The first of our new product line, 1-Page Encounters.
We start with Everybody Herds Sometimes. The sleepy town of Cluke has it's walls breached by dozens of animals from the near by Umber Forest, seemingly controlled by an outside force. To what end, you may ask! Werewolves. The answer is werewolves. Wolf. Just the one.
DISCLAIMER: These are designed to be a neat side quest to a normal... [click here for more]
An old wizard has sequestered herself in her sanctum after telling local townfolk about a break through. She should've returned weeks ago... something weird must have happened.
We offer you a 1-page encounter to spice up high level play with our Spell Hunter series. Each entry will give a quest line designed to teach an intrepid wizard (or other caster) how to harness unseen power.
Send... [click here for more]
A game for ages 6+ designed to be played over 30 minutes. This is the alpha version of our new title, Kingdom Savers.
We wanted to make a table top role-playing game to play with our kids while we wait for them to get big enough for D&D. What we ended up with is a real easy pick up and go system with compelling progression and banded power structures. Check it out. Play with your kids. Play... [click here for more]
Continuing our 1-Page Encounters line is Kingly Wares, Serfly Prices. Upon arrival to this village you see a small festial of sort has lit up the town square. The most interesting sight, however, is a large cart sitting alone on the out skirts. What mysteries rest upon those wagon wheels?
Send us cool stories that use this adventure! Direct your emails to Sit.n.Strut@gmail.com or follow us @ SipNStrut... [click here for more]
If you are hunting for feeblemind, take a page from the Spell Hunter's book. Rumor tells of a sorcerer, once the jewel of a foreign court, now left to wander it's silent halls with only the catatonic to keep him company.
We offer you a 1-page encounter to spice up high level play with our Spell Hunter series. Each entry will give a quest line designed to teach an intrepid wizard (or other... [click here for more]
Welcome, one and all, to Saint Flora's Grounded Circus!
This is a horror adventure for levels 7-9 using the standard Dungeons and Dragons 5th edition rules. The circus is in town and with it is an settling group of carneys. The show in the big top where death defying acts all seem to be going wrong is cut short and the audience leaves in silence.
Without any clues to follow, the party must look... [click here for more]
This week we find our heroes in dire straights. Left without a sword or focus between them can they escape this labyrinthine warehouse using only the items they can find?
Sip 'n' Strut gifts to you a really fun d100 table that could run a session all by itself. Keep up with us next time for another issue of Spell Hunter, quests for top tier spells.
Send us cool stories that use this adventure!... [click here for more]