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 Hottest Titles from Triple Ace Games
Land of FireLeagues of AdventureHellfrost
All For One Regime Diabolique UbiquityNecropolis 2350Daring Tales of Adventure
Daring Tales of the Space LanesDaring Tales of the SprawlSundered Skies
Daring Tales of ChivalryWonderland No MoreAll For One Savage Worlds
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Daring Tales of the Sprawl Compendium 1

Daring Tales of the Sprawl Compendium 1


PUT ON THOSE SHADES, RUN A SELFDIAGNOSTIC ON YOUR IMPLANTED CHROME AND PREPARE TO HIT THE MEAN STREETS WITH THIS, COMPENDIUM OF CYBERPUNK ADVENTURES! Daring Tales of the Sprawl is designed to be used with the award winning Savage Worlds RPG. Family Affair: A new patron contacts the heroes and pays them a retainer to perform a few odd jobs on a tight schedule: Tampering with food deliveries, “rescuing”...   [click here for more]
Triple Ace Games  $12.00

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G-Men & Gangsters Core Setting Book

G-Men & Gangsters Core Setting Book


A Nation Divided! Crime Rampant! It’s 1936, and America is a land in trouble. The Union is shattered, criminals control many cities, and violence is a way of life. Every day, federal agents from America’s rival nations battle it out against vicious criminal gangs for control of the streets using armored cars, weird science, and excessive firepower. It’s Good Guys vs. Bad Guys....   [click here for more]
Triple Ace Games  $10.49

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G-Men & Gangsters Faction Pack #1

G-Men & Gangsters Faction Pack #1


Suits meets science in the first G-Men & Gangsters Faction Pack! Leading the United States war against the criminal factions terrorizing the land are the stalwart agents of the FBI. Faced against them are the operatives and weapons of the mysterious Doctor Destructo, a figure whose scientific achievements goes far beyond the realms of the mundane. This Faction Pack contains background information,...   [click here for more]
Triple Ace Games  $3.49

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G-Men & Gangsters Faction Pack #2

G-Men & Gangsters Faction Pack #2


One Riot, One Ranger! Staunch defenders of the Union of Southern States, the Texas Rangers have a reputation for getting the job done. Under President Wetterman, the Rangers have risen to new heights and been bestowed with new law enforcement powers. No longer a band of cowboys riding the plains, the Rangers have the latest equipment and vehicles, and a no-nonsense attitude to solving crime. This...   [click here for more]
Triple Ace Games  $3.49

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G-Men & Gangsters Faction Pack #3

G-Men & Gangsters Faction Pack #3


Patriotism takes many forms. As the Gang Wars spiral out of control, the government in Washington unleashes its secret weapon. Men of valor equipped with experimental rocket packs, the Rocket Rangers stand ready to defend their nation from any threat. Meanwhile, the Nazis are out to steal as much weird science as they can from the Americans. Unofficially, the Fuhrer sees the Gang Wars as an invaluable...   [click here for more]
Triple Ace Games  $3.49

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G-Men & Gangsters Faction Pack #4

G-Men & Gangsters Faction Pack #4


The Gang Wars heads north! Previously neutral in the Gang Wars, Canada has been dragged into action by the spread of crime across its border. Backed by the British Army, the Mounties have donned their red jackets, saddled up, and taken the war to the heart of the problem. Pitted against them are the martial artists and oriental mystics of the negarious Seven Dragon Brotherhood. Having spread to...   [click here for more]
Triple Ace Games  $3.49

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G-Men & Gangsters Faction Pack #5

G-Men & Gangsters Faction Pack #5


It's time to hit the road! Once considered modern-day knights of the road and the poster boys of law enforcement, the Bureau of Vehicular Crime battles both criminal elements and waning public support. Life-expectancy in the BVC is short, but it's a hell of a ride! When it comes to criminals with cars, the Chickago Bunnies rule the roost. Whether turning their guns on law enforcement agents or...   [click here for more]
Triple Ace Games  $3.49

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G-Men & Gangsters Faction Pack #6

G-Men & Gangsters Faction Pack #6


Old rivals in a new world! Created to crack down on illegal alcohol production, the Bureau of Prohibition has since been authorized to bring oil and petroleum smugglers to justice. Backed up by bloodhounds, incinerator teams, and Secret Service agents, the Bureau is locked in a vicious war against an old opponent. Mastermind behind the largest criminal gang in Chicago, Al Capone has proven untouchable....   [click here for more]
Triple Ace Games  $3.49

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G-Men & Gangsters Faction Pack #7

G-Men & Gangsters Faction Pack #7


Not everybody is a Good Guy or Bad Guy by nature. Some are content to work the middle ground. joining one side or the other depending on the cause in question or the payment offered. This expansion contains information on Cults, Murphy's Gym, the US Postal Service, Paranormals, Baron Samedi's Voodoo Posse, Martians, and Undead Gangsters. Two new vehicles are presented - the American-Austin "Long...   [click here for more]
Triple Ace Games  $2.00

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Hellfrost Atlas of the Frozen North

Hellfrost Atlas of the Frozen North


A LAND REVEALED! The realm of Rassilon, located immediately below the Hellfrost, is an ancient land; one scarred by war, weather, and time. Over countless millennia it has hidden its many secrets from view. Pieced together from ancient scrolls and fragments of tomes written long ago by learned scholars and cartographers, it is now time to unlock these secrets and discover the realm of Rassilon...   [click here for more]
Triple Ace Games  $49.99 $24.99

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Hellfrost Land of Fire Realm Guide #12: The Mirrorsands

Hellfrost Land of Fire Realm Guide #12: The Mirrorsands


The Mirrorsands is one of the holiest sites in Al-Shirkuh. Here Suleiman single-hand­edly defeated the jinn, bringing an end to the War of Copper Jars. Pilgrims flock here in great numbers, but the journey is not without hardships. Glare so bright it can sear one’s eyes, a total lack of food and water, and blistering heat test the spirit as well as the physical strength of those who wish...   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #13: Jadid, City of Trade

Hellfrost Land of Fire Realm Guide #13: Jadid, City of Trade


Welcome, noble strangers, to the City of Trade! Portrayed by storytellers as a city of endless opportunity, Jadid, City of Trade and Gateway to the Jade Empire, is nothing of the sort. A few citizens have prospered on the blood and sweat of others, and it is they who have the only voice. For most, Jadid is like any other city—a place to live, work, and die a pauper. It is not a city without...   [click here for more]
Triple Ace Games  $2.09

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Hellfrost Land of Fire Realm Guide #14: The Scorpion Lands of Old

Hellfrost Land of Fire Realm Guide #14: The Scorpion Lands of Old


Older than the race of men, the scorpionmen have haunted the wide valley and steep hills for millennia. Countless times they have risen to power and fallen into slavery. Once again they are on the ascent, for a new power has arisen, one whose will has united the divided tribes under his banner. Once again, the shadow of the scorpion has fallen across the central desert. Few outsiders explore the realm,...   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #15: The Salt Marsh

Hellfrost Land of Fire Realm Guide #15: The Salt Marsh


The verdant landscape of the Salt Marsh has lured many a curious traveler to his death. For sure it is rich in ruins untouched by human hands, but it is also home to fierce gator­men whose ancient civilization is threatened by civil war, as well as more dangerous foes. Inside you’ll find: * Insight into the problems besetting the gatormen. * An overview of the many perils facing explorers....   [click here for more]
Triple Ace Games  $2.44

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Hellfrost Land of Fire Realm Guide #16: Realm of the Medusae

Hellfrost Land of Fire Realm Guide #16: Realm of the Medusae


For thousands of years the medusae have slumbered beneath the Statue Hills, waking only once every century or so to check on their minions and put their long-term plans into action. The return of the ophidae has given them new hope, for now it is possible to sire a new generation. Soon their eggs will hatch. Soon the hatchlings will grow to adulthood. Soon the medusae will emerge from the subterranean...   [click here for more]
Triple Ace Games  $2.09

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Hellfrost Land of Fire Realm Guide #17: The Snakelands of Old

Hellfrost Land of Fire Realm Guide #17: The Snakelands of Old


For two millennia the snakemen of old have been spoken of only as ghosts, for it has long been known they were destroyed by the armies of mighty Hekata. If only such tales were true. Entering a state of self-imposed exile, the ophidae have waited patiently for the signal for them to emerge once and rebuild their once glorious empire. At long last the stars have aligned. Nomads in the surrounding regions...   [click here for more]
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Hellfrost Land of Fire Realm Guide #19: The Al-Wazir Sultanate

Hellfrost Land of Fire Realm Guide #19: The Al-Wazir Sultanate


Welcome one and all to the Al-Wazir Sultanate, the physical manifestation of Suleiman’s dream! For just a few dinars this marvellous guide book will detail the many delights of our great cities, introduce you to many illustrious persons, and explore our wise and benevolent culture! Within these pages you will find stories of danger and glory, learn about the mysterious jinn, and find fuel enough...   [click here for more]
Triple Ace Games  $9.09

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Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old

Hellfrost Land of Fire Realm Guide #2: The Jinn Lands of Old


For 800 years the Jinn Lands were the center of a vast, aggressive, magic-rich empire. For 800 years they were the home of countless slaves, forced into servitude by their unearthly masters. But now they are a land of blasted ruins and distant memories, of lone caravanserais and remote oases. Although their cities are gone, reduced to dust by the rebellious slave, the jinn still lurk here in small...   [click here for more]
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Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert

Hellfrost Land of Fire Realm Guide #3: The Great Northern Desert


Although considered a desolate wasteland by the settled races, the Great Northern Des­ert is the cradle of many civilizations. Although now considered separate lands, the spheres of influence of the gatormen, ophidae, scorpionmen, not to mention fallen Hekata, rose, clashed, and fell here. Even the jinn lorded over the northern desert once. Yet for each of these known ancient cultures a dozen more...   [click here for more]
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Hellfrost Land of Fire Realm Guide #4: The Great Southern Desert

Hellfrost Land of Fire Realm Guide #4: The Great Southern Desert


The area encompassing the Great Southern Desert may be but a fraction of the continent, but it remains a vast, largely unexplored realm. While the ruins common in the Great Northern Desert are scarce, there are still many places where men have not trodden in centuries, and many dangers awaiting the unwary traveler. This supplement explores the origins of the sand goblins, expands the cult of Marqod...   [click here for more]
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Hellfrost Land of Fire Realm Guide #5: The Southern Oceans

Hellfrost Land of Fire Realm Guide #5: The Southern Oceans


Due to the geographic layout of Al-Shirkuh, trade between the disparate major regions is carried across the burning interior. Yet the turbulent seas remain a vital link between cities sharing the same coastline, well-travelled routes along which men and cargoes are ferried. Despite their skill as navigators, the mariners of Al-Shirkuh avoid the deep ocean, for here dwell fearsome giants, voracious...   [click here for more]
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Hellfrost Land of Fire Realm Guide #6: The Heart of Fire

Hellfrost Land of Fire Realm Guide #6: The Heart of Fire


In the center of Al-Shirkuh lies a burning wasteland of choking ash, boiling mud pools, chocking sulfur, scorching winds, and rivers of bubbling lava. In the core lies a vast crater, fed by lava rivers, its heat the enemy of flesh, its glow a beacon that illuminates the desert for countless leagues. Never conquered, it is home only to fire giants, elemental beings, and a handful of hardy orc tribes....   [click here for more]
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Hellfrost: Heroes & Villains Comp

Hellfrost: Heroes & Villains Comp


AN ARMY OF CHARACTERS AWAIT YOUR COMMAND! The population of the winter-wracked northern lands is not particularly high, but it is varied. Commoners and nobles, mages and clerics, healers and warriors, merchants and thieves, wise men and fools, heroes and cowards, all walk the frozen realm. Inside you’ll find over 60 characters ready to be dropped into any Hellfrost campaign or used as player...   [click here for more]
Triple Ace Games  $9.99

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Hellfrost: Local Customs

Hellfrost: Local Customs


Faith is inseparable from daily life in the eyes of the citizens of the frozen north. From major holy days celebrated across the land to minor holy days honored in just a single settlement, their calendar is awash with religious holidays. This product details 50 minor religious festivals in which characters can partake during their travels. Although written for the Hellfrost setting, the...   [click here for more]
Triple Ace Games  $2.79

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Hellfrost: Organization Guide

Hellfrost: Organization Guide


Hellfrost is a deep and vibrant setting. Its many religious cults and temporal organizations allow characters to be part of something greater than themselves yet still retain their individuality, offering them a both a purpose beyond just slaying monsters and acquiring treasure, and giving them a network of allies and friends they can call upon in times of need. These are not faceless organizations...   [click here for more]
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Hellfrost: Rassilon Expansion

Hellfrost: Rassilon Expansion


THE ENDLESS WINTER CONTINUES. In the frozen lands of the northern continent powerful boasts boast of future deeds; clerics scan the natural world for signs from their gods; family and friends, tied by oaths of allegiance, rally together to combat deadly threats; wise sages and scholars plunder the few remaining libraries; and those who fall are buried with valuable grave goods. And now your heroes...   [click here for more]
Triple Ace Games  $11.19

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Hellfrost: Rassilon Expansion II

Hellfrost: Rassilon Expansion II


PREPARE TO FIGHT AGAINST THE WINTER! In the frozen lands of the northern continent proud warriors recite the deeds of their ancestors; intrepid explorers cross the storm-wracked oceans or delve into Ertha’s dark realm; clerics invoke miracles with the power to affect hundreds of lives; and powerful organizations strive to make the land a safer place. And now your heroes can join them! The...   [click here for more]
Triple Ace Games  $10.49

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Hellfrost: Sellswords & Soldiers

Hellfrost: Sellswords & Soldiers


Sellswords, dogs of war, profiteers, battle crows—mercenaries are hired soldiers, and the northern continent has its fair share of them. Some belong to respectable units with a history of integrity and loyalty to their paymaster. Others happily switch sides if a better offer is made. This supplement looks at a number of mercenary and regular army companies, as well as their more notable commanders....   [click here for more]
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Hellfrost: Skalds and Stories

Hellfrost: Skalds and Stories


Whether huddled around a campfire in the frozen north, seated in a noble’s court, or enjoying the comforts of an ale-hall, citizens enjoy a good story. Told well, a story can remind folk of better times, rekindle their drive, fill their hearts with pride, sorrow, or happiness, take listeners to new lands, and temporarily dispel thoughts of hardships ahead. Every skald knows dozens of stories,...   [click here for more]
Triple Ace Games  $1.39

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Land of Fire Action Deck

Land of Fire Action Deck


Land of Fire adventure Deck featuring artwork from the Land of Fire setting. ...   [click here for more]
Triple Ace Games  $10.00

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Leagues of Adventure - Globetrotters' Guide to London

Leagues of Adventure - Globetrotters' Guide to London


“When a man is tired of London, he is tired of life; for there is in london all that life can afford.” —Samuel Johnson In London one can stroll past grand buildings, marvel at the cultural wonders of the many museums and art galleries, and sample exquisite food at exclusive restaurants. Take a wrong turn, though, and one enters a world of poverty and thievery; a world where...   [click here for more]
Triple Ace Games  $14.99

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Leagues of Adventure - Globetrotters' Guide to More Weird Science

Leagues of Adventure - Globetrotters' Guide to More Weird Science


The brilliant but eccentric Professor Pennyworth is back! Inside this bountiful product, the eccentric but brilliant inventor details 39 gadgets, 9 weapons, 4 vehicles, and 3 living creations. The Professor has also been dabbling in the supernatural, and presents three occult relics. In addition to the many technological wonders, there are two new Leagues, 3 sample characters, 8 henchman, adventure...   [click here for more]
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Leagues of Adventure - Globetrotters' Guide to Weird Science

Leagues of Adventure - Globetrotters' Guide to Weird Science


The Industrial Revoluation has given way to the Age of Weird Science. From lone eccentrics working in garden sheds to government-funded research projects, weird scientists are producing ever more useful, and wacky, ways to improve (and end) the lives of citizens. Whether you need a device to aid globetrotting or a more efficient way to kill your enemies, help is at hand! This supplement contains...   [click here for more]
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Richelieu's Guide to Alchemy

Richelieu's Guide to Alchemy


The science of the ancients, alchemy represents mankind's first foray into understanding the nature of his world through experimentation and observation. While it introduces the concepts of scientific methodology, alchemy is a pseudoscience, blended with astrology, religion, and mythology. This supplement delves deeper into the forbidden art of alchemy, providing both background notes intended to...   [click here for more]
Triple Ace Games  $2.79

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Richelieu's Guide to Radicals

Richelieu's Guide to Radicals


"Liberté, égalité, fraternité!" While it will be more than a century before those words echo across France and the nobility lose their heads, the seeds of dissension have already fallen upon fertile ground. This supplement explores anarchists, republicans, reformists, and other dissenters in the All for One RPG. Inside you will find guidelines...   [click here for more]
Triple Ace Games  $2.79

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Sundered Skies - Players Guide

Sundered Skies - Players Guide


The people of the Skies survive, tested by an unimaginable apocalypse, struggling daily against ravenous beasts, sky pirates, and the effects of the inescapable voidglow! But the fate of the Skies is in danger! The magic of the glow is not the only taint in this unforgiving realm. Dark forces conspire to bring the Skies to the brink of an even greater catastrophe. Can you survive long enough to discover...   [click here for more]
Triple Ace Games  $10.49

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Sundered Skies: Companion

Sundered Skies: Companion


Sundered Skies Companion Game Line: Savage Worlds/Sundered Skies

Category: Setting Supplement

Size: 112 pages

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Triple Ace Games  $16.99

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Tabletop Heroes: Age of Piracy - Pirates

Tabletop Heroes: Age of Piracy - Pirates


Any Pirate adventure can not be complete without a set of tabletop figures to complete the experience! Triple Ace Games brings you Tabletop Heroes: Age of Piracy - Pirates now in the standard tri-fold format. A fantastic set of 25 figure flats including hardened pirate captains, saucy pirate girls and a cutt throat pirate crew. Each character has stats and background for the Origins...   [click here for more]
Triple Ace Games  $6.99

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Ubiquity Guide to Elite Nazi Units

Ubiquity Guide to Elite Nazi Units


A staple of the pulp genre, Nazis are foes characters love to hate. This [i]Ubiquity [/i]supplement details three unusual Nazi units: SS-Sturmbataillon Fenrir, an all-female SS unit better known as the Valkyries; the high-flying Zeppelintruppen, protectors of Hitler's airship fleet; and the collection of psychotics that form Stahl-Mask's Doom Squad. Each unit has its history, uniform, purpose, and...   [click here for more]
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Ubiquity Guide to Rocket Rangers

Ubiquity Guide to Rocket Rangers


Strap on your rocket-pack, grab your guns, and take to the sky to help defeat the vile Nazi horde! Set a few years ahead in the Hollow Earth Expedition timeline, this supplement presents a fictional military unit that lets your heroes blast around the skies in the fashion of The Rocketeer.    Contains details on and stats for the elite US Rocket Rangers, their SS counterparts,...   [click here for more]
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Daring Tales of Chivalry #03: The Danbury Curse

Daring Tales of Chivalry #03: The Danbury Curse


In an ancient land lie dark secrets! Our heroic retinue has arrived in the marshy land of East Anglia. It seems to be gripped by a permanent winter that has made the local marsh people turn to the pagan gods hoping they can return the true order of the seasons.

All is not what it seems as our...   [click here for more]
Triple Ace Games  $4.89

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Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy

Daring Tales of the Space Lanes #01: Waylaid on Wayland & Gunboat Diplomacy


Strap in and prepare for lift off, with the first issue of Daring Tales of the Space Lanes!

Triple Ace Games’ new line of high-octane, two-fisted tales takes the heroes into space, where fighting evil crimelords, dodging bounty hunters, and evading asteroids while blasting at enemy fighters...   [click here for more]
Triple Ace Games  $5.25

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Daring Tales of the Space Lanes: Battlefield Hazards

Daring Tales of the Space Lanes: Battlefield Hazards


The battlefield is a dangerous place. Blaster bolts sizzle through the air, psions launch bolts of psychic energy or try to manipulate your mind, and sooner or later you just know someone is going to start throwing grenades. But hey, it can’t get any worse, right? Wrong! This supplement gives the GM an arsenal of tools he can use to spice up combat encounters. They are not designed to be the...   [click here for more]
Triple Ace Games  $2.99

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Daring Tales of the Space Lanes: Starships of the Galaxy

Daring Tales of the Space Lanes: Starships of the Galaxy


From nimble fighters crewed by lone pilots to bulk freighters laden with cargo to colossal battleships bristling with weapon batteries, starships of all shapes and sizes ply the space lanes. Whether your characters want to fly, plunder, or destroy starships, you've come to the right place! This Daring Tales of the Space Lanes supplement correlates and expands on pertinent information relating...   [click here for more]
Triple Ace Games  $2.99

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DTotSprawl #01: Family Affair & Extraction 101

DTotSprawl #01: Family Affair & Extraction 101


Put on those shades, run a self-diagnostic on your implanted chrome and prepare to hit the mean streets with this, the first issue of Daring Tales of the Sprawl! Triple Ace Games' new line of cyberpunk, two-fisted tales takes the characters into the sprawl, where extracting corporate employees from under their employers noses, exchanging fire with the scum who inhabit the deregulated zones,...   [click here for more]
Triple Ace Games  $5.25

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Hellfrost: Heroes & Villains

Hellfrost: Heroes & Villains


The population of the winter-wracked northern lands is not particularly high, but it is varied. Commoners and nobles, mages and clerics, healers and warriors, merchants and thieves, wise men and fools, heroes and cowards, all walk the frozen realm. Most have mundane dreams. They want to feed their families, earn enough money to pay their taxes, avoid being killed by some horrible beast, serve their...   [click here for more]
Triple Ace Games  $4.19

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Hellfrost: Resource Management

Hellfrost: Resource Management


Your characters may be able to slay dragons, but do they have what it takes to govern a village, command a mercenary company, or lead a temple? Although Hellfrost is primarily a game about adventuring and heroic deeds, it also rewards characters who have invested in the Noble, Rich, or Filthy Rich Edges, or achieved positions of power through roleplaying. This supplement takes a look at...   [click here for more]
Triple Ace Games  $3.49

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Hellfrost: Resource Miracles

Hellfrost: Resource Miracles


Clerics are well-known for invoking miracles, channeling the power of the gods into the mortal realm. For the most part, these are short-lived effects and of little consequence in the grand scheme of things. While a bolt may strike down a king, he is but one man. But there are more powerful miracles known to clerics, miracles whose workings can affect entire communities for as long as a year....   [click here for more]
Triple Ace Games  $2.79

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Leagues of Adventure - Globetrotters' Guide to the New World

Leagues of Adventure - Globetrotters' Guide to the New World


Named by European mariners, the New World is home to cultures whose monuments and scientific accomplishments rival anything in the Old World. Stretching from the edge of the Arctic to the boundary of the Antarctic, the Americas are realms of endless forests and jungles, towering mountains, sun-blasted deserts, myriad islands, featureless snowfields, earth mounds of unknown origin and purpose, crumbling...   [click here for more]
Triple Ace Games  $3.49

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Savage Worlds All for One: Regime Diabolique

Savage Worlds All for One: Regime Diabolique


The year is 1636 and France is a troubled nation. A great and terrible evil gnaws at its core and darkness stalks the land. All that stands between chaos and order are the King’s Musketeers. Explore a France of swashbuckling action, powerful magic, daring deeds, courtly intrigue, witty repartee, and vile monsters! The characters are France’s bravest and proudest defenders, the King’s...   [click here for more]
Triple Ace Games  $10.49

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