Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series!
As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit... [click here for more]
This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide.
Features of this self-contained live-action roleplaying game include:
All-new rules for skills, combat, Sanity, Magic, and Psychic powers.
Extensive information on organizing events,... [click here for more]
Before there were Orcs there were Morlocks, the original cannibalistic humanoid underground dwellers created by science fiction genius H.G. Wells! These grim humanoids first appeared in the post-apocalyptic classic The Time Machine.
This set of miniatures follows the author's characterization of these creatures as cannibals, slavers, and the custodians of subterranean machinery and includes... [click here for more]
Crawling out from the wreckage of nuclear, biological, and chemical warzones, created in the laboratories of misguided geniuses, and spawning in realms contaminated by wild magic, mutants are both a race unto themselves and no race at all. Viewed with a mixture of contempt and pity by members of more clearly defined species, mutants are united in desperation by the abnormalities which separate them... [click here for more]
The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read... [click here for more]