More than elves and trolls in outer space, more than star warriors casting spells, New Khazan has its own unique flavor of space fantasy.
This supplement begins with older games, then extends all those fantastic creatures and spells into a distant future where reptilian astro-gators guide ships through tunnelspace and police subdue criminals with nets of Holding and Take That guns powered by smaller... [click here for more]
This is a Game Master (GM) module written by Roy Cram for Monsters! Monsters! or a similar game by Ken St. Andre.
This adventure begins in a seedy little bar in a seedy little spaceport on a seedy little planet in the galactic rim. The name of the planet is Seedy V. It is not a good planet to visit and a worse planet to live on… ... [click here for more]
A signal from the ancient homeworld of all the species of the 9,000 Worlds? It simply cannot be. But there, in front of your eyes, on the eye-corder is Kharrrghish script. Could this be the key to finding the mysterious and ancient Trollstar? The Quest for Trollstar is a series of adventures for the Monsters! Monsters! sphere fantasy setting New Khazan. It begins here and continues with Glow... [click here for more]
An ancient signal from a world devastated by loose magic and radiation! Could this be all that remains of the legendary Trollworld? This is the second scenario in the Quest for Troll-Star campaign for the New Khazan campaign setting. Part one is Cloudbusting. ... [click here for more]