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 Hottest Modern, Miniature/Board/Card Games from Two Hour Wargames
 
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Chain Reaction 2015

Chain Reaction 2015


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man modern combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Chain Reaction 3.1...   [click here for more]
Two Hour Wargames   FREE 

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Lew's Booty - After the Horsemen Scenario Book

Lew's Booty - After the Horsemen Scenario Book


A complete Town for you to live and adventure in! Lew’s Booty is a scenario book for After the Horsemen (ATH), and includes the following new rules and scenarios: A complete Settlement – the Town. The McCormicks, an NPC family. Six Scenarios. No Stunned. Flock of Sheep. Increasing Skill d6. New Challenges rules. Cash. Gambling. Companionship. New...   [click here for more]
Two Hour Wargames  $5.00

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NUTS - War Against Japan

NUTS - War Against Japan


War Against Japan Sandy beaches, gentle breezes and half-naked island girls. Ahhh, what a life! Who could ask for a better duty assignment? Then came December 7th - Pearl Harbor - and that vision was wiped away in an instant. The next four years changed an exotic fantasy into a hellish nightmare for many young men from many nations who fought over seemingly insignificant scraps of land with names...   [click here for more]
Two Hour Wargames  $17.00

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NUTS! - Final Version

NUTS! - Final Version


NUTS! – FINAL VERSION What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed for solo, same side and head to head play. NUTS can be played in a variety of ways: •...   [click here for more]
Two Hour Wargames  $20.00

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Action - Larger Than Life Scenario Book

Action - Larger Than Life Scenario Book


LIGHTS! CAMERA! ACTION! In Larger Than Life – Directors Cut you learned that it all boils down to the Story and we gave you the tools to create them. In Action we’ve taken it a step farther; now we’ve given you three full blown adventures. Each Story comes complete with pre-generated Stars, Co-Stars, Big Bads, and more, but they will work just as well with your own cast....   [click here for more]
Two Hour Wargames  $14.00

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Larger Than Life

Larger Than Life


Hard Boiled or Scrambled? It’s a game about the Pulps. That means Lost Worlds, intrepid Archaeologists, Cliffhangers, and more. The setting may be exotic, the villains particularly villainous, but in truth, it’s all about the Story. Whether it’s finding treasure, saving someone, or thwarting the villain, it all boils down to the Story. Larger Than Life – Directors Cut,...   [click here for more]
Two Hour Wargames  $17.00

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Mission St. Mary

Mission St. Mary


Welcome to Nobelongga! Want to buy an Artifact? Lemuria – old when Eden was young, this primal land of adventure beckons you. Ancient kingdoms and European powers vie for control of the land and its peoples. Lemuria is a lush land, yet unforgivingly harsh at times, filled with riches beyond belief. Opportunities for Fame and Fortune present itself at every turn; but will you be...   [click here for more]
Two Hour Wargames  $17.00

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5150 Carrier Command

5150 Carrier Command


5150: Carrier Command The "Big Ship" supplement for 5150: Fighter Command You must have 5150: Fighter Command to play. What: Sci Fi Space Combat Game with "Big Ships". Scale: 1 model equals 1 Capital Ship or Fighter/Bomber. Your Role: Players command a Capital Ship. Playability: Designed for solo, same side and head to head play....   [click here for more]
Two Hour Wargames  $15.00

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5150 Fringe Space

5150 Fringe Space


Life on the Edge The RPG with a twist. 5150 Fringe Space is about living life on the edge. Sometimes that means salvaging space wrecks, hunting space pirates, or hauling cargo and passengers from one world to the next. But it also means carousing in a cities, rescuing crew members from Alien abductors, and fistfights in a low end bar. 5150 Fringe Space is a...   [click here for more]
Two Hour Wargames  $20.00

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FNG 2nd Tour

FNG 2nd Tour


FNG Second Tour (FNG2T) The oppressive jungle heat causes small beads of sweat to trickle down your brow. Or is it the fear? The enemy is close; you can feel it. Maybe he's around the next bend in the trail, waiting to bushwhack the tired or unwary. Does that bush hide a machine gun? Tunnel entrance under that clump of leafs? Maybe there's a sniper lying in wait up in that tree? Your...   [click here for more]
Two Hour Wargames  $15.00

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Hospital 911

Hospital 911


Where it all began! What: RPG scenario book for All Things Zombie - Final Fade Out. Scale: 1 figure equals 1 man or Zed. Your Role: From SWAT Team Leader to News Reporter and everything in between. Playability: Designed for solo, same side and head to head play. Hospital 911 takes you to the first recorded outbreak of the Zombie Virus. It's a 911...   [click here for more]
Two Hour Wargames  $15.00

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NUTS - Blood Upon the Risers

NUTS - Blood Upon the Risers


Blood Upon the Risers “GORY, GORY, WHAT A HELL OF A WAY TO DIE, AND HE AIN’T GONNA JUMP NO MORE…” -American paratrooper folk song; “Blood Upon the Risers”. D-Day, the invasion of Normandy, everyone knows the story. Thanks to the many books and Hollywood we know the major players and the major actions, some even by heart. Pegasus Bridge...   [click here for more]
Two Hour Wargames  $15.00

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NUTS - Clash of Titans

NUTS - Clash of Titans


"WE COUNT ON YOU FOR OUR SURVIVAL." Clash of Titans covers the war between Germany and the Soviet Union from 1941-1945. The Eastern Front, as it was known, spanned over one thousand miles and was the largest theater of war ever seen in human history. Called the "Great Patriotic War" by the Soviets and the "War Against Bolshevism" by the Germans, the...   [click here for more]
Two Hour Wargames  $17.00

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NUTS - Hell Hath No Fury

NUTS - Hell Hath No Fury


Hell Hath No Fury - Tank to Tank Combat What: Tank specific wargame/RPG rules for World War II. Scale: Tank on tank combat. 1 model/figure equals 1 vehicle. Your Role: Players can command from one tank up to a company of tanks. Playability: Designed for solo, same side and head to head play. Hell Hath No Fury can be played in a variety of ways: • You...   [click here for more]
Two Hour Wargames  $15.00

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NUTS - Peiper at the Gates

NUTS - Peiper at the Gates


Peiper at the Gates - Battle of The Bulge "I'd never been so damn cold. The snow was flying sideways like, we could hardly see a thing. I'd never seen a Panther before, and hearing it clanking up put the fear into me, right to my toes. They hit us hard and fast, knocked us dead. Fierce, them SS Krauts. Even though they were people just like us, scared all to Hell, they fought like no...   [click here for more]
Two Hour Wargames  $15.00

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NUTS - The Big Hurt

NUTS - The Big Hurt


Before the Bulge there was the Big Hurt. The Hürtgen Forest was the site of America's most costly European battle of World War Two. Within its fifty square miles the US suffered more casualties than anywhere else. The Hürtgen Forest was a densely packed hell of tree-bursting artillery and machinegun fire. It was a trap where the infantrymen of the Allied First...   [click here for more]
Two Hour Wargames  $15.00

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Tales of Dread

Tales of Dread


Tales of Dread What: An ATZ supplement that introduces new types of zombies. Scale: One figure equals one human or zed. Your Role: Players try to escape from or kill a variety of zombies. Also the option to be a Zombie Star and play the games from "the other side". Playability: Designed for solo, same side and head to head play. ATZ With a Twist! You’ve...   [click here for more]
Two Hour Wargames  $15.00

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Machinas

Machinas


Machinas is our Post-Apocalypse RPG Death Races in the Wasteland In Machinas, players race vehicles across the Wasteland in search of Fame and Fortune and more importantly, Salvageable Parts. Players own one or more vehicles, outfitted as they desire. By using Signatures, peculiar traits exhibited when driving, we make your characters unique. We also have a variety...   [click here for more]
Two Hour Wargames  $20.00

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Swordplay 2015

Swordplay 2015


Welcome to the world of THW! What:A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man sword and shield combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios.Playability: Designed for solo, same side and head to head play. Sword Play 2015 ...   [click here for more]
Two Hour Wargames   FREE 

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Fire In Korea

Fire In Korea


"This damned cold!" The men of my squad are cold, worn out, and short on sleep. We've been fighting for days and our advance seems to be challenged at every step. Just when we think we can take a breather, we're at it again. Thwack!! Mortar fire and we all take cover. We have to keep moving. We advance, running as fast as we can covered in layers of clothes against...   [click here for more]
Two Hour Wargames  $10.00

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Friday Night Fights 2nd Edition

Friday Night Fights 2nd Edition


Friday Night Fights 2nd Edition "YOU CAN RUN BUT YOU CAN'T HIDE." A twenty-foot square ring doesn't give you much room to move and definitely nowhere to hide. Boxing - it's called the "Sweet Science" for a reason. You can move around your opponent flicking jabs and dancing away. "Rope a dope" and pick your spots firing punches and scoring points. All...   [click here for more]
Two Hour Wargames  $7.00

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Wire to Wire

Wire to Wire


Wire to Wire What's a game about horse racing doing in the Pulps section? One could argue that the Pulp Era was the high time of thoroughbred horse racing and it would be tough to argue against that point. Man of War, Seabiscuit, and War Admiral are just a few of the great horses that ran during that time. But what does that have to do with putting Wire to Wire in...   [click here for more]
Two Hour Wargames  $12.00 $5.00

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