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Cthulhu Live 3rd Edition (LARP)

Cthulhu Live 3rd Edition (LARP)


This newest and best edition of Cthulhu Live includes a richly detailed and uniquely playable rules system that incorporates decades of best practices and refinements from hundreds of gamers worldwide. Features of this self-contained live-action roleplaying game include: All-new rules for skills, combat, Sanity, Magic, and Psychic powers. Extensive information on organizing events,...   [click here for more]
Skirmisher Publishing  $9.99 $6.69

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Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition)

Der Leere Blick: Ein Skript für das Cthulhu Live Rollenspiel 3. Edition (Sight Unseen: A Script for Cthulhu Live 3rd Edition)


Der Leere Blick is a German-language version of the Sight Unseen script for the Cthulhu Live 3rd Edition live-action role-playing game and designed for use with the rules for it. This script can also be easily adapted for use with other horror and Mythos-oriented games, such as Call of Cthulhu. It ideal for a LARP party...   [click here for more]
Skirmisher Publishing  $3.99 $2.67

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Mythos Society Guide to New England

Mythos Society Guide to New England


The Mythos Society Guide to New England is an expansive universal sourcebook by veteran game designer Clint Staples that can be used to enhance any horror, mystery, or adventure roleplaying scenarios set in New England. It is particularly suited for Mythos-oriented games like Call of Cthulhu and Cthulhu Live. It is also a fun and provocative read...   [click here for more]
Skirmisher Publishing  $4.99 $3.34

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'Noble Wild' Character Sheets

'Noble Wild' Character Sheets


This is a free accessory for the The Noble Wild, Skirmisher Publishing's Ennie Award-nominated "Animal Player's Handbook." Custom features of this four-page set of character sheets include spaces for rules innovations like Boons and Deeds, as well as types of attacks and damage characteristic of animals. They have been formatted specifically for use with the Pathfinder...   [click here for more]
Skirmisher Publishing   FREE 

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100 Oddities for a Chaotic Mutation

100 Oddities for a Chaotic Mutation


Welcome to 100 Oddities for a Chaotic Mutation, the 13th entry in Skirmisher Publishing’s series of “100 Oddities” titles! There are actually a lot more than 100 mutations contained in this mini-sourcebook. Many of the entries in the d100 table include several sub-entries or sub-tables, increasing the variety of the table far beyond a single century of options, and we...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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100 Oddities for a Found Car

100 Oddities for a Found Car


Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them. This edition of the Oddities series looks at items that might be found variously in the trunk,...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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13 Times As Odd, Half As Much [BUNDLE]

13 Times As Odd, Half As Much [BUNDLE]


This special 50% off bundle contains all 13 titles in the popular "Oddities" series of universal sourcebooks, including five Platinum bestsellers and the just-released 100 Oddities for a Chaotic Mutation! Price for this bundle is less than it will be later because some of the titles are currently discounted for the Halloween Sale, and it will be even lower for anyone who...   [click here for more]
Skirmisher Publishing  $19.77 $9.89

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CQB: Futuristic Skirmish Miniatures Rules

CQB: Futuristic Skirmish Miniatures Rules


Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes fought on board starships,...   [click here for more]
Skirmisher Publishing  $2.99 $2.00

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Creatures of the Wastelands: The Thrasher Gang

Creatures of the Wastelands: The Thrasher Gang


This set of 30mm downloadable miniatures has been designed to be suitable with any post-apocalyptic or science-fiction game in general and Skirmisher Publishing LLC's licensed Mutant Future supplements in particular. These include Creatures of the Wastelands, Creatures of the Wastelands: Random Encounters, Creatures of the Wastelands: Mutational Evolution, and Creatures of the...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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Dhanurvidya & Varman: The Arms & Armor of India (4th Edition Dungeons & Dragons)

Dhanurvidya & Varman: The Arms & Armor of India (4th Edition Dungeons & Dragons)


Licensed for use with the 4th Edition of the Dungeons & Dragons Roleplaying Game, this fully-illustrated supplement contains more than 70 new powers; full descriptions and statistics for 24 weapons and 20 items of armor or shields; two new weapon groups; and a section on familiar weapons that might appear in an Indian milieu. While a few arms and armor items from India appear in traditional...   [click here for more]
Skirmisher Publishing  $4.99 $3.35

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Game Retailer Guide

Game Retailer Guide


Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include: * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing &...   [click here for more]
Skirmisher Publishing  $14.99 $10.04

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H.G. Wells' Little Wars

H.G. Wells' Little Wars


Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer. Skirmisher’s edition of Little...   [click here for more]
Skirmisher Publishing  $4.99 $3.34

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H.G. Wells’ Floor Games

H.G. Wells’ Floor Games


Often referred to as a companion volume to H.G. Wells’ wargaming classic Little Wars, Floor Games is a republication of "the Father of Miniature Wargaming’s" first volume devoted to recreational gaming. Highlights include a lighthearted, often humorous discussion on the theory and methodology behind a wide variety of "floor" and tabletop...   [click here for more]
Skirmisher Publishing  $4.99 $3.34

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High-Tech Weapons [BUNDLE]

High-Tech Weapons [BUNDLE]


This special 50% off bundle contains six weapon-oriented issues of the best-selling Wisdom from the Wastelands mini-supplement for modern, sci-fi, and post-apocalyptic games! They have been stat'ed for the Mutant Future retroclone of Gamma World and can be easily adapted for or even used as-is with any OGL-based role-playing game. Wisdom from...   [click here for more]
Skirmisher Publishing  $5.94 $2.99

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House of Pain: A Script for Cthulhu Live 3rd Edition

House of Pain: A Script for Cthulhu Live 3rd Edition


Welcome to the New World Order. It’s the autumn of 1991, and the world isn’t what it used to be. Saddam Hussein’s army lies in smoldering ruins. The Soviet Union is suffering its death throes. Germany has been reunified. Africa is aflame with small bush wars. Across the world, the balance of power is shifting. Old powers are dying out and the playing field of the future will be...   [click here for more]
Skirmisher Publishing  $4.99 $3.35

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Krampus & His Minions (Five Monsters for BASH)

Krampus & His Minions (Five Monsters for BASH)


This title contains five fully-stat'ed monsters for the BASH superhero roleplaying game that Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher. Krampus is Saint Nicholas’ evil opposite-number and, where Santa rewards good children with presents, his nemsis...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Krampusnacht: Night of the Krampus! (BASH)

Krampusnacht: Night of the Krampus! (BASH)


It is Krampusnacht, the Night of the Krampus, and a malevolent power rises from the depths of Hell to torment and corrupt! In this exciting and spirited holiday scenario, players take on the roles of young orphans who have been granted incredible powers and unite to oppose the spread of an ancient evil. Krampusnacht: Night of the Krampus is a three-part superhero scenario in which the Forgotten...   [click here for more]
Skirmisher Publishing  $2.99 $2.00

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La Baionnette No. 44: Les Bleuets (The Bayonet No. 44: The Blueberries)

La Baionnette No. 44: Les Bleuets (The Bayonet No. 44: The Blueberries)


This download includes a complete PDF copy of La Baoinnette No. 44: Les Bleuetes, a French magazine published during World War I, and high-resolution TIFF format images of all 26 illustrations that appear in the publication (seven full-color images at 300 dpi and 19 black-and-white images at 600 dpi). These high quality images can be freely used in publishing projects of all sorts and are especially...   [click here for more]
Skirmisher Publishing  $2.99 $2.00

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La Baionnette No. 47: Nos Marins (The Bayonet No. 47: Our Marines)

La Baionnette No. 47: Nos Marins (The Bayonet No. 47: Our Marines)


This download includes a complete PDF copy of La Baoinnette No. 47: Nos Marins, a French magazine published during World War I, and high-resolution TIFF format images of all 35 illustrations that appear in the publication (seven full-color images at 300 dpi and 28 black-and-white images at 600 dpi). This issue is dedicated to the French marines and their role in the war and is weighted toward...   [click here for more]
Skirmisher Publishing  $2.99 $2.00

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Miniature Wargaming [BUNDLE]

Miniature Wargaming [BUNDLE]


This special 51% off bundle product contains nine titles, seven of them self-standing skirmish-level wargames, including the recently-released "CQB: Futuristic Skirmisher Miniatures Rules" and "Ragnarok: Age of Wolves," and our "Chevauchee," "Skirmish!," "H.G. Wells' Little Wars," "H.G. Wells' Little Orc Wars," and "Quactica," along with "H.G. Wells' Floor Games" and Robert Louis...   [click here for more]
Skirmisher Publishing  $40.91 $19.99

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Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition

Muerte al Chupacabras!: A Script for Cthulhu Live 3rd Edition


For three decades, Hobbsbad, New Mexico, has lived in fear of El Chupacabra, an unseen monster that comes in the night and feeds on blood. Every few years, the attacks become more frequent, and then stop just as quickly and mysteriously as they began. Nothing has been able to stop this malevolent creature. Now, one man has done the impossible and captured El Chupacabra alive, and tonight, he plans...   [click here for more]
Skirmisher Publishing  $3.99 $2.68

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Noble Animal Spell Lists

Noble Animal Spell Lists


This free download includes complete replacement spell lists for the various character classes customized for use with the bestselling Noble Wild “Animal Player’s Handbook,” which was nominated for a 2008 ENnie award in the “Best Monster or Adversary” category. In addition to old spells that function as normal, the lists in this supplement also...   [click here for more]
Skirmisher Publishing   FREE 

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One Starry Night (Cthulhu Live)

One Starry Night (Cthulhu Live)


“One Starry Night” in Arkham, celestial bodies align and cause revelations from a lost city, a stolen artifact, and predictions of impending apocalypse to come together in horrifying and deadly ways. This scenario is designed for use both with Skirmisher Publishing’s Platinum-bestselling Cthulhu Live live-action role-playing game (LARP) and Chaosium’s Call of Cthulhu...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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Prickly Customers: Porcupine & Hedgehog PCs for 'The Noble Wild'

Prickly Customers: Porcupine & Hedgehog PCs for 'The Noble Wild'


This is download contains free bonus content for the "The Noble Wild," Skirmisher Publishing's Ennie Award-nominated "Animal Player's Handbook," including two new player character species/classes, the Hedgehog and Porcupine, a new deed tree, and a new spell! This material has been formatted specifically for use with the Pathfinder edition of The Noble Wild...   [click here for more]
Skirmisher Publishing   FREE 

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Quantum Flux: Unique Superscience Artifacts

Quantum Flux: Unique Superscience Artifacts


With his second law, that “any sufficiently advanced technology is indistinguishable from magic,” Arthur C. Clarke articulated a concept that could have been a shadowy undercurrent in the wider consciousness for centuries, possibly even millennia. All the items in this book were designed with two ideas in mind: they were created using Ancient technology so advanced that it seems like magic...   [click here for more]
Skirmisher Publishing  $4.99 $3.34

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Robot Issues [BUNDLE]

Robot Issues [BUNDLE]


Do Robots have issues? They have got four of them at Skirmisher Publishing! This special 50% off bundle contains all four of the bestselling Robot issues of the Wisdom from the Wastelands mini-sourcebook for modern, sci-fi, and post-apocalyptic games! They are stat'ed for the "Basic" RPG system and can be used is or quickly and easily adapted for OGL/d20-based games or other...   [click here for more]
Skirmisher Publishing  $3.96 $1.99

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Skirmish!

Skirmish!


Skirmish! is a quick-to-learn, easy-to-set up game of combat that can played using almost any miniature figures to simulate small-scale battles. It is intended for both veteran and novice players and is simple enough to be a beginner's first wargame and versatile and expandable enough to satisfy more experienced gamers — especially those who want to pull some of their old toy...   [click here for more]
Skirmisher Publishing  $3.99 $2.67

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The Ageless (Cthulhu Live)

The Ageless (Cthulhu Live)


Around this time every year, just as the leaves begun to change, Sir Arthur Westfield holds a grand salon at his manor of West End. The gathering always attracts a healthy mix of dilettantes, eccentrics, and academics. Often little more than a pretense for Westfield to show off his new acquisitions and oddities, it is also a chance for deals to be made. A renowned patron of the arts and sciences, many...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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The Forgotten Children (Five Heroic Characters for BASH)

The Forgotten Children (Five Heroic Characters for BASH)


This title contains five fully-stat'ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher. The five children described below were designed for use as Player Characters....   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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The Jester Dragon's Guide to Defects

The Jester Dragon's Guide to Defects


Even as characters can have Feats that give them particular aptitudes and enhance their various skills and capabilities, so too can they suffer from Defects that negatively affect their ability to function. Such Defects can be used to make games more fun and unpredictable, and even more plausible. The Jester Dragon’s Guide to Defects is a complete sourcebook that details hundreds of...   [click here for more]
Skirmisher Publishing  $4.99 $3.34

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The Kinder (Four Villainous Characters for BASH)

The Kinder (Four Villainous Characters for BASH)


This title contains four fully-stat'ed characters for the BASH superhero roleplaying game that players can use as characters or which Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher. Tween Wolf For years, Will has been dreaming of hunting and...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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The Noble Wild [BUNDLE]

The Noble Wild [BUNDLE]


This special 50% bundle contains both the Pathfinder and OGL editions of the bestselling and ENnie-nominated Noble Wild! It is ideal both for people who do not yet own either book, or for those who own one of them and would like to obtain the other at a discount. It also includes four affiliated publications, one on animal familiars and three with exclusive bonus...   [click here for more]
Skirmisher Publishing  $27.97 $13.97

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The Noble Wild: An Animal Player’s Handbook for Fantasy Role-Playing Games (Pathfinder Edition)

The Noble Wild: An Animal Player’s Handbook for Fantasy Role-Playing Games (Pathfinder Edition)


... and so, we tracked the evil necromancer Marrowglass through uncharted wilderness and over treacherous mountains, attempting to right the wrongs that were done in his name. We did bloody battle with his minions, losing not a few comrades along the way. We found his stronghold and stormed it in righteous fury. We clashed with the foul wizard in a battle that will live in song long after we fade...   [click here for more]
Skirmisher Publishing  $15.99 $10.71

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The Return of Cyris Crane (Cthulhu Live)

The Return of Cyris Crane (Cthulhu Live)


Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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USSMC FM 7-22: Space Boarding Operations

USSMC FM 7-22: Space Boarding Operations


In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding...   [click here for more]
Skirmisher Publishing  $2.99 $2.01

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Wisdom from the Wastelands Issue #19: Robots Part 4

Wisdom from the Wastelands Issue #19: Robots Part 4


Robots are just as important to Mutant Future as are biological creatures. They can be antagonists, sources of information, or even slave labor. In this fourth installment of author Derek Holland’s robot-themed issues there are new forms of locomotion, new accessories and weapons, and some additional rules. Wisdom from the Wastelands is dedicated to providing useful information,...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #26: Energy Weapons

Wisdom from the Wastelands Issue #26: Energy Weapons


The latest installment in our popular series on leading edge military technology and combat rules, this issue brings five deadly weapon systems and several new combat “conditions” to your gaming table. As a warning, Mutant Lords should use this equipment with care — some of these systems are extremely powerful. Even those weapons that do not appear lethal can devastate specific...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #27: Metamorphosis II

Wisdom from the Wastelands Issue #27: Metamorphosis II


Once again we bow to the wisdom of the Ancient philosophers, who recognized that the only constant in life (aside from death and taxes) was change, change, change. Metamorphosis can take very strange twists — and even have multiple stages. The six creature sets included in this issue show how very dissimilar creatures can be the same species, just young or mature forms. One of the most...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #29: Mutualists I

Wisdom from the Wastelands Issue #29: Mutualists I


To mangle a paraphrase from John Donne, no mutant is an island — unless your mutant is an island. And even then it probably does not live entirely alone. Whether you are part of a community or a party of adventurers, Ancient philosophers from the Liver Pool had it right: everyone gets by with a little help from their friends. When two or more different species help each other, the cooperation...   [click here for more]
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Wisdom from the Wastelands Issue #31: Nanotechnology III

Wisdom from the Wastelands Issue #31: Nanotechnology III


Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players. Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #32: Shapeshifters

Wisdom from the Wastelands Issue #32: Shapeshifters


Shape changing is a fascination crossing time, culture, and genre: Greek gods and mythic Indian monsters, vampires, were-creatures, spirit and shadow beings all captivate and intrigue with their metamorphoses. Shapeshifting in Mutant Future is no different; one of the most interesting and useful powers, it provides a player character with new abilities and opportunities a single body cannot....   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #34: Plant Mutants I

Wisdom from the Wastelands Issue #34: Plant Mutants I


No matter what your choice of post-apocalyptic game, plants usually get the hind bud. And, unfortunately, Mutant Future is no exception. Although the core rulebook has example mutant plants and many plant mutations, there just are not enough of either. This is especially true considering that our world has many more plants than animals. Wisdom from the Wastelands is dedicated...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #35: Terror Weapons

Wisdom from the Wastelands Issue #35: Terror Weapons


During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #36: Plant Mutants II

Wisdom from the Wastelands Issue #36: Plant Mutants II


In real life, we take plants for granted. Stretching out on the grass on a summer’s afternoon, leaning back against a gnarled oak with a good book (or your favorite device), watching the kids twirl the tire swing slung from a sturdy branch — these things don’t happen in Mutant Future. The grass spits acid, the oak bites, and … it is better not knowing what’s going...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #37: Plant Mutants III

Wisdom from the Wastelands Issue #37: Plant Mutants III


Although some might treat plants as a monotony of greenery and stalks, there is actually a great deal of variety within their kingdom. The previous two issues in our plant series discussed organisms derived from a more “normal” botany, and this one takes a flying leap into the wa-hoo aspects. There are many weird and wonderful things you can do to play with this diversity, from alien plants,...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #38: Radiation Sickness

Wisdom from the Wastelands Issue #38: Radiation Sickness


Radiation. For many in a post-apocalyptic world, the word conjures burning thoughts of flesh-corrupting terror; for others, the tingling aura of mutation-granting nirvana. In the core Mutant Future rules this damage/mutation mechanic is cut and dried: you get crispy and a roll to save — fail enough times you get dead or sprout something. This first installment of a two-part series makes...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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Wisdom from the Wastelands Issue #40: New Races 2

Wisdom from the Wastelands Issue #40: New Races 2


Over time, mutations can become consistent, creating unique species and new creatures — for example, birds evolving from dinosaurs. But Mutant Future races need not be consistent, or even physical creatures. Two years ago, Wisdom from the Wastelands Issue #4 introduced a number of new racial possibilities for player characters. We continue that project here, with several more races...   [click here for more]
Skirmisher Publishing  $0.99 $0.66

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