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HeroQuest: Dragon Pass Gazetteer

HeroQuest: Dragon Pass Gazetteer


Dragon Pass - Land of Thunder A Gazetteer of Kerofinela Dragon Pass, A Gazetteer of Kerofinela illustrates the marvels and wonders of heroic and mythic Kerofinela. Journey from deadly Snake-Pipe Hollow through the Bush Range past impossibly tall Kero Fin, to occupied Boldhome (capital of the Kingdom) and then south into legendary Heortland. Witness the wonders...   [click here for more]
Chaosium  $24.95 $4.99

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Stafford Library - Middle Sea Empire

Stafford Library - Middle Sea Empire


Middle Sea Empire An Unfinished Work Concerning the Glory and Excesses of the People Overseen, Protected and Exploited by the Godlearners The Middle Sea Empire is a Second Age Glorantha book detailing the empire of the Godlearners, from its humble beginnings to its epic destruction. A detailed history, King’s list and many geographical descriptions provide a wealth of gamable material. The...   [click here for more]
Chaosium  $20.00 $4.99

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HeroQuest: Glorantha - Introduction to the Hero Wars

HeroQuest: Glorantha - Introduction to the Hero Wars


Glorantha is a gigantic cube awash in a limiltess ocean, formed by the collision of four forces in primordal eras. It's a world alive with adventure and magic where gods are plentiful and magic real. The realms of power, spirits, gods, and myth are as tangible as the kingdoms of men. It's the home of heroes and monsters, empires and dragons, and of everyday people trying to preserve their way of life....   [click here for more]
Chaosium  $19.95 $4.95

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HeroQuest: Anaxial's Roster

HeroQuest: Anaxial's Roster


HeroQuest - Anaxial's Roster Creatures of the Hero Wars A million kinds of beasts live on the continent of Genertela in Glorantha. They appear in all the stories of the world. Some are friends, many are foes, a few are magical harbingers, and others are just food. Horses, dogs, and cats are nearly ubiquitous, wolf packs and metal goats are foes, ravens and rattlesnakes can talk, and cattle and deer...   [click here for more]
Chaosium  $19.95 $4.95

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HeroQuest: Thunder Rebels

HeroQuest: Thunder Rebels


The barbarians prepare their rebellion! Imperial troops and enemy gods can not crush the Orlanthi. Thunder Rebels tells what every one of them knows about their land, their gods, and their ways. The men and women worship Orlanth and Ernalda, a great god and goddess whose influences permeate everything. Thunder Rebels is necessary for anyone who wants to play an Orlanthi hero from the Heortling people...   [click here for more]
Chaosium  $19.95 $4.95

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HeroQuest: ILH1 - Imperial Lunar Handbook v1

HeroQuest: ILH1 - Imperial Lunar Handbook v1


The Lunar Empire The Imperial Lunar Handbook is the essential guide to the vast Lunar Empire. Mighty and magical, decadent and dynamic, conquering and liberating, the Empire is rich and complex, a land of heroes, soldiers, and missionaries. It is a fusion of many disparate regions, each with its own beliefs, customs, and magic. Over all, the Red Moon guides, and the Son of...   [click here for more]
Chaosium  $15.95 $4.95

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HeroQuest: ILH2 - Imperial Lunar Handbook v2

HeroQuest: ILH2 - Imperial Lunar Handbook v2


Imperial Lunar Handbook - Volume 2 Under the Red Moon takes you inside the glorious Lunar Empire. Mighty and magical, decadent and dynamic, conquering and liberating, the Empire is rich and complex, a land of heroes, soldiers, and missionaries. It is a fusion of many disparate regions, each with its own beliefs, customs, and magic. Over all, the Red Moon guides and the Son...   [click here for more]
Chaosium  $21.95 $4.95

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HeroQuest: Champions of the Reaching Moon

HeroQuest: Champions of the Reaching Moon


Champions of the Reaching Moon Lunar Herobands, Heroes, and Anti-heroes The Lunar Empire is a vibrant and dynamic empire of numerous different peoples, leagues, associations and gatherings, and its heroes are shaped by their social interactions, from the intrigue and debauchery of Moonson’s Court to the day-to-day jokes and negotiations of the bazaar. This book is built around the Immanent...   [click here for more]
Chaosium  $17.95 $4.95

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HeroQuest: Blood Over Gold

HeroQuest: Blood Over Gold


Blood Over Gold The Trader Princes of Maniria Across Maniria with Sword and Silvertongue... The Trader Princes preside over a network of interlocked noble Houses ruling vast tracts of Maniria through treaties, bargains, and pacts. Over four hundred years ago, the Closing blocked all sea travel, and Saint Caselain began his epic journey from Ralios to Esrolia to save his people. He bargained with...   [click here for more]
Chaosium  $24.95 $9.95

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HeroQuest: Storm Tribe

HeroQuest: Storm Tribe


HeroQuest: Storm Tribe The Cults of Sartar The gods are awake. Special deities are needed for special times. Storm Tribe details the gods and goddesses that take the forefront in the Hero Wars. Here are complete write-ups for eleven important deities whose exceptional worshippers gain extraordinary powers. Each write-up includes myths, holy days, magic, and subcults. These are the Cults...   [click here for more]
Chaosium  $14.95 $4.95

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HeroQuest: Sartar Rising - Barbarian Adventures

HeroQuest: Sartar Rising - Barbarian Adventures


Barbarian Adventures, the first scenario book for Hero Wars, details typical activities and unusual adventures for Heortling heroes. Seek the advice of the clan Lawspeaker, fight Chaos monstrosities, become embroiled in a blood feud because of a horse, and escort a group of friendly (perhaps more than friendly) healers around the countryside. Barbarian Adventures...   [click here for more]
Chaosium  $14.95 $4.95

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HeroQuest: Sartar Rising - Orlanth is Dead

HeroQuest: Sartar Rising - Orlanth is Dead


Orlanth is Dead!, begins the Sartar Campaign with an epic conflict against the Lunar Empire. Whitewall has fallen, and all across Dragon Pass the winds have stopped. As winter deepens and spring fails to come, the rebellion begins in southern Sartar at the supernatural struggle later known as the Battle of Iceland. Despite the epic scope of this Great Event, it is not just...   [click here for more]
Chaosium  $14.95 $4.95

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Stafford Library - Glorious Reascent of Yelm

Stafford Library - Glorious Reascent of Yelm


The Foundation Document of Dara Happa This is a translation of the manuscript copy kept in the Temple of Yelm in Alkoth. The copy was made circa 111260 YS by an anonymous court scribe of the Emperor of Dara Happa. Thus it is not precisely Plentonius' "original work," but a copy made 40 years later. A later copyist added the marginal glosses, shown herein as footnotes. In bad editorial...   [click here for more]
Chaosium  $30.00 $9.95

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Stafford Library - Arcane Lore

Stafford Library - Arcane Lore


Arcane Lore Arcane Lore reveals a vast treasure trove about Heroquesting in Glorantha. Collected from almost 30 years of questing, this book explores the philosophy, mechanics, and practice of Heroquesting from a multitude of viewpoints and angles. Although much of the material was written for the old RuneQuest game, and other parts were used in the development of Hero Wars and HeroQuest, all of it...   [click here for more]
Chaosium  $30.00 $9.95

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Stafford Library - History of the Heortling Peoples

Stafford Library - History of the Heortling Peoples


History of the Heortling Peoples Compiled articles about Heortling History and Society This compilation of information on the Heortling people covers their history and society from the Dawn Age all the way through to the Hero Wars at the end of Third Age. Each Age covered includes a timeline, supporting maps, king lists, and numerous significant events that shaped and impacted the Heortlings....   [click here for more]
Chaosium  $30.00 $19.95

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Aces High New Mexico

Aces High New Mexico


Welcome to New Mexico 1875! Land of Enchantment Aces High: New Mexico, Dark Days in the Land of Enchantment, is a companion book for Chaosium‘s Aces High BRP supplement. Aces High: New Mexico is split into two sections; the first section is concerned with historical, geographical and societal issues that will allow the Master to explore...   [click here for more]
Chaosium  $11.95

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Advanced Sorcery

Advanced Sorcery


Demons, Necromancy & High-Level Magic The worlds of fantasy are vast and diverse. Whether steeped in philosophy and existentialism, or action and carnage, the one commonality to all tales of fantasy is the influence of the supernatural on the natural world. Mages, wizards and sorcerers force the world to bend to their will. They grab the the fundamental essence of the universe and force...   [click here for more]
Chaosium  $23.95 $13.17

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All the Worlds' Monsters Vol. 1

All the Worlds' Monsters Vol. 1


This book is an encyclopedia of the strange, the bizaare, and the deadly. It contains complete statistics for 265 monstrous and dangerous creatures, created by dungeon masters across the United States and Canada. Each monster is rated for hit dice, armor class, movement, whether and how well it swims and flies, its intelligence range, dexterity, alignment, normal habitat, the probability of it being...   [click here for more]
Chaosium  $10.00 $4.99

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All the Worlds' Monsters Vol. 2

All the Worlds' Monsters Vol. 2


In its third printing, volume II of the ALL THE WORLDS’ MONSTERS series contains 243 creatures from literature, fantasy, and nightmare. Included is a conversion article by Ken St. Andre for TUNNELS & TROLLS, and Steve Perrin’s historic “Conventions.” Created by 54 DMs from across North America, each monster is rated for hit dice, armor class, movement, whether or how well...   [click here for more]
Chaosium  $10.00 $4.99

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All the Worlds' Monsters Vol. 3

All the Worlds' Monsters Vol. 3


Now! The long-wanted 3rd volume of the All the Worlds’ Monsters series is here-112 pages packed with monsters and play-aids. Included are 238 new monsters, an all-series index, a RuneQuest stats conversion essay by Steve Perrin, and grouping lists by monster type, level, and appearance. The stats were created by dungeon masters from across the United States and Canada. Each monster is rated for...   [click here for more]
Chaosium  $10.00 $4.99

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Astounding Adventures

Astounding Adventures


Pulp Adventures for Basic Roleplaying Welcome to the heart-pounding, two-fisted, action-filled world of the Pulps! Throughout this book you will find Basic Roleplayingrules for new character types, skills, combat, magic, mad science, and a plethora of villains, henchmen and monsters. Accompanying the text are several sidebars containing special, optional rules to...   [click here for more]
Chaosium  $20.95 $11.52

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Basic Creatures

Basic Creatures


A Basic Array of Creatures, Critters, and Monsters This work presents an assortment of creatures useful to players of Basic Roleplaying. These critters are drawn from a variety of eras and genres of fantasy and fiction, including: Allosaurus, Baboon, Bandersnatch, Basikisk, Bear, Behemoth, Brontosaur, Centaur, Crocodile, Duck, Dwarf, Elemental, Elf, Ghost, Giant, Gorgon, Griffin, Halfling, Harpy,...   [click here for more]
Chaosium  $4.95

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Basic Gamemaster

Basic Gamemaster


Running the Chaosium Roleplaying System This book provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats...   [click here for more]
Chaosium  $4.95

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Blood & Badges

Blood & Badges


The year is 1855. Perfection is a small gold-mining town located on the east side of the Rocky Mountains, in the Kansas Territories. The state of Colorado has not yet been established. The impetuous daughter of a rail-baron left home to experience the Western Frontier. For three months there has been no word from her. Pinkerton Agents are now on the case, hired to find Victoria Featherstone amid the...   [click here for more]
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BRP Adventures

BRP Adventures


BRP ADVENTURES presents thirteen adventures for the Basic Roleplaying system. These are drawn from the submissions for the first Basic Roleplaying Adventure Contest. Organized by genre, these stories illustrate the versatility of BRP and its adaptability to different kinds of storytelling. The following are the general genres and adventures included: FANTASY * Sharazar,...   [click here for more]
Chaosium  $13.95

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BRP Witchcraft

BRP Witchcraft


The village wise-woman creating herbal mixtures to cure her neighbours of the latest plague to curse their homes, the crone who disguises herself as a beautiful young woman to entice men to their doom, the travelling warlock who trades in potions and talismans which may or may not be truly magical. These are all examples of witches; men and women for whom witchcraft is an art and a profession. Within...   [click here for more]
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Classic Fantasy

Classic Fantasy


Return to the dawn of role playing with Classic Fantasy. Explore dungeons in your quest for treasure, fight terrifying monsters, and cast powerful spells of destruction. Classic Fantasy expands on the core Basic Roleplaying rule book with... 7 playable races: Human, Dwarf, Elf, Gnome, Halfling, Half-Elf, and Half-Orc, all with detailed racial abilities. 10...   [click here for more]
Chaosium  $16.95

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Dust to Dust

Dust to Dust


EXPLORING THE DARKER SIDE OF HUMAN NATURE This is a supplement to Ashes to Ashes, a Basic Roleplaying setting that casts the players as mavericks in a fantasy world that is losing a war it doesn't know it's fighting. Hidden demons and their mortal minions manipulate events from the shadows, experimenting with social mechanisms to steer their human cattle in any direction they want them...   [click here for more]
Chaosium  $10.95

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Fractured Hopes

Fractured Hopes


An Introduction to the Sundered Earth Fractured Hopes began as a challenge. It began as a thought experiment. I had an advanced reader's copy of the BRP core book, and I thought it would be interesting to write a setting in which everything in the core book had some presence in the world. I saw it as a companion to the BRP rulebook, something that would allow players and gamemasters...   [click here for more]
Chaosium  $10.95

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H.P. Lovecraft's Dreamlands

H.P. Lovecraft's Dreamlands


Roleplaying Beyond the Veil of Sleep We all dream . . .   For some, dreams can become reality. H.P. Lovecraft's Dreamlands provides everything needed for Call of Cthulhu or Cthulhu Dark Ages investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the Dreamlands, a huge...   [click here for more]
Chaosium  $34.95 $19.22

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In Search of the Trollslayer

In Search of the Trollslayer


A Heroic-Level Adventure for Basic Roleplaying THREE HUNDRED YEARS AGO a brave human hero named Sir Tolwar was slain while leading an epic charge during the height of the Troll Wars. The body of the knight was never found but, because of his bravery, the tide of the war turned and Sir Tolwar became revered as a Saint. A brotherhood was formed that honored the knight, and they erected a shrine...   [click here for more]
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Light Without Shadow, Blade Without Edge

Light Without Shadow, Blade Without Edge


A Fantasy Adventure For BRP Heroes An ancient curse kills an obscure order of monks. Aeons later, the last island of human existence struggles against new masters of the world. Blood from those long-dead monks is the key to human salvation - and the last vial belongs to a vampire. You must steal it. BASIC ROLEPLAYING MONOGRAPHS are longer works by one or more authors on a subject of import...   [click here for more]
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Lords of Tarsa

Lords of Tarsa


The Mythic West The year is 1092 in the Age of Itania. King Girart of Mirensa, villified as the killer of children, schemes to bring the Nine Kingdoms under his crown while Safiro of Tivonna engages magi and spies to thwart Girart’s ambition. Mad King Bertrant of Ossirenza bears the burden to defend the lands of Men against marauding Krek even as his galleys war on Tivonnan ships to satisfy...   [click here for more]
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Mythic Iceland

Mythic Iceland


On the west of Norway comes the island called Iceland, with the mighty ocean washing round it: a land very squalid to dwell in, but noteworthy for marvels, both strange occurrences and objects that pass belief.The Danish History, by Saxo Grammaticus, 12th Century Legend and Adventure in Viking-Age Iceland The Nordic and Celtic peoples who settled Iceland in the 9th...   [click here for more]
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Queensguard

Queensguard


A Steampunk Call of Cthulhu Campaign Welcome to Queensguard! Queensguard is a short campaign for the Call of Cthulhu roleplaying game. It is set in an alternate version of America in which steam technology and magic are woven into the fabric of society. Queensguard is divided into two acts, each of which should consume approximately two four-hour...   [click here for more]
Chaosium  $7.95

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Stafford Library - Esrolia: Land of 10K Goddesses

Stafford Library - Esrolia: Land of 10K Goddesses


Esrolia, the Land of Ten Thousand Goddesses is the compilation of Greg Stafford and Jeff Richard's notes and thoughts concerning the great land of Esrolia. This book contains some parts from previous publications, to be as inclusive on this subject as possible. This book is divided into four parts: ESROLIA, Grainland is the first. This contains some general information about the...   [click here for more]
Chaosium  $15.00 $4.99

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Stafford Library - Heortling Mythology

Stafford Library - Heortling Mythology


This volume of the Stafford Library is a compilation of every Orlanthi myth, god, and hero published or unpublished known by Greg Stafford at the time of printing. The Book of Heortling Mythology contains myths from the entirety of the Orlanthi God Time: from the Creation of Glorantha to the Lightbringers Quest and and the Death of Heort. It also provides dozens of short tales about various...   [click here for more]
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The Green

The Green


Magical Adventures Beneath the Canopy Some say it began as a garden planted by the old gods when the world was young, so they might shade themselves from the fiery sun and take rest from their divine pursuits. Others maintain that a strong, healthy magic infuses the mountain waters that feed it, giving its flora and fauna their prodigious health and size. Still others have called it a verdant...   [click here for more]
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The Magic Book

The Magic Book


Four Integrated Magic Systems for Basic Roleplaying Magic pervades many worlds of the Basic Roleplaying game system, for in the game every adventurer — every character — has the capacity to manipulate invisible powers. Though the beliefs of the user shape his or her approach to magic, all magic works by certain principles which stem from the life force of the user....   [click here for more]
Chaosium  $14.95 $8.22

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The River Terror, and others

The River Terror, and others


Here are the winning entries from the 2009 Chaosium BRP Adventure Contest. Explore mythic Australia, battle for lost New Caledonia, assist Boston police in a kidnapping, and make a strategic strike against the Nazi Occult Bureau in the 1930s! These and other adventures take place in different times and places, for Basic Roleplaying and the Basic Roleplaying Quickstart rules....   [click here for more]
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Val-du-Loup

Val-du-Loup


Adventures in the Heart of the Ardennes Forests A small, backward region of the dense, primal Ardennes forests. The Church wields little influence among the counties and baronies along the river Loup. Christian fervor clashes with Frankish and Celtic traditions. Barons feud for land, while greedy princes - the Prince-Bishop of Liège and the Count of Luxembourg - grab the last tidbits left of...   [click here for more]
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Basic Roleplaying

Basic Roleplaying


The Basic Roleplaying System Welcome to Chaosium’s Basic Roleplaying system, a book that collects in one place rules and options for one of the original and most influential role playing game systems in the world. This book comprises a roleplaying game system, a framework of rules aimed at allowing players to enact a sort of improvisational radio theater—only without microphones—and...   [click here for more]
Chaosium  $39.95 $21.95

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Basic Roleplaying Quickstart Edition

Basic Roleplaying Quickstart Edition


In this BRP Quick-Start booklet, Chaosium has collected the essential Basic Roleplaying rules for a quick introduction to one of the most influential roleplaying systems in the world. Basic Roleplaying was designed to be intuitive and easy to play. Most Basic Roleplaying mechanics are simple and logical. Virtually all rolls determining success or failure of a task are...   [click here for more]
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Wyrms Footnotes #15

Wyrms Footnotes #15


After a short rest, Moon Design Publications announces that the legendary flagship Gloranthan "magazine"* Wyrms Footnotes is back with Issue 15! Articles and scenarios by Greg Stafford, Sandy Petersen, Jeff Richard and Rick Meints, including: Adventure Time with Sandy Petersen! The Upland Marsh! Sun Dome County (in Sartar, not Prax)! The Far Place! War in Glorantha! Magical...   [click here for more]
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RuneQuest Quickstart

RuneQuest Quickstart


Welcome to Glorantha A mythic world of mortals and gods, myths and cults, monsters and heroes. In Glorantha, the Runes permeate everything, and mastery of Runes allows astonishing feats of bravery and magic. Glorantha is ancient, and has known many ages, but now it is at the brink of the greatest conflict it has ever known… the Hero Wars. Glorantha is the setting of RuneQuest, one...   [click here for more]
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RuneQuest 2nd Edition (1980)

RuneQuest 2nd Edition (1980)


In July of 1978, the Origins Game Fair was held in Ann Arbor, Michigan. Over 3500 people attended what was the largest gaming convention in the US at that time. In the main hall gamers could pick up the latest games from all the major publishers: Cross of Iron by Avalon Hill, Atlantic Wall by SPI, and The Hall of the Fire Giant King module by TSR. In one small booth near a corner...   [click here for more]
Chaosium  $14.99

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Apple Lane (1980)

Apple Lane (1980)


Apple Lane contains two complete RuneQuest adventures set in the world of Glorantha, in Sartar. Apple Lane set a new standard for fantasy RPGs when it debuted in 1978. It consists of two main adventures: Gringle's Panwshop and the Rainbow Mounds. Lengthy background notes, five pages of maps and plans, complete NPCs with motivational profiles, tactical and contingency explanantions,...   [click here for more]
Chaosium  $3.99

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RuneQuest Old School Source Pack

RuneQuest Old School Source Pack


The Old School RQ Source Pack - consists of five of the earliest RQ1/RQ2 supplements published: Militia & Mercenaries, Creatures of Chaos, Trolls & Trollkin, Balastor's Barracks, and The Sea Cave, an unpublished Gloranthan scenario written by Greg Stafford back in the same era. They are finally available once again after going out of print...   [click here for more]
Chaosium  $24.99

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RuneQuest 1st Edition

RuneQuest 1st Edition


In July of 1978, the Origins Game Fair was held in Ann Arbor, Michigan. Over 3500 people attended what was the largest gaming convention in the US at that time. In the main hall gamers could pick up the latest games from all the major publishers: Cross of Iron by Avalon Hill, Atlantic Wall by SPI, and The Hall of the Fire Giant King module by TSR. In one small booth near a corner...   [click here for more]
Chaosium  $9.99

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Snake Pipe Hollow (1981)

Snake Pipe Hollow (1981)


"In the godtime, before time began, Snake Pipe Hollow was wrought as a trap for the forces of Chaos, where the howling, gibbering army was broken by mortal beings' faith in life, and a remnant left pocketed below the earth, concealed from the scorching sun. Occasionally, for Chaos knows no rhythm, the subterranean cells and caverns spawn or summon monstrous things..." Snake...   [click here for more]
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