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Deadlands Classic and Reloaded Conversion Guide

Deadlands Classic and Reloaded Conversion Guide


Whether you’re a Deadlands Classic Marshal using the Reloaded Plot Point Campaigns and other adventures… or a Deadlands Reloaded Marshal who wants to resurrect the bones of Deadlands Classic to flesh out her undying campaign… ...get the best of both worlds here, in one handy Deadlands Conversion Guide written by John “Night...   [click here for more]
Pinnacle Entertainment   FREE 

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Deadlands Classic: 20th Anniversary Edition Core Rulebook

Deadlands Classic: 20th Anniversary Edition Core Rulebook


This is the best version of Deadlands Classic, including both the original Player's Guide and Marshal's Handbook, with FULL COLOR art lovingly re-colored by Pinnacle's top artists! (If you already have the original Deadlands Classic Player's Guide and Marshal's Handbooks, this book does notpresent new material. It is a re-release of the original with a little cleanup and all...   [click here for more]
Pinnacle Entertainment  $49.99 $19.99

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Deadlands Classic: Player's Guide

Deadlands Classic: Player's Guide


The year is 1876, but the history is not our own. The long Civil War rages on. California is shattered by the Great Quake Quake of '68, a superfuel called ghost rock revealed in the new channels and cliff faces. Powerful Rail Barons strive to complete a transcontinental railroad, and the Great Rail Wars exact a bloody toll in the Union, the Confederacy, the Sioux Nation, the Mormon state of Deseret,...   [click here for more]
Pinnacle Entertainment  $25.00 $9.99

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Deadlands Classic: Marshal's Handbook

Deadlands Classic: Marshal's Handbook


The Marshal's Handbook is the gamemaster's guide to the world of Deadlands: The Weird West. It tells you how to rope your amigos into your adventures and keep 'em on the run from the insidious horrors of the Weird West. It's also got a whole passel o' nasty critters to throw at those do-gooders, all in glorious full-color. The Weird West Player's Guide is also required for those who plan on being...   [click here for more]
Pinnacle Entertainment  $25.00 $9.99

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Solomon Kane

Solomon Kane


A Landless Man. A Wanderer. A Puritan. Solomon Kane is many things, but above all, he is a hero. In a time of savagery and horror, he wanders the darkest corners of the Earth and battles the evil he finds hidden within. From the savage interior of Africa to the cold forests of Europe, the frigid mountains of Cathay, and the blood-soaked jungles of South America he battles merciless butchers,...   [click here for more]
Pinnacle Entertainment  $49.99 $14.99

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Solomon Kane: Player's Guide

Solomon Kane: Player's Guide


A Landless Man. A Wanderer. A Puritan. Solomon Kane is many things, but above all, he is a hero. In a time of savagery and horror, he wanders the darkest corners of the Earth and battles the evil he finds hidden within. From the savage interior of Africa to the cold forests of Europe, the frigid mountains of Cathay, and the blood-soaked jungles of South America he battles merciless butchers, deathless...   [click here for more]
Pinnacle Entertainment  $4.99

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Evernight Player's Guide

Evernight Player's Guide


This is the first 40 pages of the Evernight game book for Savage Worlds, a 144-page hardback from Pinnacle Entertainment Group (www.peginc.com). Purchasing this Player's Guide grants you, the Game Master, with a site license to print these pages for your entire group. No electronic distribution is authorized or implied. Players may also purchase their own copy, of course, and we certainly appreciate...   [click here for more]
Pinnacle Entertainment  $5.95 $4.46

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Evernight

Evernight


The world of Tarth was a bright and shining jewel. The Great Race Wars were long over, the people were free, and true evil had been scattered to the dark bowels of the earth. The King of Valusia sat upon his throne and ruled his peaceful valley and its honest citizens with a firm yet fair grip. The future of Tarth was bright. Until they came. And the light went out forever. Evernight™...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Tour of Darkness

Tour of Darkness


Our first follow-up to our smash hit Weird Wars in the new Savage Worlds system takes us to the jungles of Vietnam. Your grunt has 365 days and a wake-up to learn what really lurks in the jungle. Surviving is tough enough, but if your GI is really on the ball, he just might get drafted into the super-secret Phoenix Program and discover far more than he ever wanted about the Plain of Jars and the secret...   [click here for more]
Pinnacle Entertainment  $9.99 $7.49

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Modern Ops

Modern Ops


In the crowded streets of Mogadishu sits a downed Blackhawk surrounded by a tyrannical warlord and his drug-crazed warriors. In the villages of Iraq lurk insurgents led by the ruthless al-Qaeda. In the arid desert of the Bakaw Valley is a terrorist training camp. In the mountains of Tora Bora lurks Osama bin Laden and his fanatical followers. Against these desperate foes are the most advanced armies...   [click here for more]
Pinnacle Entertainment  $19.99 $4.99

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Rippers Resurrected: Frightful Expeditions

Rippers Resurrected: Frightful Expeditions


Take your Rippers on adventures around the world, into the far corners of the Empire, exotic locales beyond, and the shadowy corners best left forgotten! Frightful Expeditions features more info on all seven continents, and new creatures and Savage Tales to go with them! Requires the Rippers Resurrected Player’s Guide, Rippers Resurrected Game Master’s...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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Rippers: The Horror Wars

Rippers: The Horror Wars


The monsters have lived among us for thousands of years, preying on the weak. The helpless. But mankind discovered a new weapon to fight the creatures of darkness. ?Dr. Jack? developed a way to tear the very essence of these horrors from their undead flesh and graft it into living blood and bones. For many years, the ?Rippers? took back the night, and the hunters became the hunted. The vile fiends...   [click here for more]
Pinnacle Entertainment  $19.99 $4.99

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Tour of Darkness Player's Guide

Tour of Darkness Player's Guide


This Player's Guide for Weird Wars: Tour of Darkness contains the first 35 pages of the book, including all the Edges and Hindrances, rules for character creation, complete equipment lists for America, French, and Vietnamese forces, and the setting rules (including resupply and the all-important fire support). Our Player's Guides also feature a site license that allows the GM to print and hand out...   [click here for more]
Pinnacle Entertainment  $6.95 $5.21

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Deadlands Classic: Back East: The North

Deadlands Classic: Back East: The North


It's time for your heroes to head Back East and see all those places their schoolmarms told them about; places that were the birthplace of the Union; places that have over a century of history behind them. This 128-page sourcebook even comes with a whole passel of new abilities and fightin' maneuvers! And if you're thinking of heading South of the Mason-Dixon during your visit, check out Back East:...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Deadlands Classic: Back East: The South

Deadlands Classic: Back East: The South


Find out what lurks in the Okeefenokee swamps of Florida, the haunted hollows of Kentucky, and the gloomy hills of the Appalachians! Tread carefully, however, y'all might not come back! For you carpetbaggers, check out Back East: The North, available right here! ...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Deadlands Classic: Boomtowns

Deadlands Classic: Boomtowns


This boxed set comes with everything you need to create boomtowns in Deadlands: The Weird West for use with our Cardstock Cowboys and Great Rail Wars miniatures. It includes a 64-page adventure book featuring four Weird Western towns, 32 town tiles depicting common buildings, graveyards, and even mines! ...   [click here for more]
Pinnacle Entertainment  $30.00 $7.99

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Deadlands Classic: Canyon o' Doom

Deadlands Classic: Canyon o' Doom


The mysterious "City o' Ghouls" is rumored to lie somewhere in the twisting maze of the Grand Canyon. Are the rumors true? And why is Reverend Grimme and his cannibal cult so eager to find out! Find out in this incredible book on the Grand Canyon by Hal "Mad Monkey" Mangold! ...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Deadlands Classic: City O' Gloom

Deadlands Classic: City O' Gloom


Life in the Weird Wests never really easy, but some places are worse than others. If youre fond of things like clean water, fresh air, and wide-open spaces, then the City o Glooms just about the worst place around. Sure, Salt Lake Citys the only place in the west with electric lights and indoor plumbing, and its the center of the most incredible scientific advances anywhere in the world, but progress...   [click here for more]
Pinnacle Entertainment  $30.00 $7.99

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Deadlands Classic: Doomtown or Bust!

Deadlands Classic: Doomtown or Bust!


Even in the shattered and brutal landscape of the Great Maze, the mining town of Gomorra stands out as a hotbed of greed, violence, and intrigue. The greedy Sweetrock Mining Company wrests ghost rock from the earth, always on the lookout for the outlaw Blackjacks. The heroic Law Dogs try to bring justice to the streets of Gomorra, while Kang's Maze Rats throw a wrench into everyone's gears. The mad...   [click here for more]
Pinnacle Entertainment  $25.00 $5.99

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Deadlands Classic: Great Weird North

Deadlands Classic: Great Weird North


Cold as Hell. That's what the cowpokes who venture north of the border say. There's gold in them thar' hills, and more land up for grabs than there are folks who can hold it. Besides that, the Indians are far more friendly than the Sioux to the south, and the Mounties keep this vast expanse surprisingly free of outlaws and highwaymen. But the dangers are also great. Deadly blizzards, blinding whiteouts,...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Deadlands Classic: Lost Angels

Deadlands Classic: Lost Angels


This sourcebook for Deadlands: The Weird West explores the City o' Lost Angels in the aftermath of the devastating events in the Devils Tower Trilogy. Discover what havoc Reverend Grimme and his cannibul cult have wrought on the Maze's gothic capital! ...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Deadlands Classic: South o' the Border

Deadlands Classic: South o' the Border


This 128 page sourcebook contains everything you need to move your game South o' the Border! Players can make homegrown Mexican heroes, and Marshals get the full scoop on Mexican politics, a whole passel of new abominations, and the truth about the sinister force biding its time in the steamy jungles of southern Mexico! ...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Deadlands Classic: The Great Maze

Deadlands Classic: The Great Maze


This incredible boxed set concentrates on the shattered labyrinth that was once California. Inside you'll find a double-sided, full-color, poster-sized map of the City of Lost Angels and the region around it, a 128-page sourcebook detailing the mysteries of the Maze, a full-length adventure, and the much sought-after rules for martial artists! Written by Robin D. "Feng Shui" Laws ...   [click here for more]
Pinnacle Entertainment  $30.00 $7.99

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ETU: Degrees of Horror

ETU: Degrees of Horror


Your boyfriend dumped you. You’ve got exams first thing in the morning. And the world's going to end at midnight unless you stop it. Looks like another all-nighter with the study group. Degrees of Horror features a full-length Plot Point Campaign that takes the students from Freshman to Senior, and uncovers a mystery as old as the faculty themselves. The syllabus includes classroom...   [click here for more]
Pinnacle Entertainment  $15.00

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Hell on Earth Classic: City o' Sin

Hell on Earth Classic: City o' Sin


Inside this 128-page book is everything you ever wanted to know about Vegas and the strip, including the fun and wacky things these six-toed savages have done with the casinos of old! And what would a population of three-eyed freaks do without their own Mutant King? Silas Rasmussen's mastery of the Glow, his fiery oratories, and his death-dealing Doombringers have riled up the mutant hordes, and they're...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Hell on Earth Classic: Denver

Hell on Earth Classic: Denver


"Denver: the place where no one goes!" Or at least, not many return from! This new 128 page book for Hell on Earth has the complete skinny on the Combine, their plans for the domination of the Wasted West, the resistance and their famed robo-hunters, and even a cache of new powered armor to help fight Throckmorton's monstrous machinations! The Big Story that ends the first chapter of Hell...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Hell on Earth Classic: Iron Oasis

Hell on Earth Classic: Iron Oasis


Journey to Junkyard, the only free city in the Wasted West and the main setting for Hell on Earth! Iron Oasis contains a complete description of Junkyard as well as rules for aerial combat and bionics for living heroes. ...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Hell on Earth Classic: Shattered Coast

Hell on Earth Classic: Shattered Coast


Explore the dark, dangerous canyons of the Great Maze-circa 2094! Scattered groups of survivors eke out a living here, prying ghost rock from the towering cliffs or scrounging salvage from the shattered hulks the naval battles of the Last War left behind. Heroes can also visit the Grand Library in Sacramento, and if they're unlucky, learn of the Librarians' secret agenda. ...   [click here for more]
Pinnacle Entertainment  $20.00 $4.99

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Hell on Earth Classic: The Wasted West

Hell on Earth Classic: The Wasted West


The Hell on Earth worldbook gives you the details on all the things we hinted at in the core rulebook. Within these pages, you'll find out what really happened in the Last War, discover the fate of the Maze and the Cult of Lost Angels, and learn all the inner secrets of the Combine. Players will also find a host of new Archetypes, character options, Edges, Hindrances, and abilities! This is a must-have...   [click here for more]
Pinnacle Entertainment  $25.00 $4.99

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Hell on Earth D20

Hell on Earth D20


Welcome to Hell! Hell on Earth, that is. Pinnacle’s long-runnnig, award-winning, earth-shattering sequel to Deadlands: the Weird West is now available in the D20 rules system! The year is 2094. The Last War ended 13 years ago when supernatural bombs blanketed the earth, killing billions and “terrorforming” the world into one vast Deadland. Then came the Reckoners, powerful beings...   [click here for more]
Pinnacle Entertainment  $25.00 $4.99

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Hostile Climes: The Depths of Despair

Hostile Climes: The Depths of Despair


It was the tritons who blew the Nautilacrum, the legendary horn of the Sea God. The tritons believed the horn would decimate their hated enemies, the sahuagin, but instead, the ancient artifact destroyed their greatest city and tore open a hole in the very ocean herself. Eventually, ships full of careless surface-dwellers tumbled into the magical vortex atop the triton ruins. One of them, a savage...   [click here for more]
Pinnacle Entertainment  $22.95 $3.74

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Lost Colony

Lost Colony


The Interspace Tunnel has collapsed, trapping hundreds of thousands of colonists on Banshee, a harsh world filled with hostile anouks and sorcerous aliens. Lost Colony™ is the third and final installment of the award-winning, best-selling Deadlands™ setting. This book uses the Deadlands Classic system, and is dual-statted for D20 as well. ...   [click here for more]
Pinnacle Entertainment  $25.00 $4.99

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Lost Colony: Banshee Screams

Lost Colony: Banshee Screams


The Tunnel has collapsed, trapping the human colony on Banshee and severing their only link back to Earth. Cut off from home, low on supplies, and surrounded by hostile anouks—the “Lost Colony” wages a desperate war for survival. Things only get worse when the savage anouks turn to ancient and arcane allies—the emaciated sorcerers called “skinnies.” These lich-like...   [click here for more]
Pinnacle Entertainment  $15.00 $4.99

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The Last Parsec: Core

The Last Parsec: Core


FROM THE KNOWN WORLDS … Take a tour of Sol’s galactic neighborhood, where hundreds of slower-than-light missions into unknown reaches resulted in a far-flung assortment of human worlds, and discovery of alien civilizations as well. Then join JumpCorp’s interstellar exploration teams as they travel to the limits of Known Space and beyond… … TO THE LAST PARSEC!...   [click here for more]
Pinnacle Entertainment  $19.99 $9.99

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The Last Parsec: Eris Beta-V

The Last Parsec: Eris Beta-V


When Eris Beta-V’s valuable commerce is threatened by unscrupulous agencies, a JumpCorp-employed team must root them out. As they do, they’ll explore a magnificent ringed gas giant and its moons on the icy fringes of interstellar space, discover ancient artifacts of enormous power among Eris’ rings, moons, and asteroids, and solve the oldest mystery of Eris Beta-V...before time...   [click here for more]
Pinnacle Entertainment  $9.99

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The Last Parsec: Leviathan

The Last Parsec: Leviathan


The jungle planet Leviathan teems with mammoth lacerauns, savage beasts of enormous size and cunning, potential trophies unmatched in any other star system. Intentionally undeveloped beyond a few tourist-oriented settlements, Leviathan nonetheless draws more than just adventure-seeking hunters, including researchers and those who would see the world left completely untouched. Both are more than willing...   [click here for more]
Pinnacle Entertainment  $9.99

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The Last Parsec: Omariss Death Worm

The Last Parsec: Omariss Death Worm


The heroes are asked to accompany Dr. Albert Mars to the distant desert world of Omariss 7. There he hopes to capture the mysterious and legendary "death worm." A local war complicates the matter, so the JumpCorp team will need all its wits to survive this dangerous expedition. This short adventure was originally written for GenCon 2013. It features great opportunities for roleplaying,...   [click here for more]
Pinnacle Entertainment  $4.99

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The Last Parsec: Pranac Pursuit

The Last Parsec: Pranac Pursuit


The scout ship Distant Light has gone missing in the Pranac System. The heroes must negotiate with strange aliens, explore a wild, primeval planet, and solve the mystery of the "sages" to find the ship and its missing crew. Pranac Pursuit is a 23 page adventure for The Last Parsec. It's suitable for most any JumpCorp personnel of any Rank. *** About The Last Parsec *** Faster-than-light...   [click here for more]
Pinnacle Entertainment  $4.99

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The Last Parsec: Scientorium

The Last Parsec: Scientorium


Lost technological treasures and knowledge beyond understanding… Hidden away by sheer distance and forever shrouded from the minds of the curious lies a mammoth artifact from the previous galactic age, the library of Scientorium. Its strange experience chambers offer passage to a million histories on a million worlds, secrets and technologies undreamed of. Now abandoned by all but its automated...   [click here for more]
Pinnacle Entertainment  $9.99

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The Last Parsec: Tales of the Red Band Part I

The Last Parsec: Tales of the Red Band Part I


Savage Tales of the Red Band by Brand Manager Matthew Cutter is an ongoing serial for The Last Parsec, the parts of which can be assembled to form a loose Plot Point Campaign. During the early exploration of the Known Worlds, JumpCorp survey teams color-coded bands of expansion. For several decades, the “red band” proved the most dangerous—and the most...   [click here for more]
Pinnacle Entertainment  $2.99

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The Last Parsec: The Enigma Equation

The Last Parsec: The Enigma Equation


From small beginnings come great things, sometimes even the fate of an entire star! So it is for a team of JumpCorp freelancers tasked with finding a key researcher gone missing, probably kidnapped by renegade insectoids. What’s this lab coat gotten himself mixed up in? The kind of trouble only a scientist can blunder into when the super-powerful object of his research lies smack in the middle...   [click here for more]
Pinnacle Entertainment  $5.99

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The Savage World of Flash Gordon: Journey to the Center of Mongo

The Savage World of Flash Gordon: Journey to the Center of Mongo


Journey to the Center of Mongo is an epic serial for The Savage World of Flash Gordon™ presented in six thrilling chapters! Your heroes travel into an uncharted realm: the Subworld of Mongo, home of Wandu, the crystalline kingdom of the mysterious mole-men. CHALLENGE these strange subterranean dwellers! CONFRONT ravenous, rock-eating...   [click here for more]
Pinnacle Entertainment  $5.99

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The Savage World of Flash Gordon: Kingdoms of Mongo

The Savage World of Flash Gordon: Kingdoms of Mongo


“He’ll save every one of us!” Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo. This in-depth guide explores the cultures, geography, technology, and denizens of each domain. It contains everything your explorer needs to survive beyond the safety and security of Mingo City’s...   [click here for more]
Pinnacle Entertainment  $39.99 $19.99

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Weird War Two D20: Afrika Korpse

Weird War Two D20: Afrika Korpse


Rommel’s Desert Rats lurk somewhere out there. Somewhere in the dunes. Rumor is he has the new tank—the dreaded Tiger. Patrols are out, but have not yet returned. They are long overdue. Have they been captured by the Germans? Or have they fallen prey to something…else. There’s blood in the sand and death in the dunes, and those shapes you see shambling toward you might not...   [click here for more]
Pinnacle Entertainment  $25.00 $7.49

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Weird War Two D20: Blood on the Rhine

Weird War Two D20: Blood on the Rhine


Weird War Two comes alive in this 192-page rule and sourcebook for Weird Wars! Inside you'll find information on character classes such as the Grunt and the Officer, Prestige Classes like the Commando, rules for firearms, full-auto fire, vehicles, armor, and of course the background on this incredible new setting! There's also a selection of creepy cretins and villainous secrets for the "War Master"...   [click here for more]
Pinnacle Entertainment  $25.00 $7.49

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Weird War Two D20: Dead From Above

Weird War Two D20: Dead From Above


Always watch the skies…for you never know what might be hiding in the dark clouds above! The skies over Europe are the most dangerous of all right now. Thousands of Allied bombers lumber over France and Germany, reigning fiery death on the Axis forces below. But what waits for them in the moonlit clouds? Speeding Messerschmitts may be the least of the air crews’ worries, for this is no...   [click here for more]
Pinnacle Entertainment  $15.00 $5.99

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Weird War Two D20: Hell Freezes Over

Weird War Two D20: Hell Freezes Over


There is no pity on the Russian Front. There is no remorse. There is only the cold, dark night and the certainty of a lonely death. What will be your fate? Your comrades speak of the fascist’s cruelty, of “General Winter” freezing the very marrow in your bones, and your own Commissars killing those who do not show proper patriotism. They also whisper that darker things have awakened—things...   [click here for more]
Pinnacle Entertainment  $25.00 $7.49

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Weird War Two: Land of the Rising Dead

Weird War Two: Land of the Rising Dead


Lock and load, marine! We’re heading into the most dangerous territory yet—the South Pacific! You’ve heard the names—Okinawa, Midway, Iwo Jima, Corredigor. That’s our new playground. Word is the enemy has hundreds of thousands of suicidal troops, kamikaze dive-bombers, and maybe—just maybe—something worse. Survivors tell us those islands are crawling with...   [click here for more]
Pinnacle Entertainment  $25.00 $7.49

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