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 Hottest Military from LMW Works

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 Title    Publisher    Price  
Blood & Swash Thunder & Plunder

Blood & Swash Thunder & Plunder


Blood & Swash is designed as a quick set of rules fo for conducting bar room fights in minature during the age of pirates. Blood & Swash focuses on simplicity. There is no scale as the rules can be used for both 15mm and 28 mm or larger figures. The rules are played in miniature in a relatively small area such as bar rooms or ship decks. This is piracy made fun and fast. A...   [click here for more]
LMW Works  $22.00 $17.60

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Sniper! Duck Dodge and Shoot

Sniper! Duck Dodge and Shoot


SNIPER! is designed to commemorate the hard fighting that took place in Italy during World War II. The German troops faced a determined Allied attack that came over difficult terrain in terrible conditions of cold, rain, snow, heat and dust. The advantages lay with the defender and that made the attacks costly and time consuming. Often both sides seemed to be in a quagmire that sapped morale and destroyed...   [click here for more]
LMW Works  $18.00 $8.00

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Journals of Victoria HawkesThe American Civil War By G.A.S.L.IG.H.T.

Journals of Victoria HawkesThe American Civil War By G.A.S.L.IG.H.T.


From the Journals of Victoria Hawkes: There was the thunder-clap of a single cannon. ‘The game hasbegun anew, I said to Captain Rogers. He looked at me but said nothing. We knew what was about to happen. Slowly, we both turned, and looked out over the valley below us. Troops moved from the cover of the woods on our left. Not looking back at   me, he smiled, and said,...   [click here for more]
LMW Works  $20.00 $18.00

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Look Sarge No Charts WW II

Look Sarge No Charts WW II


Look, Sarge, No Charts: WWII is the first rule set to feature the Look, Sarge, No Charts! rule system. Look, Sarge, No Charts: WWII features dynamic mechanics that allow the players to fight the battle, not the rules. Players command up to a battalion. In these rules reconnaissance is important, infantry matters, maneuvering large formations can be difficult, and realism is gained through simple...   [click here for more]
LMW Works  $25.00 $20.00

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Look, Sarge, No Charts: Napoleonic Wars:  Fate of Battle

Look, Sarge, No Charts: Napoleonic Wars: Fate of Battle


Look, Sarge, No Charts: Napoleonic Wars grew from the immensely popular, devilishly elegant, and astoundingly clever Look, Sarge, No Charts: WWII system. These rules are designed to replicate large battles in the Napoleonic Wars. Having said that, we think that Look, Sarge, No Charts: Napoleonic Wars will work for other horse-and-musket periods with only small changes. In...   [click here for more]
LMW Works  $30.00 $24.00

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Santa Anna Rules Warfare in Mexico 1820-1870 Vol. 1

Santa Anna Rules Warfare in Mexico 1820-1870 Vol. 1


Santa Anna Tactical (SAT) is Buck Surdu’stactical system for larger battles. This volume contains orders of battle and background information on the Mexican-American War and the MaximillianAdventure. In addition, this volume includes scenarios for all the major battles of the Mexican American War, San Jacinto, and Puebla. Volume I includes several special mechanics to bring out the peculiarities...   [click here for more]
LMW Works  $30.00 $18.00

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Big Battles For Little Hands

Big Battles For Little Hands


Big Battles For Little Hands is an introduction to the hobby of playing table top battles with miniatures. This is a fun, interesting and educational pastime for children of all ages. This hobby traces its roots to games played by H.G. Wells and Robert Louis Stevenson in their back yards in the early 20th Century. A tradition which has continued into the 21st Century. As this book was meant...   [click here for more]
LMW Works  $25.00 $20.00

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Eagles, Swords and Bayonets

Eagles, Swords and Bayonets


The following set of rules covers the period from 1790 to 1815 in Europe and Russia. The intent of these rules is speed of play and while trying to return the grand tactical flavor of the Napoleonic Wars. ln the past we have played many rules for the Napoleonic period and have found them floundering just as the heat of the battle was getting interesting. Red tape, too many odd rules,...   [click here for more]
LMW Works  $30.00 $12.00

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Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures

Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures


Hyperspace Hack: Ultrafast Spaceship Fleet Battles with Miniatures is designed for two to twenty players. You can control 50 ships or more. The rules are simple yet subtle for fleet sized actions. The rules include a one page Quick Reference Sheet. Players can rate crews from raw to elite. The rules cover task force and armada morale. Players can ram, board or shoot enemies. Yes ships...   [click here for more]
LMW Works  $29.00 $23.20

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Look Sarge No Charts American Civil War

Look Sarge No Charts American Civil War


Look Sarge No Charts American Civil War is LMW Works product no. LMW 1901 Look, Sarge, No Charts A Union So Tested American Civil War is the second rule set to feature the Look, Sarge, No Charts! rule system. Look, Sarge, No Charts features dynamic mechanics that allow the players to fight the battle, not the rules. Players command a division or more. In these rules realism is gained...   [click here for more]
LMW Works  $29.00 $23.20

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PanzerTruppe

PanzerTruppe


PanzerTruppe is a set of tactical 1:1 rules for gaming WWII armored combat using 6mm microarmor and 10mm miniatures (1/300 through 1/200 scale). The basic rules comprise only a few pages of text. Optional rules are provided for advanced play involving infantry, anti-tank guns, artillery, mortars, air support, minefields, indirect fire, hedgerows, hidden set up, and more. Specifications are...   [click here for more]
LMW Works  $18.00 $14.40

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Raid! Crooked Creek

Raid! Crooked Creek


Raid! Crooked Creek is a simple brochure focusing on raids and raiders of American Civil War. It is a simple two sided brochure to inform ACW about the significance of these raids. It is also the story of the Lighting Mule Brigade's unfortunate raid into Dixie and Bedford Forest's brilliant victory over a much larger force. This is ideal for instructors who wish to provide...   [click here for more]
LMW Works  $2.00 $1.00

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Rally Round the Flag

Rally Round the Flag


Rally Round The Flag Rally Round The Flag is a fast paced easy to understand game system for use in the time of The American Civil War 1861 to 1865. Scott Monsour has captured the historical flavor of one of America’s bloodiest conflicts and in doing so has created a truly unique game system for use with miniatures (both 15mm and 25 mm scales). This book supplies the gamer with...   [click here for more]
LMW Works  $18.00 $14.40

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The Quick and the Dead

The Quick and the Dead


The Quick and the Dead By Buck Surdu Rules for coastal forces in World War Two with model ships designed to create sharp close quarters, engagements.The game features a unique card-based system with no turns. Players use cards to control movement and firing, but they play them as quickly as possible, then draw more cards and continue the game. Games typically last about thirty minutes at the end...   [click here for more]
LMW Works  $25.00 $20.00

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Wellington Rules

Wellington Rules


About Wellington Rules This project originally grew out of Santa Anna Rules: Warfare in Mexico: 1820-1879, Volume I, the tactical set. The intent of these modified rules are specifically designed for Napoleonicwarfare.Wellington Rules are designed to be historical yet fast and fun. Players will concentrate on tactics and not charts . ...   [click here for more]
LMW Works  $20.00 $16.00

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