Tournaments is a Military article.
The tournament is a martial sport that demonstrates the strength and skill of a knight in battle. In its present form, it comprises the Melee, in which groups of mounted knights engage in battle on a field, and the Joust, which is a contest between two mounted knights, armed with lance and shield.
Tournaments have been held for as long as feudalism has... [click here for more]
A Hârnic Murder MysteryAdventure A stormy day in early winter. Gusts of wind whip up the powdery snow cloaking Ternu Heath in a mantle of white. A lone group of travelers hurries to a remote Laranian abbey to escape the merciless weather. The powers of fate have chosen them to become involved with a series of violent murders at the abbey.
Chendy is an abbey of the Laranian Order... [click here for more]
100 Bushels of Rye is a HârnWorld adventure module. Although originally written for HârnMaster, it is sufficiently generic to be adapted to most other rule systems. The adventure is set in Kaldor, a feudal kingdom in eastern Hârn.
It's a gloomy, overcast, autumn day in Olokand. Sir Maldan Harabor, Sheriff of Meselynshire, has been informed by the local chapter of the Miners'... [click here for more]
Trobridge is a fortified trading post on the major trade route between east and west Hârn. The module details the inn and village, and the powerful lords who struggle to control this highly strategic site. An adventure Pepper and Spice for HârnMaster involve players in the struggle.
The article includes details on the inn and local residents, along with a detailed aventure that... [click here for more]
Inns of Hârn is a collection of five detailed inns, suitable for any roleplaying campaign.
Details are provided about each inn’s accommodations and services, as well as its menu, staff, and regular clientele. Additionally, each inn features detailed floor plans and several adventure hooks. Included:
Aranoal’s Inn: A run-down inn in the city of Coranan, popular... [click here for more]
They said it was impossible to build a bridge across the Guthe Gorge.
The King of Azadmere would never approve, but he was convinced. The site was too remote, but caravans and workers were organized. The wilderness was too dangerous, so mercenaries were hired and a fortified camp built. Then people started to believe it could be done.
That was until the killings started inside the camp. In three... [click here for more]
Field of Daisies is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting.
The adventure unfolds in the fief of Falkath, a small manor in northern Kaldor, a feudal kingdom in eastern Hârn. Falkath's... [click here for more]
Dead Weight is an introductory adventure for HârnWorld. Although designed to be used with the HârnMaster rule system, it is generic enough for easy conversion for use with other rule systems and can easily fit into any medieval fantasy game setting.
The PCs find themselves on the Sea Hag, a sailing vessel bound for northwestern Kanday, a feudal kingdom in western Hârn.... [click here for more]