers. But if even that's not enough for you, The HERO System Advanced Player's Guide II contains even more new rules,... [click here for more] |
Hero Games |
$17.99
|
No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and characters. ... [click here for more] |
Hero Games |
$20.00
|
The Hero System Equipment Guide contains hundreds of pre-generated weapons, defensive devices, sensors, communication devices, movement devices, and other gadgets for use in your HERO System games. It includes only personal equipment - the sorts of weapons and devices characters might carry themselves on their adventures. ... [click here for more] |
Hero Games |
$17.50
|
Can your kung fu beat your enemy's kung fu? It can if you've got HERO System Martial Arts! A comprehensive guide to martial arts in the HERO System, HSMA is filled with information and rules about every aspect of the martial arts. It's got everything you need to create and play a martial artist character in any campaign, genre, time period, or setting.
... [click here for more] |
Hero Games |
$15.00
|
HERO System Skills examines the subject of Skills from numerous perspectives. It addresses Skills not only in general terms - as a major game element within the HERO System as a whole - but specifically, on a Skill-by-Skill basis, with new information and rules about every Skill (and several new optional Skills). As always, all the new and expanded rules in this book are strictly optional. ... [click here for more] |
Hero Games |
$20.00
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A dozen character sheets for various types of ninjas created for the HERO System. ... [click here for more] |
Hero Games |
$3.99
|
There’s more to Fantasy than alternate worlds filled with sword-swinging barbarians, armored knights, and fireball-casting wizards. One of the most popular Fantasy subgenres today is “Urban Fantasy,” which combines the mysticism and wondrous creatures of Fantasy with modern-day settings, technology, and people. Urban Fantasy Hero is your complete guide to this subgenre for gaming, with... [click here for more] |
Hero Games |
$21.99 $10.00
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Twenty-nine additional monsters for Monster Hunter International. ... [click here for more] |
Hero Games |
$5.00
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Adventures In Monster Hunting features six scenarios for the MHI RPG. Each of them is relatively simple and straightforward, perfect for new GMs and players to cut their teeth on but still plenty of fun for experienced GMs and players. They are:
>The New Kids In Town, in which the PCs go into the field for the first time and find themselves taking on a nest of wererats
>Gimme That Old One Religion,... [click here for more] |
Hero Games |
$5.00
|
Step outside your Houston home, kick out aliens, done.
Unfortunately, it's not that simple. On an Earth of renewed World Wars, handguns that can empty sixteen rounds in that many seconds without a single sound, and the occasional flying toilet paper roll with teeth, nothing really is.
Bend is a supplement for the Hero System's Sixth Edition concerning what follows from (or occasionally precedes)... [click here for more] |
Hero Games |
$2.00
|
Border Crossing is a daring mission across the Iron Curtain when conventional methods have failed to gain vital knowledge. This adventure postulates the operation of a Covert Action Team in“modern” East Germany. Missions like this are the last resort of the intelligence community when remote means fail and there is no agent-in-place, or (in this case), the agent-in-place has been neutralized by... [click here for more] |
Hero Games |
$5.00
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You’ve Got Character One of the HERO System’s greatest strengths is its character creation rules, which allow you to create any type of character you can dream up and to define his abilities as precisely as you need. The basic rules in Chapter One of The HERO System 5th Edition, Revised rulebook, combined with the more advanced or genre-specific rules in various HERO System books, provide... [click here for more] |
Hero Games |
$23.99
|
Not every organization in the Champions Universe is as big and powerful as VIPER or DEMON... but that doesn’t mean they’re not every bit as dangerous! Crews, Cops, And Cabals provides complete information about several organizations suitable for any Champions campaign. It includes the mutant-hating Institute for Human Advancement, bounty hunters who specialize in superhuman prey, the Metahuman... [click here for more] |
Hero Games |
$21.99 $11.00
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Thirty-three pages of inspired madness from Monster Hunter fans and crowdfunding contributors. ... [click here for more] |
Hero Games |
$5.00
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HERE THERE BE TIGERS is a supplement to Hero Games' DANGER INTERNATIONAL. Inside this took you will find new Skills, weapons, drugs, animals, and vehicles - all in addition to a scenario of the same name as this took. Some rules or statistics among the vehicles or weapons may vary from those listed in DANGER INTERNATIONAL, but either set of statistics may be used. Plus four pages of maps! ... [click here for more] |
Hero Games |
$5.00
|
Dragons. Alliens. 'Faeries. Ghosts. Lions. Tigers. Bears... (you get the picture). Every creature, every genre-the Hero System™ strikes again! Usable with any Hero game, the Hero Bestiary is for everyone. Dozens and dozens of new creatures are presented here to be used in your campaign.
The Bestiary includes:
- Over seventy animals
-A comprehensive collection of creatures from myth and fantasy... [click here for more] |
Hero Games |
$7.50
|
Has your character ever been on an adventure and found himself without just the right weapon or tool for the situation? That won't happen again if you've got The HERO System Equipment Guide, a comprehensive collection of gadgets, weapons, devices, gizmos, and tools for your HERO System games. Within this virtual equipment locker you'll find:
swords, bows, armor, and... [click here for more] |
Hero Games |
$16.99
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This is a color map of Hudson City. ... [click here for more] |
Hero Games |
$10.00 $5.00
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MERCHANTS OF TERROR is a three part scenario for ESPIONAGE! It includes maps, characters and descriptions for running a complete adventure. Players should only read the front and back cover of the adventure. The GM should read the adventure all the way through. ... [click here for more] |
Hero Games |
$2.50
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New Bedlam Asylum provides details of a sample mental institution, complete with staff, patients, and encounters that can easily be removed and placed in the GM's campaign. While there is a connection between the Asylum's characters and encounters for the sake of story and campaign purposes, they can easily be separated and inserted into a preexisting campaign.
New Bedlam Asylum... [click here for more] |
Hero Games |
$10.00
|
Ninja Hero is the martial arts sourcebook for the HERO System, and is equally useful for heroic and superheroic campaigns. It includes martial arts from Aikido to Wrestling - and everything in between. Extensive guidelines help you simulate the feel of martial arts movies and comics. Use Ninja Hero to spice up the martial arts in an existing game, or provide the background for an entire campaign based... [click here for more] |
Hero Games |
$7.50
|
A notorious Cold War supervillain from the 1980s, who came to seem a little ridiculous after Communism fell, the Red Cobra hasn't been seen since 1992.
She used to lead bank robberies and armored car hijackings all across America, in an effort to soften the country up for the Soviets. Or that's what she said about herself, anyway. She was here to weaken America, to shake its faith in its own... [click here for more] |
Hero Games |
$4.95
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S.H.A.D.O.W Over Scotland is a mystery/horror/action adventure designed for use with Danger International, but conversions for several other games are included in the back. ... [click here for more] |
Hero Games |
$5.00
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In order to use this book, you have to have either Champions or Danger International. It wouldn't hurt to have both.
If there can be comics about super-agents, there can also be gaming campaigns. That's where this supplement comes in. Super-Agents is a campaign supplement with guides on running, well, super-agents. Running them as player-characters, as the focus of an ongoing campaign. If you don't... [click here for more] |
Hero Games |
$7.50
|
The world of Terra Prime is one of conflict and contrast. A world that has been forever and irreversibly changed by a mystical calamity that the Nazi regime caused during the second World War which fused together different realities. It is our modern day world, but The Arrivals now call Terra Prime home; Elves, Dwarves, Orcs and more live side by side with humanity. High Magic has returned with the... [click here for more] |
Hero Games |
$9.99
|
The revolutionaries stalking you through the jungle are hunting for you, but they pass your hiding place oblivious to your presence. When they’ve passed up the narrow path, you slip from the tree. Cautiously you head off' in the direction they came-from, stepping off the trail when you hear a noise. There, in the clearing ahead, is a jaguar - a jaguar that would dwarf a Bengal tiger. And if that... [click here for more] |
Hero Games |
$5.00
|
As modern role-playing games expanded into the present day a need has been voiced by garners for information on weapons that has not been "filtered" through personal opinion. This, the first volume in the Armory series, is the result of several years research in the arms field. Information is given in a factual format to present the weapon in a realistic light. Sufficient data is given on each piece... [click here for more] |
Hero Games |
$7.50
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The first Champions adventure ever published is now available again, updated to Sixth edition! With new, updated content matching modern times and game play, The Island of Doctor Destroyer is back for you and your gaming group.
Experience the excitement and thrills of the world’s first Champions module, a product that launched an entirely new gaming genre, today!... [click here for more] |
Hero Games |
$7.50
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The Ultimate Vehicle is a comprehensive guide to vehicles in the HERO System. It provides advanced and expanded rules for gamers who want to build anything from a chariot, to a sleek sportscar, to an airplane, to a star cruiser, to a mech! Whether you need to know how sailing ships work, how to make five small mecha that combine into one gigantic super-mech, or how to run... [click here for more] |
Hero Games |
$19.99 $10.00
|
My goals
Make the character sheet less arcane. All the abbreviations can be mind-boggling to a HERO novice.
Make it eye-pleasing with more open space and hopefully better organization.
Tune it for maximum compatibility with HERO Designer.
Let me know if I can improve this result to better meet these goals.
How to use the HD export
Add the new Adobe Form export format to HERO... [click here for more] |
Hero Games |
Pay What You Want
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An old school Dark Champions sourcebook by Chris Avellone! Illustrated by Storn Cook. ... [click here for more] |
Hero Games |
$9.95 $7.50
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