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Harn Region Map

Harn Region Map


The classic map that enthralled a generation of Hârn fans is now available in electronic format for the first time. This beautiful color map (22" x 34" printed) covers an area of approximately 600 x 900 miles, including the entire island of Hârn and numerous nearby smaller islands. It depicts the full range of terrain types as well as civilized areas. All castles, keeps, and...   [click here for more]
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Harndex: A HarnWorld Reference and Glossary

Harndex: A HarnWorld Reference and Glossary


Hârndex is an alphabetical, general reference source book for gamemasters using HârnWorld. It includes the following information: Geographical Entries Every settlement shown on the Hârn Regional Map is listed, as are some that are not on the map. Entries give the name of the holder, the liege, and approximate population, plus historical and biographical...   [click here for more]
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HarnWorld Master Module, 3rd Edition

HarnWorld Master Module, 3rd Edition


HârnWorld is a detailed, realistic, flexible, and system-neutral setting for fantasy role-playing games. Since 1983, HârnWorld has been used by thousands of people across the world to run a wide array of medieval fantasy adventures. HârnWorld can accommodate whatever style of campaign you are looking for, whether your player characters are knights, mages,...   [click here for more]
Columbia Games Inc.  $27.98

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Shiran's Pamesani Arena Map

Shiran's Pamesani Arena Map


This free RPG resource is a complete 11" × 11" map of the Pamesani Arena in the City of Shiran. Descriptions of the locations on this map can be found in the City of Shiran article. The Pamesani Games are wildly popular events held in honor of Agrik, the dark god of war and violence. In addition to contests between gladiators, individually and in teams, the...   [click here for more]
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Harn Map Keys

Harn Map Keys


This free resource contains keys and legends to the maps of HârnWorld, including the Atlas Hârnica area maps, the local maps that appear in many HârnWorld settlement articles, and the floor plans that provide GMs with details of individual buildings. The full-color Atlas Hârnica maps provide a vast amount of information, showing vegetation and topography,...   [click here for more]
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City of Coranan Player Map

City of Coranan Player Map


This free PDF is an 11"×17" version of the player map for the City of Coranan. Coranan is Hârn's largest city and capital of the Thardic Republic and the most important economic center of the fertile Thard River valley. It is the terminus of the Salt Route, the main trade route with eastern Hârn, and sits astride the road and river links between the cities of Golotha,...   [click here for more]
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Ivinia Region Map

Ivinia Region Map


Ivinia is a group of islands off the northwest coast of the Lythian continent, roughly 200 leagues northeast of Hârn. It is a land brimming with warring kingdoms, icy fjords, and bold mariners. The Ivinians' tough, seaworthy ships enable them to range further than any other people and they have planted colonies throughout western Lythia. They are also canny traders but are best known for the...   [click here for more]
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Ivinia Region Module

Ivinia Region Module


The Ivinia Region Module is a HârnWorld supplement that provides a detailed, realistic, flexible, and system-neutral setting for fantasy role-playing games with a Norse or Viking flavor. Ivinia is a group of islands off the northwest coast of the Lythian continent, roughly 200 leagues northeast of Hârn. It is a land brimming with warring kingdoms, icy fjords, and bold mariners....   [click here for more]
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Lythia Continent Map

Lythia Continent Map


Lythia is the largest of the three continents of Kethira, the planet on which Hârn is located, in size and population. It measures roughly 8,500 miles east to west and 6,250 miles north to south and covers 21 million square miles, the approximate size of Eurasia. Because Lythia ranges far north and south of the equator, every type of Kethiran climate and vegetation may be found, from snowy tundra...   [click here for more]
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Shorkyne Region Map

Shorkyne Region Map


The Shorkyne region in northwest Lythia lies between the Sea of Ivae and the island of Hârn to the west, Trierzon to the south, Ivinia to the north, and Quarphor to the east. The region is dominated by high mountain ranges and fertile river valleys and includes all or part of the kingdoms of Shorkyne, Chelemby, and Harbaal, and the petty fiefdoms of Hurisea. This colorful 22×34-inch map...   [click here for more]
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Trierzon Region Map

Trierzon Region Map


The Trierzon region in northwest Lythia is bordered by the Gulf of Ederwyn to the west, the Azeryani Empire in the east, Shorkyne to the north, and the Venarian Sea to the south. The region includes the kingdoms of Trierzon, Palithane, Emelrene, and southern Shorkyne. This colorful 22×34-inch map shows the roads, vegetation, and topography of the region and is dotted with hundreds of castles,...   [click here for more]
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Arone Keep

Arone Keep


Arone is a small seaport on the southeastern tip of Orbaal. It is held by the Hulthards, an Ivinian clan that conquered the area nearly 60 years ago. Along with the nearby thrans, Arone is isolated from its neighbors to the west by the vast Arone Marshes that form the northern edge of the great Anoth Delta. The keep sits on a low basalt headland overlooking a fine natural harbor that offers refuge...   [click here for more]
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Geldeheim Castle

Geldeheim Castle


Geldeheim is the seat of Alegar II, King of Orbaal and valhakar of Clan Taareskeld. The castle is Orbaal's strongest fortification and sits on the south shore of the Geldesfjord, the most populous region of the kingdom. Geldeheim's rulers are warlike viking invaders from Ivinia who, despite conquering far northern Hârn more than 50 years ago, remain vastly outnumbered by the oppressed indigenous...   [click here for more]
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Kingdom of Orbaal

Kingdom of Orbaal


Orbaal, a fractious kingdom in Hârn's wild north, is a land of mountains and fjords. A land where the rebellious Jarin, beaten but not broken, chafe under the rule of Ivinian viking conquerors. Around 8,000 Ivinian conquerors hold almost all of the kingdom’s fortresses and rule over 65,000 Jarin. A major rebellion erupted less than 20 years ago and considerable tension still smolders between...   [click here for more]
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Pilots' Almanac: Maritime & Piloting Rules

Pilots' Almanac: Maritime & Piloting Rules


The vocation of pilot is a perfect career for roleplaying. It provides an excellent and natural rationale for travel, exploration, and adventure. With this module, it becomes possible for PCs to go to sea and follow a career as pilot, pirate, or maritime trader. Of course, the distinctions between these occupations may be academic, since many PCs will dabble in all three. This module, a republishing...   [click here for more]
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Astrology

Astrology


Harn Classic Astrology is the study of the stars and the heavens, physically and meta-physically. The article includes star charts, data about the Kethiran solar system, the moon, and other planets. The 12 signs of the Kethiran zodiac (sunsigns) are shown on the star charts. ...   [click here for more]
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Pamesani

Pamesani


Harn Classic The Pamesani Games are bimonthly events held by the Agrikan orders of the Octagonal Pit and Demon Pameshlu the Insatiable. In addition to contests between gladiators, individually and in teams, the games offer combats involving wild beasts, judicial duels, and spectacles of a depraved and perverse nature. ...   [click here for more]
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Kubora Tribe

Kubora Tribe


Barbarians Tribe The Kubora are the tribal people who inhabit the Peran wilderness of northwestern Hârn. The civilized folk of western Hârn these ancient, complex people as an unpredictable primal force, as likely to torture a traveler as to welcome them. This article is the original tribal article for the Kuboran tribe taken from HârnMaster Barbarians. It provides pages...   [click here for more]
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Heraldry

Heraldry


Harn Classic Heraldry, also known as armory, is an art in perfect harmony with this flourishing age of chivalry. Among civilized folk, heraldry is strongly supported by the noble classes. This is partly due to the exclusive right of gentle folk to bear arms and partly due to the color and pageantry involved. On the practical side, military helmets tend to obscure the face, while armour and...   [click here for more]
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Households

Households


Harn Classic The Households article includes a wealth of detail about the costs of maintaining appearances or simply subsisting. Players sometimes question why their characters should be obliged to spend their "hard-earned" money on good food, untorn clothes, pleasant accommodations, and life in general. Frugality and wise planning, they might argue, should permit them to save perhaps 70%...   [click here for more]
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Atlas Map D6

Atlas Map D6


Atlas Hârnica map D6. ...   [click here for more]
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Atlas Map D7

Atlas Map D7


Atlas Hârnica map D7 includes Selvos Castle, Tesien, Golotha and Hyen Keep. ...   [click here for more]
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Atlas Map D8

Atlas Map D8


Atlas Hârnica map D8 includes Dunir Keep and the vast Ternu Heath. ...   [click here for more]
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Atlas Map D9

Atlas Map D9


Atlas Hârnica map D9 includes Sarkum Castle, Hebon Keep and the windswept south coast of Kanday. ...   [click here for more]
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Atlas Map E8

Atlas Map E8


Atlas Hârnica map E8 includes Kanday's largest city, Aleath and the royal seat of Dyrisa. ...   [click here for more]
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Atlas Map E9

Atlas Map E9


Atlas Hârnica map E9 includes the coastal keeps of Avertu, Gimon, and Minilaous. ...   [click here for more]
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Atlas Map H1: Orbaal - Pled & Keiren

Atlas Map H1: Orbaal - Pled & Keiren


Atlas Hârnica map H1 covers part of Hârn's northern coast, in the mountainous, fjord-riven lands of the Kingdom of Orbaal. It includes the peninsulas on either side of Dühren Bay and includes the major coastal settlements of Pled, Thrand, Pyberg, Keiren, Teryff, Hjael, and Utera, as well as Quimen, the inland keep held by the Order of the Crimson Dancer, a brutal Agrikan fighting order....   [click here for more]
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Atlas Map I6: Chelna Gap

Atlas Map I6: Chelna Gap


Atlas Hârnica map I6 covers part of central Hârn and includes the Chelna Gap, Plain of Towers, and northern Shava Forest. The wooded plain of the Chelna Gap is crossed by the Salt Route, the main land corridor between eastern and western Hârn. A trading post known as Trobridge Inn lies at the western end of the gap. The region is the home of the generally hostile Chelni barbarian...   [click here for more]
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Atlas Map J1: Orbaal - Sherwyn

Atlas Map J1: Orbaal - Sherwyn


This Atlas Hârnica map covers part of the mountainous, fjord-riven lands of the Kingdom of Orbaal. The map includes Gedil Island and its numerous smaller neighboring islands off Hârn's northeastern coast. The dangerous Clan Sherwyn dominate the region from Sherwyn Castle. Like the rest of Orbaal, the terrain in this area is mountainous, with scattered villages, towns, and cultivated lands...   [click here for more]
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Atlas Map J5

Atlas Map J5


Atlas Hârnica map J5 includes the Royal Seat of Tashal at Olokand and Tashal, the second largest city on Hârn. ...   [click here for more]
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Atlas Map J6

Atlas Map J6


Atlas Hârnica map J6 covers southwestern Kaldor and parts of Evael, the Elven Kingdom. Jedes Keep is the only major civilized area. South of the Osel River lies a large area known as the Oselmarch, claimed by Kaldor, but controlled by Pagaelin tribesmen. Pagaelin villages are named and located on the map along with the native names of lakes and rivers. The impassable Tuleme Falls and vast Linor...   [click here for more]
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Atlas Map K4

Atlas Map K4


Atlas Hârnica map K4 covers Northeastern Kaldor and parts of Azadmere, the Dwarven Kingdom. Gardiren is the only major civilized area. Much of the territory claimed by Kaldor is controlled by Taelda tribesmen or Gargun. Barbarian villages are named and located on the map along with the native names of lakes and rivers. The high Sorkin Mountains and their foothills are the dominant natural features....   [click here for more]
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Atlas Map K5

Atlas Map K5


Atlas Hârnica map K5 covers eastern Kaldor including most of Vemionshire, Balimshire, Thelshire and southern Nephshire. Dominated by the important castles of Kiban and Minarsas, this region is also where the Silver Way from Azadmere enters civilized Kaldor. ...   [click here for more]
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Atlas Map K6

Atlas Map K6


Atlas Hârnica map K6 covers southeastern Kaldor including the major castle at Qualdris, seat of the Earl of Osel. Hutop and Kobing keeps are the other major settlements on the map. Much of the region is the hilly Oselshire, however south of the Osel River is the disputed Oselmarch. Chybisa and Kaldor both covet the region which is presently occupied by the Pagaelin. The Warden of the Oselmarch,...   [click here for more]
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Atlas Map L4: Azadmere

Atlas Map L4: Azadmere


This Atlas Hârnica map covers Azadmere, kingdom of the Khuzdul, in the heart of the Sorkin Mountains. Major settlements include the city of Azadmere, the fortress of Zerhun, and Habe Keep, home to the baron who rules over the kingdom's agricultural villages. The terrain is mountainous, with villages and cultivated land clustered along the shores of Lake Arain. The map shows three major colonies...   [click here for more]
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Atlas Map L5

Atlas Map L5


Atlas Hârnica map L5 covers the wild region north of Tontury Lake to Azadmere. It is a rugged hilly landscape traversed by the Selene and Guthe Rivers and a portion of the Silver Way trade route. ...   [click here for more]
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Evael

Evael


The elves of Hârn, their culture, and their cities. Three adventures for HârnMaster take the players deep into Shava Forest, the pristine sylvan kingdom of the elves where strangers are rarely welcome. Evael includes the elven cities of Elshavel and Ulfshafen as well as the Earthmaster sites, Pesino and Bejist. Elven culture, history and religion are detailed as well. Hârnmaster...   [click here for more]
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Qualdris Castle

Qualdris Castle


Qualdris is a prosperous and important settlement in the south of the Kingdom of Kaldor and is the seat of the Earl of Osel. Earl Sedris Meleken comes from one of the oldest and proudest families in the kingdom. He has been away from the castle for almost a year, searching for a murderer. The castle is being governed by his wife in his absence. The Qualdris Castle article describes the town's history,...   [click here for more]
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Caleme Abbey

Caleme Abbey


Caleme Abbey is the seat of the Laranian archbishop of Kaldor and center of the church's temporal and ecclesiastical power in the kingdom. Held by the Order of the Spear of Shattered Sorrow from the king, Caleme’s beautiful temple, supported by massive flying buttresses, is one of the finest examples of temple architecture on Hârn and has influenced builders and bishops alike. In addition...   [click here for more]
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City of Aleath

City of Aleath


Includes the original Aleath article from Cities of Hârn, the expansion from Son of Cities and some of the content from Web of the Widow. The city has been divided into 4 neighborhoods and the buildings numbered accordingly. The 12 Aleathian aldermen have been identified and the 4 villages located outside town have been described. There is also some new artwork and...   [click here for more]
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City of Cherafir

City of Cherafir


Cherafir is the capital city and principal port of the Kingdom of Melderyn. The city is well fortified and its strong citadel is the main residence of the king. Known as the “Mages’ City,” Cherafir is seen by most as a bizarre anomaly, prone to strange happenings and inhabited by weird entities. While largely fictitious, this reputation is promoted by the inhabitants. Cherafir is...   [click here for more]
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Kingdom of Rethem

Kingdom of Rethem


Rethem is a feudal kingdom in western Hârn. Founded less than 100 years ago, the Kingdom of Rethem is the latest stage in a bloody evolution that started with Corani imperial conquest and passed through Morgathian revolt, barbarian conquest, Agrikan ascendancy, and a brutal attempt at feudalism by force. The political situation is still far from settled and the threat of civil war looms over...   [click here for more]
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Shostim Castle

Shostim Castle


Shostim castle has been the primary seat of the kings of Rethem since the foundation of the kingdom nearly a century ago. Shostim is one of the largest settlements in the kingdom, second only to the city of Golotha. The castle is undergoing major construction; the current king, Chafin III, intends for Shostim to be the most formidable and impressive fortification in western Hârn. ...   [click here for more]
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Republic of Tharda

Republic of Tharda


Tharda is a region of west-central Hârn, primarily the Thard River basin. It includes small parts of the kingdoms of Rethem and Kanday and all of the Thardic Republic. The natural vegetation is mixed woodland and forest, but includes some rugged coniferous highlands. The Thardic Republic, commonly called just "Tharda", is bordered to the south by the feudal Kingdom of Kanday and to...   [click here for more]
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City of Coranan

City of Coranan


Coranan is Hârn's largest city and capital of the Thardic Republic and the most important economic center of the fertile Thard River valley. It is the terminus of the Salt Route, the main trade route with eastern Hârn, and sits astride the road and river links between the cities of Golotha, Shiran, and Aleath. With the exception of Cherafir, Coranan is the most cosmopolitan settlement...   [click here for more]
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Geshtei Castle

Geshtei Castle


Geshtei Castle, the capital of Gerium Province and a stronghold of the Gerium Legion, sits on the Thard River along the western border of the Thardic Republic. Although considered something of a backwater, the town is notable for its strategic position and rich agricultural lands. A feud brewing between the magistrate and marshal threatens the settlement's peace and prosperity. The Geshtei Castle...   [click here for more]
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Leriel Castle

Leriel Castle


Leriel is the largest settlement controlled by a Jarin noble in the Kingdom of Orbaal. Located near the upper reaches of the Anoth River, it is one of the oldest permanent communities in northern Hârn. The castle is a reminder of the days when the region, then known as Jara, was the domain of the Jarin people, an era that ended with the coming of viking invaders from Ivinia. The Leriel Castle...   [click here for more]
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Gwaeryn Keep

Gwaeryn Keep


Gwaeryn is the seat of Clan Aeryn, one of the few Jarin clans that kept their lands when Ivinian vikings invaded northern Hârn and established the Kingdom of Orbaal. Gwaeryn sits in the upper Anoth River valley, between the Jahl and Felsha mountains. The local terrain is hilly, wild, and heavily wooded. Like the rough landscape, the folks who live around Gwaeryn are rugged, enduring long winters...   [click here for more]
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Marby Castle

Marby Castle


Marby is a minor port in the Kingdom of Orbaal on Hârn's northern coast. Situated at the headwaters of Pentiel Bay, Marby sees one of the largest tidal variations in Orbaal. Clanhead Mikkaar Serewyn was educated in Shorkyne and prefers diplomacy and debate to the death and destruction favored by his Ivinian viking peers. His clan, an offshoot of the violent Clan Sherwyn, has been locked in a...   [click here for more]
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Pled Castle

Pled Castle


Pled is an Orbaalese castle located at a strategic point where the Jarig River broadens and empties into the Vaagesfjord. The Jarin folk who fished the rich waters since the 4th century BT were conquered in the last century by viking raiders from across the Sea of Ivae. Pled's current lord is Knurri Storzand, a stubborn and brutal man despised by his Jarin subjects and unloved by many of his fellow...   [click here for more]
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