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BattleTech Legends: The Way of the Clans (Jade Phoenix Vol. 1)

BattleTech Legends: The Way of the Clans (Jade Phoenix Vol. 1)


In the 31st century, the BattleMech is the ultimate war machine. Thirty meters tall, and vaguely, menacingly man-shaped, it is an unstoppable engine of destruction. In the 31st century, the Clans are the ultimate warriors. The result of generations of controlled breeding, Clan Warriors pilot their BattleMechs like no others. In the 31st century, Aidan aspires to be a Warrior of Clan Jade Falcon....   [click here for more]
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BattleTech Legends: Threads of Ambition (Capellan Solution, Vol. 1)

BattleTech Legends: Threads of Ambition (Capellan Solution, Vol. 1)


Sun-Tzu Liao is the First Lord of the resurrected Star League. In the last year of his reign, he decides to milk his power for every ounce of benefit for himself. His dream to rebuild his Capellan Confederation at any cost is about to become a reality. His first victim: his own aunt, Candace Liao, who deserted the Confederation in the Fourth Succession War, taking the St. Ives Compact with her. Answering...   [click here for more]
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BattleTech Legends: Wolf Pack

BattleTech Legends: Wolf Pack


The Succession Wars. The Marik Civil War. The War of '39. The Clan Invasion. Wolf's Dragoons were victorious in them all. For fifty years, the five mercenary regiments of Wolf's Dragoons have been the toughest MechWarriors in the Inner Sphere. Whatever the job, whatever the odds, Jaime Wolf's Dragoons always won. Now an aging Colonel Wolf is facing the biggest challenge of his career. And...   [click here for more]
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BattleTech Legends: Wolves on the Border

BattleTech Legends: Wolves on the Border


LIFE, DEATH, HONOR, FEALTY. Bushido governs all these concepts. As a MechWarrior of the Draconis Combine, Monobu Tetsuhara was bound by Bushido—a code that demands loyal service—to the devious Warlord Grieg Samsonov. But when Minobu came upon a strange blue-and-gold Archer, the field littered with its vanquished opponents and its weapons now empty, Bushido also dictated...   [click here for more]
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BattleTech Touring the Stars: Benet III

BattleTech Touring the Stars: Benet III


The mineral-rich planet Benet III served as a place of industry, a base for military forces and as a home to a hearty, stubborn populace—a people who survived the Succession Wars, the FedCom Civil War and the Jihad, only to all but wiped out by the fickle planet itself. In Touring the Stars: Benet III, players learn about the planet's constant volcanic and seismic activity, as well as...   [click here for more]
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BattleTech Touring the Stars: Brownsville

BattleTech Touring the Stars: Brownsville


Now a lifeless, dead planet, Brownsville was once a vibrant and discreet supplier of atmospheric processors and inexpensive water filters before the Amaris Coup. But political and diplomatic mistakes would turn the unassuming planet into another casualty of the Star League Civil War and early Succession Wars. Brownsville’s demise sealed the fate of dozens of other worlds. Touring...   [click here for more]
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BattleTech Touring the Stars: Lone Star

BattleTech Touring the Stars: Lone Star


Cold, desolate, long-abandoned and looted of any treasures centuries ago, Lone Star was once a crown jewel of the Terran Hegemony and bold achievement of terraforming. In Touring the Stars: Lone Star, players learn about Volgadon and the "Pond Cities" and their disparate and fabulous architectures, discover why Lone Star was a major agriculture and manufacturing center for the Terran...   [click here for more]
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BattleTech Touring the Stars: Manassas

BattleTech Touring the Stars: Manassas


The victim of a devastating cosmic impact and war, Manassas is still one of the Inner Sphere’s safest planets, except for the so-called “Dead Zones” dotting the world. In Touring the Stars: Manassas, players will learn about the famed Manassas Run, an annual world-spanning treasure hunt for valuable LosTech where anything goes and the prize of becoming Run Champion is all that...   [click here for more]
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BattleTech: 1st Somerset Strikers

BattleTech: 1st Somerset Strikers


1ST SOMERSET STRIKERS: The BattleTech Animated Series Sourcebook (PDF) [FAS1687p] Print Price (1995): $18.00 File Size: 35 MB They came from beyond the Periphery, attacking dozens of planets in a massive blitzkrieg more devastating than any in the history of warfare. World after world fell before their technologically superior BattleMechs and armored infantry. Nothing in the Inner Sphere seemed...   [click here for more]
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BattleTech: 25 Years of Art and Fiction

BattleTech: 25 Years of Art and Fiction


BattleTech: 25 Years of Art & Fiction is the ultimate chronicle of the BattleTech/MechWarrior universe. With 304 pages that are brimming with hundreds of color and B&W illustrations that span BattleTech's 25-year legacy. Additionally, the book contains: An 8-page, detailed treatise on the evolution of the BattleTech/MechWarrior computer games and...   [click here for more]
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BattleTech: A Bonfire of Worlds

BattleTech: A Bonfire of Worlds


LOST IN THE DARK! The failure of interstellar communications threatens civilization across the breadth of the Inner Sphere. Risking everything on one last chance for survival, ComStar kidnaps engineering genius Tucker Harwell who unwravels the Blackout’s greatest mystery. Among the Clans, Khan Malvina Hazen of the Jade Falcons hunts for the next enemy to crush beneath her brutal Mongol...   [click here for more]
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BattleTech: A Time of War Companion

BattleTech: A Time of War Companion


THE UNIVERSE AWAITS Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular,...   [click here for more]
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BattleTech: A Time of War GM Screen

BattleTech: A Time of War GM Screen


For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen! Head to BattleCorps.com/catalog to pre-order a hardcopy! Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game play. Leave thumbing through your...   [click here for more]
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BattleTech: A Time of War Quick-Start Rules

BattleTech: A Time of War Quick-Start Rules


Jump into the BattleTech Roleplaying Game with these free Quick-Start Rules! Once you've got these mastered, go grab A Time of War: The BattleTech RPG and get into the action! ...   [click here for more]
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BattleTech: A Time of War the BattleTech RPG

BattleTech: A Time of War the BattleTech RPG


A TIME OF WAR It is the 31st century. Mankind has spread to the stars and spawned titanic stellar empires, each controlling hundreds of worlds across a thousand light years and beyond. Yet the sins of man have followed him from the cradle of humanity. Political machinations of feudal lords plunge whole sectors into war; unscrupulous merchant starship captains smuggle weapons to their own faction’s...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2012)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2012, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)

BattleTech: A Time of War: Quick-Start Rules (Free RPG Day 2013)


Get Out of Your 'Mech and into the Action! These A Time of War Quick-Start Rules will have you and your friends adventuring in the BattleTech universe in no time! A part of Free RPG Day 2013, these rule are the perfect way to get starting roleplaying BattleTech. ...   [click here for more]
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BattleTech: Adventures: Empires Aflame

BattleTech: Adventures: Empires Aflame


There May be Some Turbulence… The year is 3095. Ten years after the Jihad, peace has finally reached most of the Inner Sphere. Within the newly created Republic of the Sphere, the post-war drawdowns have made industry of disarmament. But even here, not every mission goes smoothly—for, sometimes, the universe itself has its own agenda! BattleTech Adventures: Empires...   [click here for more]
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BattleTech: Adventures: Necromo Nightmare

BattleTech: Adventures: Necromo Nightmare


A World Gone Black… The year is 3072. The fires of the Word of Blake’s Jihad threaten to consume the Inner Sphere. On the borders of Capellan space, the vital world of Necromo has suddenly gone silent, perhaps the victim of a Blakist strike. But what could hit such a busy and well-defended planet so hard that even the Chancellor’s best would fail to call for help?...   [click here for more]
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BattleTech: Adventures: War of the Tripods!

BattleTech: Adventures: War of the Tripods!


“A Million to One,” They Said… The year is 3138. Behind the walls of the “Fortress”, the stormy world of Bryant remains cut off from interstellar communications, apparently ignored by the rest of the Republic of the Sphere. Just as the usual cycle of continent-spanning “hypercanes” gives way to a pleasant, crop-friendly Calm Season in the...   [click here for more]
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BattleTech: Alpha Strike

BattleTech: Alpha Strike


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Alpha Strike Ad Hoc Unit Cards

BattleTech: Alpha Strike Ad Hoc Unit Cards


Deploy Your 'Mechs! Alpha Strike is a new, fast-playing form of the BattleTech game of armored combat. Alpha Strike Ad Hoc Unit Cards includes 90 cards with all the game stats players need to instantly take to the battlefield. Eighty of the cards reflect the Units listed in Alpha Strike, while 10 cards feature notable MechWarrior Units. With these cards, you just need miniatures...   [click here for more]
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BattleTech: Alpha Strike Companion

BattleTech: Alpha Strike Companion


Amp Up Your Game! BattleMechs clash, fighters duel, and infantry swarm across the landscape. High above the clouds, mighty WarShips emerge from hyperspace, laden with DropShips filled with reinforcements. A host of new machines, new warriors, and new tactics are unleashed as war rages from the void of space to the earth below. The BattleTech universe is yours to conquer!...   [click here for more]
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BattleTech: Alpha Strike Preview 1

BattleTech: Alpha Strike Preview 1


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Alpha Strike Preview 2

BattleTech: Alpha Strike Preview 2


BattleTech: Faster Than Ever! For centuries, the armies of the Great Houses have fought to reclaim the glory of the fallen Star League, sending regiments of their elite MechWarriors into battle across hundreds of worlds as humanity slid inexorably toward a new Dark Age. The coming of the Clans—descendants of the lost Star League army—did little to stem the slaughter....   [click here for more]
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BattleTech: Battle of Coventry

BattleTech: Battle of Coventry


BATTLE OF COVENTRY (PDF) [FAS1693p] Print Price (1996): $12.00 File Size: 20.3 MB REMATCH: CLAN VS. INNER SPHERE A failed alliance tears a nation apart. Ancient rivals join forces. The winds of change are blasting across the worlds of the Inner Sphere, and the battle for Coventry is the center of the storm! In early 3058, following the disastrous Trial of Refusal with Clan Wolf, Clan Jade Falcon...   [click here for more]
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BattleTech: BattleCorps Anthology Vol 1: The Corps

BattleTech: BattleCorps Anthology Vol 1: The Corps


The great Star League general, Aleksandr Kerensky. Colonel Archer Christifori, a man with a score to settle. Neilson Geist, on Christmas patrol. MechWarrior Joanna of Clan Jade Falcon. A Sandoval scion. An eleven-year-old girl. Northwind Highlanders. A prisoner of war. They all have two things in common. A universe torn apart by unending warfare. A mission, to stand up against the darkness. This...   [click here for more]
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BattleTech: BattleCorps Anthology Vol 2: First Strike

BattleTech: BattleCorps Anthology Vol 2: First Strike


Masters of War! Three hundred years. An age of chivalry and brutality. Of star empires. Princes and generals. Soldiers and spies. An age where heroes rally to hold back the darkness. And even the most unlikeliest of hands may determine the fate of millions. An age of duty, loyalty, and terrible choices. An age...of war. First Strike collects some of the best BattleTech...   [click here for more]
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BattleTech: BattleForce Bundle

BattleTech: BattleForce Bundle


BATTLEFORCE 1 & 2 RULEBOOKS (PDF) [FAS1611p/FAS1703p] Box Print Price (BattleForce: 1987/BattleForce 2: 1997): $20.00/$35.00 Zip File Size: 63 MB BattleForce is the BattleTech game of lightning-fast combat. Units in BattleForce are represented in a more abstract manner, but still retain their individuality, allowing for fast playing games. It’s...   [click here for more]
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BattleTech: Blake Ascending

BattleTech: Blake Ascending


The Early Years of the Jihad November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light…by any means necessary. When the Star League self-destructs, a shadowy...   [click here for more]
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BattleTech: Chaos Born (Book One of the Chaos Irregulars)

BattleTech: Chaos Born (Book One of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
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BattleTech: Chaos Campaign Rules

BattleTech: Chaos Campaign Rules


TAKE COMMAND! A time of chaos and confusion. A time of trials and troubles. A time colored in war. Conflicts continually rage across the Classic BattleTech universe. Raise your faction’s flag as you wage war across alien worlds for king and empire, seeking your place in legend. The Chaos Campaign ebook is a free download, providing the core rules for the open-ended "track"...   [click here for more]
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BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)

BattleTech: Chaos Formed (Book Two of the Chaos Irregulars)


The battlefields of the 31st century are commanded by the BattleMech, twelve-meter-tall, 100-ton bipedal engines of destruction. Fought by MechWarriors, commanded by neo-feudal officers, owned by national governments and band of mercenaries, loyal to one of the interstellar Successor States or the martial Clans, these ’Mechs make every other ground combat vehicle obsolete. This is the warfare...   [click here for more]
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BattleTech: Chaos March

BattleTech: Chaos March


WELCOME TO MERCNET Get the latest scoop on the hottest region in the Sphere. Our GUIDE TO THE CHAOS MARCH is featured this month as a primer for all interested employers and units. This is a must-read file for all out-of-work mercs! The latest de-classified breakthroughs in battlefield technology are being discussed live in the MERCNET FORUM. Get first-person reports...   [click here for more]
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BattleTech: CityTech

BattleTech: CityTech


In the year 2784, General Aleksandr Kerensky led the Star League Defense Forces in a mass exodus from the Inner Sphere. Almost three centuries later, the descendants of those men and women returned with a vengeance. Armed with advanced BattleMechs and power-suited infantry, the fearsome warriors known as the Clans cut a swath of destruction through the Inner Sphere, shattering the proud regiments of...   [click here for more]
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BattleTech: Classic BattleTech RPG

BattleTech: Classic BattleTech RPG


Get outta yer 'Mech… …and into the action! It is the 31st century. Across the vastness of interstellar space, awesome powers vie for supremacy. Amidst this swirl of unending conflict stride BattleMechs, huge robotic weapons of war piloted by elite MechWarriors. Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character...   [click here for more]
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BattleTech: Combat Manual: Mercenaries

BattleTech: Combat Manual: Mercenaries


Have 'Mech, Will Travel. Some soldiers fight for king and country, some for honor and glory, others for liberty or loved ones. We’ll fight for that too, whatever your cause, as long as the check clears. For over forty centuries, mercenaries have plied their trade and been instrumental in toppling empires or holding the tides of war at bay. And as mankind expanded to the...   [click here for more]
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BattleTech: Core Rulebooks Primer

BattleTech: Core Rulebooks Primer


BattleTech is an epic, ongoing universe with a game simulating combat between various military vehicles in the thirty-first century. The kings of the battlefield are the 30-foot tall humanoid titans known as BattleMechs. However, a myriad of other military units bring additional fun to any game, from Combat Vehicles to Support Vehicles, infantry to aerospace units and more. The current award-winning...   [click here for more]
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BattleTech: Dark Age Turning Points: Liao

BattleTech: Dark Age Turning Points: Liao


Free Liao! When The Republic of the Sphere was founded by Devlin Stone after the Word of Blake Jihad, Sun-Tzu Liao was forced to give up many of his worlds to the new nation. Several times in the following decades the Capellan Confederation tried and failed to reclaim those worlds, including the ancestral homeworld of Liao. But Sun-Tzu’s son, Daoshen, is crafty and patient. In the...   [click here for more]
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BattleTech: Dark Age Turning Points: Vega

BattleTech: Dark Age Turning Points: Vega


For the planet Vega, the collapse of the hyperpulse generator network signaled the beginning of four years of chaos. Beset by terrorists, foreign invaders and the shattering of the planetary militia in a devastating civil war, the world descended into a seemingly endless spiral of death and destruction. Ruthless warlords divided the land and fought amongst themselves to claim what little remained of...   [click here for more]
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BattleTech: Dossiers: Jason Zaklan

BattleTech: Dossiers: Jason Zaklan


Person of Interest Deadly aces can be dangerous wildcards on the modern battlefield. Whether they fight for money or for a cause, these lone warriors can often sway the tide of battle by simply choosing a side and joining the fray. Hidden on the world of Homestead before the war with Hasek’s forces, Sang-wei Jason Zaklan is one such warrior, an elite commando in service to the...   [click here for more]
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BattleTech: Dossiers: Lamenkov's Liability

BattleTech: Dossiers: Lamenkov's Liability


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. In the newborn Republic of the Sphere, Ilyana Lamenkov and her lance of fresh young MechWarriors must earn their stripes on the war-torn world of Schedar. Do these...   [click here for more]
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BattleTech: Dossiers: Salazar Tsakalotos

BattleTech: Dossiers: Salazar Tsakalotos


Person of Interest Deadly aces can be dangerous wildcards on the modern battlefield. Whether they fight for money or for a cause, these lone warriors can often sway the tide of battle by simply choosing a side and joining the fray. Surviving the Jihad by his wits and his will, Salazar Tsakalotos has become one such warrior, a lone wolf who sells his services to the highest bidder. His latest...   [click here for more]
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BattleTech: Dossiers: The Bounty Hunter

BattleTech: Dossiers: The Bounty Hunter


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. Feared across the Inner Sphere, the enigmatic Bounty Hunter and his lance of MechWarriors prowl the battlefields of the universe for the most dangerous of prey....   [click here for more]
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BattleTech: Dossiers: Youling Zhanshi

BattleTech: Dossiers: Youling Zhanshi


Notable Warriors Heroes, patriots, soldiers, freedom fighters. The universe is full of them, and every realm and military force—from the mightiest Successor State to the humblest mercenary band—has its share. In the Capellan Confederation, Sang-wei Arthur Chin and his detached lance of MechWarriors—the Youling Zhanshi must try to resist the Davion hordes on the world...   [click here for more]
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BattleTech: Embers of War

BattleTech: Embers of War


For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the...   [click here for more]
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BattleTech: Era Digest: Age of War

BattleTech: Era Digest: Age of War


A UNIVERSE IN FLAMES! Between the collapse of the Terran Alliance, and the rise of the First Star League, humankind was scattered among the worlds of the Inner Sphere. Driven by their own ambitions and united by fear of their neighbors, mighty star empires rose up from the ashes of abandoned colonies, absorbing the remains of mankind’s interstellar exodus, and gave rise to the noble...   [click here for more]
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BattleTech: Era Digest: Dark Age

BattleTech: Era Digest: Dark Age


GRAY MONDAY. 1 August 3132. On that day, eighty percent of the hyperpulse generators throughout the Inner Sphere fell silent and humanity’s communications link across the stars was severed. While many looked to the Republic of the Sphere for guidance through the darkness, others used the crisis to advance their own agendas and political ideologies. As a new era began, old hatreds...   [click here for more]
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BattleTech: Era Digest: Golden Century

BattleTech: Era Digest: Golden Century


Birth of a new society... The Clans, brainchild of Nicholas Kerensky, emerged from the ashes of the decimated Star League Defense Force to create a new order in distant lands. Ritualizing combat, they established a new society where only the strongest warriors rule and justice is won through battle. Ironically, it would be the death of the Clans’ founder that would catalyze this new...   [click here for more]
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BattleTech: Era Report 3052

BattleTech: Era Report 3052


Dawn of a Deadly New Age... For three hundred years, the nations of the Inner Sphere waged war in the name of the fallen Star League, sending armies of MechWarriors into battle for glory and power. Yet even as BattleMechs clashed over the forgotten ruins of humanity’s Golden Age, the descendants of the long-lost Star League Defense Force gathered their might among distant stars. Then,...   [click here for more]
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