This core rulebook includes everything you need to get your posse wandering the irradiated plains in the much-anticipated sequel to the award-winning Deadlands: Classic. Besides all the normal stuff on making characters and blowing stuff up, there's also juicy information on Doomsayers, junkers, sykers, Templars, and-of course-the Harrowed. ... [click here for more]
It’s lonely in the Wastes…take a Companion!
The Hell on Earth Companion gives your scav what she needs to become an honest-to-Oppenheimer cyborg and adds two new Arcane Backgrounds: Librarian and Witch. For those looking for less weird in their Wasted West there’s plenty of guns and gear, details on the dangers of the irradiated future, vehicle combat, and how to contact a lonely AI in the... [click here for more]
Something lurks beneath the irradiated soil. Something ancient and evil.
The Worms’ Turn is a full-length Plot Point Campaign featuring the aftermath of the climactic battle called “The Harvest.” The Reckoners have been banished to the distant living planet of Banshee, but there’s no time for celebration. The Iron Alliance has learned a terrifying secret—the Reckoners were keeping other,... [click here for more]